#007 First Light

1 messages · Page 5 of 1

tranquil zenith
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it really is just every single thing that you gotta climb on, it all has a line of paint on it

tepid mortar
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Atleast is not like ps horizon series

tired rock
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there is so much yellow paint it is insane

tranquil zenith
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I just feel like I never ever have to even look around to find a way to go

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there's either arrows, a tarp or paint and it's such an insane amount I can't unnotice it

mighty wind
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Putting me off big time reading this!

valid wadi
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bro just playing it rn and having time of my life xd

kindred mantle
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Not having any of these issues. No flickering at any quality level with L, M definitely works and is probably the best choice, K has the same cost that it always does. What do you mean M doesn't work at all?

tranquil zenith
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the game is great, it's just like, I could do without all the paint and stuff

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I've not had any issues or whatever besides that which is just a choice they made

brisk needle
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im at chapter 4 and I only noticed yellow indicators in the first chapter, after that theres barely any I think, only the white indicators

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but like, those are kinda needed so you know where you can vault over or climb

tranquil zenith
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ye lot of this stuff ofc

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but there's also just actual arrows painted sometimes

timid wharf
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Hmm. It would be nice to have an option to turn it off, but it's no big deal. Hopefully they'll add it in a future update

tranquil zenith
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colours will look awful in that pic ofc since it's just a screencap while HDR is on lol

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it's not a rly big deal but it's enough to the point where I think it's overdone, still having a blast tho

brisk needle
robust venture
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huh, haven't had that. I did have a boss that got stuck in a shooting cycle

tranquil zenith
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gotta say I have yet to actually see anything glitching out

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what surprises me even more is that I haven't ran into anything gamebreaking. my friends don't call me QA Neal for nothing

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I tend to always find the weirdest glitches and so far, there has been nothing lol. also on mission 4

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enough time left to find something I guess

pliant sage
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Aside from the graphical issues from fg and hdr, I haven't seen any bugs at all. Haven't had any crashes either and I'm on the last mission. Game has been smooth sailing in that regard. At least for me.

daring timber
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Guys can someone please tell me which DLSS preset should I use? Preset K,L or M

tranquil zenith
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mostly a preference thing I'd say

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I use M, lot of people like L

daring timber
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I use DLSS quality as I have 5090

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So I am not sure which preset to use for DLSS quality

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What do you use for DLSS quality or performance?

tranquil zenith
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I use quality, on 1440p with a 4080

inner seal
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pretty much just default to M in every game unless there is flickering in base game that it cant resolve, then try L

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L is more expensive and ghosts and smears more, and tends to cause more aliasing artifacts than M, but has stronger temporal denoising

proven ingot
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I left it on K in 4K balanced RTX5080 and see no issue. slight banding with 2xfg, but doesn't bother me

inner seal
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if you can, never use K due to it killing highlights and specular details and changing HDR, also has a lot more particle ghosting

daring timber
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@inner seal so you use M right?

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On quality

inner seal
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pretty much always use M anywhere from perf to quality

daring timber
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L is intended for ultra performance?

inner seal
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quality is easy enough in this game

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L is definitely better if you need to use ultra performance, but they just say that cause its more expensive

kindred mantle
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getting crazy stutter in Chapter 6: Uninvited, there are a ton of NPCs on screen though

kindred mantle
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it's pretty bad

inner seal
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someone mentioned CPU being killed by lots of NPCs

pliant sage
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Yea people have said it's cpu bound during the npc heavy scenes. I didn't have an issue but I also run a 9800x3d. No idea how it is on lower end cpus.

inland birch
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Only gameplay complaints I have right now is I feel like it’s impossible to not bump into people every 2 seconds

glacial sand
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When faced with the choice of running DLAA with 2x frame gen versus DLSS Quality no frame gen, which is generally considered the better option for most games? I’m running both on ultra settings at 4K on a 5070ti.

inland birch
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Like bond is saying sorry to people 100 times a mission

pliant sage
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I never run dlaa anymore unless the dlss implementation is horrible

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It's a waste imo

inland birch
pliant sage
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Quality looks nearly identical to native these days

inner seal
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generally speaking no benefit to running DLAA with 4.5 anymore in most games (cough CD cough), if you really want a bit extra then use 75%

glacial sand
inland birch
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Or even lower if you want high framerate

inner seal
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this games major artifacts didnt seem to improve at all between quality and dlaa

inland birch
wicked wasp
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changing the tonemapping
luminance / per channel

inland birch
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But then I play for 5 minutes and the difference becomes unnoticeable

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If you’re not actually looking for it or A B comparing

inner seal
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not like DLAA is affordable in any high fidelity game anyways unless you are low base res

glacial sand
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Cool, so generally go with quality without the frame gen. Any particular preset recommendation? I leave it on default (which I think is K on quality) as I find L is too expensive

inland birch
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I think it mostly comes down to some devs using internal res or output res for effects that use % resolution

inner seal
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at least at my res, I find M on performance to be as good as or better than K at quality

inland birch
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It’s very select games

pliant sage
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If you value specular highlights you really should not use K

inner seal
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but also like I mentioned K kills specular highlights and highlights in general

inland birch
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The devs that ported Ragnarok to pc for example use like 1/2 res or something like that for reflections on water but it scales with internal, not output

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So dlss just murders reflections

inland birch
inner seal
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M is definitely king

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L for edge cases that you can't fix with the game

inland birch
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To be fair I really haven’t messed around with L at all

glacial sand
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You gents use M on quality?

inland birch
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Yeah

inner seal
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I do right now, but its totally fine to go lower

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especially at 4k

inland birch
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In doing quality 3x fg in this game

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I sit locked at my 224 cap at 4k

glacial sand
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Noice which gpu

inland birch
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5090

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9800x3d

verbal crater
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thats a nice starter pc

inland birch
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I’m only on mission 4 though so I can’t say I’ve tested everything

glacial sand
inland birch
inner seal
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I don't think a lot of folks realize that 4.5 can be a huge performance boost given perf M is pretty much as good or better than K quality

