#Death Stranding 2

1 messages · Page 2 of 1

radiant light
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im ngl, if u play DS1 right now, you will be too burnt out of the genre to want to play DS2

hazy sand
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recap it on youtube

swift hill
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Trust me setups are bigger

unique pulsar
#

Yeah

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I haven't finished first one

swift hill
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Not true for me

unique pulsar
#

I'll play that first anyway

swift hill
radiant light
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im well aware about everything in the first game, its not enjoyable for me. i tried 3 times and put 4hrs into it and didnt like it

unique pulsar
#

But I could just play this and then play first one.

But it's a Kojima game.

thin abyss
#

Same. I just finished the 100% a few weeks ago

unique pulsar
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It'd be stupid to do that.

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Better to play DS first, and then this.

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Cause Kojima.

swift hill
shadow wave
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I will wait for the reno before starting

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I want to experience the game without HDR issue

unique pulsar
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gotcha

radiant light
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i put 90hrs into the second game and loved it

fluid glade
#

first one was horrible in that regard

radiant light
hazy sand
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coming from a guy that loved one

radiant light
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the bigger focus on combat, more gadgets and stuff for traversal, better graphics, etc made the second one more enjoyable for me

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i just dont like DS1

fluid glade
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yea but the second on will give you vehicles very early on

radiant light
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ur not forced to use them tho

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im prolly gonna use them a lot less on my second playthru

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i just think if youre new to both games, trying to play all of DS1 then go straight into DS2 will be too much of the genre

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youll be burnt out after DS1 and not wanna play DS2

fluid glade
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I played DS1 on PC and then DS2 immediately on PS5

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and had to stop at some point

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now I'm ready for the PC release haha

wet rivet
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haven't actually even compared to sdr yet

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so I gotta do that

unique pulsar
#

Maybe this weekend I'll actually sit my ass down and GAME.

stray hamlet
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please dont skip 1 lmao just going to 2 is psycho behavior

unique pulsar
#

Like still need to finish RE9 first.

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Yeah, I'm not lol

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Just launched to see how it looks.

hazy sand
unique pulsar
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They have recap, too.

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Which I will watch, right after finishing the first one cause why not.

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Question

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Does the game uses your DS1's save files and stuff, with any 'decisions' you may have made in the first one?

radiant light
stray hamlet
#

no

lyric beacon
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I didn't get far into the first game and I'm well into the 2nd one and enjoying very much without needing any sort of comprehensive overview

unique pulsar
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Good, thanks.

radiant light
#

People can play games in a different manner than you, it’s fine

stray hamlet
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no it's not fine actually

radiant light
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Some people just hate the first game but really enjoy the second

hazy sand
radiant light
#

No one cares

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Ppl play games to have fun

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Death stranding 1 wasn’t fun for me

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Death stranding 2 was fun for me

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¯_(ツ)_/¯

unique pulsar
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Always been sus'd about this, Kojima maintaining his database of losers.

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But this is still better than Capcom asking my whole birthdate and then telling me it's not going to affect a SINGLE thing in the game (RE9) anyway.

hazy sand
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Umer my advice is that if you like 1 go for it but if you start feeling bored recap and go for 2

radiant light
unique pulsar
#

No, I'd never do that.

hazy sand
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just dont skip 2 cause you didnt vibe with 1

unique pulsar
#

I'm calling gamers, in their entirety, losers.

thin abyss
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Nice hair bro

unique pulsar
#

But yeah, if I couldn't handle it at all.

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I'd just drop and play DS2 anyway.

short charm
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where do you find it ?

hazy sand
slow forum
#

@wet rivet Can you release whatever the current build is? I don't mind playing with it even if it's beta.

radiant light
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DS2 felt a lot more like metal gear than DS1 for me

unique pulsar
#

Also, there's always a community aspect of playing games at launch, too.

warm osprey
#

gotta say, I just tried the snapshot, and it looks so much better that what game offers out of the box

unique pulsar
#

Like discussing it as you play with friends and such.

radiant light
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@slow forum

warm osprey
radiant light
#

Does this snapshot build fix the DLSS clamping @wet rivet ? Or will that be a later version

radiant light
hazy sand
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musa said native HDR is not bad, all i want is the clamping to be unlocked for now

warm osprey
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well, my first comparison was the sun

hazy sand
#

what tv you playing?

warm osprey
#

and in native hdr it has like straight up purpleish/blue halo around it

warm osprey
wet rivet
warm osprey
hazy sand
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any downsides to the snapshot at this moment?

warm osprey
hazy sand
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ok ok

short charm
hazy sand
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treat me well

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im on my period dude!

warm osprey
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and in general it looks too wrong

short charm
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Like the greenish sky in DS1

warm osprey
hazy sand
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kojima intent

wet rivet
hazy sand
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is all intent in 2026

wet rivet
#

its only there in hdr

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its cause of their cursed inverse tonemapping

unique pulsar
#

gib mod so I can make some comparison pics for my satisfaction.

shadow wave
#

is this the addon to be installed? And what reshade version?

wet rivet
thin abyss
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That view doesn't get old

unique pulsar
#

danke

wet rivet
#

game brightness around 250 somewhat matches vanilla defaults I think

shadow wave
unique pulsar
#

~282 in that pic I shared above.

hazy sand
#

im in dark room i will probably lower it to 200ish

thin nest
unique pulsar
#

Also, it's not immediately green in sky as the game starts from there.

wet rivet
shadow wave
#

okay installed. Trying it now!

unique pulsar
#

good to know.

rotund salmon
unique pulsar
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Good thing then it'll show that broken state, too.

radiant light
#

I hope nixxess releases a patch soon

nocturne flint
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Does Reno actually patch the DLSS issue?

radiant light
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And fixes the DLSS for native hdr

unique pulsar
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What's broken, that brightness is clamped with DLSS?

radiant light
radiant light
unique pulsar
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Right, figured.

