#battlefield-labs-discussion
1 messages · Page 25 of 1
Since the universe has failed to deliver on many of the things I have said;
I SHALL NOT BE SELECTED
meow
Mjau
I need bf4 to download so I can play already
yes.
pain
Neat.
whateva
innit m8
You probably have like a 1gb/s speed
I wish. 24 Mb/s
I shall.
bold strategy....
one I shall also employ.
I DO NOT WANT TO BE SELECTED
I'll do you one better
I SHALL BE WATERBOARDED IF I GET SELECTED
Reverse psychology works wonders
If I get selected i will not answer any of the questions and just rant about the quality of hair
there we go, chances lowered to zero
that'l work, right?
So how's your hair? Lol
Chances lowered to zero and replaced with certainty.
Exactly
If I get selected I'll pretend that I went missing and actually playtest the game in the Himalayan mountains providing crucial feedback...
if I don't my PFP is my reaction
I wonder what ping would be like on top of Mt. Everest.
Probably rather............ High.
so low it does a reverse integer limit break and sets my chances to 127 gazilion percent
I just hope they make sniping actually enjoyable without so many issues
i'd unironically spend an hour testing the limits of movement and recoil systems
I'd connect to a satellite to have 0 ping
I'd test the most obsecure shit there is
I just had to edit that message for that joke.
There is one bug from BF4 I know that has been there since forever
And no normal person would find the bug
Bunch of what ifs
I'll go cry it out in the corner, I won't make it
turret camera glitch?
my man
If you held a grenade by actually equipping it, not by pressing G, and then switching to another slot
And then SWITCHING BACK to the grenade slot, it would run the throw animation
But not throw the grenade
intriguing
Truly
You can still do that
HOW LONG HAVE YOU BEEN SITTING ON THIS CRUCIAL INFORMATION!? THAT'S GAME BREAKING.
i hope i'll get selected
I mean in the newer games
can't say i've ever chosen to switch to the grenade anyways
dream on
Thinking about what I actually did
in BF4
I literally either played knives or was looking for dog tags for the phantom bow thing
i feeel like people should be getting emails now
Ok.
i really FEEEEEEEEEL it
hey. be patient.
like The nose
You're going to have to explain what you mean by this.
if ea corperate even gets a scent of players wanting things faster they'll go back on the playtesting shit faster than light just to make shareholders happy
if i do have to go through another period of people accidentally sharing information thinking this is a closed channel, i will lose my mind
if anything we should be imploring them to take longer on purpose. for our own good.

Hei Torbis
did that already happen?
for 2042's network test
ah lmao
i hate how every game release is now revolving itself around that game while I have 0 care for it
I do care for it a bit
But if a GOOD BF were to release instead of it, I'd be much happier
The fact it's going to be a console only launch is even worse
I have never been able to get into GTA. 
The GTA V campaign was cool.
Trevor was the only really memorable character though.
I have 1500 hours in GTA V and I myself don't know how
I guess it is because I modded (not in griefing way) and just did whatever
I have 9 945 hours in Arma 3 and I myself know exactly how.
I will never understand how people rack up so many hours in games
I unfortunately gamehop like a bunny
don't understand it either
To be fair, I was always limited by my PC to some extent
Oo, this reminds me. In GTA V me and some friends would dress up as 1950's gangsters and take out a classic car, drive people to the middle of nowhere and execute them and drive away.
I just sort of feel like if i commit too much time to one, I won't be enjoying others
That was surprisingly well appreciated by some of our victims.
oooorrr just play antistasi and nothing else
I just hang around in milsim groups. Meet interesting new people and learn from them.
Man I'd love to play Arma reforger rn
I've met Falklands War veterans that way, really interesting guys.
One of them had a borderline sexual attachment to the GPMG.
if I want to have a social time, I do Squad. Arma is for tying three cars together, filling them with javelins and taking out an outpost with a 6 man stationary rocket emplacement
I used to play Squad
Then they updated the lighting and it fucked up my performance to point of no return
Game would run smooth and suddenly a huge drop, happened every firefight
yeah that doesn't sound the best
Can't even run hell let loose well, even though I used to
I used to play Arma 3 on a daily basis, now I mostly only really play the game on Sunday evenings in a larger 60-70 player recurring event. I do still make small mods for the game though.
performance was rough, but I don't really care how I perform in squad. It's just a fun social experience, it's gameplay is too random and out of your control to be something worth tryharding in
Will say though, I watch RubixRaptor to this day. Absolute gem
Never heard of them.
You know I mean FPS right
Nope, then again I don't follow any gaming YouTubers.
I know you like your milsim stuff, but if you love the sandbox stuff you are doing yourself a disservice, genuinely the funniest stuff i've ever seen is on that channel
yup. I was running it on a 1060 for the longest time, it's just that I used the word again without realising the context
Forgotten Weapons and sometimes The Operations Room is all I watch.
basically meant to say it didn't run well but I didn't care much cause it wasn't something I was tryharding
3080
4090
6090
4090 costs a kidney + a heart
I love the sandbox stuff as well. I had a friend create an SCP based DayZ experience with a persistence system, that was fun.
Rubix did something along those lines, many times. SCP seems to be a popular op type
Yeah, I never really got into SCP stuff but I was really interested in that specific mission he had made.
given me the urge to go watch him now
You're welcome.
2 more DLCs for BF4 and I'm golden
I would ask for your in-game name, but I kinda don't want to play with anyone else.
👍 Perfect.
Yeah I get what you mean
But hey
If the next BF turns out to be great and Helis are fucking you over
We can do an IGLA squad or something
Not VC, just in game
Could be cool, yeah.
Also, about the leak earlier
If it was just a comment and not even attention whoring then I don't see it really being fake
don't you know invatations have already been sent?
Question of the day
No. I am not aware.
🍍 jalapeño 🍕
@totalfps Zook's trying to rage bait you 
Pineapple, Jalapeños, sausage pizza is the best
screenshotted and DMing Kevin on twitter 
me looking at OLEDs and crying because they're so expensive 
I feel the same way looking at my gas tank on 1/4
These Battlefield polls I've been doing really show where some of the community's head is at.
