#The Legend of Zelda: Breath of the Wild

1 messages · Page 2 of 1

tawdry hamlet
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it might make it take a while to load into the game

errant knoll
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just next to cemu?

tawdry hamlet
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yeah same as botw

errant knoll
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im in game with the devkit up

tawdry hamlet
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cool cool

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so load into a save

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and hit snapshot

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then open the shaders menu on the left with the icon

errant knoll
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yup

tawdry hamlet
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youll wanna scroll down the list and see if you can find this shader with the hash 0xA63890E4

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if its loaded itll be there in between others

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but if it isnt itll be one of the ones at the very end

errant knoll
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yup at the end labeled unknown

tawdry hamlet
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right okay

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so its not getting loaded then

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do you have 0xF7BB6D2C

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can you try drawing/undrawing the shader two shaders down from that one

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its in the screenshot

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just where the normal tonemap shader would be basically

errant knoll
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okay i hit the draw button a couple times

tawdry hamlet
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did it stop everything from updating

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like if you move the camera with it not drawn does it do anything

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actually can you send me a screenshot of the devkit around there

errant knoll
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the game seemed to function the same with it drawn or undrawn

tawdry hamlet
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ok 0x26F1B0D5 is your new tonemap shader i think

errant knoll
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yup undrawing that one froze it up

tawdry hamlet
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yeah ok

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can you dump it with the more button

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and send it here

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or actually

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just click on it

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and switch the button the right to decompilation

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then just copy paste that result

errant knoll
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its telling me spirv-cross.exe not found

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something I need?

tawdry hamlet
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oh right

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nvm then just send the dump

errant knoll
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ok, sorry, I hit dump binary and then what?

tawdry hamlet
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theres a button to locate binary under that

errant knoll
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this is what youre looking for?

tawdry hamlet
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yeah thanks

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are you using the eur or us version?

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or jap

errant knoll
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us

tawdry hamlet
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this is so weird

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cemu 2.6 right

errant knoll
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yeah

tawdry hamlet
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i have no idea why this shader is different

errant knoll
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should I try sourcing the game from somewhere else? would that make a difference?

tawdry hamlet
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no that wouldnt be it

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i mean

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i can patch this shader

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ive just never seen anything like this before

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very very strange

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ok ive patched it but one more thing

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can you go to your cemu folder in File>Open Cemu Folder

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and delete/rename the shaderCache folder?

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then start the game and see if its still the same

errant knoll
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yup still the same

tawdry hamlet
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okay

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let me know

errant knoll
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yeah man it totally worked

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thank you so much for the help

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wow it looks beautiful

tawdry hamlet
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thats alright, super glad it works!

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i just wanna get it working for as many people as possible

minor wing
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the function does the same thing it just used a ternary operator on the right

tawdry hamlet
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not just decompiled differently though

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binary has different hash so

cerulean widget
tawdry hamlet
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Yeah

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It's pushed

terse sorrel
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Yeah sorry again. Fps goes from 80-90 down to 40 with the addon installed. Is there anything else I should try?

tawdry hamlet
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I'll send you a build you can test later today

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That might help

tawdry hamlet
static venture
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I just was lurking through seeing if anyone else has having the Cemu 2.6 crash, Also having similar problems from that custom .dll Tried on Reshade 6.7.3. 6.2 and 5.9. Clarity presets off, no other addons all freshly installed. Tried the other builds you been posting here also with no success,. Here's a log if it helps, good luck. Looking forward to it

tawdry hamlet
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Does it crash to desktop after launching the game?

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Can you see if it crashes with/without the renodx add-on too

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And just with the custom reshade

static venture
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It crashes with or without the Renodx add-on if the custom .dll is installed. It loads without the .dll with a reshade addon load error. No Panic handler, Cemu just closes.

tawdry hamlet
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Without the dll? What do you mean

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You're replacing the dll in AppData, right?

static venture
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Yes. C:\ProgramData\ReShade If you use the custom reshade64.dll Cemu closes at game start.

tawdry hamlet
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Is it fine with regular reshade?

static venture
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Yes

tawdry hamlet
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Hmm alright

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I'll have to ask ritsu, he made the custom reshade

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Would you be able to send a log with regular reshade as well just for comparison?

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Just close the game after it loads in

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And are you on amd? Your gpu

static venture
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Amd Ryzen 7, 3080ti. I'll grab a log in a second I am actually doing a fresh install

static venture
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I was doing a test environment run, Clean Cemu fresh install trying 2.1. No cache, no other reshade addons, Same result.

tawdry hamlet
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Okay great thanks

tawdry hamlet
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does the mod work for you with vanilla reshade

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prob wont on 2.1 though

cerulean widget
tawdry hamlet
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no

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i might update it when the next cemu release comes out

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until then its too volatile to support

plain quail
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Hey!
Came here to say I can also reproduce the issue Jimbo is having. Cemu 2.6 crashes when launching the game. Game launches fine with vanilla reshade but crashes when using the custom .dll
Also tried USA and EUR version of BOTW but that made no difference
I have a Ryzen 9 5900X and a RX 7800 XT on Windows 11 with the latest drivers
No shader cache or graphics packs enabled
here are two logs from launching the game with stock and custom reshade

tawdry hamlet
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hmmm alright

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thanks for the logs

tawdry hamlet
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says latest in the message

fierce falcon
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Got a feeling it has something to do with upgrades

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AMD is stricter on that stuff

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Especially 32 bit -> 64 bit

tawdry hamlet
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@static venture is on nvidia

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same crash at same place

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i have no idea what the difference between our setups are

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why it works on mine

fluid spire
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Hi, new here. Also having the same issues as other folks. Boots up on an endless black screen, never getting to BOTW title menu. I don't have this problem at all when I remove only the Renodx-botw addon64 file from the Cemu folder, funny enough. I'll provide my reshade log (had to compress it in a zip because of Discord's shitty size limit)

ancient night
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Do you need to enable reshade compatibility in graphic pack workarounds on cemu?

terse sorrel
tawdry hamlet
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So sorry guys, trying to figure this out

tawdry hamlet
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No idea why it crashes

fluid spire
fluid spire
tawdry hamlet
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ah great!

