#Crimson Desert - CHECK PINS FOR ADDON

1 messages · Page 51 of 1

digital beacon
#

I just bought the game ytd so not really updated on the current status. I tried using the latest version of reno and I freeze on the screen loading into the game. Currently on an AMD 9070xt. Any fix currently?

upbeat magnet
#

Saw like 4 more posts confirming the same, just on the 4090

fallen knoll
#

+10 ice defense in one go and grab like a cloak with a +5

lime bridge
#

I wonder if I has some enabled without realizing it hoenstly

#

I'll make sure it is on default

kindred shoal
#

i def need ice resist. I am not trying to beat him right now I just wandered out here and I def should not have lol

low crane
upbeat magnet
fallen knoll
#

yeah youll need 15 if u dont wanna get frozen

modest hatch
#

unrelated but for those of you have been on PC for years has there even been a generation where the second best card (like the 5080) was worse than the best card of the last gen (like the 4090) before ?

low crane
pure sundial
#

Yes I'd love to see dogshit LOD's even closer

lime bridge
digital beacon
mortal wolf
lime bridge
digital beacon
pure sundial
mortal wolf
#

it might be a bit too real

pure sundial
#

even with the adaptation speed turned up?

mortal wolf
#

haha, was 30 seconds for dark, 5 for light

pure sundial
#

damn lol

upbeat magnet
#

Obligatory inb4

dreamy field
#

wow the issue with RR is even visible inside the depth buffer

pure sundial
mortal wolf
#

exiting a bar into broad daylight feels like.... exiting a bar into broad daylight

kindred shoal
#

lol can you post a video?

mossy gust
#

man, this rain is dogshit

pure sundial
#

Clipping rn one sec

mossy gust
kindred shoal
#

wtf happened lol

pure sundial
#

For anyone curious

kindred shoal
#

that is hilarious

#

lol

pure sundial
#

"are you looking at me" dawg I can't see anything

neon whale
#

is it me or is RR preset E complete ass

#

graphics are way worse than before I feel like

upbeat magnet
neon whale
#

this is the first game I play where my eyes really hurt when playing it. Shit is a blurry mess

woven moat
#

They overcooked it

lime bridge
#

I turned off the parallax and suddenly preset E looked totally fine

mortal wolf
neon whale
#

I hope when my 4K display arrives the situation gets better

upbeat magnet
#

It’s a pile of shit

pure sundial
stray grove
#

@neon whale 4k wont fix the game for you 😅

mortal wolf
pure sundial
#

alright

neon whale
neon whale
#

so my copium is that shit will be slightly less blurry

dreamy field
stray grove
#

@neon whale depending on monitor size it might look worse lol

neon whale
upbeat magnet
dreamy field
#

RR is very blurry

wanton apex
#

the new update is still crashing on amd here

upbeat magnet
#

Tried up to 5K.

dreamy field
#

id rather use NRD over RR

pure sundial
#

yeah much better

dreamy field
#

they should replace the vanilla denoiser with NRD

neon whale
#

is the FSR implementation as shitty as the DLSS one?

dreamy field
#

its basically all of the upside of RR without the blur

pure sundial
pure sundial
# pure sundial

I did like the speed of adaptation going outside in the last version but this is pretty good

mortal wolf
#

now needs a slider to be more like custom1 for dark scenes since the flashbang is solved

pure sundial
#

what was causing it?

neon whale
kindred shoal
#

yea that looks good

sly swift
mortal wolf
wanton apex
#

anyone with a amd gpu is able to play with the latest update?

lime bridge
#

Was about to say I think custom 1 still looks great in dark scenes once settled

polar shadow
#

whats the best way to get notifications when there is updates for this?

stray grove
#

@polar shadow check the pin

ruby tusk
lime bridge
#

If you have the memory hat thing, the transition out of it back to the normal looking world is still a bit funky. Minor issue though

spring meteor
#

hang from below the window

polar shadow
modest hatch
#

Expedition 33

#

Fight me

fallen knoll
#

Does anyone know if stats on the dagger apply to the main weapons

#

i.e Crit rate

spring meteor
#

CD is pretty much the opposite

#

lmao

#

wouldn't want it any other way, tbh

tame vault
#

I've been away with family and not played for a few days. Has update busted visuals? I play max with RR

mortal wolf
#

holy crap this loading system is horrible.

worldly vapor
ebon zinc
neon whale
spring meteor
#

didn't know it even had presets

neon whale
#

so if you activate RR you get E by default

ebon zinc
#

ah okay thanks

tame vault
#

Can we just revert to D?

ebon zinc
#

are we able to disable parallax with reno or do we need another way

tame vault
woven moat
#

Displacement maps, the tessellation effect is obnoxious and blury this patch, particularly with RR enabled.

#

You can turn it off with a mod but it makes surfaces look alot flatter, but in some way more detailed.

woven moat
#

You revert to D using profile inspector, I haven't tried it personally but those hat have said it didn't fix that issue.. I don't think it's a RR specific issue, more so the game engine.

tame vault
#

Ah, that sucks

woven moat
#

Yeah kinda spoilt it for us.

tame vault
#

I was really happy with it before!

woven moat
#

Same , they should have left it alone.

low crane
pure sundial
#

yeah because you guys dont have rr lol

polar seal
#

new update has fucked me hard

low crane
pure sundial
#

you have the inferior rr

spring meteor
#

Pearl Abyss pls

stray grove
#

@low crane sure you dont have those issue on amd 😅

spring meteor
#

fucking decouple RR from Cinematic+ settings

cyan crown
#

There's a mod for it apparently on nexus

#

Atleast to decouple RR from Max

dreamy field
#

does it work?

cyan crown
fleet jacinth
#

it might exist but does it work?