In the ground
I hope the new BF have proximity voice
Won’t lie, squad basically trained me in how to talk to strangers
Although to be fair, 70% of those you meet are French or something
You'd be surprised honestly. Last 3 polls have shown a lot of love for BF3-4 and V
Not surprising at all
I thought you'd say they want twitchy movement and jumpshot dropshot zouzou combo
The amount of people that have nostalgia for 3/4 is staggering
Actually yea, they want a BF4 style with BFV slide
That's good right?
and V somehow gets praised alot daily here in discord
BF V isnt that bad even
BF4 gunplay, but better
BF1 atmosphere
BF3 maps
BFv movement
Simeple as that
I've seen this a thousand times atp
But if thats what it takes to make the devs know
.@dice
All you gotta do 
V actually had a lot of good sandbox additions. As well as some good ideas, some not executed well.
With the hope of a new #battlefield, what type of movement would you like to see return?
More than welcome to look at the poll and the comments
Bold of you to open a twitter poll
As if the basement dwellers on Reddit are better? Most of then haven't touched another human being
Gamers are a specific breed of humans i tell ya

Ew, of course not
One consistent running speed, thanks
You made a point that CoD and BF had similar movement, which used to be true
Now COD is just overboard
Slidings fine by me but not on the level of newer cods
It is true, since 2004-2006 BF and COD and similar movements, both games evolved over time. COD has gone idk in a weird direction, BF has moved forward with a fun and engaging arcade feel, while remaining grounded
BFV slide
or 2042 slide with BF4 airstrafing
Thank you Dice, please make it happen 
That's what I want
BFV
It's was literally perfect in every way
Gotta say that BF4 really is kind of boring nowadays
I also like BF2042 movement but it's just not Battlefield for me
It was fun, engaging, and created a skill gap where people could master the movement.
disagree
Back proning should not exist 
Just spice the new BF up with no sprinting, all movement you got is walking
Besides that, but I bet it will be back
eww
What's wrong with back proning?
Game really didn't click for me so I don't know the intricacies and what not
Back proving isn't bad, but does remind me of how I was created 

tbh
the roll to prevent damage from high up was kinda pain
Huh?
the way it made people disappear into the environment moreso than normal proning
Jetpacks pls
Add elytra from Minecraft
That's not the issue of the prone itself

Just overall visibility
I'd like to see it back, as long as it doesn't make you invisible like you said
Not invisible but you get me
i want nukes back in game
"moreso than normal proning"
I never said BFv didn't have garbage visibility, just saying laying on the back made it more difficult to see than normal proning
instead of regular auto balancing. there should be nukes like in BF4 or at least the option for custom
You just made it seem as if the prone itself was the biggest issue
But I understand now
no, never said that proning in general was bad, just the laying on the back was the issue
Was just my impression when you seemed to be so appaled by it
But I was talking out of my arese there sorry
Even with fixed visibility
yes
I liked the fact that you didnt have to 360 in prone just to face the right direction
I do want to see it return, but hopefully in a way that is good for everyone
So, quick question, I've seen a lot of people asking for BFV style call-ins. In the hypothetical scenario that this happens, how would you emulate getting knocked back by the blast of say a TLAM without back proning being possible?
You don't need to answer that as I don't know if you are one of those who do want that BFV style call-in.
if there is callin's, do it like DF, force character to stand up
or go crouch
but personally, idk how i feel about call ins if they were to come back tbh 🤷♂️
I could take it or leave it (but no vehicle callins whatsoever)
I meant the blast wave of the TLAM knocking you over, not calling it in.
Alright.
Is there anything else besides the "blending in" part you dislike about it?
Are people actually playing labs? Is it a real thing or de we wait
Wait.
No one's playing
yes
just kinda cheese imho
being able to turn quickly while on the back/prone is cheesy
If you go prone, you should be vulnerable, because you decided to go prone.
Understandable
But say you would be able to go on your back, just not change to lying on your stomach?
Going prone or being in the prone position is a defensible position not aggressive
Though I don't know how that would work
That's one thing I liked about BF2042's takedown system, it allowed an enemy to perform a takedown on your regardless of whether you were behind them or not.
Rainbow 6 Siege has it and you can't change from back to stomach
Unfortunately that's about all I liked about the takedown system.
Doesn't BF1 have this
Bfv
You can frontally takedown in BF1
No clue, never played it.
Idk when or where it was introduced, I just remember it from 2042.
In every game, when a player was lying down, they could be taken down from ANY direction
In battlefield five you can melee the Enemy from pretty much any position
Even frontally
I swear you couldn't in 4?
When they were lying down you could
Guess I need to whip out the old scout knife more.
https://www.youtube.com/watch?v=J7u1CMGUMec Watch this at 0:44
Oh well, none the less, I think it's a good feature.
BF4 did have counter attacks for standing and crouching though
Huh, neat
Counter attack would've been sick if the button to do it was random
Yeah, I don't really like that system personally. For whatever reason it never seems to actually work as intended for me.
Should be a little minigame of button mashing
Otherwise, if you accidentally knifed someone from the front, you lost
Ez keyboard faceroll
Not like that
DannyOnPC has always hated the Knife Counter attack lol
Idk how or why but whenever I get knifed from the front I have like 0.001 frames to react to it.
Let's say you had a set of 5 RANDOM keybinds and whoevber pressed them first would win
He wants it never to return. Lol
But when I try it they seem to have all the time in the world.
it was so good, and the paddle melee was the best 
Agreed
One of my favourite takedowns was when you tackle someone to the ground, lift em up up by their shirt and slam them down again lmao
The neck snap was a personal fav
Hardline melee was awesome
They felt personal, brutal and just satisfying
Hardline had some wild knife animations
But I would argue they didn't feel as brutal BF1 to me
You could make a point that BF1s were boring
They were brutal but not really creative, if you know what I mean
I remember the first time I hacked someones neck while they were laying down with a pickaxe in the beta

I really hope takedowns/knife animations become 1st person and adapt to stances again.
BF1 had some nasty melee. Broken bottle, nail knife, Totokia etc
I fucking hope
But if they return to the core then they will surely do 1p animations
It had a tendency to disorientate me quite a bit, them being third person.
