#Crimson Desert - CHECK PINS FOR ADDON

1 messages · Page 19 of 1

lucid thorn
#

Sounds like forge, forge seems smart

#

That's a lovely meme tho

naive jackal
#

@golden scaffold That's like that guy FrogboyX1gaming, always used to say AMD had better colour production than Nvidia when he showed his settings in AMDs app saturation was cranked all the way to the right lol

lucid thorn
#

Technically that's better colours!

#

They're not right, but there are more of them

lucid thorn
#

That's also how a lot of folks play tarkov

nova cargo
#

is that not just a shadowmap used for distant shadows

faint bobcat
#

no becuase they have seperate ones

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I am in the town right now

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this is what it looks like

#

the distant ones are 2048

nova cargo
#

all ac games

teal pumice
#

all ubisoft games

crude marsh
#

time to batch modify all of the hard coded LODs

sly vigil
#

I just bought more LOD directly from Pearl Abyss

hardy owl
daring orbit
#

Omg thank god

hardy owl
#

Please tell me that shadows will render at good quality more than five meters away

crude marsh
#

the only slight issue is if this works it would be like.... idk 50GB of data

stone comet
#

LMAO?

fleet jacinth
#

as if that matters! give me

hardy owl
stone comet
#

id honestly download that if itd help a substantial amount anyways

final imp
#

Please my eyes are tired

stone comet
#

feel like a lot of people would

true dagger
#

notice how they fixed the rr shadows clipping through walls the moment forge found it. they might be in here just waiting for you guys to fix all the stuff and then release a patch

crude marsh
#

well, lets find out

stone comet
#

they did improve a shit ton in just like 4 days?

tame igloo
#

btw the camera mod is borked atm. The OP packaged their 1.2 version in the last few updates.

daring orbit
stone comet
#

obviously it wouldve been ideal on launch but yknow

daring orbit
#

Once we get an upscaled texture mod im going to need a new drive

crude marsh
#

also I think what I am modifying is different from trees but

#

one thing at a time

daring orbit
#

Tree lods are like, redfall bad

jade spruce
#

Don't forget lilium shaders

crude marsh
#

when I tried modifying all the trees before they refused to render correctly

lucid thorn
#

Shadows today, small item lod tomorrow?

hardy owl
#

I am happy with shadows and trees. Ideally more stuff would be better but those two things are needed so badly

tame igloo
crude marsh
#

well, the buildings are also all pretty abysmal

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and the cliffs

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and rocks

lucid thorn
crude marsh
#

that is what I am currently trying

lament nymph
lucid thorn
#

I think I owe you a beer if you get it working :p

lament nymph
#

shadows are crawling like spiders

crude marsh
#

from what forge said

#

bad shadows kind of baked in to a degree

eager epoch
jade spruce
crude marsh
#

what is dyndolod

lucid thorn
#

I think oblivion used it for lods

jade spruce
lucid thorn
#

Maybe skyrim too

hardy owl
jade spruce
#

All creation engine games actually

lucid thorn
#

Yeah that

crude marsh
#
Total patched: 32159
Total errors:  0
Modified PAZ files (46):
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\0.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\1.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\10.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\11.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\12.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\13.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\14.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\15.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\2.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\21.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\22.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\3.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\31.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\32.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\33.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\4.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\5.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\6.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\7.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\8.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0000\9.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0002\0.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0007\0.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0007\1.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\1.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\10.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\11.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\12.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\15.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\18.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\19.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\2.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\20.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\25.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\29.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\3.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\31.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\32.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\33.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\4.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\43.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\5.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\6.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\7.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\8.paz
  C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\0015\9.paz```
daring orbit
#

Yeah and it makes 100 times better than this game

crude marsh
#

what do you mean

#

why

lucid thorn
#

He's patching

jade spruce
#

Logs

crude marsh
#

the LODs are hard coded into every single asset

jade spruce
crude marsh
#

I am showing how much is modified

jade spruce
hardy owl
jade kettle
#

yes

tame igloo
#

indeed

daring orbit
#

Oh yikes

crude marsh
#

typically there are external scalers for them

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or they are baked into streaming volumes

daring orbit
#

This game isnt really going be as easy to mod i guess

crude marsh
#

I doubt that changing graphics settings really changes any LODs

lucid thorn
#

Yeah probably not

daring orbit
#

Oh well

lucid thorn
#

Lemme know if you get it working I'll help test :p

hardy owl
daring orbit
#

Am i tripping or are these textures like, really low res?

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Like in the whole game

worldly vapor
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game uses like 6gb vram on 1440p

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should tell u enough

daring orbit
#

Oh yea

lucid thorn
#

That said

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They look muddy when there's no direct light

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Not sure if that's what you mean

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Like when weather is cloud covered the game looks worse

daring orbit
#

Getting rid of POM definitely helps

worldly vapor
#

tbh i dont mind not having the highest res textures upclose

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but the lod and draw distance throws me off

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the terrain from the distance looks so damn blurry and low res

daring orbit
#

Yea

solar bone
#

going indoors makes me wanna throw up

crude marsh
#

well, something changed but seems like unexpected behavior

#

time to set LOD 0 distance to 999999

solar bone
hardy owl
worldly vapor
#

and still has one of the best LoD and drawdistance

solar bone
#

It's not that good

daring orbit
#

Im going say

stone comet
#

and to be fair this studio has legit one game under their belt realistically

daring orbit
#

I definitely remember not so great tree lods

faint bobcat
stone comet
#

and thats from over a decade ago

#

LOL

worldly vapor
lament nymph
#

same looks good to me

worldly vapor
#

sadly couldnt find better example

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delicious noise

true dagger
#

i remember i could simply run RDR2 all low settings except textures on Ultra and it still looked amazing with great performance

faint bobcat
#

what a trillion dollars in deving and 180hr work week crunch does to a mf

worldly vapor
crude marsh
#

well, seems like a minor improvement but.... yeah

lucid thorn
#

D:

crude marsh
#

need a different time of day for more exact

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but you can see several details on the right that you can't on the left

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its not really significantly better though

