#battlefield-labs-discussion

1 messages · Page 26 of 1

vague barn
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That mock village?

wispy dagger
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Where you defend the burger town

fleet robin
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RAMIREZ

vague barn
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Idk that much about CoD maps, I just know one of them had a mock village based on the ones they used to test the effects of nuclear detonations on relatively normal American structures.

fleet robin
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nuke town

heady trail
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hope this game innovates

wispy dagger
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Yeah this was a campaign mission

vague barn
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Idk what it's called, I just know it exists.

fleet robin
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"""innovation""" is what got us here

heady trail
wispy dagger
heady trail
fleet robin
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dice just needs to do what they know works, what they know people want

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experimenting with the game that's supposed to regain the community's trust isn't the best idea

wispy dagger
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To an extent

fleet robin
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i'd rather they just keep it simple

heady trail
wispy dagger
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I don’t want just a reskin either

heady trail
wispy dagger
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Fortifications was innovating without detracting from the overall battlefield feel

heady trail
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like if i want bf4, i'll just go pla bf4

fleet robin
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too late for that

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they already said it'll be maps and modes, primarily

heady trail
wispy dagger
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Idk about that far

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That moves more into the mil sim genre

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But being able to reinforce points was nice

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Sub objectives is what I’d love to see

tepid plinth
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my only fear would be that dynamic building placement would mess up a lot of the intended map design and lead to some more frustrating moments if a place thats meant to be open ground becomes a fortress

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but it's a multi layered thing

wispy dagger
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I liked being able to destroy the bridges

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But then being able to rebuild them was crucial

tepid plinth
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THEY ARE BUILDING A BRIDGE

wispy dagger
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Remember paracel storm, losing the bridges was a detriment to vehicle movement

vague barn
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What would people's opinions be of subterranean maps? I know the US Army and UK Royal Marines have been training subterranean warfare in Ft. Bragg and Gibraltar respectively.

Mind you I am not necessarily talking cramped channeling maps, but also including stuff like larger underground bunkers commonly found around Sweden for instance. Stuff like large underground aircraft hangars and command centres.

tepid plinth
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so metro, redacted style?

wispy dagger
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I can guarantee we’ll see a metro style map

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Battlefield fans love their meat grinder maps

vague barn
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Or well, what I am imagining at least.

blazing sparrow
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Did you fix the Battlefield Labs Sign-Up page? I kept getting the same error code.

tepid plinth
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well, I'm not a fan of meatgrinder maps, but if it has paths that have it feeling like theres a little more flow I don't mind what maps we get if they are underground

vague barn
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It's difficult to describe in words what I am picturing.

signal vigil
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Meat grinder maps are good for Rush I think, I looovved me some metro Rush hardcore BlushCat

vague barn
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I think they could get a fair bit of inspiration by going to Aeroseum in Gothenburg in Sweden. It's one of extremely few underground airbases that were not filled with concrete during the strategic time out that Sweden so delusionally introduced when the Berlin Wall fell.

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I know they have a naval base just south of Stockholm, Musköbasen, that would be epic to see in-game but since parts of that installation are still hush-hush secret classified I doubt they would be allowed to even take pictures or use it as inspiration.

wispy dagger
vague barn
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Think of it a bit more like a city map, but underground, basically.

tepid plinth
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man I really need to get that bf1 dlc, can't play half the lobbies I load into

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anyways, playing this has me honestly hoping for weapon restrictions again

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Its a different change of pace in 2042, but I just miss them

vague barn
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I'm not sure how I feel about weapon restrictions. On the one hand, I want them, to encourage more variety in classes. On the other hand, since I want to have a lot of flexibility in customization (including barrel lengths and such), I feel like there would be a lot of overlap and therefore would rather not have them. Simultaneously, I don't want assault players to have access to sniper rifles or light machine guns.

tepid plinth
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I just feel like it creates a far more interesting team dynamic with classes distributed fairly consistently on the frontline when they exist

vague barn
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Rather torn about it. I guess you could limit more distinctive categories to specific classes. E.g. shotguns, machine guns, and sniper rifles.

tepid plinth
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also makes each one actually play differently, which I appreciate

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but both sides have their positives where I can argue for and against both approaches

vague barn
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Yeah.

wispy dagger
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I for one want class specific weapons with shared groups. Like dmrs and shotguns accessible to all classes

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Like BF4

vague barn
# wispy dagger I for one want class specific weapons with shared groups. Like dmrs and shotguns...

Yeah, ideally, in my land of hopes and dreams, there would be more weapon categories, of which one would be unique to each class.

|---------------|----------|--------------|---------------|
| Assault       | Engineer | Support      | Recon         |
|---------------|----------|--------------|---------------|
| Battle Rifles | PDWs     | Machine Guns | Sniper Rifles |
| Carbines      | Carbines | Carbines     | Carbines      |
| Shotguns      | Shotguns | Shotguns     | Shotguns      |
| DMRs          | DMRs     | DMRs         | DMRs          |
|---------------|----------|--------------|---------------| ```
azure musk
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Yall keep talking about classes but forgot a mode that was really epic the commander mode I would really like to see it come again to the new battlefield specially being able to play it on mobile phones just amazing

wispy dagger
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It was cool yeah

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But if your team didn’t have one you were screwed

vague barn
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Battle rifles being essentially assault rifles but in full power rifle cartridges (e.g. SCAR-H, G3, SAKO M23)
PDWs being a mix of sub-machine guns and compact weapon systems (e.g. P90, AS Val)
Machine guns including light and medium machine guns implemented similar to BFV (e.g. Minimi, Maximi)
Sniper rifles being exclusively bolt-action rifles (e.g. M2010, T-5000)
Carbines being a blend of the assault rifle and carbine categories but only intermediate cartridges (e.g. Mk 18 Mod 1, AK-74M).
Shotguns being, well, shotguns (e.g. M1014, Remington 870 MCS).
DMRs being any accurized and semi-automatic rifle (e.g. SR-25, G28, Mk 12 SPR).

wispy dagger
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If commander returns I’d rather see if come back as an in game role

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Spec ops squad running behind enemy lines to take him out 🙂

azure musk
vague barn
vague barn
tepid plinth
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it basically makes any class viable at every range, i kinda like the even tighter restrictions

vague barn
tepid plinth
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essentially i'd want the assaults to be mid to close, support mid to long, recons long with weak close quarters potential and engies sort of mid range but weaker also

azure musk
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As well as I would appreciate if they gave us the ability to fully control a Lockheed ac-130 airplane like the f35 and those planes it would be a bizarre to use a mini sub machine gun as well as launchers through this plane what do you think guys?

tepid plinth
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cause playing bf1 now, all the classes actually feel the same, and even bf4's weapon distribution felt like most could play roughly the same because you have something for all ranges

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sure some weapon types push a certain range, but I just like how it's handled here

azure musk
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If yall remember we used to have the ability to deploy one as commanders in bf4 but what if we can deploy it a a squad full squad inside the ac-130 coordinate with each other and control it fully

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It would be really perfect

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It would be really a tough game lol a lot of destruction will happen

vague barn
# tepid plinth essentially i'd want the assaults to be mid to close, support mid to long, recon...