Barbed spike club, sawtooth knife, swords. I mean the BF1 melee weapon list was longer than the entire weapon list at 2042's launch
Case in point: https://www.youtube.com/watch?v=ighr-Rqu_9g&ab_channel=Lynx
The third person anims suck. Sure, you can be more creative with the kills. But from my experience, they almost always bugged out, or got messed up due to terrain differences. They hardly EVER looked good and they took too long.
They did what CoD did but 100 times worse
Messed up due to terrain differences
Pretty much what's in the video I linked.
Man I would love a return of a proper stats page too.
at launch too??
Like Battlelog?
Too much to ask
That man trying to shoot you may be worse than a bot
Yeah, on the flip side, I was/am also worse than a bot.
Yeah, with everything tracked. Still mad they never tracked Gadgets kills for 2042

I'd be #1 in the world for sure
What gadget?
Not to mention, on console/using a controller, scrolling through the stats page in 2042 you would skip some stuff because it never properly accounted for how far you held the stick
I gave up using the in-game stats page and just stuck to BFtracker
I wish I could see where I rank in defibrillator kills on BF4
I have 1.3k kills with it
M5 Recoilless rocket launcher on BF2042
Is your discord name the same as in game name?
I'd like to see your stats if you wouldn't mind
Yes
Go ahead
Mastery lvl 730+ with the M5 recoilless
Well over 7k vehicles destroyed with it
You have 10 times my hours on BF2042 xD
Yeah around 2500 ish
To be fair though
I never played a Battlefield to tryhard it or try to grind it
I just fuck around is all
I preferred putting 10 C4's on a bike and launching myself into the air
Hello fellow mine enjoyer

That's all I do. I just send pilots back to the spawn screen 1 epic shot at a time
Wrong channel
I can fix that. I hope the next Battlefield has mines 🙂
Looking forward to see what rocket launcher we get
#fixed
The same stuff we always get
Well we know there's an RPG
I'd like to see RPG variants
M4A1 SLAM mine my beloved
Hope it's not like the M5 recoilless in 2042, and more like the Bazooka from BFV
Bazookas won't be in da game
I hope engineers get more than 3 shots per spawn
Was it Battlefield 4 where you could have 6 of each mine for a 12 total?
I miss the 6-7 shots you could get from old BF games
I said..."like the Bazooka in BFV"
Mines didn't despawn. So place 6, respawn, place 6 of the other kind
Yeah I missread, pardon
How it fired, reload speed and drop and speed
Make it BF3 portal RPG fast
Hi everyone, does it saying "Your playtests" and "upcoming playtest" mean I got accepted or is this for everyone who signed up?
Same in BF4, SLOW AF SMAW
I like the way it is in 2042
I just want a M4 Carl Gustaf recoilless rifle with the HEAT 751
Basically a M5 Reocilless without all the bad shit
Like the sight, that I hate with a passion.
Or newer RPGs
Would be cool to have, but imo a bit too over the top to have like 4 AT-4s on you.
2042 sight on the M5 SUCKS. I liked the og from the Alpha better
They're too heavy ain't they
Aren't Javelin missiles too?
You could carry those around
Lock ons...gross
I prefer the Carl Gustaf for two reasons: (1) it goes DING when they're done, and (2) it is a reloadable weapon system by design.
I could see RPG 26 if not AT4 or the Gustaf
Well, my complaint is more that they're disposable and not reloadable so.
Javelin tubes are also kinda disposable, only the CLU stays after you've fired.
Yes.
aaa
But I don't think we should be restricting ourselves to realism
Yeah AT4 is a single shot, while the Gustav is reloadable and reuseable
Imagine if you had a driver and a gunner for tanks
Idk man I kinda like the idea of assault having access to a single disposable launcher like in BFV and the Engineer having the reloadable one.
Gustav does IRl have rounds that can be set to air burst at certain ranges too
Also has laser guided munitions these days.
Hobbyist, actually
Couldn't the launchers just be separated into categories
Ones with more rockets but lower damage
And At4 would be stronger but you'd have, say, 2-3 of them
At most
It did, turret, engine, tracks
Could make it that the tandem launchers have an easier time breaking them
Or just stronger calibers
2042 does that. You can get 5 M5 recoilless rockets, but it does lower dmg, where as you can get a max of 4 RPGs and their dmg is higher
Yooo wtf, the laser guided shell for the Carl Gustaf can apparently also work in AT4's.
That's sick and confusing.
Buildable resupply stations (Like in BFV) that spawns a single use disposable launcher!
That would be cool, actually.
Basically like battle pickups in 4
Nah DF does that and it sucks. Trust me
Not restricted to engineers?
So like the flamethrower on operation underground
DF balance is ass cheeks, so that's hardly anything to use as a yard stick.
The AT4
Sometimes it's now what you do, but how you do it. I have a hard time ruling out the idea before actually trying it in a BF context.
I think it was on a few maps. But I remember it most on Golmud
Same with the one hit 50cal
Yeah, they were so rare and oddly placed, they were mostly useless in 4
Well the resupply stations in DF only give 1 rocket, or Grenade etc, where as the crates dropped by players will give 2.
The one on Paracel was pretty good
It's stupid
I think Hainan Resort had a 1HK sniper on the roof as well
So, since me, myself, and I, as I am a Swedish militarily overinterested person, would advocate for the full suite of Swedish anti-tank weapons; (1) M4 Carl Gustaf, (2) AT4, (3) NLAW.
M4 Carl Gustaf would be accessible to Engineer with 4+1 regular anti-tank shells (HEAT 551), or 2+1 tandem anti-tank shells (HEAT 751).
AT4 would be accessible to the Assault class with 2 launchers but with significantly decreased damage compared to even the HEAT 551's of the M4 Carl Gustaf.
NLAW would be accessible to the Assault class but only with one launcher and be equivalent to roughly one HEAT 751.
Assault shouldnt have access to launchers immo
LAWs have largely fallen out of favor for anti-armor use, though I hear US SOCOM are using them for bunker busting.
