#Resident Evil Requiem
1 messages Ā· Page 11 of 1
Would be interesting to compare this to older drivers
yeah i get ~57% higher fps at DLAA 3840x1600 UW
with 591 vs 595 driver
Nice ! Thanks
no Reno/ReShade/REF in either of these, same driver and same in-game settings
before / after (today's game profile fix)
in Profile inspector for RE9 exe these flags should appear if you have the nvidia app
dang thats 66%
with the renodx mod should we stick to the default values of ingame HDR settings as usual ?
What GPU/Settings/res
they are overridden anyways iirc
5080?
4090
Oic
"preserve shadow details" preset looks darkier than default/SDR match preset which is strange
19 vs 30/31 fps
5090, max with PT enabled, DLSS performance @ 5160x2160, frame gen disabled
weird
I guess I'm gonna cave and try installing the nvidia app to see if that actually changes anything
I didn't notice any performance difference at all
You can always roll back drivers to the stable ones
Those still should perform the same if not slightly better still
nah I'm not a fan od DDUing just for a game
still runs well but if I can get some easy extra performance I will gladly take it
check if the flags are present for you
dont need to ddu?
can just install old driver
Did you turn HDR off and on again in the game
I meant as a general rule. If the new drivers have issues in requiem whoās to say they donāt have them in other games
volt and clocks are still lower than before
And yeah even just for testing you donāt necessarily need to DDU
god bless unlocked gpu bios's

volt fluctuations and 2.9Ghz - 3.0Ghz is the norm for me
i really only ddu if i really have to
I do it every time I update. But I rarely update xD
because i cba redoing a bunch of settings for games etc
Only time I didnāt DDU recently I got a blue screen
And had to go into safe mode lol
ive not used ddu in 2 years i think
Just in general I've noticed on my system since the RE9 driver update 5090 astral clocks to 3000 wont go above and voltage has been stepped down
been installing drivers over it since 2024 no issue
Yeah most of the time it should be fine afaik
Itās just force of habit
yah i suppose
omg hahah
I had to DDU after messing about with that Glom DLSS overridding tool and it fucked some things up for me, but in general it's a rarity
as long as performance is where it should be
game is literally running worse now
yea I have the flags
You never DDU either?
whut
I had them before
what driver
I only installed nvidia app an restarted pc
newest
weird
nah, I did for that issue I just mentioned and when the first 50xx drivers were coming out and it made my at the the time 4090 system hard crash whenever FG was enabled, but besides that I don't bother
for me it runs so much better
lmao wtf
bros cooked
turn off the nvidia overlay
maybe its doing some werid shit
is already
when not at your cap?
Gotcha. Maybe Iām being overly cautious myself xD
I never turn that shit on
yes
then no clue tbh
oof
fully unlocked fps
before I had 80-90fps in care center
now I'm hovering around 60
even dropping
at DLSS Q 4k
It seems like each gpu needs a different driver for this game itās crazy xD
yeah, I've seen others saying the same, but mine only ever hovered around 3GHz, so not as impactful of an issue for me
With or without FG
without
this is what I got
with DLSS Q and FG I had locked 116 fps there no issues
Shouldn't there be more added?
the game has a tendency to reset to DLSS performance on some boots, maybe it was that previously?