You definitely have a point in what you're saying, the universal categories imo gave a little too much freedom but a lot of people seem attached to having the 4 categories which is kinda why I adapted my "table" to have the 4 categories. I kinda wish I could push the PDWs to the Assault class instead and give shotguns exclusively to the Engineer to remove a category, but knowing how much people like the shotguns, locking it to a single class would probably be rather controversial.

|----------|----------|--------------|---------------|
| Assault  | Engineer | Support      | Recon         |
|----------|----------|--------------|---------------|
| PDWs     | Shotguns | Machine Guns | Sniper Rifles |
| Carbines | Carbines | Carbines     | Carbines      |
| DMRs     | DMRs     | DMRs         | DMRs          |
|----------|----------|--------------|---------------| ```
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But then again, you kinda end up with the same issue here.

serene prism
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I would like to see the commander mode back just title it as a new mod for conquest called “Command & Conquer”

vague barn
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Idk man, I don't envy whoever has to figure this out for this game. Then again I am probably overthinking this entire thing.

azure musk
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But the plane I talked about should be on every conquest mode

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lol

azure musk
vague barn
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More precisely weapon categories and their accessibility in the different classes.

azure musk
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They don’t need any kind of trying to be wow on the eyes of players rather than make them reasonable and what are you using a type of weapon for in what class

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This is the easiest way to not overthink about it

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Clear desires and simple explanations

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🤷‍♂️

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What do you think

vague barn
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Yeah, idk man, at the end of the day it ain't my task to design that. I'll be interested in seeing what ends up happening though.

azure musk
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Isn’t it to be able to gain a feedback from us

vague barn
azure musk
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And make the game meet our expectations

vague barn
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Either way, it's almost 01:40 now and I still have not slept. So I shall address that issue now.

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Good night.

azure musk
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lol

tepid plinth
azure musk
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So yeah

tepid plinth
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you say that as if we haven't just been discussing two very different views on weapon loadouts, meaning we don't all have the same thoughts

slate steppe
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Typifying a subclass is already hard with just how much there is to move into a battlefield game. Sure an assault can be a “medic” but how far until you make a kill streak hunter rather than a support, or a moving tank rather than a mainline MG mover, or anti-vehicle main into the anti-fun police

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There’s so much in so little playable space that it can sometimes be cramped in creation. Although not “Battlefield,” Battlefront 2 has its fair share of “hero” characters having Knockback/CC’s out the wazoo, making every lightsaber hero about the same as the last.

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There’s a bunch that’s considered in what could be about a years time, it’s bound to be a permanent headache

azure musk
slate wolf
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I agree

heady thorn
cursive ridge
midnight trench
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awo my frens

mossy marten
half halo
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hello

limpid vortex
scenic igloo
heady trail
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give me bf5 spotting, idk why people want to see a dorito on top of people's heads lol

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if the visibility is bad, then sure bring back spotting

humble summit
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No

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Just keep previous bfs spotting

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Not bfvs

wispy dagger
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I liked BFVs

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Could flank

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4 was too strong

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Just general direction and Q and half the map lights up

humble summit
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Nvm you brought in some good points

drowsy finch
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No doritos, no mini map spotting for shooting

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Please.

twin cloud
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I hope helicopters and airplanes have runways in the next game

long trail
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What u mean ?

pallid coral
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and you like run to it, they have their dedicated spot and then u turn them on and then do theflying thing

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like if its a jet then you literally fly from a runway

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rather than just... being in the air 💀

tepid kernel
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anyone knows how to fix Invisible mouse bug in bf3?

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is insane, i cant use the mouse

versed token
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It's a feature

nimble bridge
vague barn
vague barn
nimble bridge
vague barn
nimble bridge
#

Perfect system is in 2042 imo:
Assault

  • ARs
    Engineer
  • LMGs
    Support
  • SMGs
    Recon
  • Snipers

DMRs and tactical(shotguns crossbows etc.) are shared. One fatal flaw of 2042 is SMG medics, I would change primaries of engineers and supports.

vague barn
plain bluff
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except that carbines are essentially its own weapon class that fills a void between ARs and SMGs

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the best way to differentiate between the two is the range at which the damage starts dropping

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smgs should get a higher close range damage, ARs should get low damage dropoff, while carbines should be ARs that have AR damage with a damage dropoff start at almost 33% shorter range

vague barn
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What about having shared but non-universal categories? So as was discussed before, you'd have the mid-long bracket (e.g. support with machine guns/recon with sniper rifles and shared between them; DMRs), and then the close-mid bracket (assault with PDWs, engineer with shotguns and shared between them; assault rifles/carbines).

plain bluff
#

i think we should start by debating which classes get access to which weapons

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shotguns can be used by engineers and assault

feral garden
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The weapons should match the expected role and performance of the class.

plain bluff
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dmrs can be used by supports and recon

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pdws by engineers and recon

plain bluff
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and carbines... by whom?

nimble bridge
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Remove carbines leo

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Or don't, but make it exclusive to engineer

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Like BF3

plain bluff
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your provocations are getting stale, get a new script

vague barn
nimble bridge
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They removed them since BF1, I don't think it's coming back anyways

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Recon always had offensive options

feral garden
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Id give recon carbines, but leave Engineers with SMGs/PDWs, ETC. If you give Engineers carbines that are close to the effectiveness of ARs, then youll just have another 2042, where players will run around like assaults with rocket launchers/explosives.

nimble bridge
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BFV recon had pistol carbines which were basically semi auto SMGs

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Fun weapon class

plain bluff
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carbines in BF1 are either shortened full rifles or pistol caliber carbines. they have the name class name but their use cases are different

vague barn
plain bluff
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also bringing bf1 into the discussion is stupid

vague barn
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Yeah, bringing a WW1 game into a discussion of a modern era game is kinda weird.

nimble bridge
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2042 doesn't have carbines either

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Only ARs and SMGs

feral garden
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Im sure they will playtests all things like this tho

plain bluff
feral garden
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2042 has carbines, they are just lumped into other categories...cos they had limited categories

feral garden
nimble bridge
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I still don't like the idea of every class having access to what is essentially ARs

feral garden
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I do. Cos it will make the game play like 2042

plain bluff
#

im trying to propose to you how that can be avoided

feral garden
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AR will be the default used thing by everyone

nimble bridge
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2042 would've been better with class locked weapons

plain bluff
#

you have 4 contested weapon classes

  • shotguns
  • pdws
  • carbines
  • dmrs
#

besides class specific weapons, each class should get access to two of those categories

nimble bridge
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PDWs should be universal, Carbines should be engineer only, shotguns and DMRs can be universal too, or give shotguns to engineer and assault, give DMRs to support and recon

vague barn
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Or at least encourages it.

vague barn
spice bramble
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If recon could somehow fulfill the role of SF from BF2, it would be great

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But nobody plays recon to sabotage or spot

plain bluff
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The question in that case should be which class should have access to C4