Yeah, I'm just spewing out launchers that I know
I have no idea what I'm talking about 🙃
I'd just like to have variety in the launchers for once, it's always SMAW and RPG
Maybe assaults could have HE rockets though?
Tbh all three that I just listed have already appeared in Battlefield games (in varying quality). The M4 Carl Gustaf was the M5 Recoilless in 2042. The AT4 as a battle pickup in BF4 as the M136. NLAW in BF4 as the MBT LAW.
AFAIK the USMC is currently trying to replace the SMAW with the Carl Gustaf, US Army never used the SMAW and are using the M4 Carl Gustaf. British Army is acquiring the M4 Carl Gustaf as well.
I'll just mention this again, you already know this
As for OPFOR/non-NATO weapons; RPG-7 is the obvious go-to for a reloadable variant, but the RPG-26 could be the disposable, or alternatively one could have the RPG-29 to replace the RPG-7.
But the game shouldn't restrict itself to what is accurate necessarly
If BF1 can have the Hellreigel. Anything is on the table as long as it fits the vibe and isn’t unbalanced.
Who knows if they make faction locked weapons
Fair point, since that thing literally only exists in like 2-3 photographs.
I half-wish they do, half-wish they don't.
I don't remember if BF4 had faction locked RPG with SMAW
Then that's most likely how it's gonna be
hope not
I don’t think faction weapons were very liked in BF3
I don't like it either
I doubt it'll happen given the balancing nightmare it would be.
Us side had a massive advantage in that game at launch because the m16 was fucked
I think the only way it could maybe potentially work would be if the unique faction weapons shared identical statistics, but at that point it's kinda meh to even do it in the first place.
Also if I remember correctly, the SMAW reloaded a lot quicker than the RPG
Like for example M16A4/AK-74, M4/AK-105, M7/AK-103 or something.
Well, 3 was what. M16A3/AK-74M, M4/AKS-74U, M27/RPK-74, HK11/SVD?
I have no idea since I never really played BF3 multiplayer.
Idk man, more I think about it the less viable it seems.
I don't think it should be done. Just for variety's sake
Yeah.
Oh right, the M7 is called M5A3 in that game.
Can they still call the weapons by their actual names?
Depends on the weapon, really.
Yes. But I think they're going COD route of not doing so. IDK why
As long as they use military deignations they're fine
Military designations are fine to use afaik, but commercial names are a big no-no usually.
Glocks don't like being in games I think
Or at least avoided.
Abbreviations are fine I think
They don't, that's why they're always abbreviated to just GXX
Like the Glock in BF3 is just G17/G18
That's not an issue then
But COD renames their guns completely
Don't like it at all
Kinda-ish, the HK416 in BF4 was renamed the M416.
Yeah cause it has HK in it
Yeah but, if memory serves, HK416 is an actual military designation these days.
But I guess better safe than sorry.
Either way, the G28 was also renamed the G428 in 2042.
I didnt like a lot of the name changes in 2042
Although that's a bad example since it's marketed as the G28 and not the HK28.
it's surprising that gun manufacturers don't like their names in games but are totally fine with a carbon copy of their guns being in the game
Plausible deniability
The thing that weirds me out is that Medal of Honor: Warfighter had full manufacturer names and shit and no one threw a fit but still no one does it.
There's a chance that someone will actually throw a fit so
They just want to avoid it altogether
LaRue, HK, McMillan, all kinds of manufacturers were fine with it, but I think there was license agreements involved so I guess it's that.
Licensing costs money, and with the way Warfighter ended up, I reckon EA won't be investing in that again
I heard tale of Activision getting shit for Remmington having the licensed ACR in MW3.
Not afaik.
Is it because they're somewhat realistic or?
Oh yeah I remember the AH-1Z getting dunked on
No clue.
I don't think it has anything to do with the style of game. I think it's 1. The reach and 2. They're mostly indie devs, who don't have the pressure of lawyers down their throats 24/7
I explained why games dont licence , or use licensed weapons on another server a few days ago...but ill copy paste some of the reasons here...
Weapon licencing, or lack of licence use in games is a multi part issue. One part is license expense/duration (See how many games need to be de-listed due to music licencing for example). Another part is regional laws disallowing the advertisement of purchaseable firearms to youths/players in general.
IIRC, some weapon names can be used licence free due to them being military use, and unobtainable by the public through normal means (Google says these weapons include M4, M4A1, M16, AK, RPK, ETC)
I'd honestly just reccomend sending the GameSpot Licensing Video, pretty good one.
Fair points, thanks for sharing.
And in some cases completely butchers their designs (BO6's "not-MP5"
)
lachman sub 😎
Man some of the half guns in recent COD games are awful
so do we know when does alpha test starts?
"In the coming weeks"
it is only known to those who were/will be accepted, and they won't be allowed to say they were accepted 
Then came GWOT
BC2 lol. “You want a sight? Here’s a red dot and a acog. Enjoy”
BC2 sound design man
Some of those ideas are returning if supposed playtest leaks are real and not made up
I act like I played these games but I barely did, I should stop
sometimes that's all you need 
Loved some of the irons in BC2 as well
This please
Did you guys like the animations from BF V/1?
BF V revive animation and then their shared vehicle animations for example
Not realistic AT ALL. But man, fuck realism. Those guns sounded like hot steel being thrown through a wood chipper. And the echos, gooooddddddd damn. Shooting the F2000 and stopping and hearing the echos crack at the RPM of the gun
I'd honestly be cool with just the tinnitus returning
Sounds so damn nice
We need that hollywoodified action movie sound design back
alright you may be joking but have u seen this? https://www.youtube.com/watch?v=WNDBrSxg3tE 
Very important to note that they only mention that the first phase of labs will go live in the coming weeks, which could entirely just means invites sent out, and actual testing could starting later.
Oh shit, that reminds me, I saw a VBSS exercise with those things.
One thing I liked was syringe not occupying gadget slot in V
Vehicle animations shouldn't exist though
I agree. Medics in previous games choosing shit like a grenade launcher over using paddles/needle pissed me off so bad
I think the vehicle animations added depth, for one
Like, you couldn't just hop out to repair and then get back in like nothing
It makes you be more wary of when you jump out
Vehicle animation should be a thing imo. There's nothing worse than setting up an ambush on some dude repairing his tank and as soon as you initiate it he just jumps in and kills you.