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i'll have to debug that

fluid spire
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Fair, best to figure out how to prevent that from happening to anyone else

tawdry hamlet
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were you definitely using the custom dll?

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ah i dont think you were

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that would by why

cerulean widget
tawdry hamlet
cerulean widget
tawdry hamlet
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okay thanks

cerulean widget
tawdry hamlet
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thats very weird

tawdry hamlet
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with the custom reshade specifically, addon or not

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will have to discuss with ritsu to get it fixed, i cant really do anything about it

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other than suggest you use vanilla with any version that works for you for now

vestal glacier
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I think so far in about 8 hours I've only had, two crashes, and I believe both were on entering shrines. I didn't bother to say anything though cause it's Second Wind and with all the extra graphic packs. Otherwise looks incredible. (It also didn't crash loading back up immediately after so.)

tawdry hamlet
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okay thats good

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i havent heard any mid-game crashes reported actually

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i guess it couldve been something else yeah

vestal glacier
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That was the major reason I didn't bother reporting it.

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Almost just felt like emulator issue.

tawdry hamlet
cerulean widget
tawdry hamlet
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thats just borderless fullscreen

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at least on my end

cerulean widget
cerulean widget
tawdry hamlet
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it might be behaving differently on amd

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does it act like exclusive though

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your driver override might just be breaking it, in which case just leave it off

cerulean widget
lyric adder
cerulean widget
tawdry hamlet
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@here anyone having issues with performance or anything else update your custom reshade to this version

random veldtBOT
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{send:#security:
🚨 @​everyone/@​here used
User: souperman9 ({userid})
Channel: The Legend of Zelda: Breath of the Wild
Content: @​here anyone having issues with performance or anything else update your custom reshade to this version
}

tawdry hamlet
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what

fiery seal
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will this work with any cemu game?

tawdry hamlet
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no

terse sorrel
tawdry hamlet
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just to confirm, performance is low with the custom dll even without the addon, right?

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compared to no reshade/vanilla reshade

fierce falcon
cerulean widget
fierce falcon
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That's about right

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You'd get more if @tawdry hamlet disabled swapchain proxy + resource cloning

tawdry hamlet
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yeah i didnt know overhead would be that much

tawdry hamlet
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you can try this version for better performance

cerulean widget
tawdry hamlet
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again are you sure that it isnt borderless anyway?

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i dont think it should be exclusive

cerulean widget
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Actually I don't know 🙇‍♂️

cerulean widget
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But it's always CTD if I use addon

tawdry hamlet
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yeah i wouldnt worry about it

cerulean widget
tawdry hamlet
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Okay

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So a little better I guess

cerulean widget
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is the last addon implemented these?

terse sorrel
cerulean widget
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@terse sorrel just asking are you able to use borderles fullscreen with the addon?

terse sorrel
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I haven't tried honestly, I'll take a look when I'm home for that setting

cerulean widget
cerulean widget
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i tried this and CTD w/ addon

tawdry hamlet
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im sorry there seems to be some sort of issue with using it with driver overrides

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i cant really help with that

cerulean widget
tawdry hamlet
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i have no idea why that would be the case

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i think amd is unstable

cerulean widget
tawdry hamlet
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yeah

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can you try the latest snapshot with downscaling

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instead of that other version

cerulean widget
tawdry hamlet
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yeah

cerulean widget
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YES IT WORKS!! And even better borderless fullscreen mode also works!!

tawdry hamlet
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oh great!

cerulean widget
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what's the differences?

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NVM I doubt I'll understand any technical explanation 😅

tawdry hamlet
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yeah kinda hard to explain lol but the snapshot version should work with more window setups

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at the cost of potentially a minor performance impact

cerulean widget
tawdry hamlet
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is that bad compared to no addon?

cerulean widget
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@terse sorrel onyly works w/ this snapshot though

cerulean widget
tawdry hamlet
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They're very different things but that's great!

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Glad it's running well

cerulean widget
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BIG THANKS!!

terse sorrel
still badge
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For some reason I can't launch the game after replacing ReShade64.dll with the custom one from Nexus. It crashes without an error message. AMD GPU and CPU here.

cerulean widget
cerulean widget
cerulean widget
tawdry hamlet
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Effect runtime sync and generic depth

still badge
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It might be worth changing steps 2 and 3. I was only able to launch the game to remove all other addons before replacing the .dll

tawdry hamlet
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Oh yeah good point

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Glad it works though!

still badge
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Thank you for your help! ❤️

tawdry hamlet
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@abstract wind could you test this out and let me know what you think or if you find any issues?