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because the subclasses of bf5 solved this issue

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Recon could be SF handily

spice bramble
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I don't know about BF V subclasses

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I have to look it up

vague barn
nimble bridge
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Looks fine

plain bluff
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i concur with that setup

rustic coyote
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Question to my fellow BF mates: How many of the BF games have you played? I just checked the wiki, and I myself played literally every single entry. Even as PC gamer, I managed to play the console only entries as well. And of course, all the DLC. Every single one. Can I be considered to be a veteran?

spice bramble
#

meow

versed token
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You can be considered a nerd

plain bluff
#

that post sounds like karma farming but on discord

spice bramble
#

it does

vague barn
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Then now comes the big question; what qualifies as a PDW?

plain bluff
#

ive played every game besides BC1, Heroes and P4F

plain bluff
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p90, mp7, pp2000, vityaz, mp5

versed token
#

M82A1

vague barn
plain bluff
#

that'd probably be a newer edition m107

vague barn
plain bluff
vague barn
spice bramble
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There are so many variables for the next game

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It makes it that more exciting xd

vague barn
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Yeah, it'll be interesting to see what end up being the case.

safe moat
#

Whoever told me to go to CadWoman’s TDM servers for weapon attachments, thanks

plain bluff
#

series doesnt lack talent, it lacks direction

spice bramble
#

Or the direction is skewed by the higher ups

plain bluff
#

and a robust, coherent vision

spice bramble
#

No sane developers think that BF2042 was the right idea

plain bluff
#

oh, and a leadership with some spine

spice bramble
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I'm so thankful Ubisoft doesnt publish any games that I like

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There's a failure after failure with their games

plain bluff
#

wildlands was the last good ubisoft game i played

vague barn
livid pendant
spice bramble
#

I played Breakpoint for like 100 hours

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I just liked larping or what you call it

plain bluff
#

havent played it, but my judgement says it a splendid game

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larping is a core factor of military games, its literally what drives the market

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you have a guy here with 10k arma hours

vague barn
#

The only memory I have of Wildlands is me being invincible due to enemies not rendering in while my friends were getting decimated.

spice bramble
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But I was super into the cusomization

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If the customization aspect wasn't there it wouldn't be that exciting

vague barn
#

That was interesting.

vague barn
# spice bramble But I was super into the cusomization

The customization in Breakpoint was really cool, I liked that a lot. The rest of the game was pretty meh, but the customization categories were excellent, not so much the selection of attachments in the categories though.

vague barn
spice bramble
#

I started modding the shit out of the game

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Led to more problems than satisfactions, modding was complicated

safe moat
spice bramble
#

Yeap

#

No Siege, no Ubi

vague barn
safe moat
plain bluff
#

Invites need to start coming out so this anxiety i feel can stop

safe moat
#

As a Siege player since release, if that game didnt stick Ubi we know as wouldn’t exist

spice bramble
#

But if you did ONE thing wrong in the installation, you'd have to redo it all over again

nimble bridge
vague barn
spice bramble
#

That's just the game aspect of things

vague barn
#

Groza-4 as well.

spice bramble
#

Can't go 100% accurate on everything

vague barn
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Yeah.

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It says a lot about my playstyle that after 100 hours in BF4 on my new account, I have only 7 kills total with vehicles.

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And those 7 kills are with the ATGM launchers.

spice bramble
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Vehicles felt pretty "bland" for me in Battlefield 4

plain bluff
#

im an unrepentant vehicle wh*re and not afraid to admit it

spice bramble
#

In BF3 you at least felt like you were in a heavy machine, BF4 watered that down

plain bluff
#

if bf6 is good my buddy and i are taking vehicles and sailing to final rank

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then take our leisure unlocking class stuff

spice bramble
#

Hopefully the vehicle HUD is nothing like 2042's

vague barn
spice bramble
#

I am Gibson and I'm not afraid to admit it.

plain bluff
#

youre a larper, not recce

vague barn
#

And as my name suggests, I really like suppressors when sneaking around flanks.

spice bramble
#

Suppressors need a buff in the next game

vague barn
plain bluff
#

tbh im a larper that refuses to use nato guns when playing other factions and vice versa. its a cool restriction that shakes up your weapon choice

plain bluff
#

AESTHETICS UBER ALLES

vague barn
#

Although I have started to sin and break that rule in recent times. :(

vague barn
plain bluff
#

weapons that belong to neither faction and are usually from neutral countries i use universally

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but stuff like the sig 550 series is a bit too intervowen with nato standards to simply use for russians/chinese

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useless mind excercises like that

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that reminds me, battlefield needs more sigger weapons

vague barn
#

Yeah, if a weapon isn't immediately recognizable I tend to use it universally.

vague barn
nimble bridge
#

We need Sig Spear for ARs, Shorty Spear for Carbines

plain bluff
#

the scar-h in bf3 spoiled me as engineer

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if i could hug that weapon as i sleep i would

vague barn
plain bluff
#

spear lt crashes into the room
"someone said shorty spear?"

safe moat
#

We need an M4, AR416 and MK18 in the next game. I love those models of guns

vague barn
plain bluff
#

unfortunately the mk18 and m4 will be the same gun

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skins could differentiate the two

plain bluff
safe moat
#

Unless they make M4 as the M16 and MK18 as itself

vague barn
safe moat
#

Oh and we also need weapon inspects. I know it sounds lame but it would be good

plain bluff
#

scars, sig 550, m4 and 762 AKs are my basic bitch choices

safe moat
#

And an AS Val, but not a variant of the VSS

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An actual AS Val

nimble bridge
#

I liked SCAR in 2042

safe moat
nimble bridge
#

Easily best AR

safe moat
#

I was kinda complaining yesterday hut playing with it more I like it

safe moat
nimble bridge
#

It has a bit of recoil but once you master it then you will pop off people from 100 meters

vague barn
#

As for 762 AKs, please not an AKM 😭 Give us AK-103/104 instead.

nimble bridge
#

We will most likely get AK12

safe moat
#

AK-103/104 should be in not AKM

rare bane
#

Ola squad, Anyone make it into the closed test?

safe moat
#

And definetly not AK-47

safe moat
vague barn
nimble bridge
#

It's modular unlike other AKs

vague barn
rare bane
#

They're grabbing a lot of info from us😅 hope it's not just a data grab strategy

safe moat
rare bane
#

Yh probably not

feral garden
#

No one has any legitimate info on when the tests start TBH.

spice bramble
#

We need USAS with frag rounds most of all

vague barn
safe moat
#

Those emails are mostly confidential so if someone gets it they can’t speak about it(unless they want to specifically want to get blacklisted)

spice bramble
#

Pff, no taste

safe moat
spice bramble
#

RPK-16 looks interesting

#

I'm just scrolling a weapon wikipedia so I dunno shit about these guns

safe moat
#

Honestly, would I be crucified if I said I kinda want a COD like weapon attachment system but better suited and made for Battlefield?