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(at 4k)

inland birch
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Whatever combination of preset and frame gen count work best to hold 224

inner seal
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oh for sure, but I don't feel bad for using performance anymore when needed depending on graphics settings/game

inland birch
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Same

inner seal
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is a savior at 5k x 2k

inland birch
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As long as it’s not a gow situation

tepid mortar
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To be honest with you guys. If I use M on performance / quality it seems almost the same in 4K

inner seal
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yeah 4.5 is quite good

tepid mortar
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I couldn’t say which was which in a blind test

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So I just use M performance

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Never tested in 1080p though

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When it launched I nitpicked some photos and I even think that M performance is better than K quality at 4k

inner seal
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in 1080p its not nearly as good

tepid mortar
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M performance at 4k is 1080p native so…

daring timber
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@inner seal will there be issues with ray tracing and how the image looks using preset L or M? Is K better at ray tracing?

kindred mantle
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I think 4.5 looks ugly at lower output resolutions, even 1440p. I need to use downscaling to make it look good

inner seal
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basically can conflict a bit with lumen temporal reflection denoising

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not that temporal reflection denoiser looks great with K either

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4.5 is incredible at shadow denoising though

daring timber
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Ok thanks

inner seal
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its pretty game dependent, how heavily the game flickers pre TAA is a big factor

daring timber
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What about 007 specially

kindred mantle
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4.5 is good in 007, much better than K

hybrid bay
worldly haven
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rip my fuckin eyes

glossy tartan
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lol that level was low key seizure inducing

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dope music though

wicked wasp
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BETA BUILD 8

  • set in game hdr on
  • not all shaders done yet, but the unfinished ones might be unused anyway
  • as usual disable generic depth and effect runtime sync in the reshade addons tab and then restart

Changes:

  • improved/simplified tonemap

NEEDS TESTING:

  • test if flashbangs appear ok or become overly bright
glossy tartan
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anyone know how to keep hdr on when restarting the game? It keeps disabling itself

proven ingot
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wait for patch

glossy tartan
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Gotcha, thanks. Seemed like it was a bug

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Also, any other suggestions for reshade settings other than peak brightness that yall recommend?

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if any.. looks great on my LG C2 on PC

wicked wasp
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luminance / channel

tranquil zenith
inland birch
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everything else is purist equivalent by default

wicked wasp
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its purist by default but with some changes if you have it set to luminance

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actual purist is per channel

inland birch
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i was gonna say, it defaults to luminance lol

wicked wasp
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yes

wicked wasp
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can anyone confirm that flashbangs aren't fucked up by the mod

tranquil zenith
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I've not been met by a flashbang yet since I've started playing so if I end up seeing one I'll let u know

kindred mantle
vestal dragon
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i havent been flashbang yet

wicked wasp
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gonna actually play the game for real now

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do we have optimized settings

inland birch
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having this issue where if i die and click retry, it just infinite loads

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probably unrelated to reno though

sullen rampart
tough granite
# sullen rampart

Well I’m glad they know. Should be fixed in the first major patch I hope.

strong gull
wicked wasp
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maybe it was on purpose

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cause they weren't sure about the film grain issue

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actually nah it's not like that on console

weary tusk
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I am using the latest beta 8 and I don't have the renoxd (Enhanced option, just vanilla and renoxd?

queen quail
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I hear it's good

strong gull
inland birch
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I had to try one of the fights a couple of times

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it loaded in like 5 seconds the first two times

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then i waited like 5 minutes

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so i guess it could have worked eventually but still

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for sure a bug

kindred mantle
weary tusk
uneven mantle
tired rock
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bug with the game or their native HDR, had this issue before i even got reno

tranquil zenith
wicked wasp
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the opening was incredibly boring

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by opening i mean first couple chapters

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haven't gone on an actual mission ytet

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but it's basically been uncharted slop so far

inland birch
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the story reallllllly picks up

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like it gets very interesting

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that is if the spy genre is cool to you

wicked wasp
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at the part where he fucks rn

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finally

tranquil zenith
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lmao

tough granite
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Hahaha

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I’m almost done chapter 9!

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Almost at the final chapter. It’s been addicting due to the story and such good pacing of gameplay types

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Amazing game

strong gull
dry tusk
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does modifying the exe prevent reno mod from loading? I had to make some changes to get full screen cutscenes and then the mod stopped loading

harsh rivet
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Latest build works with latest patch right?

clever tapir
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Is there a working intro skip mod?

uneven stone
junior inlet
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gotta be a bug with some of these textures right? Some of them are nasty

inland birch
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breaks 100% of time on every retry now

blissful ledge
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i have slow loading when doing retries but its like 45s-2min

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but i havent tried beta 8 yet i was on like beta 2-3

inland birch
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it freezes up

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line the little icon they have that spins

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ive waited 5+ minutes some time

blissful ledge
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yeah i just wonder if thats due to renodx or something else

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yeah id say that could be related but idk

inland birch
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wonder how that happened

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update maybe

daring timber
inland birch
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what mission are you on?

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the number

daring timber
inland birch
blissful ledge
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no not yet, but i havent had to retry with renodx beta 8 yet

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but i had no issues with like 15 retries on beta 2-3

blissful ledge
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no freeze so far, 1 retry

halcyon star
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Still in Beta 1?

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Do the Beta builds update themselves?

blissful ledge
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no

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u need to download the newest beta from hte pins

tough granite
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LETS GOOOOOOO

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spoilers the game has credits

halcyon star
cyan token
empty bear
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Sigh. Game has credits, gonna stop playing until they're removed.

prime moon
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SDR Credits? refund

shadow surge
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What are y'all playing with your bloom at?