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sigh

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I guess I also have to modify all of the meshes

faint bobcat
#

50Geeeegabtyes

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for 0.5% improve

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we're soo back

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you see

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Pearl is smart

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they optimsied

jade kettle
crude marsh
#

that is procedurally generated bullshit apparently

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WHY IS IT SO HARD TO INCREASE DRAW DISTANCES

lucid thorn
#

Your unpacker is on nexus right?

crude marsh
#

yeah

faint bobcat
#

they specfically made it difficult for malding purposes

crude marsh
#

all of the attributes

jade kettle
faint bobcat
#

they randomly add twigs to the area

mortal wolf
crude marsh
#

all of the attributes down to things like player health

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have a custom memory hashing system

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on top of denuvo

faint bobcat
#

based

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I would do the same

crude marsh
#

inside of their tables

faint bobcat
#

stop those pirates

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stop those modders

crude marsh
#

they have min and max hashes for EVERY attribute

faint bobcat
#

from destorying my VisionTM

ocean onyx
tame igloo
lucid thorn
#

before I take a look, behold

faint bobcat
ocean onyx
#

what were they doing for 10 years

faint bobcat
#

its just proc gens random twigs and pebbles

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everywhere

fleet jacinth
#

the foiliage setting controls that

crude marsh
#

that is such a decision

fleet jacinth
#

i think it turns off at high or medium or whatever it was

grim pewter
lucid thorn
#

I have noticed that its only on what, high or ultra or above yeah

ivory sapphire
#

can someone inspect any settlement in their map for me. Mine keeps crashing after the update

daring orbit
fleet jacinth
#

i dont know why the higher settings put random rocks everywhere that magically pops in 5 meters away

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7 years of optimization

faint bobcat
#

Studio was swamped by issues

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so we get slop

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This is why you only hire U+ and RenoDX

stone comet
#

same shit happened with projekt red

crude marsh
#

I miss UE

stone comet
#

they got cucked and game suffered

faint bobcat
#

whole thing was a convoluted mess by the end

crude marsh
#

I should make next gen versions of UE U+ that just absolutely shittify the game for performance and make it look like CD

#

people will love it

viscid wedge
#

I have no issue ruining performance on my own with U+ 😆 (my fault, so many knobs)

crude marsh
#

just click the two presets and be happy

mortal wolf
crude marsh
#

anyways off to try modifying all of the games meshes to change LODs that way....

faint bobcat
#

its just PS5 and AMD code stuff?

#

why is it such a struggle for decmp

mortal wolf
#

because it's a mess of branching

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there's gotos in the code, essentially

smoky sigil
#

for some reason i can't force dlss to 75% with rr at least

mortal wolf
#

hence i had to take a step back and plan the whole control flow first

smoky sigil
#

even through nvidia inspector

faint bobcat
mortal wolf
#

i added a mermaid output to decomp, which probably good for our stuff, though i don't think i code this horribly with branches

fleet jacinth
#

i swear you guys are just making stuff up

#

mermaid output huh

crude marsh
#

mermaid is nice

golden scaffold
#

you guys think Ultra+ can do something for this game or is this too far fetched

fleet jacinth
#

in reality nothing is being done and its all just been a reshade preset

crude marsh
#

I mean I did release a modding tool that the community is using so

#

there is that

golden scaffold
#

just noticed your flair lmao

stone comet
#

unironically same

faint bobcat
#

or Temrite Spleen

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or Mewtwo

#

Pisswise

#

Renderp Ass

golden scaffold
#

it's true

#

tonesniffer is my favoruite one. still don't know what it does

faint bobcat
golden scaffold
#

you forgot Trashformer

faint bobcat
#

AyyyMD finecrimeTM

ocean onyx
#

copyright to me for that one

#

trashformer that is

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slop reconstruction

golden scaffold
#

first time hearing about mermaid output tho

vivid iris
#

As a heads up, virus total also hates this build. It's a false positive as always and the code is available to review. https://github.com/OopyDoopy/renodx/tree/main/src/games/crimsondesert

Defaults have changed, make sure to reset your settings

  • add some of the rendering features that are ready thanks to @faint bobcat
  • proper mid gray adjustment for psychov
  • change how contrast/saturation are applied, new defaults as a result
  • add graphics preset buttons
  • add colors to the UI
  • fix sharpening when in SDR or using FSR framegen
  • add color grading sliders to SDR

known issues

  • vanilla preset button sets the wrong flame saturation value, should be 50 (whoops)
GitHub

Renovation Engine for DirectX Games. Contribute to OopyDoopy/renodx development by creating an account on GitHub.

crude marsh
#

mermaid is just for diagrams and flowcharts

golden scaffold
vivid iris
#

no

#

Soon™

golden scaffold
#

when? kekwsit

crude marsh
#

"some of the rendering features"

vivid iris
#

no more information could possibly be needed

crude marsh
rough granite
#

Nintendo Patch style

crude marsh
#

lets see what they are

vivid iris
crude marsh
#

based

golden scaffold
#

"various performance improvements and fixes" - Sony with a 5GB ps5 firmware update

rough granite
#

probably just put all % to 0 and no more gen proc popin issues, if there is nothing to pop

golden scaffold
#

smooth.. terminator? 😂

#

flame hue.. i'm dying kekpepehands

faint bobcat
#

set all 50k assets the game has to 9999999 draw distance

faint bobcat
#

to stop it

rough granite
#

why they couldnt add a property DrawDistance

faint bobcat
#

because

#

its not fun that way

lucid thorn
#

Equally I wanna know why foilage density seemingly turns off the proc gen

crude marsh
lucid thorn
#

Sorry I'm on mobile struggling

hidden ivy
#

Has anyone actually found useful unique loot in the game? In 30h I've found 2 things, everything else was trash or could just be bought from a merchant ...

mortal wolf
lucid thorn
#

I know of like one or two

#

Uh

#

Maybe 3

golden scaffold
#

guys did you just make up that Diffuse BRDF stuff i'm legit asking

vivid iris
#

it's only sdr that has this

rough granite
lucid thorn
#

Oh my god there's so many options in the hdr screen now

golden scaffold
#

the fuck am I reading, is this real? kekpepehands

faint bobcat
#

It's new

faint bobcat
#

Still

crude marsh
#

I modified all of the pamlod assets

hidden ivy
# lucid thorn Maybe 3

I have found the Bunny Mask and the Drill. And a unique lvl 1 cape that is unique, I think

golden scaffold
lucid thorn
#

Uh the graphics presets

mortal wolf
lucid thorn
#

In Reno what they do 👀

mortal wolf
#

reinhardpiecewise is probably easier to match

vivid iris
hidden ivy
lucid thorn
golden scaffold
#

and hunt?