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Okay

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Thanks for the heads up, @rotund salmon

wet rivet
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haven't set up highlight saturation slider yet

unique pulsar
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Had it on DLAA but I guess everything-DLSS is broken.

wet rivet
#

honestly don't even need that slider

shadow wave
#

UI brightness seems to be impacting not just the ui

unique pulsar
#

Much better now with PICO.

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Man, Kojima don't need no fucking DLSS 5, amiright or amiright.

radiant light
short charm
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Do you fix the greenish highlights with saturation or with tonemapping ?

wet rivet
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changing game brightness with anything other than dlss also has a warbly effect

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it takes a second to settle

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then it works fine

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its cause the brightness is scaled before AA

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and the AA works by using the previous frame

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so the TAA history gets messed up for a second

sturdy aspen
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Straight up PS2 game

thin nest
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xd peak

radiant light
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I don’t recall them looking that bad on ps5

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And man even with a fast NVMe and DirectStorage, I still get a bit of loading stutter occasionally

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Never got that on ps5

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Consoles still win in the storage response time/speed department

fluid glade
hazy sand
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i dont think PC ever matches PS5 performance on any of this games

hazy sand
unique pulsar
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they are what they are, everything is maxed out and PICO.

fringe harness
#

do you think that this game is better on controller or m&k?

hazy sand
fluid glade
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oh yea dualsense support is awesome in this game

cerulean wyvern
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This game doesn't have any RT at all, which makes it even more impressive

fringe harness
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yeah ok thats what i thought

unique pulsar
fringe harness
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i played the 1st one on mnk and i kinda regret it haha

fluid glade
pine crag
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Are cutscenes locked at 60fps? I get a huge stutter when it goes from 60 to unlocked when he we first see Sam

radiant light
unique pulsar
lapis scarab
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Sharpness slider only goes to 5, not to 0, classic Nixxes port...

unique pulsar
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Native AA and all, too.

unique pulsar
solemn osprey
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Any camera stutter when panning the camera with a controller? The first game needed a Lyall mod to fix it.

fluid glade
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the game could use some local contrast tbh

unique pulsar
lapis scarab
thin abyss
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Got my code aswell. Gonna hop in when Reno is done

glass sage
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Has the update fixed the flickering shadows? If anyone has made it that far, didn't really start happening till further into mexico.

wet rivet
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BETA 1

  • completely untested
  • needs testing to make sure the brightness slider works with all the AA/FG modes
  • still having that issue with that one opening video when fragile narrates. setting the ui brightness slider higher than game brightness causes the video to become darker and vice versa
  • dechroma slider hasn't been set up yet
unique pulsar
radiant light
fluid glade
#

HDR is capped at 300 nits if you don't use renodx

wet rivet
thin abyss
#

Oh perfect

radiant light
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This is what I saw @unique pulsar lmao

unique pulsar
#

lmao

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Tap on it

thin abyss
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Yeah mine is like that too

unique pulsar
#

HDR will load.

thin abyss
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I need to click on HDR images

unique pulsar
#

It's an HDR PNG 😄

fringe harness
thin abyss
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That might just be normal on mobile

steep perch
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You guys using pico or dlss or fsr?

glass sage
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tapping on it still washed?

unique pulsar
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Yeah, it's normal for iPhone to not show HDR like that in preview, yo uhave to tap on it.

radiant light
radiant light
unique pulsar
glass sage
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pc

wet rivet
cerulean wyvern
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Oh this game has RT? I thought it didn't. Maybe it's just the PC version?

radiant light
glass sage
#

weird

radiant light
fringe harness
cerulean wyvern
#

For the HDR PNGs to work on PC, you need to use a browser based on Chromium, like Google Chrome. Firefox won't work

unique pulsar
#

Is it 'dark' or just washed out?

glass sage
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oh im in the app

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looks great there

unique pulsar
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Same, I'm in app, too.

glass sage
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lol

unique pulsar
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Discord is Chromium.

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App works fine.

glass sage
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good point

unique pulsar
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Close like this, and launch again.

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See if that helps.

glass sage
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that second one looks fine

unique pulsar
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That's cause it's tonemapped to SDR

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Close and restart Discord like that, if you had driver restart or something, Discord app can fuck up.

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Like this is HDR PNG as well.

glass sage
#

that one looks fine also

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first one still washed /shrug lol, not a big deal

unique pulsar
wet rivet
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newer

unique pulsar
#

Seems like fine for others, right?

steep perch
unique pulsar
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Native.

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Just running around to see native before slapping mod on and never taking it off.

shadow wave
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Fucking beautiful

glass sage
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I have rtx hdr forced, wonder if that is messing with it

shadow wave
unique pulsar
#

They're all captured same way.

glass sage
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true

unique pulsar
#

Try closing Discord from tray and launching again

warm osprey
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btw, they fixed the stuttering in cinematics

unique pulsar
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See if that helps.

radiant light
warm osprey
#

in 1.0.48 camera changes now work fine

fluid glade
glass sage
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That's what i did.

steep perch
fluid glade
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downloading now

burnt zealot
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Holyy CPU usage

warm osprey
radiant light
burnt zealot
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cant get over 40fps

steep perch
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Oh

radiant light
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leak is 1.0.45

warm osprey
fluid glade
warm osprey
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leak is 1.0.45

radiant light
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yeah my bad

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new version is 48

radiant light
gray drift
radiant light
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well if ur playing on linux that might have some overhead too