Setting ID_0x00172938 = 0x00000000
Setting ID_0x00251cfd = 0x00000002
Setting ID_0x00392cdf = 0x00000002
Setting ID_0x00666665 = 0x00000000
Setting ID_0x1034cb89 = 0x00000000
Setting ID_0x1035db89 = 0x00000001
Setting ID_0x105e2a1d = 0x00000004
Setting ID_0x10f9dc81 = 0x00000011
Setting ID_0x10f9dc84 = 0x01000000
Setting ID_0x80857a28 = 0x00000001
Damn 5090 running strong
Oh yeah. Could be that
That it was set to performance automatically
That would be more in line with my 4080 perf in that area
wym tendency
but it's exactly the same as I had before so yea
Wut? People was saying this caused stutters in requiem
i use rebar, i have no stutter
I have it disabled

no stutters on my end
Maybe I should try enabling it and see if it improves for me too
weird that rebar has such a large impact for you though @small igloo
the people saying to disable rebar globally for RE9 are just spreading misinformation, it's not even enabled by default on the game profile page with Nvidia's whitelisted method of enabling it
i have rebar globally on xd
yea I had to enable it for RE
unhinged
and now I'm getting the performance I had before installing nvapp
but basically nothing changed on my end so
no idea why other people have such huge performance uplifts
actually maybe it's because I'm undervolting
let me check that lol
have you got any means of comparing the initial street? I would also be locked 116FPS with FG x2 in the care facility previously, it was that opening street in particular that was so heavy, but now the disparity between the performance there and elsewhere is significantly reduced with today's OTA game profile update
ya think? its so rare for me to have issues with it that i rather disable it when something is wrong rather than manually enabling it for each game
maybe compatibility has just generally improved since a few years ago
I just know from when I first started the game I was surprised at how well it ran with PT at DLSS Q
it always ran around 70fps in the very first scenes
it sounds pretty weird tho cause I heard its just disasterous unless nvidia turns it on
What settings did you set for reBAR? @small igloo
Just this but with a different size limit?
Ohhh gotcha
Yeah then its like that
00004 its for 16gb
you probably enabled 0008 for 32
???
Ok imma test
shader cache isnt bar size
my guys

unless that nvpi version has some weird ahh naming scheme
I think that's something different lol
its.. not
I was told 0004 is for 16gb
My requiem doesnāt open with rebar on 
I don't have any value set in rebar size limit lol
I dont even have a rebar size limit wtf, just rebar enabled and rebar expr modes
Itās the official one
Like the one everyone uses
what
ok so seems my undervolting/overclocking is actually improving FPS by 5% so that's great
I'm getting around 70 fps in starting scene
i use that one
Same. That version is a bit outdated tho
Itās on .31 now
I guess Iāll turn rebar off again since it doesnāt seem to make a difference

Time to DDU and nuke the app
i have it installed but i also have no issues
I guess I'll live with it until I have a reason to DDU haha
Huh. How the fuck do I find a profile I manually made in inspector? Itās not showing up
the app being installed itself should not have any impact on anything
I know, but I don't like having telemetry stuff installed
bro youre on windows
it's unnecessary bloat
xd
I know but I debloated the thing
as good as possible
yeah ofc but still
same
but maybe thats why linux drivers arent getting better smh
too small userbase
definitely
they can get reset with driver updates, best to export your profiles and import them again after updates
i will definitely try a soft switch soon
I read somewhere that windows 12 is on the way and it's supposed to be subscription based
š
exciting times
on a separate drive
Yeah I found it, the search feature is mega cooked tho
why
it was fake news, don't worry
I type stuff and it doesnt show anything unless i do some weird shit
click on the down arrow next to the house, it will show you all profiles you modified
just typing should be fine as well, not sure why you'd be having issues with it
Sometimes I type and it doesnt show shit
If I delete a few letters tho
it certainly doesnt show my own re9 requiem exe that i originally made a profile for
so theres that
Might be the word suggestion thing fucking it up
wtf is this cursed shit with the autocorrect
bro using nvpi on his phone or sumn

i didnt even know that windows has such a autocorrect
Yeah it does
sounds aids ngl
You just press arrow up and it goes into the suggested words
If I remembered how to disable it I probably would xDDDD
Doesnt bother me much otherwise
on phone it makes sense but on pc i rarely misspell shit
seems so
Holy shit what a mess nvidia seem to be. Im glad im on amd for once.
With nvidia you“re fine as long as you dont update to latest usually
but yeah vibecoding is strong recently
Stuff from 2025 is usually still decent
Or even 2024
But they gotta stop it with shitcoding fr
We recently had someone who worked with Nvidia do a presentation at our company and he basically said that 90% of their programming is done by AI so yea
they have a budget of like 1-2k per person they use weekly for AI-Tools and AI-programming
imagine having that much money to throw out man haha
i mean it CAN be used to improve productivity for this but man the quality control has been lacking.
yea it's very noticeable
Nah you truly can“t use it to improve productivity cause then this shit happens
as soon as it starts getting noticable you gotta do something to control it
you can but you shouldn't completely rely on it
Things slip up and it starts to pile up without you noticing cause "Claude said it was gud"
I mean i dont think they are completely relying on it
That would be insane
And probably wouldnt even run or something xD
I don't think they're relying 100% on it but it does seem to impact quality so
ofc you can but youll have to review it properly
Dunno how they are doing it but truly seems like they are just using it as a side help and its not helping at all
They are faster but quality is way worse
Is anyone else unable to change rr preset d to e ?