boreal thunder
#

This game is for chill for me. If I want loot in an open world I play Nioh 3

lucid thorn
chrome sun
lucid thorn
vivid iris
#

maybe for SDR I should just switch to the old perceptual model stuff

boreal thunder
#

Nioh 3 is like non stop dopamine hit

mortal wolf
crude marsh
#

game does seem to look nicer at a cursory glance, I notice a bit more shadowing on stuff off the bat

#

and overcast doesn't look quite as absolutely dead

rough granite
#

they still dropped a nice patch for a WE, #KoreanWorkersRightToRest

boreal thunder
#

Do you guys always set peak brightness in Reno to the absolute peak (1-2% window) of your set or tone down to your 5% brightness?

digital quest
#

whatever the clipping point is

hidden ivy
hidden ivy
boreal thunder
#

Sometimes I would tone it down a bit for comfort of my eyes

#

Especially on my modded S95F, 1% window peak could be crazy bright, but on my C4 setting to the clipping point is fine

golden scaffold
#

on my S95F? I sometimes leave it at 1500 but never go above 1800, altough I can still clearly see detail up to 2000 in almost 10% windows. idk why I do that 🤷‍♂️

fresh field
#

time to try out this new reno drop.

boreal thunder
golden scaffold
#

so depends on the game. it can get value from 2000 peaks in a lot of games, but a lot of those are also pushing it to the limit. while others actually have very little detail beyond 1000 or more

vivid iris
#

damn it, the vanilla preset button sets flame saturation to the wrong thing

boreal thunder
#

Nioh 3’s in game slider max is 1000 but with Reno you can push past that. Not much details beyond 1000 though just brighter

vivid iris
#

gonna start a known issues list on that pinned message I guess lol

golden scaffold
#

for example there's a lot of detail in Kena (2000 worth it for sure), and that game does not have native HDR

chrome sun
lucid thorn
#

Do you guys ever notice windows you open are closed until you get close, is that also an lod thing haha

chrome sun
#

FilmGrain slider doesn't seems to work for me, is there something else to do to make it work ?

fresh field
#

schrodingers window

#

its both opened and closed

hidden ivy
#

like randomly walking into a hidden cave and there's a weapon

fresh field
#

i went into a random cave and found a wolf head cape

boreal thunder
#

The white rectangle in the second loading screen when Kliff gets up is the perfect test of your TV’s peak brightness

#

Can be blinding

burnt berry
lucid thorn
#

I think I broke the game

chrome sun
#

does textures in your game looks as bad as on my screenshot ?

lucid thorn
#

Oh I didn't I just got captured

#

Weird

crude marsh
#

what about digging, game had a notification about using a shovel

crude marsh
burnt berry
chrome sun
golden scaffold
#

i think it's linked to that

manic finch
crude marsh
chrome sun
tame igloo
#

exposure no longer defaulting to 1.25 in new build?

chrome sun
crude marsh
#

@faint bobcat are you responsible for the game having more AO, I swear there wasn't this much before

faint bobcat
#

no

#

I havent messed with AO

crude marsh
#

well

#

I guess it would come from GI changes

faint bobcat
#

I havent changed GI either

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all my attempts failed

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so it shouldnt be in the addon

crude marsh
#

is importance sampling not impacting it

manic finch
#

if only reno could fix the DLAA+HDR black flickering issue kekpepehands

faint bobcat
#

everything is controllable via sliders

#

I am trying to guage what is what

boreal thunder
faint bobcat
crude marsh
#

I need to properly compare, maybe its just the overall color changes and what not throwing me off

faint bobcat
solar bone
#

I NEED THIS IN MY LIFE

#

i'm so tired of being flashbanged when i leave some place

solar bone
#

who doesn't love having the fucking nuclear winter outside

golden scaffold
crude marsh
boreal thunder
crude marsh
#

holy shit their auto white balance is so bad

#

this change alone makes game 100x better

#

rip pink flames

solar bone
#

yeee

wheat elk
#

that hurts me

subtle sinew
lucid thorn
#

I'm looking for a place on the map I found once. Can you find where you found a memory?

lapis smelt
#

this one broke me holy shit

boreal thunder
#

Frame gen 2x also

lapis smelt
#

Seen people mentioning they are nerfing the difficulty a lot in the latest patch, is that true?

lucid thorn
#

Found the spot was hoping it had more but didn't

dire pilot
golden scaffold
#

what? bosses? I thought this was a life skilling simulator game? 😕

lucid thorn
#

Same

golden scaffold
#

from all the shit in the game you guys find time to fight bosses?

lucid thorn
#

I'm looking for iron ore I dunno what they're talking about

golden scaffold
#

same 😂

faint bobcat
#

stops random black stops with lambert ahhh

#

lambert just cooks everything into a black blob

wheat elk
#

niiice

stone comet
#

oh shit new update peak

wheat elk
#

eon looks so natural

daring orbit
#

that doesnt look like

lilac urchin
#

should i care about that error?

golden scaffold
#

maybe check logs?

daring orbit
#

this update seems really good

lilac urchin
#

i mean is working! i just get those errors

golden scaffold
#

well it's not red kekwsit

stone comet
#

close camera updated as well

lilac urchin
#

i will ignore it :/

native drift
#

How do we get the file to test Reno dx for crimson desert

flint moss
mortal wolf
#

@vivid iris unless it wasn't clear. acesv2 scales exposure based on peak nits, to reduce range and therefore, more SDR like. so it's impossible to get a "perfect" exposure

sly vigil
subtle sinew
stone comet
#

damn they fancied it up with colours even

chrome sun
#

is it better to use fullscreen or windowed fullscreen in this game ?

sly vigil
#

fullscreen is windowed fullscreen for dx12 games

karmic void
#

@faint bobcat did u fix auto exposure in the new build?

low crane
#

The new build looks crazy good man. Good job!!

vivid iris
lucid thorn
#

You know I've been trying to think about where I recognize the colour pallette to Hernand from. I think it reminds me of the e3 witcher 3 footage

stone comet
worn ibex
#

Wait did forge release his change alr?