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improved tonemapping and colour grading and added some more options

abstract wind
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i can, after ive slept

tawdry hamlet
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sweet dreams

abstract wind
zinc echo
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Just having a quick play round with the new version but looks good to me!

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My only issues (and existing on the nexus version too) are these black squares around some stuff

tawdry hamlet
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oh weird

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was it like that on the old version?

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i know why thats happening but it should be patched already

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i guess its a missing ui shader

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i havent been able to find any more, so not much i can do unless you can dump it for me sorry

zinc echo
cerulean widget
tawdry hamlet
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great!

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you can also try out the new slider if youd like

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if you switch settings to advanced

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you can unclamp the grading

tawdry hamlet
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ah great! thanks

zinc echo
zinc echo
tawdry hamlet
zinc echo
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Unfortuantely might have a few more coming your way...

tawdry hamlet
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oh really?

zinc echo
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For some reason seems they use two shaders for the minmap pulses, one when its growing, and the other when its at its peak for a nanosecond....

tawdry hamlet
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ah yeah i know exactly what you mean

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had to patch out that too

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for some reason yours are different though

zinc echo
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Yea I wonder why...

tawdry hamlet
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it might be related to me using a graphics pack

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maybe one of them is ui related

still badge
tawdry hamlet
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thats the cemu output shader

zinc echo
tawdry hamlet
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you prob meant to dump the one right before it

zinc echo
tawdry hamlet
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sorry for the wait

zinc echo
zinc echo
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Also I noticed that with the Reno tonemapper the red moon becomes loses detail. With regular tone mapper (SDR) preserves detail. Not sure if bug or intentional

tawdry hamlet
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Do you have sdr hue emulation turned up?

zinc echo
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Yea I did but didnt seem to affect it

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Dropping vanilla saturation down to 50 from 100 fixed it

tawdry hamlet
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hmm

rough coral
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bt709 clip makes fires more pink

tawdry hamlet
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That's more of a symptom than a cause

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If hue shift was better it wouldn't

tawdry hamlet
random veldtBOT
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{send:#security:
🚨 @​everyone/@​here used
User: souperman9 ({userid})
Channel: The Legend of Zelda: Breath of the Wild
Content: @​here tonemapper has been rewritten and improved thanks to musa, try it out!
}

tawdry hamlet
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addons such as generic depth also work with this latest custom reshade

zinc echo
tawdry hamlet
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Awesome!!!

fierce falcon
tawdry hamlet
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yes

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resource cloning just for the proxy ofc

fierce falcon
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Just run unlocked FPS and see how much you get that's all

tawdry hamlet
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yeah alright

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okay so right now where im testing im at around 85fps

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so thats baseline

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that addon you sent is failing to load

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nvm

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messed up my reshade

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i see your red proxy test lol

fierce falcon
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Foolproof methods 😉

tawdry hamlet
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nice this is more around 90

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oh well

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its within margin of error

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does dip to 85

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goes up to 95 though

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which i wasnt really seeing

fierce falcon
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Ok time to test odyssey in Ryujinx

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Can you send me the files you're using? Wanna make sure I can replicate it first

tawdry hamlet
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thats just the latest build from the other day

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uhh lmk if the game crashes when you load in

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mightve messed something up

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if youve got a save though you should be able to tell on the title screen anyway

fierce falcon
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Send me a zip of the mod's folder too please

tawdry hamlet
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i dont have it anymore 💀

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but i'll make a quick new one

fierce falcon
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It's alright, you just used botw mod as a base?

tawdry hamlet
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yeah

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the game was crashing after loading in from the menu if a certain resource type was upgraded iirc

fierce falcon
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This one crashes after main menu

tawdry hamlet
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oops

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lemme upgrade nothing but swapchain

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prob r10g10b10a2_typeless upgrade breaking it then

fierce falcon
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It runs but I don't see any visual bugs

tawdry hamlet
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no way

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wait lemme test

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oh

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it must be cos of not upgrading anything

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sorry gimme a sec

fierce falcon
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tyt

cerulean widget
fierce falcon
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Users don't appreciate under the hood changes 😭

cerulean widget
cerulean widget
tawdry hamlet
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okay apparently its fine???

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im so confused

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cos i was getting issues in 3d world

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lemme get those again

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ignore how fucked up the screenshot is

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that question thing is flickering

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and loads of random shaders will just not draw or their depth will be all messed up

fierce falcon
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So odyssey is fine but getting issues in 3d world?

tawdry hamlet
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seems like it

fierce falcon
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I hope you're not using ignore_size = true

tawdry hamlet
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i lowkey am

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but it should be fine

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the stuff that its upgrading

fierce falcon
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ignore size is never fine

tawdry hamlet
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plus its fine on vanilla

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oh

fierce falcon
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Vanilla reshade can't upgrade resources

tawdry hamlet
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i dont get it 😭

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it legit does

fierce falcon
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?????

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Whole point of renoVK is resource upgrades don't work on vulkan reshade

tawdry hamlet
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this footage is all vanilla

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and i had to upgrade rgb10a2 for that

fierce falcon
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How are you even outputting HDR swapchain?

tawdry hamlet
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upgrade works too

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but in this case its a source code mod

fierce falcon
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Does swapchain proxy work too?

tawdry hamlet
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nah

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up until i added it to botw vanilla worked fine on it

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only thing vanilla doesnt seem to work with is proxy and amd

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could something have changed in a recent reshade maybe?

fierce falcon
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No, but I guess my renodx side changes upgrade some stuff

tawdry hamlet
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oh right

fierce falcon
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Can you send me your code, I will build it from my side

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We'll see if my new method fixes the graphical bugs

tawdry hamlet
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sure yeah

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just ignore the encoding on your end though

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itll be all messed up

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and this doesnt upgrade swapchain either but itll still artifact anyway

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oh nvm youre building

fierce falcon
tawdry hamlet
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cool

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nice dude thats perfect!