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is 100 the default value for vanilla?

clever tapir
inland birch
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got a lockup on a cutscene

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its bedtime anyway though

wicked wasp
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100

opal pebble
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just do it. i guess everything is subjective so i dont wanna overpromise but for me this is the bond game ive always dreamed of and more - as an obsessive fan of the franchise, this is more than making up for the lack of a new movie

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thats probs the best way i can put it. easiest recommend ever to anyone who likes the bond movies/universe already

wicked wasp
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cursed graphics

smoky lava
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yea, whatever that is (AO?, Contact shadows?) scales with render res

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it's not too bad at native

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but looks awful with dlss

wicked wasp
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ya native looks fine

weary field
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Games not launching with renodx, did it get patched?

pine sierra
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I just installed and launched it with reno just fine

ebon sinew
weary field
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I installed reshade then dragged the addon file to retail folder, did I do something wrong?

smoky lava
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not that it would crash the game without it but still

weary field
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Yep!

smoky lava
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it's fine for me as well

weary field
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Fixed!

thorn wigeon
worn timber
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so is renodx usable in the game

robust venture
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Yes

frosty mortar
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if i’m using dlss model M on quality is there anything extra i have to do about sharpening?

slim cobalt
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was anyone able to fix white dots in a specular that happens on occasion on wet or glossy surfaces?

frozen nebula
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Does this also remove some elements like glass, lights, etc that the other one does?

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Other one was working fine, until in some areas I see it removing too much stuff.

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Found a fix for it?

worn timber
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can anyone make a compration of the difference between original hdr and renodx

frozen nebula
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@wicked wasp removed purist option?

frozen nebula
green canopy
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can someone tell me how can i figure the nits of my monitor ? in the website it says 1300 and windows hdr calibration puts it at 600

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i have the lg 480 hz monitor LG 27GX790A-B

zinc fossil
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the lg monitors are a bit weird, setting windows hdr to 600 will output 1300nits effective brightness

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I think it's the same with their new ultrawide

green canopy
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coz the game looks so orange in the deset mission and i dont know why

green canopy
zinc fossil
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stole this from a redditor

green canopy
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the issue is when u turn on hdr the settings on the monitor are locked @zinc fossil i cant change anything

zinc fossil
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ah then those settings are probably for SDR

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yea I think you're gonna have to do some research on settings to be sure

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LG monitors are a bit weird with the settings I think

green canopy
remote idol
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i just got the MSI MPG 341C X36 yesterday which is 5th Gen QD-OLED and 1300nits
everything just looks night and day better compared to my previous non OLED display
been kinda holding off on 007 until it came heh
just got to the nightclub bit near the start and it looks stunning

green canopy
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ive had my oled for a while and for 007 just stay somewher that has a static lamp or something and shadows , keep tweaking the settings untill u figure the best for ur game i will screen shot mine

wooden tinsel
zinc fossil
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it will create HDR PNGs you can view in chromium base browsers or discord

green canopy
zinc fossil
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I think by default the print screen key will create a screenshot in the game's root folder (where reshade is located)

green canopy
timber tendon
green canopy
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beautiful ey ? @zinc fossil

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thanks for the help, im gratful for joining the server cant wait to learn more from you guys ;D

lone osprey
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UI Brightness setting changes the overall game brightness, should the value for UI Brightness be the same as the value for Game Brightness?

thorn wigeon
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The game drops to 40 fps every now and then, can't play without a framegen

zinc fossil
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are you in the beginning of the game?

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or do you have any other mods installed that alter any post processing?

lone osprey
dim niche
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Playing with native hdr + frame gen makes certain part of texture wired ( tearing , mushroom ghosting ) , e.g . M office door

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Does the mod fix this ?

quaint oriole
thorn wigeon
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I need HDR and framegen

clever tapir
celest trench
marsh geode
#

Hi friends, I know most of you already have the game but if anyone of you has a 50 series gpu and has not redeemed a game before, I have an extra nvidia steam code of the game that sadly couldn’t redeem on my gpu since I already claimed a game before, nvidia only allows one code per gpu. DM me if interested

Edit: code already sold to a lovely person from this group, cheers!

tough granite
#

Game is fantastic

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Tac sim basically turns it into Hitman

unique vine
white fjord
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I just wanna say thank you so much for this ❤️

kindred mantle
# wicked wasp

What's your output res and DLSS quality level here? This happens to me at 1440p native/DLAA, but doesn't happen when I use DLSS quality

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If you're at 4k DLSS quality then I guess 1440p internal res is just fucked up for some reason

pure raft
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frame gen and hdr still got issues follownig yesterday's patch?

kindred mantle
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Yes, still broken

cyan igloo
# wicked wasp

i think preset M is a bit fucky in this game, i forced preset L and it looks a lot better, maybe try it

smoky lava
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i tried both L and M at performance and quality 4k

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and they looked the same more or less

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only native cleaned it up

cyan igloo
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i use performance dlss and preset M had a lot of shimmering on grass, L cleaned it up lots

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i think K on quality/dlaa also looks good

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but it hits my fps too hard

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especially without using framegen

smoky lava
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idk man this game is just

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artifacts everywhere

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runs like ass to boot

cyan igloo
smoky lava
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Native TAA doesn't AA very well

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and DLAA is extremely heavy

cyan igloo
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i think some of the textures look really bad as well in some areas

smoky lava
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I don't even care about the textures that much

cyan igloo
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like everything else looks great and a random object looks like its ps1

smoky lava
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the image is just rendered weird

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weird lines everywhere regardless of render res

cyan igloo
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are u using framegen?

smoky lava
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sometimes yes

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sometimes no

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the game plays like ass without frame gen

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super stuttery

cyan igloo
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the game looks really bad with FG for me, the hud elements and everything else look really bad

smoky lava
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but it looks like ass with framegen

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so pick your poison

cyan igloo
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so i just play without FG now even though it has higher input latency without frame gen

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i will not understand why theres no reflex option in this game and only turns on when using FG

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so u end up with lower latency if u use FG compared to not using it which is really backwards

smoky lava
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I'm not that latency sensitive when i play on controller

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but i do notice the extremely inconsistent framerate

cyan igloo
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i can definitely notice latency even when playing on controller unfortunately

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i havent had too bad of a frametime graph without FG on though its fairly stable

smoky lava
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oh the graph is fine

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but it doesn't feel fine

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like i get visible stutter on camera pans and stuff

kindred mantle
smoky lava
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it just runs like turbo ass

kindred mantle
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Some internal resolutions are just fucked for some reason

smoky lava
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I would check again but idk how the game handles saves

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don't really wanna replay half the game to get back where I am in case it overwrites

