#Crimson Desert - CHECK PINS FOR ADDON

1 messages Ā· Page 6 of 1

vivid iris
#

dragon's dogma is definitely a higher quality game in terms of polish than this

brittle egret
#

dd2 was mid the game, I have 130h on it or so

golden scaffold
#

Straight out of BDO playbook! If you know, you know. I'm not surprised

brittle egret
#

did every map objective

sudden pulsar
#

What I took from the Shill Up preview was that the 10-15h early hours of the game were apparently a biiig slog

vivid iris
#

both

brittle egret
#

I wouldn't say it was a good game, not a bad game

#

not a 70$+tip game

sudden pulsar
#

And the game’s sandbox only opens up after that

vivid iris
#

dd2 is a game that was constantly on the cusp of being good and then it ends

brittle egret
#

after the first part it falls off, and the combat is kinda ass

ocean onyx
brittle egret
#

it feels like part of game

vivid iris
#

dd1 is a better game

golden scaffold
vivid iris
#

but in some ways it's also worse, you gotta be willing ot have less quality of life

sudden pulsar
brittle egret
#

I think I owned everything in the cash shop

vivid iris
#

I love dragon's dogma, even the second one lol

sudden pulsar
#

But it really was DD1.5 instead of 2

brittle egret
#

every city had full cash shostorage to save CP for linking citiesp

vivid iris
#

but 2 was just so disappointing for me that I will shit talk it and then be like "yeah it's great you should play it"

worn ibex
#

You can’t have ray recon with 4.5

brittle egret
sudden pulsar
#

Having the final ā€œhiddenā€ area of the game behind a timer of sort was also so frustrating

lapis smelt
#

Nah get it now if you want to play it. Theres something special about playing a game on launch, specially for this one where there seems to be a shit ton of secrets and weirdness to find.

vivid iris
lapis smelt
#

The graphical part is a mess though

vivid iris
#

conceptually jsut didn't do it for me

sudden pulsar
#

Like, why would you force me to not enjoy that surprising and new part of the game

brittle egret
vivid iris
#

and after the wet fart of a dragon fight compared to the first game I was just kinda done

sudden pulsar
vivid iris
#

yeah

#

for sure

golden scaffold
sudden pulsar
#

That ā€œā€ā€storyā€ā€ā€ was an absolute mess

vivid iris
#

the story was constantly happening somewhere else

#

somewhere I wasn't

sudden pulsar
#

Yeah

vivid iris
#

the ffxv problem

brittle egret
ocean onyx
brittle egret
#

I think it was 30 and I was in my 70s or 80s

brittle egret
sudden pulsar
#

But I enjoyed the random moments of the game a lot, like getting into a random cave thing and it turns out to be huge and deep, giving you access to another part of the map

brittle egret
#

ngl I ragequit #1 during the part where you jump in the hole and have to grind trash mobs for 20 thingies

vivid iris
#

the first game was a bit more straight forward with its storytelling. DD2 builds up this political intrigue and does absolutely fuck all with it

brittle egret
#

that part of the game killed my vibe so hard

#

I also did every sidequest and shit in DD1

#

walked every pixel on the map

#

killed the dragon

sudden pulsar
#

Yeah 1 was a lot simpler and to the point than 2 story wise

#

Not even close

brittle egret
#

only to go grind trash mobs for god knows how long, I just uninstalled it

brittle egret
merry sonnet
#

yea.....game is not for me, was thinking it would be a lot better than I expected

faint bobcat
#

Damn Asian games luv to be build politics only to do nothing

brittle egret
#

I get autistic about open world objectives, I like the dopamine of getting DING DING DING OBJECTIVE COMPLETE

#

thats why I paly oldschool runescape, dopamine the game

sudden pulsar
worn ibex
#

I was so excited for ff16 for the story

#

It did fuck all with it man

ocean onyx
#

it has its moments but no throughline

brittle egret
#

bahamut was prolly my favorite non mc char

ocean onyx
#

benedicta was pretty cool (but underutilized) and most other aspects of the story exist to vibe

brittle egret
#

bland

#

was it the wind one

#

she was cool but

lapis smelt
#

XVI with Rebirth budget would be something else

ocean onyx
#

yes

brittle egret
#

it felt like they started something

vivid iris
#

I love the characters of ff16, didn't play enough to have much of an opinion on the actual story

brittle egret
#

and quickly killed her off

ocean onyx
#

yeah

#

and she was still easily their best character

#

they...weren't doing a whole lot with anyone else

brittle egret
#

the main love interest didnt have that main ff girl appeal like tifa did in FF7

brittle egret
#

honestly my issue with the game was that it had rpg mechanics just for a weapon slot that was linear progression and 2 armor slots