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reshade-side or renodx-side do you reckon or both?

fierce falcon
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Reshade mostly

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This is much closer to vanilla.

tawdry hamlet
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ah okay

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so i dont need to rebase?

fierce falcon
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Does it correctly upgrade textures and all?

tawdry hamlet
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yeah

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guess i should test amd

fierce falcon
tawdry hamlet
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oh its not the actual renodx codebase?

fierce falcon
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Actually gimme a sec lemme check

tawdry hamlet
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amd...

fierce falcon
tawdry hamlet
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cool cool

vestal glacier
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The new BoTW seems perfect, tried a bit this morning before work. 👀

tawdry hamlet
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nice, good to hear

tawdry hamlet
fierce falcon
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See, theoretically it shouldn't work on Nvidia either

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But AMD follows spec too closely lel

tawdry hamlet
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that doesnt sound right

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i thought it was the other way around lmao

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ryujinx has been such a fucking nightmare to mod

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as in the source code

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i thought i had stopped the blit from being created as rgba8_srgb

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but then it turned out it was upgrading more stuff that i didnt want it to

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which was an issue in odyssey

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still trying to work it out

fierce falcon
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Good luck with that. Goes through 7 layers of format conversions lol

tawdry hamlet
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...are you cloning now???

fierce falcon
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No

tawdry hamlet
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oh

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why are the resources yellow in devkit now

fierce falcon
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.....

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Imma download the game ig

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You testing on cemu or ryubing?

tawdry hamlet
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but its only with your build

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ryubing

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sorry for being so cursed ritsu despairge

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i really appreciate it though

fierce falcon
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Nah I appreciate it

tawdry hamlet
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lemme go 16:9

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does it match backbuffer aspect ratio or size by default

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size right?

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thats really the only reason i was using ignore_size, just cos the ratio and sizing can be so diff in so many different contexts for emulators

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wouldnt use it for a normal game

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i should be setting a minimum size though

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Oh and lemme know if you figure out a way to upgrade the blit in ryujinx without source modding (without upgrading other stuff)

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Just with reno

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You'll see it at the end in the snapshot

fierce falcon
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Or minimum size i guess, yeah

tawdry hamlet
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Minimum size is better than multiple ratios

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What if they happen to be playing in maximised window

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Well I guess a tolerance would cover that

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But still

fierce falcon
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When you ignore size, it upgrades textures that shouldn't be touched

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Like square textures and such

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UI elements

tawdry hamlet
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In the case of botw I made sure it was fine

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I'd rather not use it though yeah

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Good for testing though

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Is there an ignore ratio I can set? Ignore 1:1?

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Could prob do that with resource tagging

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But whatever

tawdry hamlet
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There are so many different spots to account for

fierce falcon
#

AMD works?

fierce falcon
tawdry hamlet
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So weird

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Maybe my custom code

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I'll test on vanilla in a bit

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Mb

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Also you see what I meant right?

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The final format

fierce falcon
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I replicated it with resource upgrades

fierce falcon
tawdry hamlet
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The rgba8 with srgb view

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Near the end if you take a snapshot

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Emulator writes entire game content onto that

tawdry hamlet
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Oh the amd thing

fierce falcon
tawdry hamlet
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No conflicts with other resources?

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I was able to upgrade it but not by itself

fierce falcon
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Not really, I used aspect ratio and min size

tawdry hamlet
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ah okay amd was just my mod i think

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my bad

tawdry hamlet
fierce falcon
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AMD bug is replicable

tawdry hamlet
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i just thought i tried it on this game and it upgraded something else with the same dimensions

fierce falcon
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Will work on it

tawdry hamlet
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but cool!

fierce falcon
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It messes up the game selection at the start (3D world vs bowser's fury) but that ain't a big deal

tawdry hamlet
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it is to me heihachiPlasma

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and i dunno how its gonna go with other games

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but i guess i'll see

fierce falcon
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You can try .view_upgrades = renodx::utils::resource::VIEW_UPGRADES_R9G9B9E5 but don't know if it supports RDNA2 or not

tawdry hamlet
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ah okay thanks

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lol thats so random

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is there a preprocessor thing i can do or something

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to upgrade conditionally if its amd

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rip AMD though banding for them forever

fierce falcon
#

Musa's resident evil does it

rough coral
#

lms for display mapping seems to work well

    float3 lms_white = renodx::color::lms::from::BT2020(1.f);
    float3 graded_tonemapped_bt2020 = renodx::color::bt2020::from::LMS(renodx::tonemap::neutwo::PerChannel(renodx::color::lms::from::BT2020(graded_untonemapped_bt2020) / lms_white, peak) * lms_white);
tawdry hamlet
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Yeah I'm kinda confused by all that colour space stuff you're doing

rough coral
#

it's just converting to lms

tawdry hamlet
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But also before

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Like in the current shader I mean

rough coral
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I was just reusing the color grading functions I had in psycho

tawdry hamlet
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oh okay

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is psycho hue restore different to tonemap pass btw

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i think for a bunch of switch games its just gonna be clipped games not tonemapped

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so should be way easier than botw

mental sentinel
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I'm interested in looking at what you and Musa cooked together

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Want to check it out for Granblue which had similar issues with SDR hues. I got pretty good results with macleod restore hue. Is it in the main reno repo?

tawdry hamlet
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i dont think i can merge with main until renovk is all sorted

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this is using mb restore hue

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not perfect though

mental sentinel
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yeah mb restore hue is great, also what I used in granblue

fleet arch
#

This is such a great thing! Can't wait to see the Odyssey mod you've teased

tawdry hamlet
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@rough coral ...am i going insane or does botw on switch seem to have some kinda hue correction/blowout????