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But yea a bugged dlss implementation wouldn't surprise me

cyan igloo
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do u guys delete the shader cache when installing the new renodx mod? updating from beta 7 to 8 now

smoky lava
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Guess i can try balanced to see if it cleans up some artifacts? idk

smoky lava
kindred mantle
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Balanced might be fine. Can you check Ultra Performance just to see? I tried 1440p Performance (720p) and it didn't have the flickering

cyan igloo
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i think there was a bug in this game where i had insane stuttering when i was first playing and someone mentioned turning off g sync and turning it back on

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and it fixed it? this game is weird bro

smoky lava
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dude

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what

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quality balanced performance

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all have the flicker

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ultra performance does not

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????

cyan igloo
kindred mantle
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Yeah idk what they did

cyan igloo
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is the move playing this game on ultra performance ?!

kindred mantle
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Just try setting a custom res

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between the presets

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Unlucky that all of 4k DLSS levels are broken

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except for UP

smoky lava
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ultra performance seems to be missing the effect tho

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idk what it is

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looks like ambient occlusion

hollow yoke
# smoky lava ultra performance does not

are you overriding DLSS presets etc.? If not, the game is using 310.6, so the default behaviour will use preset L at ultra performance, M at performance, and K for balanced/quality, so that might be why

smoky lava
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Native TAA/Quality/Ultra Performance

smoky lava
lone osprey
inner seal
smoky lava
inner seal
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the AO is uh

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a huge blob

smoky lava
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hang on it could be that optiscaler is not actually applying the change

kindred mantle
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It's not the DLSS preset, I have it forced to M and I'm seeing the same behavior

lone osprey
cyan igloo
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Although tbf I'm not too far in the game either

kindred mantle
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It depends on your internal res it looks like

celest trench
cyan igloo
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It's a known bug

kindred mantle
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960p (no flicker) / 1440p (flicker)

smoky lava
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can confirm optiscaler works as well

cyan igloo
smoky lava
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I think it's the AO that's just broken

kindred mantle
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It does look like AO is missing at 960p

smoky lava
gaunt geode
#

based on the current tempo, what do you think guys? How long will it take to get a 1.0 of this mod?

cyan igloo
cyan igloo
kindred mantle
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Visual difference isn't that much

smoky lava
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there's no AO option in settings either

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bruh

kindred mantle
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i hate the stupid dropdown for each setting

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why

inner seal
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you dont want to click 4000 times

smoky lava
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"optimized" game

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my favourite word, love it when it gets thrown around at everything

kindred mantle
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I do not

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Okay I can't tell if it's just FSR3 being dogshit but it seems to have the same flicker at 1440p quality

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whereas dlss doesn't have it at 1440p quality

smoky lava
tepid mortar
#

So maybe the best is to force preset L in performance?

kindred mantle
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FSR quality / DLSS quality

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Okay so FSR quality matches 1440p native

sand night
kindred mantle
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in terms of the AO

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and has the same flicker as 1440p

smoky lava
#

I guess dlss is technically broken below a certain res?

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but that makes it look better so i don't even know

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maybe everything above a certain res is broken instead

kindred mantle
#

lmao

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75% res is more performant than 66%

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because it's broken

smoky lava
kindred mantle
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so that's why DLSS has poor scaling I guess, especially at 1440p

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1440p native is broken, 960p isn't

smoky lava
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I wonder what res ps5s run at

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and if that maybe is the treshhold

still saddle
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is it worth playing with renodx hdr or stick to sdr for now?

kindred mantle
#

reno is worth

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even native HDR is better than SDR

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So the problem isn't really DLSS scaling, it's that FSR is broken and so are certain resolutions at native

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That make them way more performant than they should be

sand night
# smoky lava I wonder what res ps5s run at

https://www.youtube.com/watch?v=xDwRAk292bw

performance mode looks blurry and with a lot of flickering

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▶ Play video
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Even quality sometimes lol

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probably using fsr1

kindred mantle
#

1080p / 960p

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1080p runs faster

sand night
kindred mantle
# sand night How?

Certain internal resolutions have foliage flickering, like 1080p and 1440p. 960p doesn't have this flicker so I'm assuming something is broken at 1080p and every other resolution that has the flicker

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@smoky lava does it flicker at native 4k TAA?

smoky lava
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yes, but much less

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not as clean as ultra performance

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1078p also no flicker

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if i go past 1080p it starts flickering

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or well

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the ao visibly changes

#

at that 1080p treshhold

#

above looks terrible and results in flicker

#

below looks fine

#

can't make this shit up

kindred mantle
#

Lol the performance difference

smoky lava
#

for whatever reason if i do 240hz the performance tanks at 1080p

#

so it's reflex/vsync locked at 115

#

should be couple of % higher without

#

but yea

#

absurd already

kindred mantle
#

idk exactly

#

might have to do with DSC

smoky lava
#

balanced and quality seem fine?

#

could be tho

#

I rarely run at 240hz so I couldn't say for sure

kindred mantle
#

that's bizarre

#

it's weird how the AO behavior doesn't change below 1080p when using FSR

smoky lava
#

neither does it with Xess

#

so the only non borked is sub 1080p dlss

#

you love to see it

#

like it actually looks so much better

#

in a zone with tons of foliage

inner seal
#

time to look through the shaders to see if they reveal anything interesting

kindred mantle
#

incredible stuff

inner seal
#

curious about this one

sand night
#

Playing in 4k

smoky lava
#

dunno i didn't really play around much with it outside looking at those bushes

#

just do custom res

#

as close to 1080p as u can without reaching it

sand night
#

I'm currently playing at 4k with dlss performance

#

So it should be 1080p

smoky lava
#

yea 1080p is broken

#

1078p is not

sand night
#

yeah, i noticed some problems

#

Will try testing it later

smoky lava
sand night
#

Problem is only with folliages? or AO too

smoky lava
#

AO in general changes at that threshold

#

AO on foliage is what's causing the flicker at 1080p and above

#

specular reflections are still bad tho

#

and there's still diagonal lines on everything

sand night
#

DLSS ultra performance with L preset is probably better than Performance with K, right?

smoky lava
#

I don't know how well ultra performance stacks up on other things

charred grove
#

is there a hdr renodx mod out yet?