#

with how super good this engine is, who knows what doing that breaks

cyan crown
#

It works but read comments. Personally don't use it as I think my perf is enough given its a single player game (120s with FG 2x, 1440p and cinematic/max obviously since RR enabled.)

mortal wolf
#

Tonemapper: PsychoV-14
Contrast Adaptation: 60 or more
Auto Exposure: Custom3
Adaptation Speed: 50 or more
Low Light Exposure Limit: 50 or less

Warning: Outdoors feel like outdoors

kindred shoal
#

does that mean its mega bright? lol

long drift
#

omg

neon whale
#

Warning: Outdoors feel like outdoors
WHat does this mean? 😭 I'm a basement dweller 😭

fleet jacinth
#

outdoors doesnt have a look

cyan crown
#

Walks outside; Flashbang

pure sundial
#

bin64 my favourite folder we meet again

mortal wolf
#

jesus, even sdr looks good (well, sdr brightness on hdr)

#

what have i done

pure sundial
#

you got me excited

cyan crown
#

As a fellow sdr enjoyer, I must take a peak.

mortal wolf
#

vanilla hdr / psycho11 sdr / psycho14 hdr (70 adaptation contrast) / psycho14 sdr (70 adaptation contrast)

eh.. borked the comparison

dreamy field
dreamy field
pure sundial
#

oh yeah its bright

fleet jacinth
#

this is where i shake my fist at steam

#

why cant i just.. not update the game?!

#

let me play the release version that was better

dreamy field
#

i think u can use steamcmd for that

subtle sinew
#

I reverted to the version from before this weekend

pure sundial
#

5 PM in game

subtle sinew
#

definitely doable

kindred shoal
#

I cant go back on the gameplay updates lol

#

Aint no way

fleet jacinth
#

thats my worry

kindred shoal
#

But also im not having these awful graphics bugs so

#

I guess im lucky lol

subtle sinew
fallen knoll
#

what should I be looking out for

subtle sinew
fallen knoll
#

tryna compare No max with Low lighting settings vs Default and Max lighting

subtle sinew
#

but at least the game doesn't look like ass

inner latch
#

Hey guys i cannot keep up with the chat, there is a good version of the new addon for amd users?

fallen knoll
#

platforming? u dont just spam force palm and fly across

stray grove
#

@inner latch pinned comment

subtle sinew
#

there was one where the platforms appear at your feet and you couldn't really reach the other side without it

cyan crown
pure sundial
#

idk how you make the section in the top left smaller

clever rapids
#

ray reconstruction on basically disables dlss 4.5 you are running 4.0 RR preset E now.

polar seal
#

hmm the last 2 renodx dlls from today have been crashing the game on load after clearing shader cache - might use an oldie

#

if possible...

vivid iris
cyan crown
kindred shoal
#

I have been using forges build since before the 1.01 patched dropped all today lol

gleaming marlin
kindred shoal
#

I never updated and my game has been great

dark bobcat
#

Hey guys the smoke bugging out with stuff all over camera/other visual bugs since patch. They're only due to the patch right? Not also due to Reno or the shadertoggle, yes?

vivid iris
#

it was really blown out in SDR without doing something a bit weird

#

game is bright

mortal wolf
#

this is brighter still, but there's an exposure slider

#

then again i'm on adaptation contrast 70

fleet jacinth
#

i hope they will make the game playable by friday

fleet jacinth
pure sundial
#

Liking this reno addon a lot, thanks shortfuse!

mortal wolf
#

Tonemapper: PsychoV-14
Contrast Adaptation: 60 or more
Auto Exposure: Custom3
Adaptation Speed: 50 or more
Low Light Exposure Limit: 50 or less

Warning: Outdoors feel like outdoors

Supports SDR (though didn't care to match too much)

dreamy field
fleet jacinth
#

Seabed Survey Data Model

dreamy field
#

lol

#

not sure why but whatever they did this update made the ssdm even more pixelated, and have dark outlines around the materials, which inside the outlines is the non SSDM textured object, but only inside them, very weird

fallen knoll
#

the difference is 30 fps lol but i genuinely see no diff

dark bobcat
#

But it's lines going around the screen

#

Glitching

hardy owl
#

Hi there guys, what does the latest pinned mod changes?

cyan crown
worldly swan
#

seriously, the sun flare has been missing since post patch renodx hdr, nobody here noticed?

covert ruin
#

i think it’s known

clever rapids
mortal wolf
cyan crown
clever rapids
fallen knoll
#

check the ALT description of the photo i sent for comparison

fallen knoll
#

almost free 30fps gain

cyan crown
#

Yea that's good then haha

clever rapids
#

also. am i crazy. or did the latest patch INCREASE the pop in everwhere ? even on max i see foilage pop in etc when i didnt before.

cyan crown
#

Maybe indoors gets funky, but its already kinda bad indoors

polar seal
#

does anyone have a previous version of the reno dll file maybe lazors last?

clever rapids
#

why would you need that ? game engine changes broke a lot of it with the patch

hardy owl
low crane
polar seal
#

thank you kyle!

clever rapids
dreamy field
#

ive no clue what this is but the shader compiler options look, odd lol

clever rapids
#

i hope someone figures out how to override these "optimisations" they are doing. x3d cpus can eaily handle what they were doing initially....

thin kelp
dreamy field
marsh sinew
#

RR/ standard dlss 310.6 v 310.5.3 any tangible difference?

pure sundial
#

not really

#

the framegen dll is pretty big tho

#

less latency can go up to 6x and less vram usage I think?

frozen birch
#

Hello I'm using nvidia gpu and i've got an ips with about 450+ nits which one should i use the one on pinned or shortfuse version? 🙂

hardy owl
#

Why have they removed the issues with the blurry and flickering when using RR and upscalers?