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thats just untonemapped

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i still gotta work some quirks out with the emulator lol

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but i swear it didnt look like that on cemu

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maybe im just crazy

rough coral
tawdry hamlet
#

nvm its lowkey the same

#

i thinik

#

maybe

#

maybe the graphics actually are different on switch??

#

everyone says theyre not

bitter gull
#

Hi guys, Where should i download Addon? Nexus, GitHub or from here?

tawdry hamlet
#

nexus or snapshot

#

either is fine

bitter gull
#

but i have a problem, those settings dont change nothing for me

#

and UI Brightness changes whole game brightness, how can i fix that?

tawdry hamlet
#

are you using the custom reshade

#

in the nexus installation instructions

#

actually nevermind thats not the issue

bitter gull
#

i used .dll from zip

tawdry hamlet
#

are you using a clarity preset in cemu

#

in the graphics mods

bitter gull
tawdry hamlet
#

its not default

#

but yeah you cant use them

#

just turn it off and it should work

bitter gull
#

it was so

tawdry hamlet
#

oh as in disabled was default?

#

hmm that should be working

#

what version of the game are you on

bitter gull
tawdry hamlet
#

let me see if i can figure it out

bitter gull
#

should i send Log for you somehow?

tawdry hamlet
#

yeah thatd be good

bitter gull
tawdry hamlet
#

thanks

#

does the bloom slider work

bitter gull
#

no

tawdry hamlet
#

do you have any graphics packs enabled

bitter gull
#

I think i found the issue

tawdry hamlet
#

if not can you enable some

#

oh really

bitter gull
#

it is very dumb from my side

tawdry hamlet
#

nah fair enough

bitter gull
#

i turned it off and everything works now

#

sorry for bothering you man

tawdry hamlet
#

ah great! i didnt even know that was a thing lol

#

nah all good

#

just glad you got it working

bitter gull
#

Thank you again!

tawdry hamlet
#

let me know what you think!

tawdry hamlet
#

got the mod working on ryujinx

#

might release soon

buoyant glen
#

Can we pin the latest build?

tawdry hamlet
#

Snapshot

buoyant glen
#

hmm I am stuck in the loading screen. Completely black

#

are we allowed to use cemu graphics packs?

buoyant glen
# tawdry hamlet

Yeah latest snapshot was causing a blck screen. This one does not

tawdry hamlet
#

are you using the custom dll

#

its on nexus as well

#

i wouldnt suggest using that version

tawdry hamlet
buoyant glen
# tawdry hamlet its on nexus as well

I used the files from nexus now and it seems to work however peak brightness and game brightness is not doing anything on my end. Ui brightness is also effecting the APL

tawdry hamlet
#

are you using a clarity mod

#

theyre incompatible

fleet arch
#

Oh, and would your renoDX mod be compatible with the 4k texture pack from HDPacks on ryujinx?

tawdry hamlet
#

Switch version is getting better and better with ultracam updates though

#

And yeah texture pack should work

fleet arch
#

Nice! Have you released the new mod for ryujinx? Or is it not quite ready?

tawdry hamlet
#

well, the mod itself is ready, but it relies on a custom fork of ryujinx ive made that isnt so stable

#

would be great if you could test though!

#

i'll send it through

#

with that build, ive added a new setting in the graphics options to enable an rgba16 swapchain

#

youll have to turn it on

#

ive only tested on botw 1.6.0 btw

#

lmk how it goes!

fleet arch
#

Thanks! I'll set it up tonight and report back. Not sure if it'll work with the HDpacks texture packs. Something about them using a custom ryujinx build based on 1.3.231. But I'll test all the same

tawdry hamlet
#

great!

#

oh i didnt know it needed a custom

buoyant glen
tawdry hamlet
#

do the other sliders work

buoyant glen
#

nope

#

only ui

tawdry hamlet
#

cemu 2.6?

buoyant glen
#

1.26.2.0

tawdry hamlet
#

That's prob why

#

Needs to be 2.6

buoyant glen
#

Looks stunning with the LG G5

#

Thanks gigachad

tawdry hamlet
#

awesome!

#

all good

narrow path
#

Replace the ReShade64.dll in C:\ProgramData\ReShade with the one from the zip

Will this effect other ReShade or RenoDX installs on the system?

tawdry hamlet
#

Only Vulkan

narrow path
#

There's no way to force this local to the game installation or have multiple ReShade64.dll?

tawdry hamlet
#

No, the Vulkan layer only loads from that folder I believe

#

But it won't affect any non-vulkan reshade games

narrow path
#

Thank you. If the only slider I've got working in game is UI brightness safe to assume it's not working properly?

tawdry hamlet
#

Yes

narrow path
#

Gamma correction is working also.

tawdry hamlet
#

Are you using a clarity mod?

narrow path
#

Ah, thought I might've forgotten something. Going to check now.