#

where to find?

tepid mortar
#

Pins

queen jolt
#

What preset are yall running on this game

#

L, M or K

#

I’m currently playing 4k DlSs quality

vestal dragon
#

i always run L no matter what tbh

queen jolt
#

is L the best?

vestal dragon
#

overall yes

#

but more heavy

queen jolt
#

Ahh okay

#

Performance taxing?

vestal dragon
#

yep

queen jolt
#

ok

inner seal
#

M is the best

#

L is for if you need to cope with game having too much flickering, otherwise L generally has more ghosting and smearing

#

L also has more aliasing artifacts

#

as a general rule of thumb for every game anyways

vestal dragon
#

For me L has better image quality and more stabilty

#

and a lot of people ive seen think the same

inner seal
#

nah

vestal dragon
#

oh yea

#

but oh well

#

personal preference i guess

#

both are good

#

so its not that you are gonna be wrong with any of them

charred grove
#

i am on 4090 always use preset K

inner seal
#

L is exclusively for if there is too much flickering in base game, but yeah both are fine

inner seal
#

K kills specular details and highlights

#

and has much more ghosting on things like particles

#

or if a game has too much forced sharpening then would need K, like horizon - granted that game is oversharpened no matter what you do

sand night
#

I only use K because I have a 3080ti and performance in L or M is really taxing playing at 4k

inner seal
#

ye on 30 series it can be a bit much

#

but on the bright side at 4k, perf M is better image than quality K

sand night
#

But this more demanding games I'm stuck with preset K

fresh lance
#

was using balanced L on my 5080 but perf heavy in some parts so perf M is the way to go for me without FG

sand night
#

I'll probably change my GPU when they release the 6000 series. In my country 5070ti is not worth it

fierce fable
inner seal
#

in general yes

#

it of course depends on factors like output resolution and the particular games characteristics

fierce fable
#

assuming 4K. the sharpness of the most recent model is always too much for me...

vestal dragon
#

M tends to oversharp

inner seal
#

just always turn off sharpening, is fine

fierce fable
#

thats my observation, but i tend to trust Lazorr. :)

tepid mortar
inner seal
#

there can be particular games where it is problematic, but in general I have always disabled all sharpening in every game

tepid mortar
#

can someone explain for what is DLSS Fix (Beta)?

#

i never had problems with renodx + dlss

vestal dragon
#

L is more cleaner

#

but i mean

inner seal
#

DLSS fix is to make reshade handle framegen correctly

smoky lava
#

they don't oversharpen

vestal dragon
#

there are pleanty of videos showing the difference

smoky lava
#

it's base game sharpening you see

inner seal
#

agree

smoky lava
#

generally

#

yes videos showing me Horizon forbidden west

#

great comparison

tepid mortar
inner seal
#

if you need to use some reshade effects with depth buffer or whatever

vestal dragon
tepid mortar
#

oh ok. so the reshade itself, not the adons

vestal dragon
#

iven seen cyberpunk, stalker, the witcher, rdd2

#

exp33

#

just need to look for it

smoky lava
#

rdr2 i would assume?

vestal dragon
smoky lava
#

both that and exp33 have baseline sharpening

kindred mantle
#

4.5 does look sharpened at lower output resolutions, I don't know exactly what it is but it does look unpleasant. that's why I have to use optiscaler for output scaling

smoky lava
#

exp33 can't even be turned off

inner seal
#

L is slightly softer, more ghosty and smears a bit particularly on particles, but hides some temporal noise better - and introduces aliasing artifacts on high frequency semi distant surfaces - M has less temporal denoising and can be less stable in certain situations, both are fine but L will have more artifacting in general

restive mica
#

personally i find the slight oversharpness of preset M way more enjoyable than the slight blurriness of K

inner seal
#

awful

smoky lava
#

idk about stalker 2, but tw3 and cyberpunk can also have sharpening enabled

smoky lava
vestal dragon
inner seal
#

stalker 2 has a shit ton of base game problems and dlss 4.5 can't even be used vanilla

#

because of the insane amount of temporal instability

#

and bad motion vectors

#

you have to change all of the GI settings and disable motion vector dilation for DLSS

dense swift
#

Eveytime I try to download the pinned Reno I got a virus message

inner seal
#

tryna find cause of artifacts lol

peak sandal
#

007 first artifact

restive mica
inner seal
#

nah, just debug output in the TAA pass

dim niche
inner seal
#

working on this nonsense atm

tranquil zenith
# wicked wasp cursed graphics

your plants and stuff are shimmering like crazy... I'm on DLSS quality, Model M, FG enabled and they're not shimmering for me, only some light reflections do

inner seal
#

apparently its dependent on the input resolution

inland birch
#

I’ve definitely seen some crazy shimmering in some places

#

The glass doors with the vertical lines in the hallway outside m’s office

#

It almost looks like no AA at all

tranquil zenith
#

the small amounts of shimmering I get is mostly if a floor is reflecting some light or something

inner seal
tranquil zenith
#

what the hell is even that

inner seal
#

fun debugging various shaders

#

is it anything that is lit by a directional light has lines?

mighty wind
#

Needs path tracing

#

5090 users playing with resolution scaling (DLSS) off right? Looks bad, shimmering, even at DLAA

small umbra
#

Good afternoon. For those who have an OLED, what’s the best HDR configuration for an OLED C5 in this game?

green canopy
#

i have amd and and ther eis no fsr native

green canopy
#

thats what ive done

#

@proven needle im playing with a 9800x3d and a 9070xt 2k max native 110 to 80 in heavy scenes

cyan token
sand night
clever tapir
kindred mantle
solemn fox
#

So should I go with native HDR or use the Beta HDR file from here? Playing the game for the first time.

green canopy
#

night and day difference if u can tweak it properly

solemn fox
green canopy
#

XD

solemn fox
green canopy
kindred mantle
tardy lintel
#

I see folks talking about a dlss fix - is there a link ?

unique vine
#

Oh no no no

#

Tiled deferred?