No matter what method i try it doesn't swap
E looked pretty bad on my end, the trailing was really bad
Yup
I can easily via Optiscaler. I haven't bothered forcing the presets through the nV app or profile inspector yet
I've never been more glad that doing a 100% run in RDR2 takes forever
You wait a week, and the game is basically fixed with some driver updates and a couple of mods
Well you can restart your pc to check
Didn't think to do it through opti, will try that. Also what do you rename the opti ? Since dxgi is for reshade
Apparently that article was bs
Just rename it to d3d12
even if it is, ms is totally the type of company to do that shit
praying on their downfall
wait so is 595 worth upgrading to now?
Did you toggle hdr off and on again
When you change certain settings they require toggling hdr to update
Preserve shadow detail moves the SDR EOTF slider which requires toggling HDR to update
for me yes, runs much better
Depends on which driver you are now
Hahahaha yeah with that one is worth updating
Yes. It's fixed. Just tested it.
yup, went from 60-70 fps in that opening street to 90-100
Excuse me gentlemen, what are the recommended settings on this mod? I am using an LG C1 , do I use reset all match sdr or preserve shadow detail ? Also what about the in-game calibration settings ?
New Mod Update worth it?
Ingame settings dont matter
As for which preset depends on what you want
Try both
Well what is the difference between the 3 ? I donāt know how to decide.
in game sliders are ignored, reset all is my preferred middle ground, match sdr will look like how the game does in sdr on a 2.2 gamma display but i find it looks a little crushed, preserve shadow detail keeps more shadow detail intact at the cost of not being as punchy
up to you what you like
Does reset all also crush blacks?
its a middle ground
I think it looks good
also depends on the accuracy of your display
Alright thanks ā¤ļø
I downloaded the new drivers and checked nvidie profiler to check the flags. And was still getting less power draw on the new driver. Maybe I'm missing something.
The game looks really greenish is that normal
really?
yes
ohhh
musa removed it as well for now on the latest update
awesome š
.

maybe i can finally play this game :D
so which version of renodx mod should i download for re9? which one has problems? the test build or the latest from nexus mods?
latest on Nexus
cool, thanks!!
isn't that RenoDX with 16bit?
should be fixed now
oh I'm too late
I'd recommend using FSR4, got it running at 40fps
no worries š
thanks !
Am i trippin or is RT deactivated in RC? Atleast in in some parts
One of the reviewers pointed out at first scene of Leon, RT is disabled even when its on. It didnt affect PT. So maybe similiar stuff maybe going on there
did you do anything to fix this after installing new driver? I just updated it and still have the issue, restarted PC few times already
so, did they fix it already or not?
oh nvm this is seperate issue
I'm getting some stutters too, it's most noticeable when going through doors or entering new buildings, etc
Small stutters here and there are pair for the course imo
these are not small stutters
As long as itās not huge and constant ones it is what it is
Oh
Then I donāt know. Iāve had 0 noticeable stutters in 10h
looks like at least 100ms freezes
Why is my game seemingly refusing to use RR preset E? I've changed it with NVPI in both GLOBAL profile and the RE9 profile, but it still says preset D
caused by frame gen being on
Oofff yeah not good
Im using framegen so I wouldnāt say FG is causing it
Driver related maybe
I mean the driver is causing FG to stutter
Oh yeah these yeah
But youāre not doing that in real gameplay lol
Hmmmm dunno exactly what you mean
@fierce wedge I can confirm that sudden brightning and darkening behavior when you are at a director office for Leon (video was up there earlier) is NOT present in 01.03 build. So it was first introduced in 03.03 build.
Sorry youāre having issues but Iām just not seeing those tbh
Oh damn. Interesting. Did you have the banding upgrade on?