#

Ah yeah, had Serfrost's Preset (Bright Display) on.

tawdry hamlet
#

Oh there you go, should work with it off

narrow path
#

That did it, thank you.

tawdry hamlet
#

Nice! All good

narrow path
#

Slightly off topic but when do files actually get installed to C:\ProgramData\ReShade, any time you install ReShade?

tawdry hamlet
#

When you install Vulkan reshade yeah

#

If you wanna install it without usjng the installer again you can just copy reshade.ini over to another game

buoyant glen
#

So could the reshade64 replacement cause problems in games where i use vulkan? For example renodx RDR2?

tawdry hamlet
#

potentially but it shouldnt

#

if it does then use reshade nightly

#

should work with both

tiny current
#

[GENERAL]
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0

this is the important line in reshade.ini that will launch reshade with vulkan

tawdry hamlet
#

huh?

#

i dont need that

#

just via the vulkan layer itself

#

reshade has to be loading on some level to be able to read that line at all

#

vulkan layers tend to be loaded in any vulkan runtime

#

but reshade is only fully loaded if it sees the ini

#

that line doesnt seem to matter though

tiny current
#

yeah it looks like you're correct
that line is placed by default by reshade installer usually when installing vulkan reshade but it doesnt seem to be needed for it to still work

tawdry hamlet
#

weird, ive never seen it before

#

unless it gets deleted for some reason

tiny current
tawdry hamlet
#

wack

#

maybe an older version

tawdry hamlet
#

tears of the kingdom

buoyant glen
#

Can we have a totk chat as well?

tawdry hamlet
#

prob once i release the mod

#

for now i'll just use this

#

did you wanna test? needs ryujinx

topaz wyvern
#

i get black screen when using reno mod with reshade

tawdry hamlet
#

Are you using the custom reshade

topaz wyvern
#

next just scrolled up and got them now it works

#

for some reason the nexus dll and or addon gave me black screen

tawdry hamlet
#

That's very weird, you copied the dll over after installing reshade?

#

It should be the same

topaz wyvern
#

yes

#

dll from here and addon from here

rough coral
#

Do you have the ReShade compatibility cemu graphics pack turned on

#

That needs to be off

cerulean widget
# tawdry hamlet https://git.ryujinx.app/projects/Ryubing/actions/runs/331/artifacts/ryujinx-Rele...
tawdry hamlet
#

working on a new build

#

youll be able to use it with that one

cerulean widget
tawdry hamlet
#

yeah

#

i can give you a test build

#

still one issue to resolve

#

but should be fine if you dont run it at 4k

cerulean widget
tawdry hamlet
#

would be nice if you could test actually 😛

#

up to you though

cerulean widget
#

not quite like TOTK 😅

cerulean widget
tawdry hamlet
#

ryujinx

#

totk isnt on cemu lol

cerulean widget
tawdry hamlet
#

use it on normal ryujinx not my fork

cerulean widget
tawdry hamlet
#

What resolution are you playing at

cerulean widget
tawdry hamlet
#

Yeah or just below 4k

cerulean widget
tawdry hamlet
#

is it hdr?

#

not loads i can do about banding rn

cerulean widget
tawdry hamlet
#

awesome

cerulean widget
buoyant glen
#

you get best performance with citron from my testing

tawdry hamlet
#

Yeah I'm gonna work on a citron pgo version once I get this fully working

cerulean widget
# tawdry hamlet

So far testing using RenoDRT: in dark cavern better default all but turn down UI brightness, but in a bright outdoor better default all but turn down Game brightness

opal fulcrum
#

i installed like in the .exe of the emu and paste the files you sent

tawdry hamlet
#

Just just normal ryubing

#

Install Vulkan reshade

#

Then copy that dll to C:\ProgramData\ReShade

opal fulcrum
#

ok

#

ill try

opal fulcrum
#

dumb me i was trying on eden

#

it doesnt crash but idk if the game should look like this atp

tawdry hamlet
#

Did you replace the dll

opal fulcrum
#

is it like a custom reshade build ?

#

like i put it before the install ?

#

im slow srry

tawdry hamlet
#

Nah it's after the install

#

In that folder I mentioned

opal fulcrum
#

this one ?

tawdry hamlet
#

No

opal fulcrum
#

oh

#

i get it

#

let me do that

#

ok done

#

i replaced it

#

but it looks as the first ss

tawdry hamlet
#

Can you reset your ryujinx settings

opal fulcrum
#

on it

#

do you want me to turn off my fps unlocker too ?

tawdry hamlet
#

Is it ultracam? It should be fine

#

Just make sure you're on the latest

opal fulcrum
#

ok

#

im downloading the latest build

opal fulcrum
#

it worked the first time then i restarted and now i have a black screen on the game

#

only when the renodx is on

opal fulcrum
opal fulcrum
tawdry hamlet
#

Nice!

#

What do you think of it

opal fulcrum
#

it looks amazing !! but the only thing that looks weird to me its the lava

#

idk if its like dev vision or its fucked up in some way

tawdry hamlet
#

What's wrong with it?