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a 7600x should not bottleneck this game to 40fps whatsoever

burnt zealot
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usually is like 2% maybe overhead

glass sage
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anyone know where the save file would be?

radiant light
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i have a 5800x3d and can do like 90fps+

radiant light
wet rivet
analog mantle
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speaking of different DS games, I HATED first one 😸 hoping this one will be somehow different

radiant light
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@glass sage its documents

radiant light
glass sage
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oh, well that was an easy one. Thanks!

radiant light
#

DS2 feels more like metal gear ngl, i love the combat

analog mantle
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which doesn't make any sense to me

radiant light
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and being able to choose how to attack bases, guns blazing or stealth, etc

radiant light
warm osprey
placid totem
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1 was a masterpiece

warm osprey
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I think it might even be unfixable

radiant light
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DS2 went more into combat and gadgets and made the walking a bit easier, its more accessible, but if u loved the firstr one for the reasons why other people hated it, u might not like the second one

analog mantle
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sounds good, I hated traversal in 1

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felt like ball torture simulator

radiant light
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yeah i really enjoyed the second one

analog mantle
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and the little shit kept crying

radiant light
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brooo this new patch is 30gb are u jokikng 😭

hazy sand
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the game is so cinematic too

radiant light
#

from leak version to steam version is a 30gb difference

lapis scarab
warm osprey
hazy sand
#

you walk to see the next cut scene

radiant light
#

whatever, alteast i dont need to download all 97gb lol

radiant light
warm osprey
radiant light
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it verified all the leak files and now its updating whats different

warm osprey
#

or it's a bug

radiant light
#

it was a random torrent

hazy sand
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the torrent is 95 i think

warm osprey
#

makes sense then

radiant light
glass sage
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same

radiant light
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wtf lol i had like 40 files before this

hazy sand
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but torrent was release after launch

radiant light
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no it wasnt

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well, not the one i used

hazy sand
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the one im talking yes

glass sage
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you talking about scene

hazy sand
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was after launch

radiant light
#

the game leaked before launch

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you could play it 2 days ago

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thats what i am talking about

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there were multiple torrents for that version

hazy sand
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the one i have is post launch and is 95

radiant light
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which came from the unencrypted steam preload

radiant light
glass sage
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yeah that's what i started with, which is why my cope is shadow flicker is fixed now 😄

radiant light
#

mine was portable so it was the raw game files

radiant light
radiant light
glass sage
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i was getting that too actually

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ps5 was rock solid

radiant light
#

ya

warm osprey
#

I don't get any stutters for now at all

radiant light
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the storage pipeline on the PS5 is really top notch

warm osprey
#

buttery smooth

radiant light
#

u can tell eveyrthing is fully optimized, nothing can take IO time from the storage pipeline

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so everything arrives on time, no stutter

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whereas on windows directstorage has to fight the OS for CPU time and can have random stutter

warm osprey
#

it doesn't fight OS for CPU time

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this is the magic of it

hazy sand
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i remember ratchet was a mess

radiant light
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well, its fighting something, because there shouldnt be any stutter at all if its working as intented

hazy sand
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i had to take the file out

radiant light
#

but something along the pipeline has a hitch or a stutter and causes the asset to not get delivered in time so ur game lags

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maybe its just cuz the SSDs are slower on PC, mines only pcie gen3, idk

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but the whole claim of "it works just as good as on console" isnt that accurate

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its like 90% as good

warm osprey
#

it's not about the pcie speed

radiant light
#

i know that s not the bottleneck

warm osprey
#

it's about random read low queue depth latency

radiant light
#

but im wondering if thats a contributing factor

warm osprey
#

and there is a solution, but it's dead at this point

radiant light
#

because maybe pcie gen4/5 ssds have a higher queue depth, etc

warm osprey
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and no, they don't have faster random reads/lower latency at low QD

radiant light
#

bro, i dont know how it works, thats why im saying im not sure how you can improve the expeirnece on pc

warm osprey
glass sage
#

i've got pci e 4x4 nvme and still get the stutters here

thin abyss
#

Snow are you getting stutters?

radiant light
warm osprey
radiant light
radiant light
#

and thats literally not the issue?

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because, the PS5 and series X dont have the stuter problem lol

warm osprey
#

and ended

glass sage
# thin abyss Alright bet

same, it's not bad but noticeable occasionally in the first couple hours. Leak version too not released version

radiant light
#

their storage pipelines are perfectly optimized, they work fantastic, DS2 never had traversal stutter on my PS5

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so why does it happen on PC?

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they should be more than capable of making directstorage just as good as the storage pipeline on the ps5/series X

radiant light
warm osprey
glass sage
#

My dumbass assumption is because it's a unified piece of tech

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everything can be optimized

radiant light
#

its inconsistent

warm osprey
#

fair

radiant light
#

the whole point of directstorage was, everyone on PC should get the same fast SSD experience as gen9 consoles

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that hasnt happened

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games with directstorage on PC perform worse than their console ports in storage-related tasks

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and there is often stutter or weird slowdowns and other issues on games that use directstorage, never on console

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i rly wish they could fix it, and idk where the issue could be

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maybe its hardware related, maybe its all just software related

glass sage
#

numerous issues it seems

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Maybe steamOS can save us ;D

radiant light
#

not for us on nvidia gpus....

glass sage
#

D:

warm osprey
thin abyss
#

Oh nice we got Psycho

fluid glade
#

seems like shaders really are compiling in main menu

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would be nice to see the progress

burnt zealot
rotund salmon
spare socket
#

low res of that performance mode really masks the low res textures

tight stratus
#

@wet rivet Just terrible UI ghosting 🙁

glass sage
#

I wasn't getting that at all, weird

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did you update the dll?