#

What changes were added

jade flame
#

Can literally checked pinned msg. It has a change log

stone comet
#

its in pinned

#

yall fr need this shit LMAO

lilac urchin
#

ahahahahaha

#

good gif

lucid thorn
#

Kinda like this one

little lily
#

I am quite new at this, i wonder, should I be touching the ingame HDR sliders or just RenoDX?

lilac urchin
#

just reno

lilac urchin
#

only for UI touch game

#

which i wouldn't even bother

vivid iris
stone comet
#

usually they say to leave game as default

little lily
#

well can say, for last two days, each time the windows decided to flag the addon, i noticed its not there.. i was just curious if it has any difference

alpine bear
#

Sooo, Hammon or EON? Looks like Hammon adds a lot of highlights on some distant terrain, while EON reduces them a little compared to vanilla.

vivid iris
#

Uhh and exposure in game should be default

daring orbit
#

For some reason i was getting some stutters with the new game update, but turning on vrr fixed it

sly vigil
#

good work chaps, looks great

lament nymph
#

I hate this graphics

#

help me oh god

little lily
lapis smelt
#

What Nvidia preset you guys recommend for least amount of ghosting?

sly vigil
#

DLAA or Quality

wheat elk
daring orbit
daring orbit
#

I find L better than M for 4.5 in this game

alpine bear
golden scaffold
forest path
#

you should use the max of your displa y

lucid thorn
#

Oh my god the ||drill|| can mine while holding onto the cliff? Since when?

flint moss
golden scaffold
daring orbit
forest path
#

there is no abl with an s95f

#

i'm legit confusd on how you setup your stuff

flint moss
golden scaffold
forest path
#

on my s95d i clearly see massive gap between 1000 and 1800, and a gap between 1800 and 3000

golden scaffold
golden scaffold
mortal wolf
daring orbit
forest path
golden scaffold
forest path
#

so unless you use 500 paper white perma 24/7 you shouldn't reach these figures

#

like

golden scaffold
#

yeah i'm like averaging 150 paper white 😂

forest path
#

my modded s95d abls at 120 nits avg and i never reach that with 203 nits pw

#

so yeah you're good

#

like you can mod your tv to 4000 and never get abl either

golden scaffold
#

because in truth s95f without suffering from ABL can make 150 look much brighter than a trueblack400 monitor or a C2 at 200 paper

flint moss
forest path
#

that's why tvshit on monitors

#

they have sooo much headroom

sly vigil
#

I'll use RR when Nvidia fix their bluring shit and the game doesn't force you to use Max for lightning

daring orbit
#

I think its a little less noisy water with L

golden scaffold
#

meanwhile TV users: what eotf modes? gigachad

daring orbit
#

There is comprise no matter what way you go with RR i just cant handle dlss balanced with rr

#

Looks like fsr to me

lucid thorn
#

I've been test driving true black. It's cozy

#

And my eyes aren't burned

golden scaffold
#

what's the biggest %window it can display at 400 in 400 mode?

lucid thorn
#

Uhhhhhh

worn ibex
faint bobcat
# alpine bear Sooo, Hammon or EON? Looks like Hammon adds a lot of highlights on some distant ...

Hammon has multi scatter compensation which makes it brighter but for games with RT/PT it goes overboard (it is more useful for raster based games)

EON has better maths and is more physically correct to the scene and across all scenes (it was built around RT/PT in mind)

Their base Burley has a highlight booster as well which adds more energy in places it shouldnt whilst various grazing angles lose all energy compared to EON

daring orbit
#

Yeah cant you see how blurry it looks?

mortal wolf
#

uh, psychov or vanilla?

daring orbit
#

Change between 4.0 and 4.5 with RR and see for yourself

golden scaffold
worldly vapor
#

yes, RR upscaling uses its own preset

lucid thorn
# golden scaffold what's the biggest %window it can display at 400 in 400 mode?

Does this mean anything to you

Interestingly, 'HDR Peak 1000' isn't the brightest HDR mode in all scenarios. Except for very small highlights, the 'DisplayHDR True Black' Smart HDR mode is actually brighter. However, during real scene testing, 'DisplayHDR True Black' brightness is 382 cd/m², while 'HDR Peak 1000' brightness is 407 cd/m². You can see this in more detail below:

daring orbit
#

I mean im sure 4k quality looks good

worldly vapor
#

and doesnt have a 4.5 update

daring orbit
#

But 1440 balanced, does not

faint bobcat
final imp
#

Holy shit it looks so much better

daring orbit
#

I would not sweat dlss 4.5 if i could run RR on 4k quality lol

sly vigil
#

It specifically is RR from the DLSS 4.0 branch so it wouldn't work in a 4.5 container

slim lily
#

alright, VERY new to the world of HDR in general, literally never enabled it before. Should I be setting the peak brightness in the Reno sliders to my *monitors * peak brightness? Ive got an Acer Predator x34 OLED, i dont even know what the peak brightness is, seeing mixed things online, but before i installed Reno, the HDR settings in game would clip at like 470 on that slider.

daring orbit
#

It confused me too, i didnt understand they are different

faint bobcat
daring orbit
#

Its just rr 4.0 preset d

lime bridge
#

you turned on RR

faint bobcat
#

yes, its just memes on their menu

lime bridge
#

and preset L is doing nothhing

sly vigil
#

When you use RR it uses DLSS 4.0

faint bobcat
#

they didnt disable the the message box to grey it out

daring orbit
#

You can switch it to preset e, but everyone says not to

sly vigil
#

whats the default preset for DLSS 4.0 then? K?

daring orbit
#

D

lime bridge
#

That option should realistically be greyed out when you have RR selected but considering everything else in this game it isn't surprising

sly vigil
#

D?!