No, it's just clunky imo, literally no one jumps off from their plane with a parachute because it sucks, you will be shot before you land or you will hit the ground before you open it
Kajajakajskajsjak
Jets don't matter that much, they could just make it so they don't have animations
That's why pilots would rather kamikaze than to jump in BFV 
Habrá uno que me entienda?
But ground vehicles could really use the animations
Or just have an entrance animation and no exit animation
Seat swapping animations in the planes in BF1 tho
Was great
Air vehicles I don't particularly care about having animations or not, it's ground vehicles that I am after since those are the ones you can actually ambush people repairing in.
Obviously totally impossible with modern jets
Yeah
I'll advocate for it if I do get into the playtests
You could also steal his tank and go over him 
Not really when your footsteps are louder than your rifle.
Use bhopping
I liked the animations so people couldn’t just hop out and kill up
You
You had a fighting chance
Bhopping is even louder?
Idk man, it just feels scummy to have them teleport in and out of the vehicle instantly.
You literally jump on top of running
You run first but then you jump and slide
People jumping out of their tanks mid-battle to shoot you with an RPG was annoying as hell in 4
It's hard for me to agree with your opinions SBMM but I have to respect them
You're not on Bunny's level
I did it all the time
And it is scummy, extra shot that decides the encounter
Or when the tank you're shooting at had 2 engineeers in it
its not scummy, its skillful and rewards you for positioning better than ur enemy
You basically lost no matter what
It's a vehicle fight
Should be decided by the vehicle
But rendezooks exists so
xd
Lol, no. Its a team game.
Team game...
But we're talking about you jumping out and back in for the extra shot
Your point that fights should be decided by the vehicle itself is literally wrong in the first place. It has never been like that in battlefield game.
I didn't word it correctly
When somebody else shoots the tank then fine
It shouldn't be the tank driver that can hop out and shoot like that
The method has nothing to do with positioning or skill in the vehicle. It's like second chance but for vehicle fights
This
He can literally die if done incorrectly, and lose the vehicle itself.
Good luck killing him before he kills you. The only chance that happens in a heated tank battle where you have him 1 shot, is if for some reaon he pops out the front
I'll stand by my opinion no matter what
Hey guys are the test in-person?
No
Seen it happen multiple times, skill issue.
But it literally is if u say good luck killing him lol, most players do not know how to position urself in situation like that
How a tank battle ends in a 1v1 should be decided by who is better in the vehicle. Not by some dork popping out instantly and shooting you
"I was countered, better say 'skill issue' to try and appear superior"
Should the next game have better water movement. Not just dive/surface and use of pistol?
I bet you want BF4 movement glitches back, too
Tanks do not have high mechanical skill ceiling by themselves.
Positioning/ammo type.
What else could they do tho
I don't think so, I think pistol should be all you can use from the swimming position.
Free form swimming like modern COD games
Directional underwater movement, like was added to WZ2.
Yeah I don't think using primary should be allowed while swimming. But free form swimming? Sure, why not
More free swimming movement though, definitely.
So? They're not mechanical skills. If u use worse shell than the enemy, well ur problem.
At least you wouldn't be like a dead fish
BF V implemented ricochets to some extent, for example
Instead of stupid popping in and out they could make vehicles a tad bit more complex
The way to counter the ammo type is to sneak up on enemy armor and position yourself better.
Battlefield has never really had underwater based routes for maps. Id love more naval/water action. Like imagine passive perks return, and they have "Enhanced lung capacity" or something. Or routes for flanking on maps that are through water/flooded tunnels, ETC.
Seems really situational
Flanking under the underwater tunnel on OP underground>
But better to have it
I think Caspian Border in BF4 had two places you could swim into flanking positions.
the more things a game supports, the better maps can be built.
Underwater facility pvp map. That'd be sick. You could flood some of the floors as levelution.
Wise words
It had that one flooded tunnel, and I always loved it haha. It felt like sneaking into a villains base in a bond movie.
Flood zone could have been better with it
I know it had one underneath the wall itself and then one into the central facility.
Flood zone was too gimmicky, and the map flow was worse because of it
tbf though a lot of the levolution made maps worse
floodzones flood doesnt change the map/flags. thats the main issue with it. You would imagine a massive city wide flood would alter the map...but all it does is make it an inconvenience to move around...and adds some boats 😄
It isn't all that interesting before it floods either. Because why focus on a section of the map that 8/10 times will be underwater
Yeah, like it would have been more interesting if 2/3 of the flags in the central areas were on the ground. But when flooded, they swap to the rooftops as they were.
I think they need to introduce an incentive to capture objectives in the next game
They need to bring back vehicles spawning on flags.
BF4 had that, vehicles, and ease of access to battle pickups
Either that or faster respawn times, call ins, AC 130's, something
vehicle respawns*
Yup. Vehicles actually spawning ON the flags tho. not giving extra vehicles to spawn.
One side having an extra tank because they have a flag is super useful
And allows stealing
Yup, or trolling. Placing C4 on the flag spawned heli on Rogue Transmission and waiting for a player to steal it 😛
Agreed. As cool as the bases were in the older games was cool but the vehicle camping was brutal
I saw this video and gah damn, did they have it bad
Granted, BF2 you could go to bases actually
Home Base AAs should return also. when not operated by a player, it should be auto controlled to defend bases
Oh that's one more thing I wanted to add
BC2 conquest base camping was FUCKED.
What if, when you capture an objective (not every objective, just selected one), you can build AA that automatically locks onto enemies
And is destroyable
With choppers being mostly dominant
I just hope bases, airfields and carriers return. Ive hated how "Meh" vehicle play has felt since vehicles just pop into existence. Especially planes
Or paradropped MBTs.