#

Looks normal to me

#

You can try changing the hue shift and blowout sliders

#

If you switch settings to advanced

opal fulcrum
#

i thought it has to be brighter but if you say its good ill take it , since i have 0 knowledge of how hdr would work

#

🥹

tawdry hamlet
#

I mean

#

You're capping to 400 nits?

#

What's your monitor's peak brightness and hdr setting

opal fulcrum
#

420 peak

#

but it looks like a different bright than lamps or that weapon on the other ss

tawdry hamlet
#

It's just how the game calculates it I guess

#

It's just not as bright

opal fulcrum
#

okay

cerulean widget
tawdry hamlet
#

That's weird

#

Can you send a comparison pic?

#

I can look on PC later

cerulean widget
tawdry hamlet
#

Oh

#

It should be fine with older versions

cerulean widget
tawdry hamlet
#

Yeah

#

Or whichever has banding vs not

cerulean widget
tawdry hamlet
#

hmm

#

weird

#

i'll look into it

tawdry hamlet
cerulean widget
tawdry hamlet
cerulean widget
tawdry hamlet
#

hmm

#

youre on amd right?

cerulean widget
#

03052026 working no banding still

tawdry hamlet
#

hmm

#

works fine on my igpu so i guess its not that

#

can you reset all your ryujinx settings?

#

oh and

#

what resolution are you running at now?

#

and how are you doing it

#

in the ryujinx settings?

cerulean widget
tawdry hamlet
#

changing resolution

#

can you send me a screenshot of your graphics settings

#

in ryujinx

cerulean widget
#

turned out I have to disable AA 🤦

tawdry hamlet
#

ah okay

#

thanks for finding out! helps me debug

#

should be able to fix it, what type was it?

cerulean widget
tawdry hamlet
#

oh ok

#

oh nevermind

#

i cant really fix them without ryujinx changes sorry

cerulean widget
tawdry hamlet
#

true

#

i guess i can try something tomorrow

topaz topaz
#

daaamn, this game looks remarkable in hdr

buoyant glen
#

Souperman cooked

cerulean widget
tawdry hamlet
#

Are you sure? I didn't change any of that stuff

cerulean widget
tawdry hamlet
#

It might be something weird with version hardcoding

topaz topaz
#

huh interesting... the Cemu repo has commits from yesterday, and 2 days ago from Exzap, the main dev. but the latest official release is from Feb 6, 2025 🤔
needless to say, with the latest dev build, this mod doesn't work, looks washed

cerulean widget
tawdry hamlet
#

oh thats why

#

my fork was from a commit later than the release

#

one of those commits mustve fixed it

tawdry hamlet
#

any changes to shader shader generation means the mod needs to be updated, so i wont update it until 2.7 comes out

cerulean widget
# tawdry hamlet

Custom ReShade breaks NX Optimizer on BOTW but works fine w/ TOTK

tawdry hamlet
#

really? i had it working with it

#

how does it break? just crashes?

cerulean widget
#

This works on BOTW + NX but lost all textures on TOTK

tawdry hamlet
#

thats not cos of reshade

cerulean widget
tawdry hamlet
#

its cos of that 3dw addon lol

cerulean widget
tawdry hamlet
#

oh

cerulean widget
tawdry hamlet
#

im confused

#

this is botw?

#

theres no botw mod for ryujinx yet

cerulean widget
tawdry hamlet
#

ah no, that was just for that custom fork

cerulean widget
tawdry hamlet
#

oh right

#

i know why thats breaking

#

i'll release a new mod for it on vanilla ryujinx with latest reshade later

cerulean widget
tawdry hamlet
#

either

cerulean widget
#

what have I done 🤦

#

nvm it's NX again 😂

tawdry hamlet
#

the lava does look pretty bad lol

#

but yeah its just the game itself

fleet arch
#

@tawdry hamlet Is ryujinx-Release-1.3.280+606002b-win_x64.zip & renodx-botw.addon64 (1.02mb 29th April), still the most uptodate versions for BOTW? I noticed you've been active in labs, so not sure if anything newer. Thanks!

tawdry hamlet
#

mainly just that it doesnt work with emulator anti aliasing

#

but other than that it should work with most ryubing releases

#

will make a mod post soon prob

cerulean widget
tawdry hamlet
#

both

#

i'll update botw for ryubing too

#

thats basically ready as well although the pause menu flickers

#

works with both cemu and ryubing

vocal nest
#

I'm guessing it still isn't possible to emulate TOTK without stutters, right? Unless maybe with a PC capable of running it at 60+ fps but capped to 30? I remember that with BOTW on CEMU it was somehow possible to avoid stutters

tawdry hamlet
#

citron pgo can do it

#

but i need to add support for it in the mod

vocal nest
tawdry hamlet
#

seems to be yeah

#

0.11 specifically

vocal nest
#

what's the safest way to download 0.11? Also, is citron neo the current active fork with new releases?

tawdry hamlet
tawdry hamlet
#

basically everything is vibe-coded

#

citron neo included

tawdry hamlet
vocal nest
#

thanks

vocal nest
vestal glacier
#

Well, lot of that is the Nintendo DMCA'ing as well.

cerulean widget
# tawdry hamlet

works well on ryujinx but w/o new reshade that support nx mod it's less than cemu version

tawdry hamlet
#

wait so

#

theres a specific version of reshade that supports a mod?