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I want to make abominations and defeat people with those guns

nimble bridge
vague barn
feral garden
#

Gun building is a totally separate thing to gameplay. Its my opinion that any game with a weapon editor can be used as reference for improving Battlefield.

safe moat
vague barn
#

I said this a thousand times last night, so sorry to those hearing it again, but weapon customization in terms of aesthetic changes should have a separate progression chain from functional attachments.

nimble bridge
vague barn
#

And once again I am agreeing with what BSoD put forth also last night; have a tier based point system that allows you to "purchase" those attachments you want in the order you want.

plain bluff
#

@vague barn yes

vague barn
vague barn
plain bluff
#

yes

vague barn
#

Great minds think alike. Yes.

nimble bridge
#

You can apply skins to stocks, grips etc. but only specializations mattered in terms of performance. Skins were cosmetic.

plain bluff
#

myea

vague barn
nimble bridge
#

Honestly might as well bring back specialization system too. Makes the game more balanced.

vague barn
#

The specialization system really only made sense in a World War context because, surprise, wasn't that many picatinny rails floating around at the time.

nimble bridge
#

Well I dislike how every gun has extended mags in newer games

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Ammo is a non issue in balancing so it just turns into RoF/Recoil dichotomy

vague barn
#

Extended mags should be at most like the +3 or +5 range. I don't mind extended mags per se but there needs to be some downside to them.

nimble bridge
#

Actual attachments should be like BF4 imo then

#

One muzzle option, one optic, one underbarrel, one accessory(laser, flashlight etc.), extended mags can be in accessory but you won't be able to use laser or flashlight, or if you place laser/flashlight to underbarrel you won't be able to use a grip

feral garden
#

Extended mag > Lower ROF/longer reload.

nimble bridge
#

Longer reload makes sense but lower RoF doesn't

vague barn
feral garden
#

It is next to meaningless in modes where you can respawn. Even if they doubled reload time

nimble bridge
#

Yeah reload times doesn't matter in BF

plain bluff
#

less spare mags and lower reload

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lower aim speed

#

there, fixt

vague barn
nimble bridge
# plain bluff lower aim speed

One thing I like about BF gameplay is that though, ADS speed is good, next to no aim sway or clunkiness unlike CoD, this is why BF isn't compatible with gunsmithing imo

feral garden
#

It doesnt have to make realistic, or logical sense either. It needs to be balanced in a way that gives one mag an advantage (More ammo) but also a disadvantages (Lower ROF/longer reload). While at the same time not making the standard mags irrelevant (they would both have a shorter reload, and higher ROF)

plain bluff
#

the issue is always with sway and kick. aim time is an excellent surrogate for ergonomy mechanics

feral garden
#

Standard mags in 2042 are made entirely pointless on weapons that have extended versions. Which is what should be avoided at all costs.

safe moat
#

And the drum mags should have a good movement and recoil control debuffs

plain bluff
nimble bridge
#

I would've used BF4 style attachment system honestly, no extended mags, no issues

vague barn
feral garden
#

It sounds perfectly fine to me. If you want a higher ROF, use a different mag

vague barn
#

+15 in a drum mag makes little sense.

plain bluff
#

extended mags should simply be equivalent to real counterparts

#

look at the ar-15 quattro, for example. new gen capacity

feral garden
#

Yeah, cos making everything work as it does IRL makes lots of sense /s

safe moat
plain bluff
safe moat
plain bluff
#

gimme whatever youre smoking

feral garden
#

Just make all the weapons use all the best parts/attachments like a seal team would use...then make all the lesser parts also be in the game, but be irrelevant

#

/s

safe moat
#

Because a lot of gun companies do not like their weapons being very similar in games

plain bluff
vague barn
#

I don't agree with the idea of drum mags in the first place, but a +15 increase alone doesn't make sense to me and I, as a subjective opinion, prefer things to make sense.

plain bluff
#

straight 'stendos are the only way

drowsy finch
plain bluff
#

AR-15's and AK's have their own variants developed

vague barn
safe moat
plain bluff
#

kinda how it works in cod

#

and within a certain radius and environment

#

obviously you shouldnt see the general area if the person shooting is behind the wall

vague barn
drowsy finch
#

That mechanic was never in battlefield until we starting trying to compete with cod.

feral garden
#

Minimap spots resulting from gunfire should work on last known location only. And more so be a pulse or something similar. It should never have been a live tracker of the shooting player

nimble bridge
#

3D spotting is a bigger issue than minimap imo

plain bluff
#

then suppressors need a change in function if getting spotted for not having a suppressor doesnt exist

nimble bridge
#

Most players don't even check their minimap leo

drowsy finch
#

Both are an issue

#

So are kill cams.

plain bluff
#

agreed

vague barn
plain bluff
#

kill cam should slightly zoom into the general area youve been killed from, not highlight the player

sharp obsidian
#

maybe im the a lot of numbers whos asking, but do they sending invites already?

drowsy finch
vague barn
plain bluff
drowsy finch
#

Which was brought about guess when? We they started competing with COD

tepid plinth
plain bluff
#

highlights and pings on downs are the issue. if you were shot from the frontal hemisphere, you should probably get a zoom effect on the approximate location

vague barn
drowsy finch
#

It completely ruins any tactical advantage the killer has and forces them to run around after each kill

tepid plinth
#

He’s got a point, I can understand disliking the zoom in and highlight. I know when I play I’m constantly managing exposure and checking angles so it’s less of an issue, but it’s true that you’re granted info pretty easily and can just rush them down in the next life

spice bramble
#

Snipers would love this idea

pallid coral
tepid plinth
#

Could just flick the camera in the general direction of them and leave it at that

tepid plinth
drowsy finch
#

They should. A sniper should be harder to deal with. There also shouldn't be 23 of them on a team though

vague barn
pallid coral
#

guys hot take

#

minimaps shouldn't be a thing in bf games

vague barn
spice bramble
#

Boiling take

pallid coral
#

they give away way too much information, ive seen people only use them as guidance to find people's location

drowsy finch
#

They have always been lol

spice bramble
#

Without minimaps, what are recons for besides sniping?

drowsy finch
#

Every bf since 1942 has had a mini map.

pallid coral
#

new game, its not like its the old dice anymore

spice bramble
#

Minimaps highlight the position of your teammates also

#

So it is good for teamwork

pallid coral
tepid plinth
pallid coral
#

i think only recons should have that ability (to ping someone)

spice bramble
vague barn
#

Like Gibson said, minimaps are kinda needed for recce class to have anything to do other than snipe.

spice bramble
#

You can just outmanouver the sniper

pallid coral
#

i think people should use their ears and spatial awareness to find people

#

instead of looking bottom left and going "ah"

spice bramble
#

Snipers in BF are nothing like the real life counter parts

drowsy finch
#

Lol. I agree but we can find a balance.