lime bridge
#

RR has it's own presets

daring orbit
#

Its blurry

#

Again i know it looks good on 4k quality

#

Or dlaa

sly vigil
#

does ReBAR fuck this game up

#

before i start turning shit on and off

faint bobcat
slim lily
outer furnace
mortal wolf
faint bobcat
ruby tusk
faint bobcat
#

its not in the addon yet

#

I added it just now

daring orbit
#

Im not using RR..LOL

long stag
#

CA/Sharp still not working in SDR 🙁

daring orbit
#

i cant run it on quality

sly vigil
#

you can always enable the watermark for DLSS in registry to see what version you;re using

lime bridge
sly vigil
ruby tusk
#

If you have DLSS swapper you can just enable it there too to see

daring orbit
#

I think everyone is saying thats the best

daring orbit
lime bridge
#

there aren't. RR is it's own DLL and does the denoising and DLSS together. DLSS is a speperate DLL that doesn't even activate when you have RR on, that is why changing the super sampling presets doesn't do anything with RR on. Hope that makes sese

#

RR uses its own set of presets. It is a seperate branch essentially

daring orbit
golden scaffold
# faint bobcat burley / eon notice how at this angle, Burley is too dark, the wooden stools o...

a picture might not be enough, need to see this in motion myself but now I know what to look for. There were certainly many times in the game where looking at the ground felt too dim compared to how bright the sky was. I hope this balances it. also I might point out, the shadows on the right look more crushed with eon I'm an idiot my windows was in SDR mode let me look agian.

Ok i can resolve detail in HDR on the right side shadows, but should it be this dark? it's barely visible.

outer furnace
#

just a heads up, my opinion of course but RR mainly makes a big difference indoors, which is not a place where youre gonna be very often in CD. dont stress it too much, games is stunning without RR as well

daring orbit
lime bridge
#

Sometimes people change to "preset E" within that RR branch, but I haven't tested that in this game and there are mixed results in others

slim lily
lime bridge
#

so set Reno to 650 peak for all geames (it shoudl be the default automatically)

sinful wharf
#

do we have to recompile shaders before we use the new updated renodx ?

daring orbit
#

Also less fights indoors so fps is less important

slim lily
golden scaffold
outer furnace
#

I have best results with RR off, all settinmgs Cinematic (performance impact isnt very big anyways) except lighting which is Ultra. Then ideally I'd use DLAA + 2x FG but DLAA has the weird glitch still so I'm at quality. on top of that using Immerse Clarity and Sharpening reshades

sly vigil
#

i dunno what the spend skill points on despairge

golden scaffold
sly vigil
#

i already got the wrestling ones for the memes

outer furnace
#

health is lowkey useless cause you can just eat food infinitely lmao

sly vigil
#

max out stamina first maybe?

golden scaffold
#

stamina is like super op i think

#

its your block etc

#

dodge

daring orbit
#

Id say get all the wcw moves right away

sly vigil
#

I did that immediately

daring orbit
#

That gal with the rapier can dona flying head scissor

outer furnace
#

+1 for more stamina

#

at least until the cost for further upgrades becomes greater than 2

daring orbit
#

Ray masterio style

sly vigil
#

also W for saying WCW

eager epoch
paper oriole
#

Speaking of wrestling (amongst other skills), the lariat is actually at least 3-4 different moves.

sly vigil
#

so max out stamina now i guess

sly vigil
golden scaffold
paper oriole
#

The game doesn't even tell you this. It can be a people's elbow, a suplex, or a lariat at a minimum.

#

Same with the clothesline, you can get a jump out of it too.

sly vigil
golden scaffold
#

no idea

crude marsh
long stag
# sly vigil yeah it does

just double-checked... works in HDR, doesn't do anything in SDR, do you mind sharing some screens in PM?

paper oriole
golden scaffold
#

what would actually matter is do any (or which?) skills on the skill tree give you superarmor (CC immunity etc)?

sly vigil
#

theirs an evasion one that seems useful

golden scaffold
#

that was like the BDO basic. get SA/FG skills and pretty much only use those

sly vigil
#

but who evades when I can suplex them into a bear cave

chrome sun
#

There are skills you can unlock without point, but just by watching guard training or ennemies doing special attacks, or when you found those spirit thins

stone comet
daring orbit
#

I dont know did pyscho v change or something

#

These colors do seem better

rose jewel
#

did you remove the tonemapping option in the last addon? @vivid iris

vocal delta
#

I kinda feel foliage and vegetation is super messy and mush, especially when moving/wind,
and that was the same wether i disabled upscaling or not. that very first area 'enter the cabin' looked so messy.

#

(settings was on 'ultra' which game first defaulted to)

worthy belfry
#

U guys think that there’s gonna be a mod that makes it so u can use ray reconstruction on lower than max light settings

#

Just as a denoiser

golden scaffold
#

like actual holy shit

lilac urchin
#

i love this guys 🙁

#

Jon take a nap ahahah

stone comet
#

this is cool

mortal wolf
#

reminds me in CP2077, when you go from D60 to D65. did they want to tint the whole game "crimson"?

flint moss
#

Wow you guys absolutely cooked with the update 🔥

worthy belfry
#

Did the update just come out?

rose jewel
tawdry yoke
#

is dlss4.5 better for quality and balanced?.....dlss4.5 l better to use with performance and ultra performance?

daring orbit
#

Idk about that

lilac urchin
#

M is for performance

#

and L for ultra

#

L is very aggresive

vivid iris
rose jewel
#

yo hdr off kicked me outta gime ☠️

lament nymph
lilac urchin
faint bobcat
#

loses all energy conservation

#

ends up dark grey

ruby tusk
faint bobcat
#

doesnt match the building shading at all

#

no way

#

shitpost is messaging

slim lily
#

i was getting really bad like stippling in my shadows sometimes, reno seemed to fix it but idk if thats an HDR thing, Reno thing, or something else entirely. either way, shoutout to you guys for making this, looks so much better

slim lily
golden scaffold
#

I want to adjust a few things

#

birds are super annoying

mortal wolf
# lament nymph psychov

🙏 interested to know what vanilla tonemapper does (still haven't made it past the title screen)

worldly vapor
#

still kinda confused why they kneecap HDR so badly on monitors tho

grave shell
#

Is the latest version broken? It no longer shows up in reshade

mortal wolf
lilac urchin
grave shell
mortal wolf
grave shell
#

Let me check one second

mortal wolf
#

22:11:29:709 [ 9904] | ERROR | Failed to load add-on from 'C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\bin64\renodx-crimsondesert.addon64' with error code 4551!