There never seemed to be a problem with base camping in BF3 or 4 ngl
It was just that one runway on BF3s wake island and the jet there
But that was a flag vehicle
Gulf of Oman in BF3, the russian spawn was always at a disadvantage.
there was, lol
I dont mind paradropped tanks. But you should have to earn them (Score earned)
Okay, I might not remember 3
But with 4 I didn't notice it hat much
Or I'm yet again speaking out of my ass
Probably that one
Speaking of paradropping tanks, breakthrough matches in hourglass and kaleidoscope at the start of 2042 is an experience I'll never forget lol.
Hey, being able to admit fault is a good characteristic 😛
It was easy to do cause you could just destroy everything spawning in the base
before anyone could jump into any on the vehicles
in bf4? no.
Rather do that than have a useless argument
Fabled, wtf u typing
this early?
Yes
Everything spawns on the ground and there are many maps where you can shoot ways away into the enemy spawn
lol i mean i can prove it to you right now that youre wrong but sure.
Prove what exactly?
You can't damage vehicles that havent been entered yet in bf4
Someone needs to spawn in, in order to do that
Since when?
I have no idea, maybe on release it wasnt the case, after all the patches it is the case.
Either way it doesn't really change that you can still base camp very easily
Sacres saying the truth actually
I remember it now
I really need to pee but I'm too interested in seeing what Fabled is actually typing up.
Dear battlefield I think you should heed this message, and see if anybody supports this....please let me know your thoughts! There needs to be a conversation on a simple system that will make your game so popular launch won't be a problem, and it's free for you to do. What we really want is a better team structure ..if you had squad chat with the leaders being able to inter communicate with other squads and a commander who could coordinate you could have strategic battles insted of a random sprint to the front lines. When I think of the best fps structure for this I think the title Mag would serve as a good reflection.. you won't see the maneuvers in battlefield like you should until you do this .. imagine 64 players holding back on a position and the enemy wondering where they are .. maybe the other team extends too far.. and 64 players cut them off from their supply lines or coordinate squads.. able to lend one or two players to help another objective.. giving this communication ability in game per squad per team.. well this would give us reason to play... even if youbl wanted to sell skins it wouldn't matter.. it's teamwork. I love the big maps , and if you just changed the communication structure ..even battlefield 2042 would be different.. in fact I'd like to see that change we need this in the community imagine l9gging in yourself to play. You might look forward to joining a game with 15 -30- or 64 players your buddies you met in game and played with.. to have a clan that's ranked against others maybe a team a army, and having that overall goal outside of the game.. will be more wholesome than others.. Also I'd like to be involved if possible this working would mark your title as the pivotal battlefield of the time, and with the capabilities of the new systems you could have bigger battles still.. just use the simple structures that we love to see. Also on one last note .. strategic play is always what I loved.. maps that consider this are welcomed.
GOAT
Man wants Arma
Give the man his Nobel prize in literature
Paragraphing.
SUMMARY
The writer suggests improving Battlefield's team structure by allowing better squad communication and a commander to coordinate. This would create more strategic gameplay, like in MAG, where players work together to hold positions and support each other.
They believe this would make the game more enjoyable, even with in-game purchases. Adding clan rankings and a sense of community would also enhance the experience.
The writer loves Battlefield's large maps and thinks better communication would make games like Battlefield 2042 more fun, focusing on strategic play.
I have a dude in the friendlist that is CONSTANTLY on his own in his server
I have no fucking clue what this guys doing
Sorry fellas had to be said.
Could you read it out loud for me
🗣️ The writer suggests improving Battlefield's team structure by allowing better squad communication and a commander to coordinate. This would create more strategic gameplay, like in MAG, where players work together to hold positions and support each other.
They believe this would make the game more enjoyable, even with in-game purchases. Adding clan rankings and a sense of community would also enhance the experience.
The writer loves Battlefield's large maps and thinks better communication would make games like Battlefield 2042 more fun, focusing on strategic play.
In other words. What Squad already is lol
There are the mil-sim and overly fast gameplay camps on this server
And then the medium
Milsim in Battlefield
I don't even know what my opinion on that text is.
And no thanks, I have Arma.
Didn't you know that battlefield has always been realistic and a milsim
Battlefield 6 should be Titanfall 3 honestly, we need jetpacks

Same lol
Battlefield 6 needs to be Battlefield first and foremost
I have arma and squad
And they should make Titanfall 3 instead of stupid BRs
Or BF||2143|| should be that 
I seriously just want to see teamwork .. and communication on a similar platform with fun inspiring objectives.
Mag .. was a under rated title .. I'll never see 64 players flank from the rear of a column again.
Time for some BF1
Agreed
TDM is dookie
I never liked TDM in any BF game
Just sayin' that Squad TDM really made me feel like I was a part of a squad
BF2143 
Not saying I like TDM necessarily
Im trying to level up the Scar in 2042 and man it shoots a bit slow
You love using emojis man
Yes 🤓
Scar hits like a truck so rpm doesn't matter
Use standard if you prefer higher fire rate but high power is better imo
I think Platoons was a neat idea for the clan aspect, but should be elaborated on. As for increased infrastructure for teamwork like SL chat; meh, I don't think that's needed or would really be used enough to be worthwhile. As for 64 players going unnoticed in a Battlefield game; that is a very pre-30 Year War era idea. You will never, ever have 64 players ambush 64 players, nor even 32 players ambush 32. It requires a map that is too large and spread out. Not to mention cohesion that you will never, ever achieve with randoms in a Battlefield game.
High power drum more exactly
Were the bipod mechanics different in BF3/4 than they were in V?
Can't remember rn
I think they were manual like 2042, but can't say for sure
Slightly, I think in V you had to manually deploy the bipod whereas in 4 it automagically deployed it whenever you ADS near to a suitable surface.
V had automatic bipods
Whatever bipods are in 2042...they are bad haha
Ohj yeah automatic bipods
I have that gun not even leveled up, I only have a basic red dot
Because I just started leveling it up
THey should stick to manual bipoding IMO, and make it restrict your aim
It does, but one problem. My aim sucks major ass
Use Cadwoman's TDM bot server
To unlock attachments
Can't you just play solo to unlock attachments as well?
I.e. singleplayer, whatever it's called.
In solo it only goes to certain amount
Yeah but it's somewhat even buggier
Ah
Than cadwoman's server
Yeah but afaik and iirc the kills still count toward weapon unlocks.