tepid plinth
#

If said sniper has any semblance of aim skill then they can be a menace

spice bramble
#

I'm speaking from my experience in BF4

drowsy finch
pallid coral
vague barn
drowsy finch
#

When it was literally just a mini map it was cool lol

#

Now it's an automatic target detector

pallid coral
#

you get it

drowsy finch
#

Might as well be a heartbeat sensor

pallid coral
tepid plinth
pallid coral
#

if u can afford bf6 with high requirements, how do u not have... audio

spice bramble
#

That's partly because other weapons aren't really viable

#

Because of the era

#

They ARE viable but not idea, that's what I meant to say

pallid coral
spice bramble
#

BF1 snipers are just different

tepid plinth
#

Feels like they govern the flow of the game for the most part. Sinai desert is something else

spice bramble
#

BF1 sniping should not return

#

You could strafe without sway if I remember correctly

#

Sort of turend into COD sniping

vague barn
tepid plinth
#

What I’d want is something more akin to bf4, slightly slower velocities to incentivise getting closer

vague barn
#

And T-UGS should only be able to track X amount of people at most.

rare bane
spice bramble
pallid coral
rare bane
#

"No play test available "

pallid coral
#

this would make tugs more useful than before

pallid coral
#

if minimap's information can only be seen if u use specific class or things

#

rather than just seeing red dots when they shoot

#

for that, u should use ur ears and spatial awareness

tepid plinth
drowsy finch
#

How do you guys feel about player movement speed as it currently stands? I feel like it's too fast.

drowsy finch
#

Name check out

tepid plinth
#

Haha what’d you expect

plain bluff
#

@drowsy finch read that entire string

vague barn
#

Ehh, I guess that could be interesting, but the minimap itself should stay at least as a kind of Blue Force Tracker BFT so you can use that spatial awareness better. Like if you hear gunfire in a direction and you don't see any friendlies in that direction, you know it's enemy but not the exact location.

#

@pallid coral ^^

pallid coral
drowsy finch
plain bluff
drowsy finch
#

Yep.

tepid plinth
plain bluff
#

second

drowsy finch
#

Perfect pacing.

vague barn
plain bluff
#

@drowsy finch

drowsy finch
#

And then came BF3 and suddenly 200 pound soldiers were olympic sprinters

plain bluff
#

thats an issue with the sprint perk being ubiqitous

drowsy finch
#

I forgot bc2 had no prone. I hated that lol

plain bluff
#

i guess it couldve been an option, but game design wise, it added to momentum, as i called it

#

i never really felt like i needed to prone

drowsy finch
#

I really wish I could just get an hour with a dev and ask questions lol

#

There are so many things I'd like to understand better from their perspectives

plain bluff
#

first thing i ticked in that survey was 1 on 1 interviews

#

you have no idea how much id like to ramble

tepid plinth
#

i think we'd all ramble if we could

vague barn
#

You have an idea how much I do ramble.

plain bluff
#

constructively

spice bramble
#

I clicked group playtests

#

so

plain bluff
#

group playsechs

spice bramble
#

that

drowsy finch
#

Make flying great again. Jets and Helos in BF2 felt like I was playing a flight sim. And then everything changed when we went to frostbite.

tepid plinth
#

i've already got a 17 page word doc containing all my thoughts on a new battlefield game

drowsy finch
#

Lmao

plain bluff
#

it isnt even out and you have feedback lol

vague barn
#

Tbh I would probably just ask questions about game dev work generally since I'm looking at getting into the field.

spice bramble
#

Im curious as to how you filled 17 pages

tepid plinth
#

for the time being. I keep adding stuff to it, and these discussions give me new talking points so it gets bigger and bigger lol

tepid plinth
plain bluff
#

its really easy if you know how to use english langauge and are proficient in writing down concepts

#

i have 2 significant strings i refer people to here

tepid plinth
#

since I do game design elsewhere it's pretty natural for me to just write for hours on end

plain bluff
#

not to jerk my own ego, but not many people even try to conceptualize game direction and how it ultimately effects gameplay

tepid plinth
#

honestly yeah

#

'just make game like last one guys, not hard'

vague barn
#

I used to have a folder on my google drive with feedback for 2042 but I deleted that folder when I stopped playing 2042.

plain bluff
#

combining old things to make new things isnt as easy as it looks, even if the groundwork was laid down

tepid plinth
#

should have kept it

plain bluff
#

what worked for BC2 doesnt mean itll work for bf6

vague barn
#

Had like 4-5 documents with 2-3 pages each.

plain bluff
#

however, replicating it is a wholly different issue

tepid plinth
#

but i'll probably go and add some thoughts about the minimap and such as it's an interesting topic

plain bluff
#

and replicating it in a way that makes sense for the game

vague barn
#

Like... No.

plain bluff
#

i hate sliding so much

tepid plinth
#

I hate bfv sliding

#

but 2042's good

spice bramble
plain bluff
#

every time i witness sliding my rage bottles up like a pressurized container filled with anger and warcrimes

spice bramble
#

The game came out in 2005, had so many mechanics that are outdated by todays standars

#

Even if it was remastered it couldn't feel like BF2 again

tepid plinth
plain bluff
#

right? magic of nostalgia hits hard

vague barn
spice bramble
#

With a 20 year difference in game development it's just

#

not possible

feral garden
#

Remaster and modernize the maps.

plain bluff
#

20 years of game regression

nimble bridge
#

Minimap should stay, just remove 3D spotting, most players don't even check their minimaps anyways

spice bramble
#

I check it a lot

#

But I'm not most players

vague barn
#

I look at it very frequently, so frequently in fact that I often die because of it.

spice bramble
#

It's free info

plain bluff
#

When I lock in, I tunnel vision so hard the only things Im capable of doing is annihilate, scan and cream all over the scoreboard

#

i know you guys know

nimble bridge
tepid plinth
#

I....huh?

vague barn
spice bramble
#

Neither am I

plain bluff
spice bramble
#

SBMM goes against the grain 90% of the time

tepid plinth
#

titanfall movement when

spice bramble
#

When TF3

vague barn
#

Either way, yours truly has to make food.

plain bluff
#

next 🅱️ibanfall buddy

vague barn
#

IN THE WORDS OF ARNOLD SCHWARZENEGGER

nimble bridge
vague barn
#

I'LL BE BACK

spice bramble
#

I never played Titanfall so I don't need it

plain bluff
#

the first titanfall made me feel all giddy with how the game felt

#

it was truly The Shit™️

spice bramble
#

Vince was behind it

#

If Vince is behind Battlefield..........

tepid plinth
#

SEEE

spice bramble
#

One can dream

tepid plinth
#

THE PIECES

#

ARE FALLING INTO PLACE

spice bramble
#

We need da candy crush dev back

#

He knew the direction of BF better than any other I imagine

nimble bridge
#

50 cents per reload would definitely bring in lots of new players

spice bramble
#

Beating a dead horse

tepid plinth
#

was it the same guy who said that?