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assuming nvidia

warm osprey
#

DLLs are latest in this game out of the box

wet rivet
#

I didn't notice any ui ghosting but I wasn't really paying much attention

glass sage
#

it was 3.5.2 not .3 wasn't it? I might be misremembering. Not that it's much different I'm sure

wet rivet
#

using default dlls

glass sage
#

I'll check now just redownloaded

warm osprey
#

they are exactly the same as the latest Streamline version DLLs

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each of them

chrome heart
#

DLSS fg has shit tier distortion around UI

glass sage
#

it's 310.5.2 latests I have is 310.5.3

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once again, not that it makes a difference I guess

warm osprey
#

there are no major issues with UI

tight stratus
glass sage
radiant light
#

Idk I don’t see any ui ghosting

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Maybe I’m just oblivious to it

wet rivet
#

someone get some good comparison pics with shreek greens skies

steep perch
#

is that in mexico?

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or main map musa

placid totem
#

this game is soo bright

warm osprey
warm osprey
glass sage
#

damn, flickering is still really bad. Womp

wet rivet
normal sleet
#

I'm waiting for musa to fix the major issues before I even buy the game, I have become an addict heihachiPlasma

tight stratus
warm osprey
#

bete release looks gorgeous imo

normal sleet
radiant light
#

thats like 20s at the start tbh, its not a huge deal

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and that might not be fixable

warm osprey
placid totem
warm osprey
glass sage
#

in between c1 south and the villa is a forest, lmk when you all get there if you have flickering too. Curious if it's just me with this issue.

#

in mexico

normal sleet
warm osprey
placid totem
#

i prefer this

warm osprey
warm osprey
#

nobody forces you to keep them at default

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get all the brightness you want

vale quest
#

something he was unaware of

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with reno it's fixed

warm osprey
#

true

placid totem
#

i think ill download reno and try out hdr

vale quest
#

heihachiPlasma or maybe i'm wrong

placid totem
#

👍

warm osprey
vale quest
#

yeah hdr is just broken with dlss without it

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you have to use pico or fsr

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otherwise

warm osprey
#

I just tried 400 nits game brightness (I'm in a bright room), looks amazing ngl

placid totem
#

what monitor have u got?

warm osprey
#

LG G5

placid totem
#

i have the 272urx (4k 240hz 27" qd oled)

normal sleet
warm osprey
placid totem
#

its the pinned one right?

normal sleet
vale quest
wet rivet
#

is anyone at a part of the game with fires or explosions

warm osprey
vale quest
#

Porter Majima probly tried hdr without reno and got the broken image hence why it was dim

wet rivet
#

gonna change the mod defaults

#

80 shadows and 2.2 by luminosity eotf emulation

normal sleet
#

How's the stutter? Anything to report?

warm osprey
#

I had a lot, now none, but other people still have some

normal sleet
#

I'm fine with some stutter, it is what it is, as long as it's not obscene

radiant light
#

Steam users always win

placid totem
#

leaked version was a stuttering a lot, release is fine

normal sleet
#

Fuck it I'm buying rn, I am too impatient

placid totem
#

good

warm osprey
#

will try to find fire

thin abyss
#

Fuuuuuck

wet rivet
#

some people were complaining about a vram leak

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idk if that's true or just 8gb user malding

warm osprey
radiant light
normal sleet
#

Kojimbo you better be worth the 80 euro I'm giving you

thin abyss
wet rivet
#

there was one guy on hdr den who cried about nixxes not supporting 8gb vram in horizon fw

thin abyss
radiant light
thin abyss
#

I'm the malding 8gb user

radiant light
#

Damn

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1440p?

thin abyss
#

3440x1440 DLSS Perf

radiant light
#

Damn

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Might need to drop some settings down

thin abyss
#

This didn't happen in the leak and I was on higher settings. I'll figure smth out

warm osprey
#

I wonder why the game crashes like that

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usually not enough VRAM just leads to heavy stuttering

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because it offloads to RAM

fringe harness
#

the ui with FG is terrible no?

warm osprey
#

have seen much worse for sure

radiant light
#

Or maybe they adjusted vram usage to reduce stuttering and performance but now it needs more vram

placid totem
tight stratus
normal sleet
fringe harness
tight stratus
thin abyss
fluid glade
#

UI ghosting only happens with dlss fg

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xefg + vsync so far works best for me

steep perch
#

did musa release the hdr mod?

wet rivet
steep perch
sterile orchid
#

Hmm so there is heavy stuttering on camera cuts with DLSS frame gen on. And FSR/XESS frame gen feels weird, like if It isn't even working.

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But so far the hdr mod looks great

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Tried enabling smooth motion but the game crashes to desktop

glass sage
#

I had the same experience

#

had to turn frame gen off for cutscenes

sterile orchid
#

There should be an option to only enable frame gen for gameplay like Ac shadows

warm osprey
#

or are you still on the leaked .45?

sterile orchid
#

Steam version, didn't preload since I don't like Steam decrypting

warm osprey
#

weird, the first day patch completely solved that issue for me

#

try leaving the game in the main menu for a few minutes

steep perch
#

Bit of a dumb question when loading up the hdr mod and going to the reno preset. Do I need to chnage anything or just enable the preset?

sterile orchid
#

Just enabling preset will be fine most of the time, but you can fine tune the sliders to your liking (please don't make it deepfried and post on nexus as "realistic" reshade)

steep perch
#

Cant stand those

sterile orchid
#

90% of those are oversharpened overexposed with extreme contrast, maybe my eyesight is bad but real life doesn't look like that

knotty bobcat
#

are deadzones fixed in DS2 btw? Cause in 1, even on lowest deadzone setting I seem to have a default 25% deadzone I cant remove

#

very annoying in gunfights

raw crown
#

Pico or DLSS guys?

knotty bobcat
#

DLSS

#

with the beta renodx build

raw crown
steep perch
#

Which looks better pico or dlss?