#

imo if you're not doing good rpg mechanics, just dont add them

#

if they just had rings/accessories it would've been better

#

I love RPG mechanics when done right (Nioh)

ocean onyx
#

the rpg mechanics are mostly for legacy purposes

#

didn't work though

brittle egret
vivid iris
#

wow doing the rockstar A to sprint thing while not doing the automatic camera is certainly a choice

brittle egret
#

another FF16 issue is about 40-60% into the game, it becomes a cooldown simulator because your basic attacks do no damage, only skills do; so you just rotate ultimate skills on cooldown and watch the unskippable cutscenes

#

the first ~30% you actually do the dmc-lite combos with slash shoot slash shoot

#

jump cancel

ocean onyx
#

i wouldn't especially describe it as a bad thing

lapis smelt
brittle egret
#

but even with all the issues, its a game I'd suggest playing on sale

ocean onyx
#

instead of doing your routing with the regular mechanics you just substitute the abilities

brittle egret
#

its not bad, not amazing -- just the definition of mid

ocean onyx
#

garuda is really good for that

lapis smelt
#

Sure is a fucking pretty game tho. Art direction included.

ocean onyx
#

i don't think it's amazing, but it's still pretty fun by the end

icy dragon
#

I hated ff16 after putting over 50 hours into it

lament nymph
#

ff16 is a pretty game, simple but tbh I liked it

#

just because it does 3 things well enough

#

graphics, cutscene quality and the music

brittle egret
#

but yea if those games are better than this, its kinda worrying

lament nymph
#

like it doesn't need more it actually need less, less mmo bloats, more focus on the story, it would be decent if they just make it not a cooldown based system

ocean onyx
#

almost all games need less

lapis smelt
#

Known Issues

(Last updated: 2026/03/19 22:00 UTC)

In certain situations, the Abyss can be seen from the world below, resulting in slight drops in frame rate.

lament nymph
#

input feels tight and responsive too, character don't drag his feet if u move him around

lapis smelt
#

Absolute wild these patch notes

lament nymph
#

this game tho I move kliff around he keeps bumping into ppl

ocean onyx
lament nymph
#

it's so janky for no reason, games like this should have tight controls to begin with

lapis smelt
lapis smelt
final imp
#

Dunno game is definitely a bit weird to play, but it’s really not that bad. For interactions u can use lb a lot of the time to pin point. Feels kind of like red dead

lament nymph
#

but then when u press lb u point ur lantern at ppl and it makes them glow

lapis smelt
#

When receiving damage while holding a tree, the character can become stuck to the tree.

#

hilarious

lament nymph
#

u shouldn't need to hold lb and point at ppl to interact with them, instead just have a crosshair, u point at ppl and press x

sudden pulsar
lament nymph
#

I'll be honest, ff15 is prettier than this game and that game was old

#

with the new dlss mod and renodx ff15 looks nice

final imp
#

Ppl that played Asian games know what’s up lol. All this basically normal

ocean onyx
#

Maplestory has better quest design

lament nymph
#

idk man I grew up playing p2w neowiz games, when they made lies of P I was like this is actually good

#

compared to their usual stuffs

final imp
#

Also I don’t have my lantern active when I use lb, but I do use my lantern

ocean onyx
#

Lies of p was a banger

final imp
#

Is it just context?

sudden pulsar
final imp
#

Or no looks like u just select it in the menu and it’ll stay toggled

lament nymph
#

I grew up playing nexon slop and dungeon fighters so when they made Khazan I was skeptical but then ... that was also a good game

brittle egret
lament nymph
#

stellar blade made by a dev that's known to make gooners game ... I expect less technical polish, for an unreal 4 title it looks fine and ran well, average game but it wasn't janky to play

#

despairge so when ppl say korean devs these days I expect way more

brittle egret
#

controls felt good

lapis smelt
#

story was so so

lament nymph
#

not this, crimson desert is supposed to be their magnum opus

lapis smelt
#

Music was WAY better than I was expecting

#

But then again they got the guy from Nier to compose some tracks

lament nymph
#

the koreans let me down

#

despairge when gamefreak releases their dog souls action game and it runs well it's when the world I know is turned completely upside down

ashen pawn
ashen pawn
lament nymph
#

I just recently replayed that old korean game magna carta and arcturus

#

patrickNotes grew up playing gunbound and lineage 2

#

I know all about korean pain

lapis smelt
#

Gunbound is crazy

#

Takes me back

brittle egret
#

yo

#

I loved gunbound

lament nymph
#

the dragon was op but I was shit at aiming so it didn't matter

faint bobcat
#

ultra giga mod unlocked

broken dirge
#

its perfect

vivid iris
#

we are so back

faint bobcat
#

They are doing something wierd with their stencil shader

ocean onyx
#

how close are you to disabling sharpening

faint bobcat
#

uberpost shader decomp now works

#

working on it

#

Well Jon is

#

I am doing whatever the fuk this is

mortal wolf
#

i smell AP1 in there because it has god awful "red"