#

i remember seeing that as an actual quote

nimble bridge
#

I don't know but one of the EA execs said that

#

Might be the same guy or someoene else

fleet robin
#

lmao paying for reloads

#

"yeah they won't even think about it they'll just pay"

#

won't even think about it and uninstall

tepid plinth
#

trust me, I f*ing will think about it

spice bramble
#

It's amazing how genuinely dumb people get to high spots

nimble bridge
#

Most execs aren't developers or gamers

spice bramble
#

That's life

nimble bridge
#

They are businessman

tepid plinth
#

like the whole 'veilguard failed because it wasn't live service' thing, then KCD2 comes out

vague barn
#

It's corporate, it's psychopathy institutionalised.

tepid plinth
#

the funniest thing

spice bramble
#

So what. they still can have the brains to listen to their developers

#

"Oh, the game didn't do good! It totally must be something nobody cares about that was missing...."

#

"It surely wasn't the issue with the core of the game being shit...

fleet robin
#

that's the thing

tepid plinth
#

'the players just don't like singleplayer games anymore'

fleet robin
#

he's not saying "veilguard would've been a good game with live service elements" he's saying they could've milked customers just that little bit more if it had live service elements

#

fucking scumbags can't even conceive the idea of making a good game for people to enjoy

#

it's money in money out

spice bramble
#

Wilson pisses me off

#

Didn't he push for ads in games

tepid plinth
#

ubisoft already did ads in games

#

10 steps ahead of him

#

and don't forget the ea launcher giving you mandatory desktop ads when closing down a game or having it open

feral garden
#

Veilguard would have been good if the choices you made actually mattered, or if the dialogue wasnt largely PG13. For me, games like Baldurs Gate 3 set the bar higher for what players expect from an RPG of this type.

fleet robin
#

BG3 ruined rpgs honestly

#

the bar is absurdly high now

#

i played starfield after BG3 and it was a shocking experience

spice bramble
#

Just imagine if the big games studios actually gave a fuck about the quality of their games (I know, will never happen). The games that come out of indie developers are great and imagine them with a 100 times larger budget...

#

Fuuuuck money

vague barn
spice bramble
#

I know

#

Essentialy, what I'm getting at

#

You have games like Squad, imagine if the budget was way higher whilst keeping the soul and heart for the game

#

But it's impossible

fleet robin
tepid plinth
#

the best thing is finding an indie game you like and joining their communities, it's just so different to anything like what we see here

spice bramble
#

Imagine is the key word

fleet robin
#

occasionally you get a few gems with big budgets and a studio that cares, but it's the same as indies

#

imagining just makes me sad that the gaming industry turned out like this lmao

spice bramble
#

Ultimately happens to everything that goes mainstream/big

nimble bridge
#

I have enough old games to play so I couldn't care less about the current state of gaming CursedCat

#

If no new game came out from this day forward there would be still enough good games for me to play before I hit the coffin

tepid plinth
#

honestly i'm in the same boat lol

#

got literally thousands of thief maps to keep me going

nimble bridge
#

For new games I'm only excited for multiplayer FPS and occasional SE or Capcom games

safe moat
#

AEK 971 is fucking disgusting

tropic trout
#

Will it be in next BF.? Who knows..CursedCat

tropic trout
#

Will it be OP again..? Who knows..CursedCat

safe moat
#

Its a fucking full auto AA gun with high ROF

#

And it has the funny bouncy grenades

tropic trout
#

Or just give us M16A3 CloseCat

safe moat
#

I never got to play REFACTED since it released

#

Welcome back Operation Locker

vague barn
#

Redacted seemed like a much better version imo.

safe moat
vague barn
vague barn
# safe moat Nah, 64

Huh, interesting. Usually there's at least one path you can take out of the spawn that's unguarded or at least not guarded as significantly.

safe moat
vague barn
#

Then again I didn't play it for quite a while, could be that people have learned how to spawncamp it now.

safe moat
#

Especially Skydance’s quad grenades

vague barn
#

Yeah. Those are rather annoying.

woeful sluice
safe moat
#

Sure they were good but they weren’t masterpieces

vague barn
#

I feel like a decent portion of the community tend to forget how bad BF4 launch was.

#

But I guess that was overshadowed by later games.

spice bramble
#

I first played BF4 in 2015

#

I didn't have to suffer through the bugs

fleet robin
plain bluff
#

its also no coincidence that "inclusivity-driven development" completely destroyed the core battlefield experience

#

world was a different place back then, its not just nostalgia

fleet robin
#

what destroyed battlefield was out of touch people trying to turn battlefield into something it isn't

#

nothing to do with inclusivity, they just made a shit game

plain bluff
#

thats what i said

feral garden
#

Its not tho

#

lol

plain bluff
#

it literally is. hero operators and anybody with a face is just the culmination of that

#

inclusivity is just another buzzword for association and identifying with something (usually characters)

#

they thought BF was that type of game, which it isnt

feral garden
#

Again, thats not what the other person said, and not what you are saying

plain bluff
#

sorry i am not following

feral garden
#

Inclusivity isnt what made BF games bad. Terrible direction and design is.

plain bluff
#

okay, what is inclusivity to you?

feral garden
#

Male and female soldiers of varying races and/or geographical belonging. Which allows the player to better identify with the soldier they are playing

plain bluff
#

okay, so we are on the same page. terrible direction and design is directly reponsible for this, you know

#

it started with bf4

feral garden
#

No, these are separate to what made the game bad

#

I dont want to get into this with you either

plain bluff
#

battlefield is synonymous with anonimity to me, singleplayer excluded

vague barn
#

It's a minefield that I suggest we not travel any further into.

plain bluff
#

i just find it distasteful that cover art since bf4 largely lost its anonymous vibe

#

bc2 and bf3 had shaded out cover faces

#

thats the image battlefield should stick with

vague barn
#

Ngl 1970's film "VFX" was way better than it is today.

plain bluff
#

its ultimately a franchise built upon its multiplayer experience

vague barn
#

Watching Kelly's Heroes at the minute and the VFX are on fucking point, namely, there is none, since they are blowing up houses with actual proportional levels of explosives and not ridiculous amounts.

fleet robin
#

i mean was it really anonymous? You can pretty clearly tell the gender and race of the person in bc2 and bf3 cover art, only difference is the later games didn't hide it as much

plain bluff
#

kellys heroes is a cult classic man, great movie

vague barn
#

Every artillery shell isn't a miniaturized nuclear device.

vague barn
plain bluff
feral garden
#

99% of players wont give a shit about playing as specialists/soldiers with a face, as long as there are no wacky voice lines, a balanced class system, good maps, weapons and vehicles. As well a good design and balance when it comes to combined arms combat.

2042 had none of this at launch, so people try to attribute its failure to "Inclusivity and diversity"

vague barn
#

Also watched A Bridge Too Far the other day, they aren't just animating paratroopers and aircraft, I'm quite certain that they're actually having people paradropped for it.

plain bluff
#

soldiers with a face doesnt equal named operator

vague barn
#

Or at least roughly equivalent.

plain bluff
#

i concede on the second point

#

i think it slipped my mind to mention id be fine with gender choice

#

but generally id like to see more covered faces

#

be it shades, goggles, shemaghs, bandanas, face paint

vague barn
#

Ngl a shemagh and camo face paint would fit recce class excellently.

plain bluff
#

nowadays you'd definitely be trying to mask your identity

#

because... you know

#

looks to ukraine

wispy dagger
#

They need to just give character customization but only real world and team specific camouflages. You can be unique but just a cog in the machine. BFV did this pretty well until the hero skins where they lost the mark.

plain bluff
#

yes i agree

vague barn
spice bramble
#

The type of outfits Arma has

#

Would be kewl

#

But that's broad

wispy dagger
#

Idc if they even monetize different country specific camos

covert nest
#

Not gonna lie the elites in bf5 I didn't find to break the faction cosmetics too hard.