#

Fsr seems over sharpenerd

raw crown
wispy crescent
#

Decima jitter FXAA

#

is best

raw crown
#

If Nvidia, DLSS I guess.

covert hawk
#

can anyone disable sharpening

#

i can only reduce it to 5

#

it shows the rest of the bar being accessible but if i turn it lower it just stays at 5

sage minnow
#

does the game have grain that cant be turned off?

tight stratus
runic field
sterile orchid
#

DLSS at 5 sharpening doesn't seem oversharpened to me, at least I can't spot haloing

wet rivet
#

BETA 2

  • still having that issue with that one opening video when fragile narrates. setting the ui brightness slider higher than game brightness causes the video to become darker and vice versa
  • dechroma slider hasn't been set up yet
  • adjusted defaults
#

can probably go on nexus

thin abyss
#

What are the new defaults

wet rivet
#

click reset all

#

shadows is 80

#

eotf emulation is now luminance

thin abyss
#

Bet

wet rivet
#

ok that bug with the broken scaling when ui and game brightness aren't the same value also happens on the calibration menu

warm osprey
radiant light
#

what dlss preset u guys using?

#

might do M or L

fringe harness
#

im on L

sterile orchid
#

M, L is too heavy

warm osprey
#

I'm on L, DLSS Performance

wet rivet
tight stratus
#

it doesn't necessarily have to look like SDR

stray hound
#

L performance @ 4K, I did switch back to K, but I don't like how smeary it is w/ particles

warm osprey
#

I guess I just subjectively like Shadows 80 less

warm osprey
warm osprey
radiant light
#

bro the sharpness slider ingame is literally broken 😭

#

5 is in the middle, u drag it to the far left, it stays at 5

#

then u put it back to the middle and its at 8 😭

chrome heart
#

Mnk vs controller for this game?

wet rivet
radiant light
hazy sand
fluid glade
hazy sand
#

i havent installed yet

fluid glade
#

otherwise mnk is fine

wet rivet
chrome heart
hazy sand
wet rivet
#

oh the defaults are just 203 in the mod

fluid glade
wet rivet
#

250 somewhat matches vanilla hdr at default settings

fluid glade
#

but it's a cinematic game so controller should be more cozy

hazy sand
chrome heart
wet rivet
hazy sand
earnest skiff
wet rivet
#

so if both are 250 it works fine

#

or if both are 100

tight stratus
hazy sand
wet rivet
hazy sand
#

sweet!

#

installing now

#

lets see what the world brings!

radiant light
#

can someone explain why this is unsupported

#

cmon bruh

hazy sand
thin abyss
#

I used mnk for the firing range stuff

#

The auto aim was strong enough for normal combat for me

hazy sand
#

i havent played a game with mouse and keybord since half life 2 in 2004 ahaha

thin abyss
#

Damnn

hazy sand
#

been pc player since then but always prefered game pad

#

i guess im a piece of shit ahaha

thin abyss
#

LOL

shadow wave
#

I use dualsense for this game and I adjusted the sensitivity to 70 (both vertical and horizontal). 65 for aiming. It feels better for me

earnest skiff
wet rivet
thin abyss
#

Downloading for the boost

earnest skiff
hazy sand
#

like bitdo etc?

radiant light
#

bro DLAA and DLDSR looks insane

#

man discord really compresses screenshots, i can see so much detail in the rocks

earnest skiff
thin abyss
#

DLAA and DLDSR bro? I'm so jealous

hazy sand
hazy sand
#

even if im at 4k 120

radiant light
shadow wave
radiant light
#

i just turned it on nvidia control panel

radiant light
#

1.78x i think

#

u can do 2.25x for even higher quality

#

thats native 4k downscaled to 1440p

#

looks rly nice

hazy sand
#

i have s95f

#

i have to go to service menu to disable dsc

#

and im lazy

#

for that

hazy sand
shadow wave
#

Im unable to enable it

radiant light
radiant light
shadow wave
radiant light
#

this under global

hazy sand
shadow wave
hazy sand
#

this hurts!!

#

but i aint going to no service menu today ahaha

radiant light
#

mines just in the regular osd idk why u need service menu

#

well i have a monitor actually thats prolly why

shadow wave
radiant light
#

if ur already at 4k, im ngl its kiknda pointless

#

do you really need to render ur games at 6 or 8k and downscale to 4k?

hazy sand
#

you have monitor

radiant light
#

u can try dldsr 2.25x with DLSS 4.5 ultra performance lol

#

that would probably be 1440p input res upscaled to 8k downscaled to 4k

radiant light
#

whcih could get better quality than 4k DLAA

hazy sand
#

which monitor you have snow?

rotund salmon
# radiant light

that's a lot of sharpening. The smoothness slider is an inverse sharpening slider with DLDSR, so 100% is the least amount of sharpening (not entirely absent)

pine trail
#

quick question guys, can i inject dlss frame gen with optiscaler or is it still in the works?

radiant light
radiant light
#

what are u trying to accomplish

pine trail
#

trynna crank it

radiant light
#

dlss frame gen on amd?