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=68

#

It was there yesterday, why have they removed it?

pure sundial
#

they did remove it what the fuck

ruby tusk
#

Its still in their discord

thin kelp
neon whale
#

SHORTFUSE ONE IS LATEST

#

oops caps

thin kelp
#

kk

upbeat magnet
low crane
#

Shortfuse latest aswell as the latest pinned CTD on AMD, fyi.

pure sundial
#

Night sky feels a bit too bright imo @mortal wolf Any of the sliders effective at making it a bit darker similar to custom2?

hardy owl
hardy owl
stray grove
#

i just noticed when trying to sell stuf from inventory at a merchant moving through my item is laggy AF like the game keep switching fg on\off

upbeat magnet
#

I’m aware of flickering issues in the last build and on release with DLAA. I dont believe this issue is the same, and this issue now affects all presets..

pure sundial
#

Idk man they have to fix an issue with something that's baked into the engine I don't think it's just a quick fix

muted crow
upbeat magnet
#

We also cant say how deep the issue is. What might seem simple to us on the surface could prove to be a deeper problem in-engine.

hardy owl
#

This is from the first or second day of the release

#

Screenspace displacement was there from day 1

dreamy field
#

it definitely seems worse now than it was before though

ruby tusk
#

It is worse

upbeat magnet
#

You don’t find it notable that it went from a smaller and limited issue to now a wider issue after the latest patch?

dreamy field
dark bobcat
thin kelp
#

Jon pinned version works

#

oh wait i disabled addon

sly vigil
#

I fucking knew it was only an issue for RR users

low crane
#

I posted a working build for amd some posts up.. but that has some issues too, but its playable.

thin kelp
#

will try tnx

sly vigil
#

Was saying all yday I didn't see any flickering

#

The game doesn't even look that bad with standard RTGI now they cleaned it up a bit tbh. I always thought RR looked too blurry anyway wasn't worth the 40% perf hit at all

#

Now it flickers as well? Pass.

thin kelp
fleet jacinth
#

imo it was worth it, now.. i cant even play the game anymore until they fix this

thin kelp
#

will wait for next versions

low crane
sly vigil
#

Wasn't worth it at all unless you have a very fast GPU the image quality takes a shit, you basically need to have DLSS which is implemented poorly and/or run framegen to blur the image even more

fleet jacinth
#

yep, just a big mess overall

sly vigil
#

Id take a stable and sharp image with less latency and higher frames all day long

pure sundial
woven moat
#

That first shot looks amazing

#

Is this with the latest one fuse posted ?

pure sundial
#

I'm still on the second one before that one but essentially the same thing yea

woven moat
#

Ok thanks will give it a try

upbeat magnet
#

Anyone with shimmering issue currently in game?

pure sundial
#

sure

upbeat magnet
#

Toggle between model quality low vs ultra/cinema?

pure sundial
#

okk

upbeat magnet
#

Curious what it does to the shimmering on your end

pure sundial
#

yep one sec

#

let me try get it to day first so it's more visible

upbeat magnet
#

Yup np

#

Cleared shimmering for me but royally fucked other things lmfao

pure sundial
#

Everything else Cinematic + max lighting + RR, DLSS quality 3440x1440

#

@upbeat magnet

upbeat magnet
#

You da man. Thanks for checking. From the footage it looks similar to what I’m observing as well. Less visible shimmer, more pop in.

pure sundial
#

All good

karmic quest
ruby tusk
#

yeah he disabled skill based match making

woven moat
#

Lol

karmic quest
#

Bro give me a break

late marlin
#

The raytracing Mode without RR looks so much better since the Update. Way less weirdness going on

pure sundial
#

optiscaler -1.2 mipmap bias, forced 16x anisotropy

karmic quest
#

Where can I adjust the mipmap, I think it was in Martins mod with POD80?

pure sundial
#

In optiscaler

late marlin
pure sundial
#

I play on a 5070 ti

karmic quest
pure sundial
late marlin
#

But you know what i mean, right? This Driver lvl anisotropic filtering bug

pure sundial
woven moat
#

Is optiscaler worth using ?

karmic quest
#

For some reason I thought its in reshade

pure sundial
#

Lol all good

karmic quest
#

Are you running Martins mod too?@pure sundial

pure sundial
#

it uses the same dll as reshade so just rename the optiscaler dxgi.dll to winmm.dll or d3d12.dll when installing so it works with reshade

late marlin
upbeat magnet
#

Bro what the fuck why does low not cause the shimmering

Do they gimp near-field models for performance to allow higher draw?

pure sundial
pure sundial
#

Which is what people have been doing with shader togglers

#

but the downside is it reduces quality in other areas too

woven moat
#

NPCs look bad though

upbeat magnet
#

Ooooooooooooooh, I see

late marlin
woven moat
#

I just forced 16x anis though NVIDIA app, didn't see a difference tbh

upbeat magnet
#

That actually makes sense. Thanks for doing that check for me, makes sense why it solves it

woven moat
#

I'm in a 4080 tho

upbeat magnet
#

Basically a lesser way of solving it than the shader toggle, it seems.

pure sundial
#

yea

late marlin
#

I HATE the bad Texture filtering in most Games. Why do I even Turn the textures to max if they go blurry after a few feet? I hate this so much

pure sundial
#

I am using like 7 gb of my 16gb vram

woven moat
#

Eww brotha

pure sundial
#

the LOD's and textures are dogshit, they should at least give us the option if we can afford to run higher texture resolutions

late marlin
upbeat magnet
#

Also big upvote on optiscaler. Was running that for stalker 2 and didn’t even consider it for this game. Next on the list for me lol

pure sundial
#

tbh I don't even know if forcing 16x anisotropic actually makes a difference in this game, I just turned it on never tested it

woven moat
#

What does optiscaler do

pure sundial
#

the textures are still really bad

woven moat
#

I'm a newbie to all this

pure sundial
#

.

cerulean night
pure sundial
#

Take this for example

thin kelp
upbeat magnet
# pure sundial .

Tbh I actually didn’t notice the textures until this update and I really started looking at them separate parallax. Absolutely disgusting.