#

ERROR_SYSTEM_INTEGRITY_POLICY_VIOLATION 4551

#

windows av

grave shell
#

so ive gotta put steam as excluded ?

mortal wolf
#

whatever antivirus you have is blocking the addon64 file from being loaded

grave shell
#

alright let me try

#

put steam folder in windows defender till gives me the error wtf

#

not sure what was changed since last version but broken for me

lime bridge
# faint bobcat ends up dark grey

I'd argue that some of the shading on some of the stones on the building does look better with vanilla though. The ground obviously makes more sense in EON but there are other areas think it is more of a preference and not a obvious/straight upgrade.

viscid wedge
shut badge
#

the game looks a bit better with the addon update

#

what changed to make it look better?

daring orbit
#

With reno dx, and camera mod, id say this game is a solid 7.5

viscid wedge
crude marsh
#

huge improvement is turning off auto white balance

granite crypt
#

Can nvidia users who use HDR + DLAA please submit bug reports about the black bar flicker please?

It's still not been acknowledged as a bug yet.

Run the pers.exe file in C:\Program Files (x86)\Steam\steamapps\common\Crimson Desert\bin64 and send the form on the site here with the Unique ID after running pers.exe: https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=67

worthy belfry
#

games kinda smeary at 1440p if u turn dlss on

vale scarab
#

Hello, where can i download the renodx for Crimson ?

jade flame
viscid wedge
mossy gust
#

Double waterfall

grave shell
flint moss
#

Jumping from the abyss is actually some of the coolest shit

crude marsh
#

modding this game is such a pain in the ass

viscid wedge
frosty fulcrum
#

man game is looking fantastic now

grave shell
crude marsh
#

literally using strategies that run an optimization loop of up to 20000 iterations for writes to make the exact size fit in the paz files undead

frosty fulcrum
#

just curious are any of those fixes meant to help with RR off? Or is it still recommended to use RR

viscid wedge
lament nymph
#

the puzzles in this game are garbage ...

#

especially abyss ones

outer furnace
daring orbit
#

It still makes a huge difference with rr off, for the record

grave shell
crude marsh
#

so far nothing is going to help the game not having much GI without RR

#

and a bunch of stuff missing shading without RR

#

they built the GI to be used with RR

daring orbit
#

Would ss rtgi help some?

frosty fulcrum
#

yeah the auto exposure is huge

crude marsh
#

game is already using some kind of SS RTGI I think

shut badge
daring orbit
#

Oh well

crude marsh
daring orbit
grave shell
#

so can 4551 mean something else?

vale scarab
#

Is the pinning mod the same as the one on GitHub? Or is the Discord one updated more regularly?

daring orbit
#

Ok so that makes sense its not "max" lighting, its rtgi

crude marsh
#

right, which basically only RR is enabling

daring orbit
#

Plus rr denoise

#

Oh well cant fix that

crude marsh
ruby tusk
#

I feel like I've noticed it affect 50 series owners more

#

could be wrong

final imp
#

It went away yesterday but now it's back lol

quartz flame
#

My game somehow today even at 4k native max settings looks very pixelated and oversharpen as hell

#

dont know wth happend today

granite crypt
quartz flame
vivid iris
#

Install Instructions

  • Download and install ReShade with Full Addon Support to the game. Game is DX12, no shaders needed, skip the addons sections
  • Download the latest version of the mod and place in the bin64 folder of the game

This mod functions in both SDR and HDR modes. Set the mode you want to use in-game.

For HDR

  • SET EXPOSURE IN-GAME TO THE DEFAULT VALUE
  • UI brightness is controlled via the in-game menu
  • The in-game peak brightnesss selection is only used for the Vanilla (ACESv2) tonemap selection

For SDR

  • Default gamma is recommended
quartz flame
#

could this add on reno dx file mess with the game settings/ sharpness and other things?

#

looks terrible today for no reason

ruby tusk
crude marsh
#

looks like you have sharpness cranked up

grave shell
#

fixed it even when adding the addon file to the antivirus excluded it still wont work so i had to disable smart app control

crude marsh
#

turn it off in reno

#

also turn off CA

sly swift
flint moss
#

Im curious for those who are experienced - do you beleive it is technically possible to be able to do something for RT without RR? I mean just not for renodx but for any modders. Or is it a lost cause?

quartz flame
#

it mess my game badly now

sly swift
#

i'd assume it would be possible with renodx given what it can do, just not right now or isn't a priority but i could be wrong

crude marsh
faint bobcat
#

I suspect they ctrl c + ctrl v'ed the sun code but then changed the functions and texture to use the moon instead

however they still kept the same min(1e+06f, _precomputedAmbient7.x) so the moon uses sun values

crude marsh
#

there is an actual moon texture

#

wow

upper sun
#

My game randomly oversharpens to all hell for like 5seconds and then it goes back to normal no idea why xD

flint moss
vale scarab
#

Game brightness and hightlights for an oled monitor is correct 203 and 50 ?

quartz flame
crude marsh
#

ok I have modified 65000 game files, pray that it launches

fleet wave
rose jewel
#

Vanilla \ RenoDX 🔥 ✅

smoky brook
flint moss
quartz flame
#

it completely mess my game now second day using it

#

but could be from the game itself also

deft pulsar
#

so in the new version the rendering sections only work for RR on?

crude marsh
#

no

quartz flame
#

heard it has some problmes while u switch from HDR on vs OFF sometimes

flint moss
crude marsh
quartz flame
flint moss
#

Ty for the info!

fleet wave
#

Strange

rose jewel
hollow pollen
#

Anyone else game crashing with frame gen enabled + renodx? Turning off frame gen stops crashing

daring orbit
crude marsh
#

might want to force recompile shaders yeah

quartz flame
flint moss
smoky brook
vale garnet
#

where can i find the actual mod?

quartz flame
tawny ravine
#

Time to get a ps5 pro to properly enjoy the game leak

sly swift
crude marsh
#

digital foundry just needs to disappear from existence

sly swift
#

i bought a ps5 pro for gta 6 last year and i have not turned it on ever

daring orbit
#

Lol they love all the same games you love

tawny ravine
sly swift
daring orbit
#

Is it supposed to come out this year?