#

Steve i think definitely was the worst.

vague barn
covert nest
#

And I think not being able to put the outfits on regular soldiers hurt customisation.

wispy dagger
#

Like the Danish special forces camo with the netting

spice bramble
vague barn
spice bramble
#

But I'd prefer somewhat complete bundles since it allows for more details

#

I mean complete skins sorry

vague barn
spice bramble
#

My only gripe is that when you make your vest, helmet, pants and whatever customizable, you can't really go all out on the design of it

#

Because ya need the specific cosmetics to fit well with other cosmetics

vague barn
spice bramble
#

It's not just Arma

#

Ghost Recon has it too

vague barn
#

I assume that "fit well" means no clipping?

spice bramble
#

For example.

#

I'll try to show you what I mean, just have to find a picture

vague barn
#

Gotcha

spice bramble
#

Okay, I'm too lazy to find a picture. The best I can describe it is, when you make a COMPLETE set, you can design it, add little details and addons that make the overall soldier look cooler. With customization that allows for changing specific gear, you can't really go too much into detail, otherwise clipping would occur or it would just look stupid

#

Unless it's really well done

heady thorn
spice bramble
fleet kindle
#

I rate insurgencies cosmetics work well enough. Honestly the way they have some more "out there" stuff would work better on a battlefield game

vague barn
fleet kindle
#

Because theres no denying if there is customisation there will be some "out there" stuff. But rather than like santa costumes i think they should go along the lines of insurgency sandstorms "out there" stuff where its not too harsh on the vibes

fleet kindle
#

Either way as long as its not like 2042 again it was somehow really limiting vs bf5 with your options

spice bramble
#

I find Inurgencies cosmetics to be boring tbh

#

But again that just stems from the fact that the cosmetics are made out of pieces

fleet kindle
#

yeah its personal preference tbh, i find all the tacticool stuff really fun to mess with when it comes to cosmetics, even if it is nato vs pmc you can just have bluefor and redfor cosmetics ig

stone mica
#

Are there some tests going down soon? Not seeing anything in my Playtest account yet

mossy marten
stone mica
#

Roger roger, thanks

spice bramble
#

I think we'll see some news the next week

ember summit
#

I fancy we'll see something similar to current COD where you have Operators you play as but they're strictly just avatars and aren't tied to anything like field upgrades or other equipment

#

Personally I'd like to see BFV character customization in a modern BF game

fleet robin
spice bramble
#

Battlefield twitter posted and it's just some damn clip

#

Damn trolls

mossy marten
#

They posted an actual good clip too
Not some person doing some ratty 12m stuff, but a bf4 zook after ejecting from a10

celest forge
#

Still no emails?

mossy marten
peak pumice
fervent stream
#

0

spice bramble
plain bluff
#

2 more weeks

feral garden
#

...of people asking if the playtest is on, if emails have been sent, and when they will be sent.

celest forge
#

good

golden vortex
safe moat
plain bluff
#

look it up

mossy marten
golden vortex
plain bluff
#

definitely not obscure since it was a thing during the 2020 elections

golden vortex
#

so ancient as well 😄

spice bramble
#

I never heard of it

plain bluff
#

how old are you people?

#

genuine question

spice bramble
#

18

golden vortex
#

way older than Gibson

feral garden
#

Dobule that, and pass it to me

spice bramble
#

I'm on the lower side of the median here I see

#

As far as age is concerned

plain bluff
#

im double your age too, so yeah

spice bramble
#

I guess I'm hoping for this to be my BF3 in a way

plain bluff
#

you poor soul

spice bramble
#

Ya'll got your share of fun 13 years ago

golden vortex
#

The average gamer is 35 and like 52/48% men/women

spice bramble
#

Depends on the game

golden vortex
#

Average across all games

#

but yes

spice bramble
#

Yea yea

#

And Battlefield never attracted the younger audience that much, besides me I guess

#

At least I don't think it did

plain bluff
#

carbonic sounds 45

spice bramble
#

I assume more than double my age

golden vortex
spice bramble
#

lol

plain bluff
#

scratch that, he's deep into boomer territory

spice bramble
#

Senior citizen

golden vortex
#

At least I removed my christmas hat avatar long ago

plain bluff
#

oohhh such a burn

#

did santa claus traumatize ya

golden vortex
plain bluff
#

i just cant be arsed

#

maybe ill do it today

spice bramble
#

Suits you

#

Keep it

golden vortex
#

You are insulting people on Discord. You are the difinition of a person that got too much free time

spice bramble
#

?

golden vortex
#

not you 😄

plain bluff
#

The only person im having banter with is you. i have no idea why you would consider it an insult

golden vortex
#

I dont, we good

plain bluff
#

im also curious where you got that excess free time allegation from too

golden vortex
#

Now it's me that can't be arsed. Have fun in labs 🙂

plain bluff
#

not too far off the mark though. working in product certification has its merits

#

HEY I WAS ABOUT TO BE FUNNY

spice bramble
#

You both are boomers as far as I'm concerned

plain bluff
#

💢

#

gibby want a pacifier?

#

mommy milky?

spice bramble
#

Pacifier

#

Pretty please

#

And baby wipes

cursive ridge
vague barn
#

Friendly reminder that Swedish CSAR personnel have Yoda as their mascot with the slogan "find you, we will".

vague barn
trim bronze
#

have been any mails send yet?

vague barn
trim bronze
sudden lodge
vague barn
# sudden lodge 😆

They literally have it on their unit sleeve insignia, I can send a picture if you'd like.

sudden lodge
vague barn
#

lmao

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I was scrolling through the pictures I have saved from various military exercises and stumbled across it lol

spice bramble
mossy marten
spice bramble
#

This shall be the new Rick Astley link

versed token
#

Nice virus link bro

spice bramble
#

Today, today I'm proud

spice bramble
vague barn
spice bramble
#

Why so mean, the voice lines were amazing!

safe moat
#

Release 2042 is a memory I would have liked to keep it suppressed

spice bramble
#

I wish to relive the launch day again, great times!

nimble bridge
nimble bridge
spice bramble
#

I never wanna see Sundance back now that I'm watching it

#

N E V E R

wispy dagger
spice bramble
golden vortex
spice bramble
vague barn
#

What would even be decent long-range gadgets for recce class? Most of the recce gadgets I can think of in Battlefield are more oriented toward the close to medium range battle... The only long-ish range gadgets I can think of in BF4 are the MAV and SOFLAM. The MAV is kinda weird and practically never used, SOFLAM is the same, you just place it down and it operates autonomously.