#

Enjoy having to patch a trillion shaders

inner seal
#

pretty sure the normals are just fucked

#

like half res and scaled poorly or something

white fjord
#

I see a lot of people talking about dlss issues, and framegen issues using the reno that was uploded here? What are the issues specifically though? Currently using dlss quality, preset m, and framegen set to dynamic. Not sure what quite to look for to be "wrong" or "bad"? At 4k

inner seal
#

there appear to be input resolution related rendering problems

solemn fox
#

I have in-game filmgrain turned off. Should I also set the Renodx filmgrain slider to 0?

inner seal
#

doesnt matter if in game is off

pliant sage
#

Finished it. Game was a blast to play and the story was great. Gave me serious Uncharted moments throughout. Might hold off on the Tactical Sim stuff until the update in summer. Gives me a reason to return to it.

green canopy
#

my new skin xd

bitter shore
#

anyone know REBAR on or off for this game?

#

this isnt UE right?

frozen nebula
kindred mantle
sullen rampart
#

good news, game is finally in the nvidia app

long needle
#

Hi, just downloaded the beta. The presets don't seem to do anything for me though cause the sliders don't move, They just set at the default. The only change I do notice is that turning on Reno makes everything much more dim. Also manually moving the sliders don't appear to be changing anything either

inner seal
#

turn on hdr

dry tusk
#

any idea why launching the game deletes the reno file?

inner seal
#

defender

dry tusk
#

yup, that was it, thank you

tough granite
inner seal
#

no, if I figure anything out would be through reno

tough granite
#

Yeah was wondering

#

Cool

long needle
inner seal
#

it resets whenever you start the game

long needle
#

Though I have to manually turn it on every time I launch the game

long needle
tough granite
#

IOI has it listed as a known issue. So it should hopefully be fixed with the first major patch

tough granite
#

We got a hotfix for a few missions and that’s it so far. Fixed like 5 things

tough granite
#

Reno is ready and sexy

timid perch
#

Playing this this weekend

tough granite
#

It’s very good. Fantastic story and I would mind if Patrick Gibson was the next bond tbh

#

He was so good in Dexter original sin too

long needle
tough granite
long needle
charred grove
#

Do I have to choose a preset in renohdr in this pinned mod .. it is on preset 1 on top of Reno is that the correct one or do I have to Click something to activate?

kindred mantle
#

The presets aren't really presets

#

They're more like profiles

tough granite
timid perch
#

Presets in Reno are there for you, the user, to save various settings

long needle
#

I can manually move them but nothing actually changes in game when doing so

long needle
kindred mantle
#

All the presets will be set to the same thing, that's not an issue. I don't know why the sliders aren't working though

timid perch
charred grove
#

So this Reno doesnt Change the default hdr Setting and just is there to be Changed by User by liking?

#

Or do I understand that wrong 🙈

#

Sry first time user of Reno sry

timid perch
#

Its doing what Reno does, using its own tonemapping. You can see the difference toggling it off/on.

kindred mantle
#

And make sure HDR is on in-game, it turns off everytime you launch the game

charred grove
#

Ok thanks

timid perch
#

Yeah Peak Brightness is display specific. It appears this mod reads your calibrated peak as the default which is always nice to see. So if you have run the HDR calibration tool, once in Reno you may just need to click the Default button next to Peak Brightness and it'll set itself to that. I just set it up and that was the case. Was on 1000 but pressing the button brought it to my calibrated 800.

#

The rest is personal preference, for the most part.

sullen rampart
#

I`m finding DLSS Q more stable than DLAA, how is that even possible...

tough granite
#

DLAA has been weird in a lot of games

sullen rampart
kindred mantle
#

Yeah some stuff is broken at and above 1080p internal res. DLSS quality is 960p

#

We were discussing it here earlier #1499664181170012181 message

bitter shore
#

anyone know about Rebar in this game??

sullen rampart
#

could be related to the rtgi implementation?

charred grove
#

I have played like 40 minutes with DLAA and don’t seem to find anything weird .. playing on 4K

timid perch
#

I'll need to get past the intro sequence, I think. First tried 4K Quality (1440p render) and preset K, but more recently 4K Performance (1080p) with Preset L. Either way i'm still in the into mission where its dark and stormy so its hard to tell.

sullen rampart
#

maybe the lighting causes some weird effects over 1080p

pliant sage
#

I used dlaa for the first hour and thought it was fine. The hair was substantially better on dlaa than dlss quality from what I saw.

sullen rampart
#

Using the tac sims as a quick test, but the shelf on the right shimmers a lot with DLAA, something not present with Q. (ignore the lighting)

wicked wasp
wicked wasp
frozen nebula
#

Yeah, I found your msg after asking.

kindred mantle
restive mica
#

is this dogshit dlss implementation, dlss simply being bad or terrible ao?

sullen rampart
#

doubt so

cyan igloo
long needle
timid perch
cyan igloo
#

does this game have an fov slider or am I just losing my mind in the maze of menus

tranquil zenith
#

there’s an FOV mod that’s about it

cyan igloo
long needle
kindred mantle
sullen rampart
cyan igloo
#

do the presets use different internal resolutions than standard? did anyone try that registry overlay to check internal resolution prior to upscaling?

kindred mantle
#

No, the presets use standard resolutions

cyan igloo
#

also side note, did anyone try using the renodx mod with special k?

sullen rampart
mighty wind
#

Are the haptics/triggers good? Wondering if I should dig out the dualsense and ditch the steam controller

inland birch
#

Triggers are used for gunplay and the haptics are the full audio based ones from native tittles

#

Only disappointment is they didn’t use the triggers for the gas petal

inland birch
#

Yeah I’m still in the queue

#

And I got in within 2 minutes

cyan igloo
zinc fossil
#

I can't even order one

inland birch
#

Tragic

cyan igloo
#

i saw it on ebay and it's like 300 dollars bro fuck off

inland birch
#

Wonder why valve does that

inland birch
#

don’t support them

cyan igloo
#

i have a dual sense but I have no idea how to set it up for pc wireless with gyro and all that stuff

proven needle
#

steam literally has presets for that

cyan igloo
cyan igloo
zinc fossil
#

yea

#

it's good though and it's a fair price for the effort I think

cyan igloo
#

does it have the adaptive trigger stuff as well and rumble when wireless?