#

Source engine looking textures

#

In 2026. Kill me

stone comet
mental dune
#

why DAFUQ

#

they didnt make possible for PC to make use of more VRAM

cerulean night
late marlin
#

Can you also adjust the dlss sharpen effect in Optiscaler ?

mental dune
#

they could add shit like " INCREASING PAST THIS POINT WILL MAKE THE GAME RUN WORSE THAN STATED"

woven moat
#

Probably made for consoles and ported to pc

stone comet
#

Also the clutter system legit works like a 6m radius around you and continously spawns in procedurally generated stuff 😭

pure sundial
#

Dlss sharpening is inferior

upbeat magnet
#

PA devs out here just

late marlin
woven moat
#

Yes

mental dune
#

PA devs after dumbing down the gameplay and see increased sales

pure sundial
#

it's the same lillium's rcas

stone comet
#

Theyre not even dumbing it down they're making it overall more fun

#

They even added custom animations for air stabbing and make it an actual feature

woven moat
#

It does wonders for RR at performance, makes it heaps crispier without looking oversharpened

pure sundial
#

The gameplay changes have been really good to be fair

upbeat magnet
#

I think gameplay wise they’re doing great stuff tbh

pure sundial
#

they listened to the legendary mount feedback super quick as well

mental dune
#

ye, but they objectively were dumbed down compared to release

stone comet
#

And this is the 2nd big ass patch within roughly a week which is nuts

pure sundial
woven moat
#

I just want legendary textures

late marlin
#

Oh, OK nice. Have to look it Up. But all the Options in renodx should be fine right out of the Box, right? I should Change the peak nits to the nits of my TV and thats it, right ?

woven moat
#

Correct

#

You can adjust it to your liking

mental dune
#

not even textures, just not having loading in front of me

pure sundial
#

yea but if you plan on using the custom auto exposure in reno, (which I recommend because it makes nights actually dark), you will have to download the light fix mod which is in pinned messages.

upbeat magnet
#

It seems like there were definitely some shortcomings or differences of opinion when it comes to graphical implementation, many of which are biting them right now. Thus the “sweep under the rug” gif lol

late marlin
pure sundial
#

yea you should be good then

mental dune
upbeat magnet
#

But gameplay updates have been remarkably quick and thoughtful.

lethal dawn
mental dune
#

CD has same shit, textures looks good when u look at everything combined , not individual

late marlin
#

Man, I wish it wouldnt be so complicated to get Special k to work with reshade. It's always such a pain, so I havent installed it yet. I would like to though

lethal dawn
mental dune
#

ye, when i see people, " look at the ground , looks likeshit" im like bro, if u look at any npc in video game they are dumb as well, u dont go in cyberpunk and analyse how shit they are do you?

lethal dawn
stone comet
cerulean night
stone comet
#

if it doesnt usually just renaming reshades dll from dxgi to reshade64 would work too

lethal dawn
stone comet
#

im running SK, reshade and optiscaler with 0 issues at the moment

late marlin
mental dune
stone comet
#

i promise you its easy now just a launch type deal

frozen thistle
#

@jade magnet i dont have pagedown button how can i change that

stone comet
#

at least for CD

plush flint
#

so for the latest reno build, is there any recommended tweaks ?

late marlin
stone comet
#

SK nightly

cerulean night
#

I think steam screenshot made it worse but im also getting banding in the sky. 🙁 shame because otherwise this scene looks great

mental dune
#

i got much better bsandings

upbeat magnet
mental dune
#

when i switched from 8 bit to 10 bit

stone comet
upbeat magnet
#

It’ll get worked out in time when they find their stride now that the game is out though.

pure sundial
late marlin
#

Do the Special k settings reset in Games when I install the new Version?

stone comet
#

uhh nah

#

theyre saved in their own individual profile folders

mental dune
upbeat magnet
pure sundial
lethal dawn
upbeat magnet
#

They added back the shimmering to the issue list since someone said a couple hours ago it had been removed

#

It’s on their list and they are literally actively working on it as we speak.

#

So I’m also optimistic

late marlin
upbeat magnet
#

As much as I may throw shade sometimes for comedic effect lol

jolly isle
#

is it fixed?

stone comet
jolly isle
#

its been 24hr since the patch

upbeat magnet
stone comet
#

shortfuse fixed a buncha stuff they just need to merge some stuff me thinks

jolly isle
upbeat magnet
#

Well I guess it depends what you’re referring to lol

jolly isle
late marlin
plush flint
#

Is psycho V14 the best tonemapper to use now ?

stone comet
mental dune
jolly isle
upbeat magnet
#

Shimmering = no official fix. But you can either run with no RR, or have models at low with no mods to remove shimmer at the cost of fidelity. Alternatively there are mods that remove shaders that cause the issue.

mental dune
# jolly isle

I run with lightning at MAX and it helps with shitty shadows

#

with RR off

jolly isle
mental dune
#

u dont have visual glitch like in my video?

jolly isle
#

what video

#

I juust got home from work

mental dune
late marlin
stone comet
#

Nah you dont need to just launch it through SK

#

and youre donezo

jolly isle
stone comet
#

thats not a parallax fix it just disables it completely

plush flint
#

My RR become blurry as hell on shield with the update wtf

jolly isle
cerulean night
neon whale
late marlin
jolly isle
#

the parallax disabler from the no hud mod on nexus

#

default was 0 numpad on the keyboard

stone comet
jolly isle
#

it only is noticable if you look at a steep angle

late marlin
jolly isle
#

like right against the walls

upbeat magnet
#

Pretty sure people are disabling multiple shaders now with the patch- not just parallax.

jolly isle
#

and 99.9% of the time I'm not even looking that hard at the walls so whatever

stone comet
jolly isle
#

I disable parallax and the noise toggle that fixes rain

#

I also disable hud a lot

upbeat magnet
jolly isle
neon whale
jolly isle
#

parallax off doesnt look so bad anyway

upbeat magnet
jolly isle
#

like, if you arent looking for it you dont really notice they arent tesselated or whatever

#

the detail makes up for IMHO and it also fixes the flicker

late marlin
cerulean night
covert ruin
jolly isle
#

and the rocks all have greater texture detail

#

but yeah its flatter

#

and its also while standing still in a screenshot

neon whale
jolly isle
#

99% of the time I'm not just staring at the floor

cerulean night
covert ruin
#

yeh i’m just running without RR for now

plush flint
#

Why did this update made the game blurry and flickering everywhere with RR ??