cerulean widget
#

works well w/ nx mod on TOTK in ryujinx tho

cerulean widget
cerulean widget
tawdry hamlet
#

huh

#

it works fine for me

#

on latest

cerulean widget
tawdry hamlet
#

yeah

cerulean widget
#

if I replace w/ vanilla reshade64 (w/o BOTW addon off course) can get 80FPS

cerulean widget
#

is it AMD GPU vs everybody again? 😅

tawdry hamlet
#

works fine for me on amd

cerulean widget
#

Using ryujinx w/ reno in BOTW I only use 2 mods: 4K textures and NX, I've tried disable 4K textures but NX still not working

cerulean widget
tawdry hamlet
#

well pretty low but thats cos its on igpu

cerulean widget
cerulean widget
#

Found these black squares, also exist in Cemu version

#

There're also blacks on the cones

tawdry hamlet
#

hmm thanks

tawdry hamlet
#

@here botw add-on has been updated to work with Ryubing (still recommend Cemu though)!
the tears of the kingdom mod has also been released!! #1503097382659686710

random veldtBOT
#

{send:#security:
🚨 @​everyone/@​here used
User: souperman9 ({userid})
Channel: The Legend of Zelda: Breath of the Wild
Content: @​here botw add-on has been updated to work with Ryubing (still recommend Cemu though)!
the tears of the kingdom mod has also been released!! #1503097382659686710
}

cerulean widget
tawdry hamlet
#

thats so weird

#

i'll have to talk to ritsu about it, maybe he can help debug

cerulean widget
fierce falcon
#

@tawdry hamlet Send him a debug build with debug level 1 enabled please

fierce falcon
tawdry hamlet
#

could you also confirm whether or not there are still performance issues while running custom reshade but with a different addon instead of renodx, like the reshade generic depth addon?

cerulean widget
fierce falcon
#

Keep on clicking ignore

#

Appreciate naming the logs 🙏

#

You run the games with both addons in the folder?

tawdry hamlet
#

should be fine with both in there

#

they unload if game isnt detected in the log

tawdry hamlet
#

yeah you just gotta spam ignore

#

and itll continue

cerulean widget
fierce falcon
#

Make sure you update your drivers

#

It's weird it doesn't support unified_image_layouts

cerulean widget
fierce falcon
#

Do you get low framerates if you only use one addon at a time?

#

Not seeing any errors in the logs

cerulean widget
#

only get high FPS when using vanilla reshade (and off course no HDR)

tawdry hamlet
#

you had the same issues in botw with custom reshade too right?

tawdry hamlet
#

yeah ok

#

its def some kinda AMD thing

fierce falcon
#

You're playing at a high resolution with only 8 GB of VRAM

#

Might be you're running out of vram?

tawdry hamlet
#

its fine with vanilla though

cerulean widget
tawdry hamlet
#

and seems to happen with any addon

fierce falcon
#

Mod doesn't replace textures in vanilla

#

If it's not VRAM, then try running reshade alone with no addon

#

Or just keep generic depth enabled

cerulean widget
cerulean widget
fierce falcon
#

@tawdry hamlet How many FPS are you getting in totk main menu? I'm using ultracam and getting 57

tawdry hamlet
#

hmm lemme see

#

although i am running in 4k

fierce falcon
#

Nah they're right, custom reshade destroys performance

tawdry hamlet
#

wait what

#

i swear i never noticed that

#

youre testing nvidia right?

fierce falcon
#

Yeah

#

120 with vanilla reshade and it's because I'm limiting it

#

70 fps no addons, only custom reshade

tawdry hamlet
#

goddamn

#

yeah 70 is right around my avg

#

lemme test without

#

maybe its just even worse on amd

#

oh what

#

actually im getting 140 on home screen rn with custom and reno

#

80 ingame

#

this is without devkit though did you have it loaded?

tawdry hamlet
fierce falcon
#

I tested debug vanilla too

tawdry hamlet
#

no reshade vs custom+reno is a 10fps difference for me

#

and thats prob just from reno itself

fierce falcon
#

You're using swapchain pass right?

tawdry hamlet
#

proxy you mean? yeah

#

swapchain pass through the proxy

fierce falcon
#

Yeah mb

#

Reshade is the bigger issue so I'll check that

tawdry hamlet
#

yeah since everyone seems to report it still happening without renodx thats what i figured

#

sent you this the other day, assume its related

#

if theres overhead from proxy as well, i could maybee patch all output shaders/get that one broken shader working, but id still need resource cloning anyway

#

for ryubing at least

#

cemu i could maybe do without

tawdry hamlet
cerulean widget
cerulean widget
tawdry hamlet
#

ok great thanks for letting me know

cerulean widget
#

failed to test debug reshade w/ cemu because tired spamming never-ending ignores 😅

tawdry hamlet
#

cant blame you there lol

fierce falcon
#

Well the issue was dumb af 😅

#

I'm reading a value from reshade.ini on every pass lol

tawdry hamlet
#

💀

#

every pass? as in every pipeline??

#

lmao i wonder if i just have a faster ssd than you

fierce falcon
#

Not even SSD, I'm running stuff from a home server lol

tawdry hamlet
fierce falcon
#

The fuck is folk? New slang?

tawdry hamlet
#

bro screwed himself over especially for his own use case lmaooo

tawdry hamlet
fierce falcon
#

First meme I just don't understand, I feel old..

#

Lemme know if the reshade performs better so I pin it

tawdry hamlet
#

will do!

tawdry hamlet
#

wait so was it legit every pipeline