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The PLD has a limited visibility range that doesn't really allow for long or even medium range identification of targets.

mossy marten
#

Recon isn't supposed to have long range gadgets imho CloseCat

surreal cloud
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lol why

mossy marten
#

Spawn Beacon, Spotting Scope, maybe a bfv style flare, and the other thing I'm forgetting what it's called

surreal cloud
#

I think the mix in bf4 was fine, spotting stuff both long and short range and then self defense trap stuff

#

same for bf1

mossy marten
#

but nothing that can cause damage at long range CloseCat

I prayge that they don't add mortars/UCAVs

vague barn
#

Oh wait, there was the SUAV. That was a kinda long range gadget in BF4.

feral garden
#

Soflam/binoculars for recon. There's your long range gadget. 👌

#

Reconnaissance drone for scouting.

vague barn
mossy marten
#

Sure let's have a casper drone again that can spot the whole enemy team 24/7 CloseCat
That's surely fun to be spotted 24/7

feral garden
#

Soflam in 2042 is an active spotting gadget tho.

heady thorn
feral garden
#

As it should be

vague barn
#

Recce drone would be neat to have but how do you extend such a gadget into the long-range (~200m) area without it becoming like the Casper drone just spotting entire teams in seconds? Battery life maybe?

vague barn
mossy marten
feral garden
#

You'd solve the drone spotting issue by making it's spot mechanic a ranged pulse on a cool down.

vague barn
feral garden
#

Q spotting and dorito appearance in general needs to be massively toned down.

vague barn
spice bramble
#

Drones with nades

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Wont happen I knoooow

vague barn
spice bramble
#

Back to the long range gadgets

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There really aren't that many

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Laser designators would be useless, considering SOFLAMs exist

vague barn
#

I kinda wish there would be a SOFLAM (2042 edition) equivalent, but without the limited detection range but keep the limited designation range. It'd be a powerful tool, but you would have to sacrifice a gadget slot for it.

#

I feel like it might also encourage use of the damn thing, since it wouldn't make them completely useless at detecting targets beyond like 150 meters.

#

I can't speak for how their detection range is in 2042 though.

spice bramble
#

Speaking of soflams

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Supposedly tracking dart will be in the game

#

But I don't know how that's better

vague barn
#

Tracking darts are kinda pointless imo, they don't last nearly long enough nor do you really get enough of them to make a meaningful difference.

spice bramble
#

yep

#

Maybe they'll get creative with some gadgets

vague barn
#

Hopefully, yes.

#

Maybe make the weapon mounted rangefinder from BF4 into a gadget instead of a weapon attachment?

spice bramble
#

Could also add something similar to Blasco's signal disruptor

vague barn
#

True, that's a good shout.

smoky pike
#

has anyone gotten an invite yet to labs

#

?

spice bramble
#

Niooope

#

People need to start searching for prompts

vague barn
#

Ngl as much as I like motion detectors I also hope to have some method of bypassing those for people like me who like flanking and remaining undetected.

spice bramble
#

Perks

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Or perhaps special camos

vague barn
#

Ehh, something that you'd have to trade something else for imo.

spice bramble
#

DICE LA camo made you not stand out in thermals for example

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I dunno what a fair trade off would be'

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Wait, I just said it

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Signal disruptor

misty musk
#

pls let me believe

spice bramble
#

But maybe they can make a bigger and a smaller version, differing in range

vague barn
misty musk
#

let me believe they are gonna cook this time

spice bramble
vague barn
spice bramble
#

Aren't they trying to implement a thermal resistant "something" (can't remember the word) on their tanks?

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I know I saw a video and in it they could make different thermal signatures

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Simulate a car signature for example

vague barn
spice bramble
#

Close enough

spice bramble
vague barn
#

Yeah. It's cool tech, but kinda redundant and way too complex compared to just hiding your thermal signature as with SAAB Barracuda MCS for vehicles.

vague barn
spice bramble
#

True

vague barn
spice bramble
#

Could be something that engineers build

vague barn
#

Afaik they also have a sort of blanket these days using the same material to reduce thermal signature, but can be worn as a poncho as well.

spice bramble
#

But would be situatuonal as heck

vague barn
spice bramble
#

Would you have it in the game at all?

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Seeing that Leopard also makes me wish we had it

vague barn
spice bramble
#

But how would you implement it?

halcyon fable
spice bramble
#

You're a bot

#

I'm not clicking that for sure

halcyon fable
spice bramble
#

Okay, not a bot

#

Was testing you

vague barn
# spice bramble But how would you implement it?

I would make it a soldier cosmetic that's unlocked through something like an assignment in BF4, or through class progression for recce class. It'd cover only your torso, upper arm and upper legs, as well as your head and neck when not viewed from the front. The system would reduce your thermal infrared signature but not remove it completely. To make it a better long-range thing I would keep thermal sights (at least when mounted on small arms) relatively low resolution so that even with only a reduced thermal signature, you sort of blend into the blur at long distances.

#

I'd keep it unique to the recce class as well, otherwise everyone would use that.

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Just keep it in one available camo color so you have to choose between having better thermal camouflage, or blending in better with different environments.

spice bramble
#

Oh I thought you'd keep it as a vehicle thing

#

But I suppose that it would work the same way

vague barn
#

Oh, on vehicles it'd work the same, just on a larger scale.

spice bramble
#

Yep

#

I'm trying to think what else camos could do

vague barn
#

On vehicles I would probably make it a gadget though, as it is an addon piece of kit.

spice bramble
#

Yeah, agree

#

Also, why do you call recon recce? Just curious

vague barn
spice bramble
#

gotcha

vague barn
#

As for what else camouflage could do; probably not a whole lot. It sort of fulfills it's own purpose by just existing.

spice bramble
#

Mhm

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Man I better get into that playtest

#

I would manage to find an easter egg in a pre alpha

vague barn
#

I doubt they have put any in for pre alpha, just seems like their focus would be elsewhere during this stage.

#

Then again, DICE have a tradition of easter eggs, so what do I know.

spice bramble
#

I meant that I'd put the game under a microscope and find EVERYTHING

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So that I'd make even easter eggs appear

vague barn
#

Fair.

#

Anyways, I need to make some food and then I'm probably going to play something.

#

I'll see you around

spice bramble
#

cya

half halo
#

Hellow! 🙂 What are the news?

mossy marten
half halo
#

What are you guys doing? Anything interesting?

spice bramble
#

Scratching my nuts

#

Looked up COD MW2019's reloading animation and damn, Battlefield should take inspiration

safe moat
spice bramble
#

But a big part of their animations is also the sound design paired with it

safe moat
#

I may be alone here, but I think Battlefield doesn’t need over exaggerated animations

spice bramble
#

They aren't that exaggerated in COD

#

But having nicer animations is always nicer than not

safe moat
spice bramble
#

I am talking MW2019 specifically here

#

This is eargasm

safe moat
#

IMO the new BF also need some sort of weapon inspect

#

Maybe short animations

spice bramble
#

Oh don't worry it will

#

They will need to show off the skins somehow