mental dune
#

fixing the flicker for RR at the cost of losing depth idk if it s worth it for me lol

jolly isle
#

RR switched to preset E

neon whale
jolly isle
#

I heard you can swap it back to preset D

covert ruin
#

it’s more than just the preset tho cos i’ve tried D and still bad

plush flint
#

My god it’s atrocious on my end

upbeat magnet
#

Other issues present themselves.

jolly isle
#

I just use the parallax off

#

at least till they fix this

late marlin
#

Preset D is way more blurry though

neon whale
#

from what I'm reading on Reddit, by updating to E they fucked stuff on preset D, so both presets are cursed

upbeat magnet
#

It’s more due to displacement maps than the RR preset.

jolly isle
#

besides, parallax off has other benefits, it makes anywhere that isn't a cobbled town look better because most of the terrain, rocks and canyons aren't flat objects to begin with

#

buildings and walls are just like boxes for some reason so they look flat as fuq

upbeat magnet
#

SC until fix. 🤷‍♂️

plush flint
#

RR is unusable daytime

jolly isle
#

Shruge I was leaning towards keeping it on but with the flicker with it on now... might as well disable parallax

covert ruin
#

yeah it’s either disable parallax or don’t use RR

rugged sequoia
mental dune
#

naah, i prefer seeing this than disabling stuff and looking like random stuff put in lol

jolly isle
neon whale
rocky umbra
#

Dont use RR is an easy choice - performance drop is just wrong.

neon whale
mental dune
#

when using RR

rocky umbra
#

Thats my base minimum to enable FG.

jolly isle
#

I get ~64-72/61-70 fps at Max 1440p with RR on but with DLSS Quality/Balanced

#

but if I use frame gen I only get like 55 FPS base for some reason

#

55-> 105-110 fps

rich zephyr
rocky umbra
#

And we cant be using FSR/DLSS with RR right? because Its somehow broken?

stone comet
rocky umbra
#

FG isnt quite 2x from my tests - closer to 80% i think.

jolly isle
#

well my QDOLED doesn't like anything below 60fps even though the VRR range is 48-360

#

it flickers

rich zephyr
#

newest renodx version gives me driver timeout on a 9070xt. that normal?

jolly isle
#

disabling gsync?

mental dune
#

ye

#

no flickering

stone comet
#

yeah uh only way to sort it is lowering HZ to 120

#

since youre hitting 120 roughly

mental dune
#

i had random black flickering

jolly isle
#

instead you get tearing

mental dune
#

i dont see the tearing

jolly isle
#

and some people dont see the issue with 30fps gaming

plush flint
#

Forced RR preset D is way better on my end

upbeat magnet
#

I’m streaming out and no issue really with tearing tbh

mental dune
#

i have 110 fps in x3 framegen, i dont notice any tearing lol

upbeat magnet
#

At least not to my eyes and I’m playing in VR

jolly isle
#

I cant help but notice it

#

I'm cursed

frozen thistle
#

shader toggler off or on what you guys recommend

jolly isle
mental dune
jolly isle
#

are you trying to get 60fps with native render?

#

good luck friend.

mental dune
#

i have 5070ti 9800x3d and i do 4k perforamnce with x2 framegen without RR and x3 with RR

stone comet
jolly isle
#

I can do like 180fps without RR

rocky umbra
#

Did they fix fsr/dlss messing with RR though? I will run RR only if the image isnt all messed up 🤷‍♂️

The performance hit has to be worth it

jolly isle
#

its absolutely wild how demanding it is

stone comet
#

the ingame lighting without RR is dogshit that's why it's so cheap

jolly isle
#

Cinematic settings with no RR is a huge FPS jump over RR on with max lighting

mental dune
#

until they fix RR

stone comet
#

i just play perma RR

narrow token
#

when is it not ideal to use 10bpc setting for my monitor? Is there any reason to be on 8bpc if monitor supports higher

jolly isle
#

isn't lighting max just pathtracing on?

#

I cant remember where I heard that

#

Im not sure if its right tho

upbeat magnet
#

RR is clamped to max, I do not believe max is clamped to RR though

jolly isle
#

the performance hit seems to imply its doing something significant though because cinematic vs max is still a hefty FPS hit even without RR

mental dune
#

still worse than RR on, but RRon rn for me aint cutting it until they patch it lol

rocky umbra
jolly isle
shut arrow
upbeat magnet
#

Almost as disgusting as flat displacement maps 🤫

jolly isle
#

I agree

upbeat magnet
#

almost

jolly isle
#

bruh acting like I wouldnt want depth AND detail

plush flint
#

Less blur and flickering, obvious when you look at your shield

jolly isle
#

I sincerely hope the fix the flickering because it do look good with depth

rocky umbra
#

@narrow token Download the displayHDR test online and check the gradient section with HDR on/off and your max fps. If you dont see a difference - go to 8 bit and enjoy the higher refresh rate 👍

jolly isle
#

also the texture smearing issue

mental dune
jolly isle
mental dune
#

ye, but i get shimmering everywhere which is way worse than indoor shadows 😢

rocky umbra
mental dune
#

ye

jolly isle
#

edit: thought you meant RR ON without max lighting

mental dune
#

looks much better than cinematic and ultra, but still tanks fps

rich zephyr
#

help: my game crashes with newest renodx version with amd 9070xt. anyone else having this?

mental dune
#

it s the middle ground between RR on and off

cerulean night
#

i know there is something on known issues but its vague

upbeat magnet
#

As well as noted in their disc

rocky umbra
ebon parcel
#

Vignette slider in the updated addon completely changes the look of the game. now it's true HDR. @vivid iris you are a genius.

cerulean night
mental dune
#

RR works only with max light

#

but max light works with RR off

rich zephyr
upbeat magnet
mental dune
#

so the shadows are still worse than RR ON, but RR off and light max still give better shadows than light cinematic for example

ruby tusk
neon whale
plush flint
#

You think the RR stuff will be fix soon ?

radiant sluice
#

They removed from known issues, so lets hope so

upbeat magnet
#

It is actively being worked on

ruby tusk
#

It's still on the discord list

cerulean night
cerulean night
plush flint
#

Background ?😂😂

upbeat magnet
plush flint
#

Just look at the shield on back

cerulean night
rich zephyr
upbeat magnet
#

In order to solve the issue with RR/scaling, they need to solve the displacement

radiant sluice
radiant sluice
rich zephyr
mental dune
#

When using upscaling and Ray Reconstruction, some background elements may flicker or appear blurred.