pine trail
#

im on a 3060

#

and i like to max out at 1440p anyway

pine trail
#

and dont mind the input lag as much as most people do

radiant light
#

honestly bro just use XESSFG

#

its better than FSR frame gen and is natively built into the game and works on a 3060

warm osprey
#

damn, gotta say, shadows sometimes really look quite checkerboarded, like a really low ray count RT shadows

pine trail
#

ill try it

light parrot
#

Does the hue shifts slider work?

warm osprey
#

was this a case on PS5?

pine trail
#

are the new nvidia drivers good? last ones kinda sucked for requiem

knotty bobcat
#

shouldnt have any issues

#

i have a question, how much does DualSense add to the game, Im near the end of DS1, soon to play DS2 with Xbox controller rn, am I missing out?

radiant light
#

the adaptive triggers and haptics are super nice in this game

knotty bobcat
#

i asked somewhere else too but didnt really get any answers, hope its appropriate here

radiant light
#

but u need a usb cable to get the best haptics on pc

knotty bobcat
radiant light
#

the adaptive triggers work wirelssly tho, and u feel tension when u pull them

radiant light
wet rivet
#

haptics are crucial

radiant light
#

so u can feel raindrops hitting the controller and other cool stuff

#

it feels really nice

radiant light
#

way more precise and accurate vibrations than an xbox controller

#

which is just a spinny motor

knotty bobcat
#

interesting thanks

short charm
#

haptics is working with xbox controller in Horizon FW. Is this the case in DS2 ?

radiant light
#

you have normal vibrations

#

you dont have haptics

#

when you use an xbox controller for a ps game, it still has vibrations ofc, but its not using haptics

#

it doesnt feel the same at all

#

the xbox controller vibration feels much different than if u used a ps5 controller

pine trail
#

is it THAT much better? im getting fomo over here

radiant light
#

yes, its a lot better

#

the haptics in a ps5 controller is like a speaker, it can literally play tons of differnt materials and feelings in the hapticds

warm osprey
radiant light
#

the xbox is just a generic buzzing

warm osprey
#

they are amazing in both DS games

radiant light
#

are ur adaptive triggers working with a usb cable @warm osprey mine arent

warm osprey
short charm
#

Yes, maybe not the same as dualshock, but you get nice weird vibrations with triggers i never felt in another game when you use bow

radiant light
#

thats normal for xbox

#

xbox has a second rumble motor in the triggers

#

some games use them, some dont

knotty bobcat
radiant light
#

thats still not haptics, and its very basic compared to ps5 haptics

short charm
#

This is true, but its sad dev doesnt use this rumble motor more often in the xbox controller trigger. I only know 1 game, HFW. And this is really good. I don't really need a 2nd Sony controller just for this

radiant light
#

theres quite a few games that use them

#

but i dont know if they actually work on pc

short charm
#

I didn't test those games

fringe harness
wet rivet
runic field
#

It was nicely tuned in forza horizon 5, not the case with ds2

opaque wedge
#

downloading now. curious to see how it looks compared to the ps5 pro version

pine ginkgo
#

So what's the current suggested upscaler? PICO til the dlss hdr issue is fixed?

fluid glade
hazy sand
#

my adaptive trigs not working

radiant light
#

idk mine arent working either

glass sage
hazy sand
#

🙁

#

i'm annoyed ahaha

ionic kindle
hazy sand
#

oh the dual sense works pretty well and speakers

#

is the triggers

#

i feel shit

chrome heart
#

well fuck, the game doesn't like me using analogue keyboard inputs with a mouse

radiant light
#

damn why does distant stuff look so shit

#

theres all these shimmering black spots

pine trail
#

xess fg isnt working at all and fsr looks like garbage

#

any tips?

hazy sand
#

let's uncapped this cut scenes please

radiant light
#

wtf is this

pine trail
#

Nvm the reset fixed it

#

But it is skipping a lot of frames

#

Jesus

radiant light
#

man the ps5 version of this game is kinda a lot better

radiant light
# fluid glade ?

ive encountered like 5 bugs so far, the frame pacing is worse, even 60fps on PC feels laggier than 60fps on console

#

this is not a great PC port, im not happy with it so far

fluid glade
#

huh

hazy sand
radiant light
#

how do they make such basic mistakes like clamping brightness when DLSS is enabled or have issues with the world not loading properly

fluid glade
#

it's been great for me so far

radiant light
#

at 120fps with dlss frame gen it feels choppier and less smooth than 60fps on console imo

fluid glade
#

definitely a better experience than PS5 just for the image quality alone

radiant light
#

somethings off with the frame pacing

hazy sand
#

i don't use FG ever

#

maybe that's why?

radiant light
#

even 60fps no fg feels shit

#

idk

#

it feels weird and laggy and choppy

#

and even with dlss ultra performance it dips below 60 to 59 or 58 a lot, or up to 61

#

weird

fluid glade
#

what specs are you playing on?

hazy sand
#

original game? or crack?

radiant light
#

5800x3d and a 4080

#

original game on steam

fluid glade
#

that's weird then

radiant light
#

1440p 240hz OLED

#

it should be running flawlessly

fluid glade
#

so far the game runs fantastic for me

#

dlss aside

radiant light
#

what do u guys have for low latency mode set in nvidia control panel

hazy sand
#

mine too

#

i have it off

thin abyss
#

Idk how much it matters but are u on the latest drivers

hazy sand
#

i don't use that either

radiant light
thin abyss
#

Hmm

fluid glade
radiant light
#

mine should be working fine

#

ill try a 60fps cap with no frame gen

hazy sand
#

show turn vsync on

fluid glade
#

why are you using fixed refresh

hazy sand
#

on control panel

fluid glade
#

at 100fps

radiant light
#

but even with gsync on before it felt laggy

hazy sand
#

don't leave that as app setting

radiant light
#

it didnt seem to make a difference, at 100 or 120fps

hazy sand
#

if you have vsync off on control panel will feel off

fluid glade
#

yea but then you should be vsynching and at halve refresh rate or 1/3, 1/4, etc.