#

what's the difference between using that and just ol steam input?

proven needle
#

steam input blocks native dualsense features to begin with

zinc fossil
#

I mean you don't need it, steam input is great already

#

but it has some features to simulate

zinc fossil
#

on other games if you use your controller wireless through steam input some features will simply not swork

#

DSX helps with that as well

proven needle
mighty wind
#

I regret buying my steam controller tbh. It can't really be used for browsing desktop as it fucks up as soon as there is any sort of windows popup.....and the dualsense edge and xbox elite is just outright better in games

cyan igloo
#

i see, does the haptic triggers work wirelessly with dsx or only wired?

mighty wind
#

So it was a duff purchase

zinc fossil
#

adaptive triggers work wirelessly even without DSX I believe

#

it's only haptics that doesn't work over wireless

cyan igloo
zinc fossil
#

DSX has somoe haptics support over BT but I don't think it's any good tbh haha

proven needle
zinc fossil
#

dsx does help a lot in cases like that

cyan igloo
#

i use the gamesir cyclone 2 for a while now and it's been great, the only thing im missing is just actually good gyro

zinc fossil
#

I miss haptics the most

#

haptics on Dualsense are amazing when implemented well

wraith pier
#

hey are you supposed to do anything other than replace the file when you change to the new version of reno?

proven needle
#

valve gamepad price is absolutely insane to me given it's literally a bog standard xbox gamepad with a trackpad

inland birch
#

DSX is… alright. Sometimes it’s really good but the wireless stuff is still not great.

proven needle
#

cheap build quality, no haptics

#

and people are gooning that thing

proven needle
#

also looks uncomfortable to hold

zinc fossil
proven needle
#

oh sorry 10/10

cyan igloo
proven needle
cyan igloo
#

I'll buy and try out dsx and see how it works on 007

proven needle
#

@zinc fossil did DSX add teh ability to use the psvr2 controllers like a normal gamepad

zinc fossil
#

no idea

#

I don't follow the updates

#

I just use the basics

inland birch
# proven needle valve gamepad price is absolutely insane to me given it's literally a bog standa...

I mean, tmr sticks, trackpads, 4 back buttons, two track pads, gyro, touch sensitive sticks, touch sensitive grips, better battery than the competition, actually reparable with replacement parts via ifixit, fully featured on pc va wireless with a charging option that isn’t a port.

If you don’t like the ergonomics then nothing matters but if you compare the feature set and price to other controllers with the same features, it’s mathematically a really good deal

#

Cant compare it to a standard Xbox controller when it does more than the 200 elite does lol

proven needle
#

i compare it to normal dualsense

cyan igloo
inland birch
#

F u Sony

cyan igloo
#

also navigating the desktop to play on tv with the trackpads instead of using a keyboard and mouse is a dream for me

kindred mantle
wraith pier
#

anyone know how to fix reno when you change it to the new model?

cyan igloo
#

What's wrong with it

wraith pier
#

it wont launch anymroe after i changed it to version 8

cyan igloo
#

try clearing the shaders maybe

#

and or reinstall reshade?

wraith pier
#

i reinstalled it and updated it

#

didnt work

inland birch
cyan igloo
#

I tried it a bit earlier and it was working okay but I do keep a habit of removing shaders when updating renodx

#

had too many bad experiences before

inland birch
#

Apparently direct input lacks trackpad support so the they didn’t do it natively was the reason people were floating around

wraith pier
#

it says check log there were errors laoding some add ons, and i get this in logs ****

cyan igloo
wraith pier
#

how do I do that?

cyan igloo
#

there should be a reshade.ini file in the game dir

#

delete it and start the game

#

it should recreate it on its own

wraith pier
#

the bottom one?

cyan igloo
wraith pier
#

so go to reshade after and update?

#

i launched the game again and it still is broke

cyan igloo
#

it should start and recreate the file without it

cyan igloo
wraith pier
#

no reno still doesnt

#

it did before

#

then i deleted it and pasted the new reno add on file and it wont work anyomre

cyan igloo
#

maybe try running the reshade installer again

#

the new beta was working earlier for me

charred grove
#

Does the flickering above 1080p you guys encounter I personally haven’t in intro mission has to do with the mod or the game itself?

wraith pier
#

nothing works that i understand at least

cyan igloo
final wadi
#

Is there a recommendation related to the hdr brightness slider ingame (250 per default) ?

cyan igloo
wraith pier
#

welp

#

i fixed it

#

i wish i understood how my own pc fucking worked lol

cyan igloo
cyan igloo
#

what was it?

wraith pier
#

i turned it on and off

charred grove
#

How to turn Reno mod off? Press default on Reno near the bottom?

kindred mantle
#

The left most button where the presets are

kindred mantle
limpid aspen
#

this can't be right, right? took the screenie using reshade

tranquil zenith
#

right under presets

frozen nebula
#

Your game is probably running in SDR, you have to toggle HDR on each time you launch the game, until they fix that bug.

tranquil zenith
#

aren't there supposed to be white light beams in that scene

limpid aspen
#

Oh right, I forgot about that - I did restart recently, thanks

tranquil zenith
#

unless the less lighting option is on I guess

limpid aspen
#

oh gosh yeah, looks much better now

#

yeah there is @tranquil zenith - every now and then

tranquil zenith
#

ah ye I remember thinking "if someone has epilepsy, this scene is gonna take them out for sure"

#

everything's flashing like crazy there lol, especially bit further into the map

timber tendon
wicked wasp
#

luminance is similar to channel but better

#

No blurple stuff like enhanced had

tranquil zenith
#

I run purist on pretty much every game but on this one I'm running luminance tbh

frozen nebula
tranquil zenith
#

I like the way luminance looks better tbh

frozen nebula
#

Not me launching the game, taking bunch of screenshots.