#

still there

upbeat magnet
#

It was removed earlier

#

They have readded it since

mental dune
#

funny

#

they sorted it out

#

press apply

cerulean night
#

i still dont think that reflects the bug i am seeing

mental dune
#

bugged again

upbeat magnet
#

And it was also mentioned directly in their discord by the devs

rich zephyr
#

many people use hdr without knowing why.
you wand HDR to fix coloration and brightness. not hvae it broken again the same with sdr...

mental dune
#

what disc

#

they ahve

cerulean night
#

its not "some elements" and they are not "background"

upbeat magnet
cerulean night
rich zephyr
#

even older versions of this reno mods dont work on amd cards... i guess its back to games native hdr xD

upbeat magnet
mental dune
#

i was amd lover until i got nvidia and now i understand nvidia tax

cerulean night
rich zephyr
mental dune
#

what does amd have over nvidia if not price?

radiant sluice
cerulean night
upbeat magnet
#

I can do the same thing dude.

rich zephyr
upbeat magnet
#

Chill, I’m aware of what you’re describing.

cerulean night
upbeat magnet
#

Blurred.

cerulean night
#

if i say big red dog, doesnt mean im talking about all red things

upbeat magnet
#

The flickering is not background related, is it?

#

Notice how that’s also mentioned?

mental dune
#

everyone talks about it im sure they are aware of it

upbeat magnet
#

They are capturing three symptoms in the same issue.

cerulean night
#

i think its better if the known issue reflects the actual issue at hand but ok

mental dune
#

im sure they just broke something and shipped it in the main game anyway bcs most people dont use RR on

upbeat magnet
#

I mean, that’s fine, I’m simply trying to reassure you it’s been captured.

rich zephyr
#

guys, do we even need RR below cinematic settings?

cerulean night
rich zephyr
#

especially below cinematic lightning ?

mental dune
#

cant*

radiant sluice
upbeat magnet
cerulean night
#

look at my blurred "background elements" here a whole 3ft from my character!

rich zephyr
cyan flax
#

keep getting crashes with the latest mod in the pinned section. 9070xt user. cleared the shader cache but still crashing on loading screen. any fixws for it?

cerulean night
rich zephyr
#

idk, performance hit on RR is way too much for me to enable it.
id rather have it off and play with quality upscaler mode, or if youre on 1440p you wont even need an upscaler if you have a 5070 card or something...

upbeat magnet
#

Just trying to be helpful and reassuring, it’s up to you whether you choose to take the information you are provided.

#

Not sure what reason I would have to mislead you

mental dune
#

but also a lot less fps

#

then u turn on RR, even better ,even more fps loss

rich zephyr
mental dune
#

4k perf frame gen x2 RR off x3 RR on

rich zephyr
#

of course your image is gonna look like shit

mental dune
#

it doesnt though

rich zephyr
#

try the other way around

mental dune
#

game has good frame gen

rich zephyr
#

generated frames have way lower resolution, you know that right?

mental dune
#

i use 4k perf which looks way better than native 1440p

rich zephyr
#

so youre esentially playing in 720, upscale to 1440p. then you use RR to reconstruct the bad image that is coming from frame generation

#

holy shmoly 😄

#

play how you want brother

#

i dont mean it bad

#

but there is a method which can give you a better image quality 🙂

mental dune
#

it doesnt lol

#

u can have 110 fps 4k perf

#

cant

#

on 5070ti

#

and no frame gen

#

and max light

rich zephyr
#

you can, even on quality upscaling

#

yes you can

mental dune
#

u cant bro i have the pc

#

i tried it

rich zephyr
#

you dont need RR. you can have quality upcaler

#

you can do this native on 1440p without RR and looks better and less noise

#

play how you want 🙂

mental dune
#

u claim native 1440p without RR looks better than 4k perf with RR?

#

and have 110 fps

rich zephyr
#

not exactly like that

mental dune
#

like i dont get waht u mean lol

rich zephyr
#

but, if your internal resolution is high enough, you dont need RR

#

if you framegen from performance, the generated frame will also have lower resolution

#

anyway, i am not here to go over settings ^^

mental dune
#

i have 50 fps native 1440p max light RR off no access to frame gen

neon whale
#

RR on and RR off + Max light is almost the same perfomance

rich zephyr
#

if i enable RR, i get like 30. on a 9070xt

neon whale
#

RR on an AMD card is heavier than RR on a NVidia card

rich zephyr
mental dune
#

i have 110 same scene RR off, 80-85 RR on same scene, frame gen x2

rich zephyr
mental dune
#

ye 5070ti

rich zephyr
#

you could have native 1440p without RR 😄

mental dune
#

trust me

rich zephyr
#

native is king

mental dune
#

i know my pc

rich zephyr
#

😄

mental dune
#

it doesnt work like that

#

u claim u know my settings that work for my pc better than me while i said i tried everything lol

rich zephyr
#

i get your point, dont worry. we all have preferences. and to be fair, ingame shadows suck

mental dune
#

native 1440p DLAA with hdr DOESNT work, its bugged, NATIVE 0 dlss, sucks fps on 1440p

rich zephyr
#

generally this game has some graphical issues i havent seen anywhere else lol

neon whale
mental dune
#

4k performance looks better than quality 1440p, and using frame gen helps a lot with perceived smoothness

neon whale
#

here

mental dune
#

i prefer framegen artifacts over 50 fps

rich zephyr
neon whale
#

my brother in christ percentages are percentages

rich zephyr
#

and not by little... its a heck faster

rich zephyr
neon whale
#

no I'm coparing a 5080 without RR to a 5080 with RR

#

and I'm comparing a 9070 XT without RR and with RR

spring meteor
rich zephyr
upbeat magnet
neon whale
rich zephyr
#

is there a mod out there that unlocks RR for lower graphic settings ?