hazy sand
#

turn off in game

radiant light
#

and i thought the vsync toggle in nvidia control panel only rly worked in opengl games

hazy sand
#

oh with frame gen you can't

radiant light
hazy sand
#

but in control panel needs to be on

#

start there

fluid glade
radiant light
#

and with fixed refresh and 120fps cap in gow it feels great, same with RE9

#

but ill try gsync

fluid glade
#

if you have fixed refresh rate for the image to not be choppy you either need exactly the fps your monitor can handle

#

or half

#

or 1/3

#

1/4

#

etc.

radiant light
#

ya, i was using 120 before, i just set it to 100fps once to test

#

it felt the same at 120 and 100

#

on my 240hz display

#

so thats not the issue

fluid glade
#

are you holding 120fps steady?

short charm
#

In Dying Light the Beast, it was stuttering like crazy. Then i did enable vsync in nvapp, and all stutter are gone

radiant light
#

it was close but thats part of the problem

hazy sand
#

start with turning vsync on at the control panel

radiant light
#

its locked 120 near the start but dips to 119 or 118 whenever i start moving

fluid glade
#

honestly just turn on Vsync and gsync and remove the limiter

radiant light
#

idk why it cant just sustain locked 60 (fg to 120)

fluid glade
#

should be fine

radiant light
#

i wish there was an ingame fps limiter

#

i like consistent frametimes, i dont like my fps going all over the place

hazy sand
#

capping might be the issue too

#

but that vsync needs to be turned on

radiant light
#

ya this game is just dumb, even with a 60fps cap and dlss ultra performance, it still dips to 58 or 59 a lot

radiant light
hazy sand
#

at control panel??

radiant light
#

ill try no cap

hazy sand
#

uncapp it

fluid glade
short charm
#

low latency mode can introduce stuttering isnt it ?

radiant light
#

i dont have an issue in other games

#

GOW 2018 feels smooth as butter

short charm
#

you can ask in specialk discord, he solved the ugly frame pacing in AC Shadows

radiant light
#

even at a steady 70-80fps with no cap it doesnt feel smooth, it feels weirdly laggy

hazy sand
#

did you try putting ur display settings at 120?

#

not 240

radiant light
#

my frame times are inconsistent, even with quarter vsync enabled in game (aka 60fps cap), my frametimes go between 8-15ms constantly

#

dropping to 60 or 120hz makes it feel even worse

#

weird

hazy sand
#

on the control panel?

radiant light
#

i changed my monitor panel refresh rate

#

wdym in the control panel

hazy sand
#

yes

#

that what i mean

radiant light
#

ya, didnt help

hazy sand
#

ur refresh rate

radiant light
#

i tried both 60hz or 120hz, they both felt even worse than 240hz

hazy sand
#

you are stressing me out ajajaja

#

but that frame time graph is off

radiant light
#

i know lol, its shit

#

its a perfectly flat line in other games

#

idk, its probably a game bug

hazy sand
#

let me bc check mine

light parrot
#

feels fine for me

#

And that is with Nvidia Reflex on

shadow wave
#

turned off both RT options. I just can't see their visual differences vs off but I can see the their noises. Wish there was RR in this game

hazy sand
pine trail
#

anyone figured out which settings actually make a difference in visuals and performance? trying to optimize

shadow wave
normal sleet
#

Only way I'm able to get smooth frametimes is with vsync, I've tried limiting fps with rivatuner, special k, nvidia app, everything stutters, fucking nixxies man, also why isn't there an in game frame limiter????

dim yoke
#

Is RenoDX out for this ?

velvet trench
#

Could be the same issue with camera movement that DS1 had, Lyall fixed it in DS1

chrome heart
#

game smooth for me

dim yoke
#

Thanks Musa !

normal sleet
gray drift
#

Getting crazy ccamera panning stutter too. Even tho frame time graph is flat

#

Fixed using in-game half refresh rate cap.

#

v sync

hazy sand
#

adapt triggers do work!

swift hill
#

How good is this port?

uncut gull
wet rivet
hazy sand
#

works fine with usb

#

haptics are wild here

#

you feel all of it

normal sleet
hazy sand
#

is ur gsync enabled at control panel?

raven gulch
#

Why does this game stutter like crazy at the beginning

hazy sand
#

just a thought

#

there's a check box that sometimes resets itself

normal sleet
raven gulch
gray drift
#

The banding is pretty bad. Could use some of that Custom grain that was used in RE9

normal sleet
#

This isn't he first time i've encountered this problem with a nixxies port btw, how are they not able to make something as simple as an fps cap work is beyond me

hazy sand
normal sleet
#

yeah constant microstutter, most noticeble with slow camera panning

raven gulch
#

I tried DLSS Ultra Performance with all low presets with 4090 and still stuttering, yeah it's more obvious when panning the camera

pine trail
#

okay so i got framegen to work tolerably, frame pacing and stutters are fixed but im getting some flickering, anyone fix this yet_

normal sleet
#

I REALLY don't want to play with vsync lag but I guess I have no choice atm

raven gulch
#

So it's a VRR/Gsync issue? Cause I have that on as well

normal sleet
raven gulch
#

It's not VRR, the game just doesn't want you to run a frame-rate that's not capped

#

Tried no VRR/Vsync, the game still stutters until I use the half refresh Vsync setting

normal sleet
#

Yeah can confirm that half vsync or full vsync fixes the issue for me as well

rose marsh
#

that's so weird, with nv panel it really has to be set to 1/2 refresh rate to eliminate stutters, but putting the interval to 1 in optiscaler makes it run at full refresh rate and there's no stuttering