Yeah
390 kills with bots is what I first do when I want to T1 a weapon
I hope next game will have a better attachment unlock system
Battle crates :D
Hopefully so.
BFV had nice challenges for skins too which was nice
Rather than just ''get 1200 kills''
I need me a DICE LA camo easter egg again
For scopes I am fine with “Get X amount of kills” but for other attachments there should be different challenges
Weapon XP system in my opinion is just not it
It pushes the gameplay to be more grindy
Use M5 then, first weapons in 2042 are usually easiest to learn, if you learn M5A3 you can learn pretty much any other AR too
I already have M5 leveled up good, its just I wanna use other guns besides the Bizon, M5 and AS Val
Ah I see
Also the reason I use the AS Val is because I love that gun in every shooter game
Not because its broken
What would people's opinions be of a Hardline esque unlock system where you collect some form of ingame currency and use that to "purchase" weapons and attachments of various kinds? I am not a big fan of the idea personally because it allows to just skip through a bunch of content.
Unpopular opinion but I think weapon unlocking should be fast
Oh I am DOWN for that
Or alternatively, as you had to do to unlock the universal weapon categories in BF4, you need to "level up" the class(es) instead of the weapon category.
I agree that weapon unlock can be fast but attachments should take time
I think both of them should be fast
64 players operating on the current platform wouldn't be hard.. if your squad leader has to communicate with other squads say all the squads are clans. Who here has Played "Mag" on the ps3 it was pre battlefield 3
I'd rather unlock attachments faster ngl
Then you'd understand.
We need skin grind instead
When I say take time I don’t mean like one sight in 4 matches. More of like 2 sights in 1 match instead of 6 sights in 1 match
That can take a bit of time
What kind of skins would you like tho?
Pink unicorn
Lots of players (Myself included) dont care about skins.
I just wanted to say that
Im gonna shoot you

He's great at trolling
Gotta give him that
He always contradicts what I say, I'm starting to like him lol
As far as skins i think a tool to create them and share them for in game currency also..pre made packs by the devs
Those were decent
did it at least have 4skins
Those were mostly camo based
4 tone skin
I get you
I mean, while I would be down for it….. well it also opens up the road for not so wanted content
I'm in a similar non-identical seat. While I would like to have customization of aesthetic components, skins (i.e. retextures) I do not care for nearly as much. So long as there's no purple or neon glowing weapons, I'm likely to be fine with it.
Yes but the audience are adults are they not ?
I wouldn't have them as part of the ordinary weapon "progression", i.e. mixed in with attachment unlocks though, but as a separate chain.
Senior citizens nowadays ( I know, adults)
There should be T5-T4-T3-T2 and T1 skins imo
While it is true, there will be kids attracted to the game. And well some of these kids would make some controversial skins
All different from each other
tiered skins are such a meme. whats the point? a bottom tier skin could look a trillion times better than a top tier skin simply because of personal tastes
whats the point of tiering skins
All I'm saying is grand tourismo did it.. right there's always controversy just set a report feature and it gets removed.
Money
If creating skins was as unrestricted as creating emblems
It could be problematic
Speaking of, I find it so funny when people come in here asking whether it’s worth it to buy a certain skin that’s on offer
it was a rethorical question, but it still makes me wonder how tf that generates revenue
Tier skins don't generate shit
You grind a weapon and you unlock more skins for it, that's the point, people still play CoD because they want to unlock dark matter or nebula or whatever, constant dopamine hits keeps players engaged
You're right ..it just sounds good.
They only added it so people progress towards smething in 2042
It’s just the first thing that came to mind devoid of any critical reasoning
Levels wise. I hope they keep the 999 levels after lvl 100. But I hope they make them not just 999 levels with an S designations. Ive rarely been hyped to gain an S level since I first reached those levels.
2042's progression is barbeones
It is, thats why tiers exist
god i miss the old days. days when people set out their own goals unencumbered by comittal features like skins and whatnot
Honestly though a team structure would really benifit the game .. I feel there's a loss of strategy within the teams...it's really bad in 2042.
You could unlock mint and golden skins for BFV which looked good, but progression became worse after BF4 I think, you could unlock tons of skins in BF4 for each gun
There wasn't that much strategy unless you were on call with someone
I can't remember people not lone wolfing
Skins/aesthetic components should be unlocked through a separate progression chain than functional components like optics or foregrips. Ideally, skins/aesthetic components would be unlocked via just getting kills with the weapon system, whereas functional components would be the challenges with certain criteria that the player works for, driving the kill count up and thereby unlocking aesthetic items "unintentionally" almost.
New concept.
Each weapon tier gives you X weapon parts. you use weapon parts to unlock attachments/skins for that weapon at your own convenience.
@humble loom read through that string of messages. for context, i was thinking of how BC2 and BF2 felt
Interesting
It shouldn't take 1200 kills then, max 300 kills to fully unlock a gun
That's a good idea, to be honest, but I wouldn't put skins/aesthetic components in that system. Edited as I missed the inclusion of skins in the original post.
the choice is up to you.
That's just it In Mag you had the platoon leader commander squads, and they could communicate and then the squad leaders could hear them it gave structure..objectives you'd hilight a area say attack from there, and people would stop dying in the middle they would take less grounds of confrontation to the battle.
Do you want a 4x...or a red dot. A supressor or a heavy barrel?
People will choose attachments because they have a direct gameplay effect if it takes 1200 kills like 2042
Also there were 3 factions or armies now I don't think you could just have players choose teams because some would really suffer.
Do you really think that when you enter the CPT you will be able to tell what someone should do?
When was the game already created?
Just leaaaaaaaaaaaaaave it.
I think this idea for functional attachments would be cool, but a more traditional kill count for aesthetic items.
CPT sessions will be directed.
i think he's missing a page in the story he's reading
So its kinda similar to how Hardline did it but the “currency” is earned but unlocking milestones instead of just doing objectives
Cool idea
Like a mix of that, and how Helldivers 2 does unlocks
We need Helldivers 2 style BPs
I never played Helldivers 2 😭
You should, its very fun
I would be down for that system, would be fresh air for Battlefield
I know they have a team-operated recoilless rifle, that looked cool.