#

mhwilds had this ap1 weirdness too iirc

lapis smelt
#

Whats ap1, for someone dumb like me

wheat elk
#

it's a color space

ocean onyx
#

and it's number 1

sudden pulsar
#

The bestest

vivid iris
lapis smelt
#

This related to ACES?

vivid iris
#

yes but they don't use aces

#

that I can tell so far

lapis smelt
#

Gotcha, just trying to learn

blazing ledge
lapis smelt
#

Yep, good game

faint bobcat
rapid pulsar
#

is the mod up for ts

nova cargo
#

very snappy and good city design

viscid wedge
#

I can't tell if i'm just stupid or does the HDR suck. I've got everything set correctly for my C2 (with HGiG on) but dark areas are just crushed to hell. 800 peak in game.

#

anything in shadow is just a black hole

faint bobcat
#

welcome to vanilla grading

#

enjoy your stay

ocean onyx
#

What happens when a game has no art direction

vivid iris
#

this is with a gamma mismatch too I believe

worn ibex
#

Is shadows worth playing?

worn ibex
vivid iris
#

needless to say, gamma mismatch will not be fixed, the game does not want it

worn ibex
ocean onyx
#

God damn

worn ibex
#

Where LUTs are loaded on to the cpu or something

ocean onyx
worn ibex
#

Oh

#

Oh yeah makes sense

ocean onyx
#

It's just crushed all the way down

worn ibex
#

God this dude looks so fucking generic man

gilded plover
#

seems like a banger

ocean onyx
#

All the positive reviews are from people who do not understand the horrors of sharpening

ocean onyx
#

This isn't ragebait I'm crashing out

#

The sharpening will haunt my dreams

vivid iris
viscid wedge
#

generic dude bro

worn ibex
#

Jon snow…

#

Kliff…

#

Acc yknow, nothing stopping me from picking up doom TDA again

lament nymph
#

I'm just playing the game thanks to the magic power of ... caffeine

#

without it I would just be sleeping rn

sudden pulsar
# viscid wedge generic dude bro

The rainbow thing in the hair is too weird to be intended, it almost looks like a texture that is accessed using the wrong stride for its format in memory

ocean onyx
#

It looks almost like chroma subsampling

viscid wedge
#

I did have blur turned down to 0, fwiw

sly niche
#

Haha i have not sleeped and was trying to look for motion blur and how to turn it off

ocean onyx
#

Blur intensity is in accessibility settings

sly niche
#

Ah thank you

sudden pulsar
ocean onyx
#

The sharpening is so bad I've decided all of this game's visual problems are actually a result of that garbage

viscid wedge
#

I didn't realize what you were talking about until.. oh. I see it now.

sudden pulsar
#

Sharpening to the garbage bin

vivid iris
#

yeah the sharpening is ass

ocean onyx
#

Crushed blacks? The sharpening did it

#

Ray tracing noise? Nah, sharpening induced hallucinations

nova cargo
faint bobcat
#

both

#

Grading nukes

#

meanwhile RR giga maxxes AO

#

Anyways, found their lens flares

#

found their terrain rendering shaders

#

found IBL

viscid wedge
#

I have to play with RR. Normally running 4K DLAA but if I switch over to quality its a nice boost. Then enabling RR it tanks my framerate down into the 30's. Might just be a me issue, not sure whats up there.

late marlin
#

Been playing this game for a few hours now in HDR on a LG C4 and it looks pretty decent i have to say. I am just a bit confused about the hdr10+ Option. No Idea how i could ever activate this because win11 has No hdr10+ toggle

viscid wedge
#

You don't

analog root
viscid wedge
#

HDR is all sorta screwy. I might for the first time in 3 years play a game in SDR for now.

analog root
faint bobcat
#

The game has ReSTIR

#

We have been lied to

late marlin
# analog root I gave up using HDR at least for now, SDR looks so much better