I suspect that might be it
I got back to what my original OC performance was (more or less) by turning the voltage slider up all the way in gputweak, I had not messed with it previously so I wonder how much I was leaving on the table with the older drivers
It is also present on today's version from GitHub and 1 or 2 versions prior to that
Yes I can reproduse it 100% of the times (i have a save at exect location lol š )
Yeah then probably send that to him if he wants to troubleshoot it. Will make life easier for him
I guess I'm rolling back the driver to .88 again..
Anyone having stutters in Re9?
Saw people say that stutters are related to using upscaling and that mhw and nioh 3 had similar issues
Yeah very subtle one. Might be REF, FG or just traversal related
I am playing maxed out with PT tbh, on a 5080, DLSS balanced, preset M
Maybe I should drop it to DLSS performance
At 4k
Tbh why am I even using DLSS balanced, perf looks perfectly fine at 4k with PT
Like "1% framerate down for 30-35 fps" stutters
same
Hotfix update - [Resident Evil Requiem] White glowing light/dots may appear in game when Subsurface Scattering is enabled [5915673] ?
thanks!
regarding stutters, i've only experienced stutters ||when you play with grace as a little kid in the orphanage|| but it was more like a micro-freeze when i entered into a new room. the rest of the game was smooth as fuck
yeah, I ended up playing with FG disabled and capping to 60FPS
it wasn't so much consistently bad frame pacing, I would just get big spikes occasionally with FG
I was playing Grace in third person as well and her hair looks downright awful most of the time with FG
Nvidia App dont show this driver! 596.71 the latest in the app!
i seee, thanks!
so its a hotfix for 596.71?
yes
When the graphics card is overclocked, GPU voltage may become capped, preventing it from boosting to expected levels [5934973]
okay, im downloading it now!
[Resident Evil Requiem] White glowing light/dots may appear in game when Subsurface Scattering is enabled [5915673]
Improved path tracing performance in Resident Evil Requiem [5938207]
you should update for sure
i dont have the game but maybe i can get it these days
likely related to the fp16 upgrade stuff
that's the only thing that changed from march 1 - march 3 that could break that
someone posted that from linux
no reshade or renodx
maybe this is just a game bug
regarding these light changes
I've never seen them with PT on fwiw
Oh shit I might actually need to download this for the sss fix
I have the same ones. Also gone when turning FG off
im waiting to play this game after nvidia fix their shit lol, report back if everything is good now after the hotfix
game is now always ~60-62 fps for me w/o FG
pretty nice
(opening scene with grace)
with some low 50s, but that is more than before
FG 2x ~110
no stutters
What GPU do you own?
5080 (4k, dlss perf, max settings (but shadows to high instead of max), PT on, FG 2x) are my full settings
not that post, but the gist of it was shared yeah
the new hotfix driver is legit
does it work?
strudel don't play with me!!!!
not joking
let's goooo
see this: #1475306538481483920 message
maybe the hotfix driver will sort out my stutters 
"Strudel The stats you mentioned, 4K PT maxed out? DLLS Q or ?
I have no stutters with or without FG (but I do force vsync on, someone else said that earlier and haven't changed it back since)
dlss perf
image quality is high even at dlss perf
i have a 4080 Super, i wonder how it will run!
I do force vsync on driver level
since transformer it looks good
vsync fixes the stutter ?
no
I mean I have stutters with vsync on
yeah
Are the Newest Drivers better than the 576.88 01/2025 drivers that people recommend?
probably
Would be necessary to use ddu to install the hotfix driver?
possible yea
no
I just downloaded it and installed it over
@Strudel, are you from RO?
Great, time to test it
š©šŖ
apfelstrudel

schmeckt gut
I just rolled my drivers back to 576.88 from 2025... don't know if I want to update or not now...
The games visuals is something else, sometimes is like prerendered
yeah looks amazing
helps that they use real actors also for the "cutscenes" (motion capture)
Oh damn, so the stutters are caused by FG??
That doesn't make sense hmmm
In my case, yes
No stutters here with FG x2
I have no stutter with FG on currently, it feels very arbitrary
Cuz these are like, hard hitches when turning cameras or entering areas
for me they are very rare but they only happen with fg
Only with Leon if I zoom with the sniper in close range there are stutters
Yes, it's probably due to VRAM or something else. FG makes the game smoother, so you notice these hitches harder
they are very minor usually so I still play with FG
sniper probably renders the world twice like re4
so big fps drops
Yeah something is wrong
oh yeah I had big stutters with leon in "the water", turns out I was at 16GB/16GB VRAM, so overbudget... I then changed shadows from max to high -> -1GB VRAM, and all stutters were gone
probably not your issue, but check vram usage...