#

also native xefg/fsr fg with reshade gave me a lot of vrr flicker, but dlssg to xeFG in opti is okay 😄

rose marsh
low timber
#

i notice there's a godawful stutter in cutscenes

normal sleet
pearl harbor
#

Is the DLSS bug still present in the release build?

rotund salmon
#

Yeah

rose marsh
normal sleet
#

I guess not

rose marsh
timid mist
#

r/fucktaa worst take on DLAA

#

Like do you even bother booting up the game with DLAA?

warm spade
#

Interesting DLAA take from op in this thread

raven gulch
# rose marsh

hi, which hotkey should you use to get this ui? I haven't used optiscaler before

knotty bobcat
#

this for example:

#

exhibit B

rose valley
#

any anti cheat in the game?

wispy crescent
raven gulch
#

thanks

rose marsh
raven gulch
#

sadly but i think this fix doesn't work for me

#

do you have vsync on in the nvcp?

rose marsh
raven gulch
#

yeah looks like we'll have to wait for a fix

rose marsh
#

it's much better with sync int set to 2, but you get 1/2 refresh rate fps and no vrr

steep perch
raven gulch
#

I submitted them a ticket, hope they fix it with the first patch

hexed bloom
#

Part 1 in bonkers, Recap was interesting though https://www.youtube.com/watch?v=nBozU1LiT9A

Death Stranding is a complex video game surrounded by an incredibly unique story about the end of the world. Today we break down my 40 hour play through into 20 mins. Let’s do this.

Norman Reedus
Sam Porter Bridges

Mads Mikkelsen
Clifford Unger

Léa Seydoux
Fragile

Troy Baker
Higgs Monaghan

Tommie Earl Jenkins
Die-Hardman

Guillermo de...

▶ Play video
placid totem
dusky dawn
#

wonder why the reno hdr is not working

#

is like not being detected on the reshade

#

wtf?

warm osprey
#

have you placed it next to ds2.exe?

raw crown
raven gulch
#

i'm now playing this game at a capped 40 with motion blur on

#

ngl i haven't played in this kind of setting for a long time, actually feels quite cinematic

dusky dawn
#

0 [20520] | ERROR | Failed to retrieve ImGui function table, because the requested ImGui version (19250) is not supported.
18:58:15:070 [20520] | INFO | Unregistered add-on "RenoDX".
18:58:15:070 [20520] | ERROR | Failed to load add-on from 'D:\games\death stranding 2\renodx-deathstranding2.addon64' with error code 1114!
18:58:15:072 [20520] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000395AFFE0A0) ...
18:58:15:380 [20520] | INFO | Redirecting D3D12CreateDevice(pAdapter = 00000218C83D1D80, MinimumFeatureLevel = b000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 000002ED54BCA538) ...
18:58:15:381 [20520] | INFO | Searching for add-ons (*.addon, *.addon64) in 'D:\games\death stranding 2' ...
18:58:15:381 [20520] | INFO | Loading add-on from 'D:\games\death stranding 2\renodx-deathstranding2.addon64' ...
18:58:15:382 [20520] | INFO | Registered add-on "RenoDX" v0.2026.319.1634 using ReShade API version 18.
18:58:15:382 [20520] | ERROR | Failed to retrieve ImGui function table, because the requested ImGui version (19250) is not supported.
18:58:15:382 [20520] | INFO | Unregistered add-on "RenoDX".
18:58:15:382 [20520] | ERROR | Failed to load add-on from 'D:\games\death stranding 2\renodx-deathstranding2.addon64' with error code 1114!

hushed leaf
#

Is there a renodx mod for Death Stranding 2? And can it be used with DLSS?

pale delta
hushed leaf
#

OMGG THANK YOU

reef copper
hushed leaf
#

THANK YOU MUSAAAAAAAA

steep perch
#

@wet rivet sick work btw on ds2 hdr mod. Looks sick bro

fluid glade
#

I feel like the game has this weird camera bug it had on the first game as well

#

sometimes just random choppiness

#

I remember it was there in the first game and lyall had a fix for it

covert hawk
earnest skiff
#

I just bought Dualsense because of what yall been saying feelsAmazingMan
Do I need a program for adaptive triggers and haptic feedback to work or just plug it in?

fluid glade
#

should work out of the box, on PC usually you have to have a wired connection though

#

bluetooth usually only supports adaptive triggers, though not always

earnest skiff
#

ok dualsense kinda insane you can feel the little rocks you're stepping on hello

unique pulsar
#

mhm

#

DualSense best controller!

#

And games that take advantage of it, particularly Sony's first-party ones, they really really shine.

supple thorn
# unique pulsar DualSense best controller!

big corpos intentionally not using hall effect/tmr sticks so controller sticks will eventually drift and you'll have to buy new ones = never-ending cycle of planned obsolescence, even though I value those features that dualsense brings, I'm not willing to spend money on a company with such practices.

#

A video discussing Sony and their Dualsense Controllers for the PS5. Stick drift has been a large issue for years now, yet they've done nothing. Between faulty controllers, horrible customer service, bad warranties, and questionable practices, this alleged Sony scam seems likely. Enjoy!

If you want to support the channel in any way: https://ko-...

▶ Play video
earnest skiff
earnest skiff
supple thorn
unique pulsar
#

But on PC, it's kind of a PITA for all features, you need to use it wired.

#

🙃

#

Don't like playing wired but have to for DS features, beggars can't be choosers. Be nice if one day we don't have to.