Really? Havent really tried. But i am amazed how Well this game runs on my 5070 ti. Everything max with RR 4k dlss Performance mfg X4 i can reach 140fps. And gsync keeps the input lag pretty low. When the FPS goes down a bit, there arent any frame pacing issues so no vrr flicker even though its on OLED. Amazing

analog root
late marlin
#

Now that you mention it, yes SDR does look better. Thanks for the advice. I guess we have to wait for a renodx Mod then šŸ˜„

sly niche
#

Holy that does look better, dont forget the srgb to gamma fix if you keep HDR enabled in windows

nova cargo
analog root
nova cargo
#

some of these pics look really good

#

well not really

#

but solid overall

nova cargo
ocean onyx
#

What is that grass

nova cargo
#

some of the pics I've seen are cursed though

late marlin
#

The night looked decent on my end with popping lights

analog root
nova cargo
faint bobcat
analog root
faint bobcat
#

They apply weak GI

#

That's it

ocean onyx
nova cargo
#

some areas look crushed to shit while others are washed I guess

ocean onyx
#

This sharpenmaxxing lives rent free in my head

ocean onyx
#

I don't give a shit about the lack of AO

#

Stop deep frying it please god

late marlin
#

I have a feeling that this sharpenfilter that bdo has, also is in Crimson Desert. The one you can only disable through a config. I am ok with it though, i love it

#

I like oversharpened plastic Pictures as long as there is no aliasing šŸ˜„

lament nymph
#

there's a lot of issues with sharpening in this game

late marlin
#

I just wish i could use dlss 4.5 preset m while having Ray reconstruction on, but unfortunately thats not possible. Ah man

vivid iris
#

untonemapped image

lament nymph
#

doesn't make my eyes hurt

teal pumice
#

wow this game is so SHARP

ocean onyx
#

Me when crimson desert sharpening

lament nymph
#

I wonder if there's a nude mod yet

analog root
#

But I can't deal with the rt noise it's too much for me

late marlin
#

I am looking out for mods on nexusmods too for Performance optimization. But its been out for a few hours so i just let them cook a bit. And no idea if you can even do much modding with this engine

late marlin
faint bobcat
#

@ocean onyx so the reason why the game runs like PT

#

is because they use Restir

#

acktually

placid snow
#

doesn't RR delete the rain though

teal pumice
#

wtf

#

game is not using PT?

analog root
ocean onyx
nova cargo
#

or are primaries mismatched

vivid iris
#

this might be a nonsense image

faint bobcat
#

I can fix that in the rain shader

sudden pulsar
faint bobcat
#

game without it

#

love how the metals all glow

#

oh fuck right off

#

they use tiled shaders

#

atleast theres only two

#

hated worked on BG3's tiled deferred bs

rough granite
#

Will it be possible to do something about the pop in? Or better get used to it?

faint bobcat
#

get used to it

vivid iris
#

pearl abyss never beating the gooner allegations

faint bobcat
#

jiggl doesnt need to refer to just booba

vivid iris
#

don't ruin my joke

#

might be grading too but

#

gotta wait on all these shaders so I can see if there's a lutbuilder (there probably is)

foggy cove
#

ngl i don't fuck with the combat after getting to the first boss

lament nymph
#

there's a boss? I'm just out here stealing from manors and have no idea what to do with the loot

foggy cove
#

i was just mindlessly following objective

#

none of it made any since

lament nymph
#

somehow I got a key to open most of the normal house doors and I have no idea from where

undone mica
foggy cove
#

idk maybe the boss was just ass

#

parry wasn't really any help

#

i could stagger him and then he'd still attack back then i'd be stuck in a animation and couldn't do anything

#

hornsplitter

undone mica
#

yeah, idk just spammed the r1 + r2 attack

#

seems op bc it refills bar for some reason sometimes

#

and its invincible

modest hatch
#

Main issue personally is controls

#

Absolute dog

#

Performance kinda but dlss quality without RR at cinematic is fine for now

faint bobcat
#

Anyways

#

we're off to bed

#

enjoy peak slopa

#

in the meanwhile

rough granite
#

from the get go in first scene all the grass in shadows is flickering ... all maxed out with RR, wonder if its because I dont have latest Nvidia drivers

modest hatch
runic aspen
#

haven;t try that, but with the amount of foliage for some reason this way looks quite good

modest hatch
#

I’ll try

#

Foliage is pretty bad NGL

runic aspen
#

i will had play in 60 fps if it was the case

#

but since i can do up to x4 FG i chose what i likem X2

modest hatch
runic aspen
#

cuz i use snipping tool

#

XD

rough granite
#

only does it with RR on

runic aspen
#

@modest hatch here i got the settings for Crimson Desert, and it looks quite good in my opinion
https://youtu.be/9ig5PT5yDDk?si=vuLUPwn9nuj32B6I

See the Insta360 Link2 Here: https://bit.ly/MonitorsBFLink2store
Discount Code: INRWNIX
šŸŽ‰ The first 10 orders will get up to 20% off, plus a 1-month free membership for Insight Pro on the Insta360 Official Store — exclusive Spring Sale!