I'm on a 5080, 4K DLSS balanced preset M
Maxed out with PT
yeah same GPU, you should look at VRAM for sure
I think I should drop it down to DLSS performance
I bet shadows to high would help you
It happens only in close range
also DLSS perf here.
Ohh,
I've noticed some shadows draw really close, typically from environmental destruction debris
yeah, it was discussed here before, but it doesn't work for me on 4090. But like 30 minutes ago they released what looks like a proper hotfix, though and I'm installing it now and gonna check if it helps
I see no difference between high and max fwiw
there probably is some difference, but not worth it for me
Can't be on preset M since PT forces RR
Hmmm
but some people like it
So using preset M in Nvidia app does nothing?
not with PT on
Ahh
I would just use the default
people always try to min max (I get it), but sometimes they (devs/nvidia) are using things (dlss presets) for good reasons
Does preset L do anything? That's what I normally use.
Ayee, forcing DLAA in Death Stranding for example gets you a WORSE image
Cuz of texture mip bias
Requiem looks phenomenal with DLAA but good luck with performance
I take PT over that any day in a game like that
of course, it would take a 7090 to be able to do PT + DLAA at 4K

tbh the lighting isn't that noticeable in Requiem
I was quite surprised at how good the game looks even with raster lighting
the only thing that looks really bad is the character lighting
unfortunately
yea
If you change between dlss q and dlaa you can see the image in the right becoming brighter with DLAA
yeah driver is legit, I tried it
Going from the 576.88 to 595.76 drivers right now to see
5090ers, are you using Max lighting?
what is broken?
I am, PT and max verything, but I have a 4090
Yeah everything max Lens Dirt Disabled
Vignette Disabled(via framework) and FoV increased
I reverted to 591.86 and performance was the same but FG stutters less, not gone but better
going to try hotfix
what cpu do you have ?
PT performance
could be AMD related
AMD has no PT
I remember Witcher 3 had mayor stutter issues back the
it is nvidia only
I mean the FG stutters being related with AMD cpus
that makes no sense, and no
I have 9800x3d and no stutters (anymore, lol)
It was the case with the witcher 3 with 40 series
it is so arbitrary ...
hotfix?
yeah
Praydog does many updates
@gritty pond https://imgsli.com/NDUzOTA0 Doesn't this look like the brightness difference between native and upscaling? Not my screenshot, but apparently both at dlss performance
maybe they weren't bsing when they said older drivers miss effects
looks like some missing volumtetrics there
It's a performance comparison between 581.42 and the new hotfix driver, but new driver is brighter
More than just a bit brighter looking at the sign
I guess the difference is similar to my screens here?
Wait what, why is the new driver BRIGHTER lmao???
Like what is that???
Is the RR better
Iām at work
as expected, it's the exact same behaviour as it was previously with today's hotfix, DLAA's brighter than upscaling
DLAA / DLSS
So if new driver is brighter what do we need to tweak on the mod ?
it isn't
hmm wonder why there's such a big difference in the comparison I linked
not brighter in terms of peak highlight nits
shouldnt have to touch anything in reno
What about black levels then ?
New hotfix drivers did not fix the power draw issues on my 4080s
Well dlaa with 5090 is 30 fps so no thanks 
hotfix still stutters
Can it be because game needs to recompile everything from start ?
Whatās film damage under effects ?
I think it is the death screen shader
I would leave it at 100
or maybe one of the later parts of the game ||old video recording||
not 100% sure
I finished the game before it was an option
I don't think this image is default
my game looks nothing like either of those
Anyone confirm 4000 series get a pt boost in the hotfix driver?
Got it from here
It's the effect in the credits I think
You can clearly see it in the menu options, chaning between DLSS P/B/Q and DLAA, DLAA is brighter
Man why this PoS game keeps changing default dlss to performance on restart
Capcom pls
force something else in nvidia app or profile inspector xd
i set 80% so it should always be 80% regardless of the preset the game has
much easier than remembering to change the preset every time
Not an excuse to have it work that way when itās a quad A company
quad A doesnt exist xd
Yeah performance improved. This is max settings with PT, without FG on 5090.
damn even more performance
dlss q?