#

Gta6

sly swift
#

november yeah

#

19? 18?

daring orbit
#

Damn im not ready for that

sly swift
#

"November 19 is widely recognized as International Men's Day and World Toilet Day "

#

?

tawny ravine
crude marsh
#

too bad GTA is boring

golden scaffold
daring orbit
#

Funny thing is ive never played gta fir more than 10mins

#

Like the original one

tawny ravine
#

Ya but it has massive appeal for broader audiences

sly swift
#

all i hope is there isn't a gta online launch repeat

#

but that's gonna be very hard to predict

crude marsh
wheat rivet
#

I installed ReShade and RenoDX. Now I’d like to know if I need to change anything else. I’ve attached an image of my configuration.

daring orbit
#

Oh i bet it will be massively bigger than CD

sly swift
#

errr i guess it's what people thougth crimson desert would be, not necessarily a 2.0

tawny ravine
mossy gust
#

i'll wait for the pc release, no way i'm playing that game at 30 fps

drowsy shoal
#

what is the performance impact?

sly swift
tawny ravine
#

Doubt they are under any pressure to release it either

crude marsh
#

there is a python script for repacking

#

it may or may not work for various file types

sly swift
# tawny ravine Do they really need the help? They are too big to fail at this point. And if lea...

yeah im sure they want to keep the their name of being the if not one of the top dogs, and they're in a comfortable position to do so as well. the releasing on consoles first only helps them establish that goal, because of how consoles are rather a fixed component used rather than pcs being all these random variables and such. and then when they properly polish on consoles as it'll be an easier task, any errors on pc will just be brushed over for the most part if that makes sense since everyone will be saying gta 6 is the most amazing and optimized game

lime bridge
outer furnace
#

stupid question btw, but there isnt any hotkey I missed to actually highlight loot and other pickable items in sight? theres so many that are super easy to miss cause theyre barely visible in grass etc...

crude marsh
golden scaffold
crude marsh
#

mine has repacking scripts

paper oriole
#

auto white balance seems to have additional impacts on interior lighting. I don't know if this is intended.

off and on.

crude marsh
#

browser probably just built off of what I did

lime bridge
tawny ravine
golden scaffold
crude marsh
sterile sable
paper oriole
sly swift
sly swift
severe vine
lime bridge
#

btw, before I play I'll do a reminder that if you hate the shitty constant "clutter" pop-in in this game you can easily remove it with the Gametism "no HUD" Reshade Add-on.

daring orbit
#

And pom

#

And the stupid arrow trails

sly swift
#

wonder if gta 6 will be $80 or raise it to $100; yes i know the ceo said they wouldn't

daring orbit
#

99.99

severe vine
#

it'll mostly be 70-80

drowsy shoal
#

any performance impact when enabling this reshade?

crude marsh
#

its not a reshade

#

there is a minimal performance impact

severe vine
#

they want maximum sales, they can milk the hell out of their players through online

tawny ravine
drowsy shoal
#

where i can find the link to download?

crude marsh
#

the pins

lime bridge
#

This isn't a Reshade, this is the mod that will make you never use a "normal" reshade mod again

sly swift
severe vine
#

they'll not keep the entry fee to their ecosystem too high

#

gta online is the real money maker for them

sly swift
#

#1469072401450012774 message
#1469072401450012774 message

paper oriole
#

It seems like disabling AWB also disables a camera light.

tawny ravine
#

Gta online makes them ludicrous amounts of money for sure even with the hacking and cheating

crude marsh
#

need more examples, the left image above was much better

severe vine
#

exactly

#

that's why entry fee will be lower

sly swift
#

honestly bro idc if they milk it just make the experience good

#

dont be like cod

#

or ea

severe vine
#

they need to get as many people in as possible

#

keeping it 100$ will stop many people

sly swift
#

wasn't ea the first one to do the whole $80

paper oriole
sly swift
#

or was it nintendo

crude marsh
#

I don't think it is, but I think they do a really strange light boosting with awb

severe vine
crude marsh
#

and maybe it disables the extra light boost IIRC

#

@faint bobcat

faint bobcat
faint bobcat
crude marsh
#

damn

paper oriole
faint bobcat
#

everything downstream gets effected

naive terrace
daring orbit
#

It looks way better disabled, there should be a shadow there

sly swift
mossy gust
#

woah, that moon

sly swift
#

idk why but i feel like it was a sports game that started raising prices up

deft pulsar
severe vine
drowsy shoal
sly swift
daring orbit
#

You can ride a wolf

paper oriole
sly swift
crude marsh
#

Forge is only one that would know for sure, but I know their AWB was doing really odd stuff

faint bobcat
paper oriole
faint bobcat
#

my code should in theory just neutralise the hue shifting

#

I dont know why its changing exposure for you here

paper oriole
faint bobcat
#

HDR png capture in that case

#

or a vid

paper oriole
#

yeah no worries, it's very obvious to see, and I am NOT talking about exposure, or white balance. You'll see, give me a second

faint bobcat
#

memes

#

they actually do use sun values

#

for brightness

tawny ravine
#

"Grass and everything has true colors now" Ignorance really is bliss 😭 Despairge

true dagger
#

do you see the sort of border around the shield on the left hand side for example? Left image is Reno off, right is Reno on, newest version

jade flame
#

Using the new version of Reno for CD NPCs have faint black boxes around them.

mortal wolf
faint bobcat
#

and blue

#

pink or blue or white

#

the only colours that exist in this game

mortal wolf
#

i was wondering if the game was biased to d93

jade flame
paper oriole
#

@forge Here's a shitty video, but like I said, it's not hard to see at all. It appears to be related to camera proximity (hence why I think it may be a beauty light)

jade flame
#

Hard to see but it's there

crude marsh
#

hooray for accidentally disabling a fake light I guess

wise flax
#

Did they fix the rain issue with RR?

daring orbit
#

I wonder if all fake lights are disabled

paper oriole
zenith lark
#

Man, I've been using RenoDX for a lot of games. I just joined the discord. I'm enjoying all the behind the scene stuff. Great work, keep it up!

daring orbit
#

Yea i see now

paper oriole
#

I just think it should be a separate toggle. And it appears forge wasn't aware of this, so it can only help.