#

And realize it was still in SDR.

inland birch
#

Does anyone have an issue with lockups on load screens? If I die and return to main menu or retry it just locks up

tardy lintel
#

Is there a dlss fix for the ghosting with hdr ?

tranquil zenith
#

I've not had that issue but also I've not died yet lmao

inland birch
tranquil zenith
#

uhh purist, whatever that is

inland birch
#

Hard can be rough because you die in 3 hits

tranquil zenith
#

well that's your issue, don't get hit next time :)

inland birch
#

If there’s a lot of guys you can kinda get combo’d to death

#

Like one hit equals death from stun lock

tranquil zenith
#

I'm not mega far into the game tho

#

I think at least

inland birch
#

I can’t tell how far I’m in honestly. I want to say I’m in the equivalent of a third act but it feels like theres gotta be more

tranquil zenith
#

I first tried the game on normal and like nah, it's actually just stupid easy on normal

#

on normal you can pretty much just sprint around and headshot everyone before they even start shooting

tranquil zenith
inland birch
#

Or you could just spoiler tag your message

tranquil zenith
#

ah I'm not currently on the game

mighty wind
#

There will deffo be some games where the steam controller is great though. Big the biggest disappointment is how flaky the desktop support is, and how it doesn't work with non steam games added through steam

inland birch
#

But if it doesn’t have one of those things(99+% of existing titles), the steam controller is better from a technical perspective

timber tendon
balmy kite
#

does anyone else have a problem with resolution resetting everytime

#

i have to manualy set 1440p every time i start the game

mighty wind
#

No, just HDR, which is flipping annoyinf

boreal harbor
#

Hey guys, new here, is the mod still in beta and where can I find it?

mighty wind
#

It's on the pinned comment

#

Yes, but it works well

#

Warning that HDR turns off each time you restart the game. Not a RenoDX thing, just a game thing

boreal harbor
#

Thanks fam!

wicked wasp
#

Ultimately LMS clearly looked broken in some areas

#

But now it doesn’t

timber tendon
#

Great explanation

dense swift
#

Guys why I always get a virus alert when I download the Reno pinned

dense swift
zinc fossil
#

you could make an exclusion in windows defender

tranquil zenith
dense swift
zinc fossil
#

and try downloading it straight there

tranquil zenith
#

does it not show the flagged file in defender tho

zinc fossil
#

otherwise you could temporarily disable defender, download and move it there

dense swift
zinc fossil
#

but yea you should be able to see the defender history and make an exception for the file

#

afterwards you should be able to download

dense swift
dense swift
zinc fossil
#

usually

#

it's a bit annoying I know

dense swift
#

It’s empty

zinc fossil
#

well I guess easiest would be exception for the game folder

#

disable it temporarily

#

download and move it there

#

then enable it again

dense swift
#

When I check my defender history it say « no recent action »

tranquil zenith
#

I think the problem would be that when he clicks download it won't go to the exception folder

robust venture
#

if he disables defender it should

tranquil zenith
#

oh wait

#

nvm disable ye

robust venture
#

the exception should allow it to stay when they turn it back on

dense swift
#

Yes it’s done, I downloaded it and it’s in the 007 folder

#

Now what ?

tranquil zenith
#

if u made the exception for the game folder, turn defender back on

zinc fossil
#

make sure you have an exception configured for the game folder

tranquil zenith
#

boys we got him, I have entered his pc main frame

zinc fossil
dense swift
#

Yeah it’s done

#

Thank you guys

dense swift
#

The game keep turning HDR off

#

Annoying

tranquil zenith
#

yupp, just gotta remember to toggle it back on. every timee

dense swift
#

The optimization is nice tho

#

For such a beautiful game

zinc fossil
#

I'm waiting for musa to finish V 1.0

#

looking forward to playing this

dense swift
#

Im 4h in I think its really cool

slate sonnet
dense swift
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I have a lot of fps

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No hiccups

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Really beautiful

mighty wind
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I think it runs well

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Many graphical faults though

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Just for us picky fuckers

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Also, image seems a bit soft to me. Even at native

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I keep rubbing my contact lenses

boreal harbor
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I tried looking but can’t find this info (sorry) - if my screen’s peak brightness is 2500 nits (as calibrated in Windows), what would be the “proper” in game slider value? Or is that up to preference?
Edit: I am using the mod

vestal escarp
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Hi guys, it's better for channel or luminance ? thx

mighty wind
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Which screen do you have?

mighty wind
zinc fossil
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luminance looks more natural I think

boreal harbor
mighty wind
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With RenoDX you can almost always just leave everything at default, except setting your peak brightness in the mod settings

dense swift
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It’s the best I ever saw

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It’s amazing

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you can put it at 100 and it’s not ugly like other sharpener

mighty wind
#

RCAS?

dense swift
#

I just saw recently it’s included in a lot of Reno mods lol

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Yeah

mighty wind
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Are you guys using it even with preset M/L?

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I'm rocking DLAA, preset M. Should be sharp enough!! But I might add RCAS

dense swift
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Even at 4k

mighty wind
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Lilium is a genius

dense swift
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Yeah he’s the only guy I use reshade option

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I can’t play recent game without RCAS and Reno today

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Feel like a waste

mighty wind
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Same, analysis shader is keybound to right square bracket 😊

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I need to bind RCAS actuallt

mighty wind
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Liliums HDR analysis. Shows the brightness (nits) and colour distribution

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Max, min, average nits etc

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Really helps see if you have raised black levels. Also if peak brightness is being adhered to

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It's in same pack as rcas

boreal harbor
#

RCAS is “Lilium’s Contrast Adaptive Sharpening”?

mighty wind
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No

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Liliums Robust Contrast Adaptive Sharpening

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You want RCAS, not CAS

hybrid pendant
inner seal
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turn on hdr

zinc fossil
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it's in the list you sent but you need to turn on hdr yea

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although they should work even in sdr

hybrid pendant
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oh duh i forgot 007 HDR keeps turning off on boot. ty

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which RCAS mode is preferred? Luminance?

slow solstice
oblique glen
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does anyone have a save file in chapter 4?
my save file got corrupted😭

frozen nebula
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Download your old saves from there, and see if that helps.

sand night
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If you cap your fps with RTSS or something simillar the loadings take so much longer

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I was going crazy trying to figure out what was happening

slow solstice
clever tapir
livid jolt
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anyone know why post effects settings doesnt take effect when i turn them off