upbeat magnet
fast geyser
#

Is Pearl Abyss discord interesting to follow? Devs communicates on the issues at hand?

neon whale
#

from the comments apparently it does kinda work for AMD but not for Nvidia

upbeat magnet
#

So shit will look off

hardy owl
mental dune
#

RR and max light works bcs max light i heard it s some kind of path tracing

#

RR and lower light i didnt bother to see lol and test it myself with the mod

rich zephyr
#

maxlight alone is a huge improvement

plush flint
#

Sun is just a white dot now, cool

zenith hemlock
#

new patch

#

they fixed DLSS

fast geyser
#

And probably broke RenoDX

zenith hemlock
#

Graphics quality when using NVIDIA Ray Reconstruction and DLSS has been partially improved. We will continue to look into related issues going forward.
Improved screen appearing blurry in certain environments, flickering where the sky and clouds meet, and flickering when chimney smoke effects overlapped with nearby objects.

dreamy field
#

uh oh

mental dune
#

Graphics quality when using NVIDIA Ray Reconstruction and DLSS has been partially improved. We will continue to look into related issues going forward.
Improved screen appearing blurry in certain environments, flickering where the sky and clouds meet, and flickering when chimney smoke effects overlapped with nearby objects.

#

asd]las

#

dlas]da;

#

da

#

;da

#

WAIT, PARTIALLY/

dreamy field
#

ig well see how good partially is

mental dune
#

ye, testing it now lol

neon whale
dreamy field
#

tho what causes the blurriness is half on part of RR and a big part on the ssdm

rich zephyr
mystic jewel
hardy owl
#

Partially fixed lol

mystic jewel
#

why they hotfix partially makes no sense, just do it once do it right

#

smh nvm

mental dune
#

still looks like shit

#

gg

hardy owl
#

Exactly. Absolutely fucking ridiculous

mental dune
hardy owl
mental dune
#

check video

plush flint
mental dune
mental dune
#

rr off

#

same settings

hardy owl
#

Man I am losing my patience with this crappy situation

mystic jewel
neon whale
#

monkaS

mental dune
#

look at the boxes, they shimmer like crazy lol

#

with RR on

mental dune
dreamy field
neon whale
low crane
#

lol crazy times. Game is broken on NvAidia while Reno is broken on amd.

neon whale
#

no stability at all

dreamy field
#

the blur on the wood i was staring at just before this update now looks like its shifted upwards instead of all around the wood

dark bobcat
#

Guys this shimmer has been fixed with today's Shadertoggle update. It's the way to play right now, till it's really (definitively) fixed.

ruby tusk
#

I mean it is actually better

mental dune
#

it s also low quality so dont look at details, shields looks fine ig

#

but the shimmer on boxes is there like crazy

mystic jewel
#

pa should just send one of their devs here for a couple of hours and it would be done

dark bobcat
#

I do also want to see if chimney smoke really does look cleaner. This was also a consistent issue.

dreamy field
ruby tusk
#

Yeah the textures don't look as blurred

dreamy field
#

SSDM is like a wanna be pom but it lacks texture detail

ruby tusk
#

still blurry but not as bad as before

neon whale
dreamy field
#

seems so far like it works

plush flint
#

Reno broked ?

mystic jewel
golden scaffold
ruby tusk
#

smoke does look better

mental dune
#

RR issue is like everywhere u go, u cant walk 100m without seeing flickering in ur face 😢

golden scaffold
#

Ah yes really need that chimney smoke to look good for my gameplay feelsAmazingMan

golden scaffold
#

(I'm joking)

mental dune
golden scaffold
#

Could have been worse issue we could be having, I'm glad it's just a chimney smoke 😅

main badge
dreamy field
#

meanwhile ssdm for tesselation 🤢

golden scaffold
#

I know I know, but it's funny. I can't stop laughing kekpepehands

main badge
#

I mean game is great dont get me wrong, but it does have a fair amount of graphic and optimization issues

mystic jewel
#

at least on pc we can somewhat tweak them

#

when you on console youre turbo fucked

golden scaffold
#

the whole situation is just you can't know if you should be crying or laughing

main badge
#

for me its neither

#

its not a big deal

ruby tusk
main badge
#

let people do whatever they want with their money

ruby tusk
#

no

main badge
#

enjoy what you enjoy, why care about others

upbeat magnet
ruby tusk
mystic jewel
mental dune
hardy owl
upbeat magnet
golden scaffold
# mystic jewel when you on console youre turbo fucked

They just pay full price to Sony to play an inferior version (I got it from keyshops at least) and just accept and enjoy the shimmery, blurry, pixelated mess like it's the best PS1 style graphics, it is what it is, console players can't be pixel peepers, they got games to play. My console buddies are almost at the end of the game already, while I'm still in chapter 3 pixel peeping kekpepehands

rocky umbra
#

There's another patch out 👀

hardy owl
mystic jewel
main badge
mystic jewel
upbeat magnet
dreamy field
#

basically tesselation but it looks wrong

mystic jewel
hardy owl
dreamy field
#

funny thing is some roads in cities, dont even use SSDM but further on the road, the exact same texture, has it

main badge
dark bobcat
#

Lol when you just toggle on/off the displacement, and you see all the rocks around you just get fatter

rocky umbra
#

These CD devs started off great but im starting to think they're incompetent AF

mystic jewel
rocky umbra
#

Every patch since the first big one has broken something.

primal estuary
main badge
#

is this happening in 1.01.02?