tame vault
deft pulsar
#

i wish they'd have added some toggles for RT

#

reflections look so bad and completely kill immersion

#

but then again GI is also borked

#

idk poor RT implementations suck

wise flax
#

I noticed I can see rain with RR on, but its kinda hard to see and a bit blurry. I turned RR off and the rain disappeared completely lol

crude marsh
#

all my homies hate fake lights

paper oriole
crude marsh
#

but yeah, definitely unintended

lucid thorn
daring orbit
#

There is probably some bullshit puzzle that needs fake lights😆

#

Oh well fuk that puzzle

crude marsh
#

we shall see

daring orbit
#

Im sure by this fall it will be better and run on less than half the gpus it takes

sly vigil
#

why cant I rename my horses 🙁

paper oriole
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@faint bobcat Video is here: #1469072401450012774 message

I run the game maxed out at 4k dlss quality with RR (if that matters)

sly vigil
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I always name them after cheeses

crude marsh
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it would be really cool if artists could take a bunch of stuff they created and feed it into a model and be like here this is what the game looks like, buuuuut doing that effectively and not having consequences in real time right now..... yeah idk

daring orbit
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Munster

lucid thorn
plain fractal
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The changes in the new version are quite impressive. Do we need to clear the config manually in the reshade.ini file when updating or is the reset button in the renoDx UI enough?

paper oriole
restive roost
crude marsh
hidden ivy
lucid thorn
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I'm not rich enough for bleeding edge haha

paper oriole
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Ha, as I'm sitting here reporting a weird behavior in AWB, I found a new (seemingly base-game) issue

Still happens with renodx preset set to off. Goes away as soon as I move the camera. Seems to be caused by idling the game for a while, maybe during loss of focus (I was typing in here). No biggy, I've never seen anything like this during actual gameplay, and doesn't seem to be caused by reshade/reno

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(not reporting this issue to anyone here, just thought it was interesting)

restive roost
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If you stop near a waterfall with RR on the water stops flowing.

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move the camera and it moves again

deft pulsar
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haha this is game is so broken

paper oriole
deft pulsar
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im enjoying it so much but a shame this issues are present

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bit more polished would have been amazing

outer furnace
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what is so broken in your opinion? imo its pretty smooth for a AAA launch nowadays

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lots of little annoying things (many of wich patched today) but no dealbreakers imo

daring orbit
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It fine

paper oriole
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compared to a bethesda game, this is a well oiled machine.

daring orbit
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Solid 7.5

deft pulsar
torpid fractal
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which one is newer? pinned file or the one on github renodx wiki? they are different.

restive roost
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pinned is newer

deft pulsar
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presentation though is very inconsistent, lighting behaves so weird

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weird LOD, lots of really close pop in

outer furnace
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sure it has its issues visually but far from what I'd call broken

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broken to me is shit like CP77 launch on ps4

paper oriole
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lod is the worse part of overall presentation maxed out, I would say. Very jarring, and feels at least a few generations behind the curve (while simultaneously having insane draw distances that rival rdr2, so mixed bag)

deft pulsar
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lmao

chrome sun
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Low texture bother me more

deft pulsar
outer furnace
deft pulsar
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I know thats why im complaining

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kneecapped it to make it run on potatoes

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but it really doesnt

outer furnace
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just open a unrealslop game on the side and youre good

finite anchor
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Quick question, does in game HDR needs to be enabled?

mossy gust
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yes

finite anchor
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ok, but what about the setting HDR setting "Exposure", etc?

chrome sun
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Default

outer furnace
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doesnt matter thats all getting overwritten by reno

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think only UI brightness still has an effect

restive roost
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Adjust UI in game rest on reno

finite anchor
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HDR10+ on?

outer furnace
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no

finite anchor
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copy, thanks

silent pike
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noob question: so if I install renodx but select Vanilla button, it means games own hdr processing?

sudden pulsar
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So @faint bobcat , I heard you unleashed your unsloppa?

outer furnace
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yes, can use that to compare in realtime if you want

warm scroll
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hi all, where can I download the latest renodx file for this game?

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i clicked to the top but dont see a download location or file

silent pike
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click right top Pinned Messages

lament nymph
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... after almost 11 years and there's still no video games with better looking food than ff15

granite crypt
lament nymph
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we need that technology back

faint bobcat
outer furnace
daring orbit
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What i time to be alive

lament nymph
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not as top tier as ff15 still

outer furnace
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brb have to check how ff15 food looks like

faint bobcat
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peak

outer furnace
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alright convinced, ff15 has best food wtf

faint bobcat
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Look at all of this @sudden pulsar

silent pike
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with reno I have these black boxes around shield head etc, wihing moving objects

lament nymph
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https://www.youtube.com/watch?v=WV_orxyBjv0 ... I mean look x.x this is 11 yrs old technology

0:00 Flame-Roasted Toast
0:09 Toasty Rice Balls
0:18 Croque Madame
0:27 Veggie Medley Stew
0:36 Mystery Meat Sushi
0:46 Burly Bean Bowl
0:55 Prairie-Style Skewers
1:04 Multi-Meat Sandwich
1:13 Oil-Drizzled Steamed Fish
1:23 Grease Monkey's Schnitzel Sandwich
1:32 Breaded Cutlet with Tomato
1:41 Spicy Long-Bone Rib Steak
1:50 Classic Tomato and E...

▶ Play video
warm scroll
faint bobcat
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oh yh special edition just for you

hidden ivy
drowsy shoal
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ok i just tested on vs off. i see 4-6fps loss

faint bobcat
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I ruined their creative decisions

warm scroll
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didnt monster hunter have better looking food?

drowsy shoal
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110-113 fps off vs 106-110fps on

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i feel like the correction with reno on is quite minimal tho

lament nymph
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this game lets us butcher goats but I can't capture dogs and eat them, whatk ind of korean game is this

drowsy shoal
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i actually want to see if we can disable or smoothing the auto-exposure in game

outer furnace
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you can drown animals though

dire pilot
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the only thing I've noticed is that turning on vanilla turns fire blue and the circle when aiming tools is now purple instead of blue, beyond that, good stuff lol

drowsy shoal
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the auto exposure slider in reno menu seems not making any effect

gilded plover
manic finch
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What a difference, can't wait. This reminds me of stalker 2 overexposure issue lol. Still waiting for them to update to the latest UE Engine version to get that fixed.

sudden pulsar
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Assuming you’re past the tutorial lol

faint bobcat
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The fella you promoted this to vidya game industry

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is a sick man

faint bobcat