I got bored in it. Dont get me wrong its a good game but after some time it got repetitive. Maybe because its the curse of co op shooters
@plain bluff I didn't play bf2 but we did migrate from mag to bf3 my whole clan there were 256 people or more because we filled out a entire game on the server with our people all coordinated like I said it was easy because in the group or party settings in the game it allowed it.
considering the setting, where NATO and a coherent PMC organisation exist, its plausible to say some sort of breakdown of supply chains happened.
i can definitely see a "merit" point system existing thats a function of PTFO points gained through a match, which you redeem for gadgets, weapons and other things
They have a few weapoins that can be solo, or team operated.

Pretty cool that they are team operated imo, not a lot of games do it that way.
Honestly I think BSoD hit the nail pretty much on its head with the the weapon tier-point system for unlocking what you want. My only reservation would be involving aesthetic components/skins in that system.
just tie it to the weapon itself and be done with it
though i guess trinkets and other unique customisation options for guns could be acquired seperately and be fit onto any gun
like foliage, tape
inscriptions
oh man id like custom inscriptions
you played bf1? the selbstlader 1905 or whatever? the luger rifle
Yeah, I expect a lot of AR platform rifles in this game so stuff like different stocks, handguards, pistol grips etc would make sense to be transferable between firearms, as opposed to limited to just a single one.
I haven't played BF1 but I am nerdy enough to know about the Selbstlader from other sources.
You understand that apart from the two of you imposing your vision on everyone here, there will be many people in the CPT who have a different opinion and will outvote you?
your emblem would get etched into the action of the gun. i had a lenny face that'd flash me each time i fired the weapon
Huh, interesting. That's quite a quirk.
there arent votes, man. they're feedback sessions
it was quite hilarious
Secret discord channel here I come! 
Some people got one invite yet for the battlefield labs testing ?
It’s not known
As far as we know. Invites have not started going out.
I don't think so. If it's like BF2042, we will see a bunch of people posting their invites on X/Bsky lol
I'm still quite amazed by this whole idea. I mean, that is certainly a good thing to do such playtesting, but the risk of anything being leaked is HUGE! Because some people are idiots who would trade their mothers for 15 minutes of fame, it would be incredible if nothing leaks on Youtube, dailymotion, X, etc.
They know it’s going to leak
It’s free advertising
They must be somewhat confident though knowing people will leak footage
Well they have the big end of the stick: If the quality is poor, they can say it's an old build and if the quality is ok or good, like you said, it's free marketing at this point
Wont happen under Sirland IMO
What won’t happen
Excuses, or rationals for X issue in playtests.
fully expect things to release in a day
Historically, and even with recent issues...he always just took feedback, and tried to get things fixed without excuses
Agreed. Definitely think he’s pushing transparency to get the trust back
would be so cool to be able to participate in something like this
Even if I dont get access, ill watch on with interest
Pre release will break relatively easy so don't be surprised if anything catastrophic happens hah
I really know. I’m hoping I’m lucky enough to get the opportunity
"My game crashes when I crouch"
Not even being a downer it's literally the nature of them.
But yeah it'll most likely be a little more cleaned up than they are internally.
my one hope is that people actually do it properly and don't just treat it as a free demo
but there's always that thing everyone faces where we want the next game to be fun for us, so not having the chance to be involved in the same way has it feeling a lot more up in the air
Their data in game (where they move to, etc) will be collected so it's not a total loss.
yeah that by itself will definitely be useful
They'll probably push for surveys too.
it sounds harsh but i just don't trust some people given how feedback has been dealt out in the past
people turning to death threats and so forth
Oh yeah I agree.
that stuff is inexcusable, but people just struggle to see other peoples perspectives
Back in the start/middle of 2042. Several DICE devs would join clan events and voice channels we played in and listen to feedback. Stuff like recharge speed on gadgets (Ammo boxes, meds, ETC), the appearance/duration of smoke, movement speed, ETC.
My favourite part was when katilio called someone bad.
damn I think I remember that too
2042 also gave them a good idea of what not to do/what doesnt work. For all its failings...that is one silver lining
It was someone who was complaining about the m16 which was so fucking funny.
Bf5 wasn't perfect but it was a good point of reference on things that worked for 2042.
I applied to the test with my punkbuster banned account. Is that a bad idea? I received a false positive years ago. Is that account now not usable?
As in oh yeah why would they do this in 2042 when in bf5 it worked just as well.
I really enjoyed launch BFV TBH.
I got fed up of all the changes tho, and just stopped playing
8 outta times that's bad if I had to guess.
I enjoyed bf5 but fuck me the one dickhead in the office making things worse for everyone.
I dont want to relearn every weapon, movement an how surviveable I am every 3/4 months
bfv I just couldn't play due to my specs so i'm somewhat glad I didn't have to go through that
What I disliked in 5 was how much animation there was for everything. Im fine with animated knockback from explosion...but I dont need a 5-10 second animation for entering a vehicle.
dont get me wrong, the animations looked subperb. They just became annoying
I personally didn't mind it. I didn't think the vehicle animation was a totally bad inclusion as it made it more difficult to steal and abandon vehicles.
I understand why people disliked it.
i liked the enter exit animations
it's just dying when in a state where you have no control over your movements is frustrating
I like how it looks but not how it feels
The high vaulting and shit were good though.
ledge grab was the stuff
Yeah. I guess the main issue I had with the animations was I was forced to watch them. Even 2042 has entry animations, you just gain control of the vehicle as you do them. Id be fine with entry/exit animations that need to happen...but where you can still be killed, for example getting into the hatch of a tank.
And for the love of god. Please let the next game show the armor HP of the vehicle that killed me...not the HP of the soldier inside it
Well. Some people in the community have sussed out where the map is from the gameplay. Looks like we'll be fighting in Egypt..
that would be cool
I think we’ll see maps all over the world with this one
Hopefully an urban or suburban USA 🤞
US Civil War 2.0 🤞
Uhh nah just be fun like that one mission from CoD back in the day
sukhois over the i95