mystic jewel
#

it's what's been happening since launch pretty much

dark bobcat
main badge
plush flint
mystic jewel
vestal flicker
dark bobcat
main badge
#

still its bad that the game seems to have been developed with RR on in mind

mystic jewel
main badge
#

it shouldnt have bugs like that no matter if you use RR on or off

mystic jewel
dark bobcat
cerulean night
#

What's the verdict on the new patch? Does it help at all? Does it break Reno?

dreamy field
#

did RR even use SSDM originally?

mystic jewel
dark bobcat
mystic jewel
cerulean night
dark bobcat
#

Not on purpose afaik

#

till 1.01

mystic jewel
#

but thats outside reno

dreamy field
#

its kinda weird watching rocks partially grow when you get close enough

cerulean night
#

Perfect thanks 👍 ill give it a go

dark bobcat
dreamy field
#

light mod seems to work

mystic jewel
hardy owl
#

The patching in this game has been very disappointing so far. They have broken stuff, and they changed the horse and Kliffs animations to make them more responsive and they look visually worse now. I really hope they take more time to fix stuff because this ain't it chief

worldly swan
#

Fellow Greymanes, Patch Version 1.01.02 has been prepared to fix an issue on PC Steam.  Patch Notes Version 1.01.02 Graphics quality when using NVIDIA Ray Reconstruction and DLSS has been partially improved. We will continue to look into related issues going forward. Improved screen appearing blurry in certain environments, flickering where the...

karmic void
hardy owl
#

Does the mod to remove Parallax Occlusion still works or we need an update?

worldly swan
#

LoL

mystic jewel
stone comet
#

only RR update mods mightve not broken completely then

smoky brook
#

is it safe to DL new patch

smoky brook
hardy owl
#

I am tired boss

plush flint
rugged sequoia
#

In certain ranges and angles I got horribly flickering shadows now. Definitively new with the latest "hotfix". It's only with RR on, But I can't play with the horrible lighting and nosie without RR.

#

It's really annoying.

hardy owl
neon whale
plush flint
#

Reno + shader toggler do not load at all on my end

mystic jewel
ruby tusk
#

works fine for me

rugged sequoia
#

Anyone else got these horrible shadows? Try hernand city place in broad sunlight. The balcony for example draws a horrible sahdow at medium distance. Not at close, not far away, but medium. And many other objects as well and also my own shadow in movement seems off.

smoky brook
hardy owl
dark bobcat
#

Okay. Is it just me or the update made pop-ins, especially bushes, far far worse?

rugged sequoia
#

With frame generation my own shadow has extreme artifacts now. That wasn't the case before. Tried many different settings. Mainly a problem with RR.

radiant sluice
#

Starting to feel like an "early access/beta" tester, game release a hotfix every hour hahahahha

frozen shale
#

Another update just now on |Steam.

smoky brook
#

Reno should pin a game version recommended for us to all stay on

frozen shale
#

Graphics quality when using NVIDIA Ray Reconstruction and DLSS has been partially improved. We will continue to look into related issues going forward.

Improved screen appearing blurry in certain environments, flickering where the sky and clouds meet, and flickering when chimney smoke effects overlapped with nearby objects.

rugged sequoia
#

Wasnt't quite sure if I just missed it before. buit I immediately noticed it now.

covert ruin
#

guys is the shimmering gone with the update?

smoky brook
#

ugh do I update cos then I gotta fuck with depot download if I want to revert

cerulean night
#

Just to confirm Reno isnt loading for others with new update

dark bobcat
#

No... pop-ins are FAR worse right now.

cerulean night
#

?

hardy owl
mystic jewel
lime bridge
#

I like how it is a patch for Steam even though they seel the game on a couple other PC marketplaces

smoky brook
#

Only thing I can respect Pearl Abyss for is testing in prod

dark bobcat
#

Okay I'mma need a mod or something to increase LoDs immediately with this patch lmao

#

Hell nawwww

covert ruin
#

but is the shimmering fixed?

hardy owl
cerulean night
mystic jewel
dark bobcat
low crane
#

Pinned is broken on amd

hardy owl
cerulean night
#

hmmm ill drop it back in the bin folder must have done something wrong my end

plush flint
#

Ok good for me now, Reno + shader

cerulean night
#

thanks folks

smoky brook
#

This does not sound like the main jitter fest

#

How about the whole ground having an epileptic fit

cerulean night
#

smearing seems maybe a little better when stationary? but hard to tell

dark bobcat
naive jackal
#

lol just saw some new footage of the PT mod for Dark Souls 2, finally the game is looking like it did in the pre-release trailers 😆

cerulean night
#

Yes but seems more than before

cerulean night
hardy owl
cerulean night
#

But as I said, it's minimal/maybe not even real
Very hard to tell. But definitely not fixed

ruby tusk
#

At least they're trying

naive jackal
#

@Gonzo It's not, something to take the mind off the issues in CD for moment for a anyone interested

earnest beacon
golden scaffold
#

Does anyone else absolutely hate the new movement system? despairge

#

It feels so wrong. Why did they change it was fine

hardy owl
#

I hope someone can mod the older animations back

golden scaffold
#

They did similar thing in W3, but they kept both options.. (and both are still not as good as original CD was) now it feels like like the bad version of W3

flint moss
#

Its a worrying trend, they're trying to please the ones hating the game

covert ruin
#

the new mid air sword dash is cool though

mystic jewel
hardy owl
fleet jacinth
#

Maybe it wasn't the loud minority

golden scaffold
#

I didn't even see anyone complain about it how was this an issue??

mystic jewel
#

well, maybe asian/korean demographic was loud enough

#

which we don't see or hear often

smoky brook
#

platforming does seem less frustrating, you could carry too much momentum and fall off unintentionally before

quartz tendon
flint moss
smoky brook
#

stockholm syndrome

flint moss
#

Perhaps

#

I just pray they're not dumbing down the game

ruby tusk
#

Make sure yall ask the devs for a high res texture pack