why are these images different tho
.71 has more contrast it looks like
weirdge
yes
took the screenshot via stream forcing it to SDR. idk if that matters
My performance is still better on older drivers. Still having power draw issues with the hotfix driver
Oh was it running in HDR?
There are missing PT features like window refraction with older drivers, that's why you see better performance
yes
Hmm. But why's my gpu drawing less power on the new driver?
also, my gpu is undervolted.
One of the recent REFramework builds cause severe ghosting issues, thank God it's fixed in the latest build
Is it normal to have 33ms latency at 100 fps (framegen is off) ?
What about Reflex
On
I've got the latest nightly and I've just noticed really bad ghosting on Grace's head when you spin the camera round
It's really bad
Ok some strange behaviours
Dlss quality gives me 100 fps and 33ms
Dlss balanced gives me 116 fps (my own fps cap) and 17ms
Something seems fishy about Dlss quality
???
dlss quality gives you less fps?
no shit
If you're capping your fps then your gpu won't be under full load
reducing latency
Itās about the latency
Not about the fps
I just find 33ms way too much for 100 fps
17ms seems normal for 116 fps
reflex isn't working without fg
in re9 it doesn't
How did you conclude that ?
lower latency with fg on than without
It still doesnāt explain how 16 fps gives me nearly double the latency
Because you're capping your fps, your gpu is no longer at max usage
So 100 fps @ 80% gpu usage and @ 100% doesnāt give the same latency ?
Itās the same fps why not the same latency ?
Check again, maybe there is an even newer build
Nah there isn't any newer than the one I got
sounds slightly higher than id expect but not much
gpu is like maxed the f out i assume
as in like usage is always 99%
80% will have way less
Try an older build
Doesnāt reflex on supposed to cap your fps similarly to vsync ?
I enabled framegen and dlss performance and my fps goes into the 200s on a 120hz tv
Only if vsync is also enabled
Is this with fg
No without
And 116 is without fg as well?
i hear some people saying reflex doesn't work in this game without fg but idk i feel like this is one of the most responsive games i tried especially with a mouse, with a controller it feels a bit sluggish but it might be because of the deadzone or something
Enabling fg greyes out vsync and forcing it from nv app doesnāt do anything 
Yes
forcing it in the app should work
Does it require a game restart ?
yeah
No it overrides the game VSYNC and is better
Ok I think I might know why your latency is lower
I am just shocked that 100 fps has diff latency depending on gpu load
Your 100 isnāt consistent since itās the max the GPU is putting out
The frame times vary
never use game vsync and enable it in nvidia driver instead. In requiem I got terrible flicker though so I disabled it in nvidia for the game and use Rivatuner framelimit 100fps
Your 116 is consistent and GPU has headroom so it stays there consistently
I reckon your latency would be better at 96 than 100
So it struggles to maintain the 100 as thatās the hard limit
I see
also you have to remember
DLSS adds latency, it doesn't reduce FPS per se it adds latency/overhead depending on your GPU
games feel best when fps always take the same time to render so you need headroom at all times. a lower limit can lead to smoother feeling when turning. Trying this out for yourself on a high refresh Screen is eye opening
holy pink Batman!
lol
Oh no, is this with the mod? xD
yeah latest Reno, also installed new Nvidia hotfix

OH NO
I think this deserves a Musa ping 
I disabled R16 upgrade after installing hotfix tho so I don't know if it would help with this
Not really
Its witcher 3 all over again 
@fierce wedge muser where hue correction
no hue stuff

the requiem is pink in sdr
ah, good ol' creative intent
would have to do a fuck ton of hue shifting to make it look less pink
would make everything else look like shit
yeah fair enough
pink fire it is
yeah it's actually no biggie for me, I don't really look at the muzzle flash while firing, just took a screenshot for memes
need to fix the textures
Quck question, RenoDX works with AC: Mirage latest patch ?
yeah it is, I saw it also at release before I got a chance to install Reno
as I said, creative intent (trademark)
Probably cause that shit recoils like crazy
for some reason every time I updated REF I got a single freeze&crash until I restarted
Maybe capcom worked hand in hand with nvidia (AI generated code)
ill check
The more I try the more I am convinced that dlss balanced with no FG is the way to go for 5090 9800x3d
At least on a 4k 120hz TV
I mean if you can hold 60 all the time then sure
i rly wanna see how much higher PT performance is...
Why 60
At least 60
im doing locked 60fps with DLAA with frame-gen to 120
That also works lol
i cant do PT cuz it looks so bad with ray reconstruction
so im just using RT high for now
i get rly bad shimmering and boiling with PT, even with REF and Reno
RT looks noisier than PT imo
How big of a difference is Dlss quality to balanced in 4k with PT?
RT is much noisier than PT
with DLAA?
if u use optiscaler upscaling as well PT has basicaly no boiling
the problem is, i need DLSS performance or balanced to use PT at 60fps
just ghosts sometimes
so DLAA RT High looks much better than PT DLSS perf/balanced
sharpness isnt the issue
also frame gen has some nasty artifacts in this game
with PT and DLSS perf or balanced, fences have horrible shimmering and look like theyre moving
its rly ugly
like what
in gameplay its even worse as grace
but i guess most people play in first person
just your usual frame gen artifact
i havent noticed that whatsoever...
how can i use re framework or whatever the mods are to fix the visuals with PT
RCAS and lod bias?
those are not based on framework
lilium's rcas is a reshade effect
lodbias you need to set in profile inspector
optiscaler upscaling is what fixes the RR boiling tho
theres gotta be a better way to fix the visuals
why do i need optiscaler if im using dlss
The Artificial light disabler mod is good to make PT look more realistic https://www.nexusmods.com/residentevilrequiem/mods/163 BTW thats the reason Leons Hair in black later in the game
use the ultra+ mod for this
Holy fuk i cant get rt to work in RC. Now i wonder, have i been playing this whole time without RT even tho its set to high? Anyone els notice this?
disables all hero lighting
RC?
racoon city
ah
link?
it's in the ultra+ discord
sec
you can add more bounce lighting to the flashlight as well
its pretty banger
adjusting lod bias didn't seem to work for me. how are you adjusting it?
This is honestly a must if you use PT
works well thanks
hero light on/off
hero light on/off
diff is massive lol
in these dark scenes
i assume for the first person stuff with grace this doesnt make a diff?
works in first person too, see ADS
I guess in ads it is black even with hero light
Yeah itās so silly in this game
just try it
It wins so much without that shit
I kinda understand it, they want you to see leon
spoiler because it is not just some dark tunnel
it looks so much better with it off
yeah
and if you get light from the sides etc it looks fine
did anybody notice that with the new renodx version the black floor stays around 0.000040 now instead of 0?
... because that is extremely noticeable š
ahahah is not hahaa
was just wondering
you made me laugh ahaha

I think it has been debated if games should actually even reach pure 0 nits at all
i dont think so cause ratchet and clank i remember was more than that a lot
and the contrast there was insane
btw for me it didnt, hotfix is same perf as .71 with the new driver flags
Fg x2 stutter free on hotfix
So if I get the hot fix I do not need to fuck around with the flags?
Oui oui?
for me the hoftix increase my performance in 4090
unless you dont have nvidia app
so updating to the hotfix should supply those flags for sure now i guess
FG feels perfectly smooth for me now after the hotfix, also no more VRR flicker, I have Reno installed and cap fps via DC
actually comparing it now, changing lodbias doesnt do anything
guess it really is just rcas and upscaling
Anything below 0.0001 isnāt able to be shown by displays anyway
wait, they can just push shit like this OTA even without the nvidia app?
I'm pretty sure it depends on a service you install with drivers
Game doesnāt run with the new drivers??
NvContainerLocalSystem probably
Huh had to run it twice
Is there a way for Reno to like make the minimum black level (other than pure black) to stay at certain bits
Nits
I'm on 591.86 on a 5090 is it worth updating to the hotfix? oO or is that literally only fixing the regressions from the latest 595 thus nothing to really gain
for me the latest hotfix gave smooth fg without VRR flicker, mileage may vary
uuh guys
the performance is worse on my end š
worse from 581.42
in the startng screen
your driver is probably not rendering everything 
no the power draw is low as well
you specifically installed the hotfix? the one not available thru Nvidia App?
let me DDU
yeah
595.76
what gpu are you on
that is strange, I had an immediately visible improvement
5090
hm weird
what gpu
4080
I guess I'll wait one more version before I update. Think these are more important for 4xxx series due to the perf regression maybe
I have this issue with exposure periodicaly alternating between very dark and very overexposed, but just in one of Leon sectins (top floor) and following cutscene. I tried to downgrade renodx to 2026-3-1 version and that issue was no longer present
Look at the power usage
Itās 450
Did I just not get the flags
Is there any way to check the flags
Profile Inspector, although if you do have Nvidia App installed it should check the OTA updates everytime you reboot
Does the RenodX mod override the brightness settings ingame?
at least for me at the very bottom of RE:R profile in Unknown section there are two flags which are set at (Resident Evil Requiem)
DDU worked
teehee
so performance is as expected?
yup
brilliant
welp, it was fun as long as it lasted
100% with every challenge done
glad I got to experience smooth fg for the last half of my last playthrough
Can reshade capture sdr screenshots while playing in HDR?
LMAO WHAT
to be fair I took my winter holiday week off of work solely for this game
and it really takes like 4 playthroughs if you know what you are doing
Looks like a patch update is out for the game
Am I suppose to have something for requiem here or do they only show up in the requiem profile?
Crashing when loading save after update
on the Requiem profile
Patch update crashes the game now, just when i got onto play for the night
REF probably needs an update
huh, great timing for me I suppose
Yep. Deleted ref and now it works
DLSS bug where it default to Performance is now fixed. Rebooted the game and it saved it as Balanced now
I mean you could run Reshade thru SK and use Lilium Black Floor Fix if necessary
Not that I'm aware of. I just use SKIV to convert to SDR. It'll handle SDR tone-mapping a lot better than Steam capture as well, which usually outputs to 8-bit, iirc
naw ill wait.. dont have much time anyway
it would have to be done in tonemapping, but I moved some of the sliders after tonemapping anyway so it wouldn't really hold anyway
That always worked on Epic Store Version, was a steam only problem
neutwo has a min parameter which is what I used before but it wasn't even noticeable
Mod works after latest game update?
Wonder what the update actually did? 1.5gb is quite alot. Nothing have seem to change except breaking mods smh
What they changed in the update tho?
- Bug fixes 'n shit.
how do we remove Reframework? I removed just dinput8.dll and was still crashing
You gotta remove any other mods u have too
Meaning reshade and Reno
remove dxgi dll too
I hope Ref is back up soon
updated
Changes:
- further narrow down rgba16 rendering upgrades, if this doesn't fix the white flashes then I'll have to remove the slider entirely
But the game is not playable without reno and the other must have mods
Thanks
removed dxgi and flmgrain mods I had and that get the game working.
So the white flashes are 100% caused by this upgrade then?
In the Leon section we mentioned
Or are these another flashes lol
someone mentioned it happened with the update on march 3rd but not the one on march 1st so it's gotta be the upgrade
nothing else i've changed could cause it
Gotcha, yeah makes sense
Is there any way to block useless game updates like this in the future?
Well they fixed DLSS mode slider š
yes
Donāt think there is a way
the appmanifest
Some people with hidden profiles on Steam have written about this update, claiming that the game doesn't launch offline after the update. I haven't personally verified this, as I haven't downloaded the update. However, I have seen comparisons with the new Nvidia drivers, and visually, Path Tracing appears to be slightly simpler. I am currently using version 576.52
was there a game update?
Yeah...
oh boy
probably reframework crashing after the patch
any patch notes??
No patch notes
Wdym simpler
oh is one of those :/
Honestly fuck Capcom man
Ćsama chill ahaha
Lmao all I want is to use ReShade, but these guys are like "nawhhhh, you must accept anti tamper in our offline game"
omg stupid freaking update of coursseeeee breaks reframework from working
"you are hiding renodx-re9requim.addon64 under the game files are you not"
Sweet, I think it is worth mentioning it in the reshade settings panel that is just overrides it. Maybe it already does?
@fierce wedge
Did we get patch notes yet
Noup