Amazon Link: https://bit.ly/HardwareAMZL2
Amazon Code: HARDWCAM
šŸŽ‰ To get a free tripod, search for [B...

ā–¶ Play video
glass axle
tawny ravine
#

Chat is this true PepeSadCry

real stag
#

yo so how's the game guys?

#

graphics aside is it fun?

cosmic zenith
#

Combat and exploring is fun, the story and dialogue is just like that pic above so far

real stag
#

okay so more or less what was expected I guess

tame vault
#

That's how MMOs are I guess

cosmic zenith
#

No opinion on the controls either, I'm using KBM and I think it's fine, but I rebounded everything to my preferences

#

I also play Monster hunter on KBM and people say I'm crazy for that, so who knows

green gulch
#

played the game,. still not yet used to the controller layout. RB and RT for hack and slash.. yea...

cosmic zenith
#

Yeah, saw some of the controller binds for skills and they seem kinda hard to do midcombat

real stag
green gulch
#

I cant change the layout bcoz of what I heard about the combos

#

do you guys play it on korean VO? I think its much better

cosmic zenith
#

Oh, I had it set to English

#

I may swap it if the Korean VOs are more lively

#

Everyone kinda just talks like they're reading their script in english

undone mica
cosmic zenith
#

I got to play it early, so I can assure you the quests get a lot better content wise, but the story still felt flat by the end of chapter 5

lament nymph
#

the control scheme is horrible, the movement is clunky very unfun to play

green gulch
lament nymph
#

also the dev says the game rewards exploration, so far it doesn't actually reward anything but lots of padded content that matters not

#

you feel like doing MMO at your pace

#

not A/C checkboxes bad since you have to find them like bounty and stuffs

#

but time wasting just the same

cosmic zenith
#

I found a good amount of neat stuff during my play. Most of the notable locations in the world have unique gear or a unique boss

brittle egret
lament nymph
#

this is a better looking game ngl

cosmic zenith
#

But I think it was more of a "fun combat and enemies" thing rather than fun writing

tawny ravine
#

The Eikon fights are still some of the most impressive boss fights visually I have ever seen in a game

lament nymph
#

ppl shit on dlss implementation for the pc version of ff16 but since the game was designed around fsr1 with limited aliasing on selected objects, preset L was perfect

#

not blurring like pre dlss 4

#

particle effects are kept intact

#

Stronge it looks so much better with L

brittle egret
#

I dont mind a game getting good 20 hours in if its a 150 hour game

#

but if it gets good 20 hours in and is a 30 hour game, yea idk man

lament nymph
#

I'm sure it will gets good if you have the patient to fight the controls till you get used to it

#

once mercs unlock, sending them out, getting $ doing nothing, camp functions

#

like an MMO but not gated behind stamina mechanics

#

šŸ‘Œ

undone mica
cosmic zenith
teal pumice
#

just wait for Forge fixing everything

teal pumice
rough granite
#

hope we can disable cutscene black bars, no go with ShaderToggler

brittle egret
#

thats part of the experiance

#

no taste

#

no culture

#

I've played all of TEW1 with black bars ontop/bottom because thats how the game was intended to be played

#

only 50 patches later did they add an option to remove the black bars

rough granite
#

I have a big screen, i'd rather see everything instead of 60% of the image

#

at least make it an option

#

i like some black bars myself, but like,10-15% max, not cinematic aspect level

cosmic zenith
#

Hope there's an FOV mod too, I want an over the shoulder cam or first person that isn't nauseating

stark arch
#

the chromatic aberration is pretty horrible in crimson, no?

radiant pivot
stark arch
#

ye this game reminds me a bit of how E33 looks out of the box. Horrible sharpener and chromatic aberration

#

hopefully someone figures out a way to turn it off

teal pumice
flat delta
#

What happens if I select dlss 4.5 within crimson desert but also enable ray reconstruction? Which denoisee is taking effect?

teal pumice
#

That game was 16:9 in a 4:3 container

#

tew1 was 21:9 in 16:9

stark arch
stark arch
#

but DLSS 4.5 is not useable to me anyway in this game without some way to tune down the sharpening, its way worse with 4.5 if u dont use RR

teal pumice
#

you can even delete the 4.5 dll

brittle egret
plush parcel
#

They have the SAME horrible eye adaptation in HDR as in SDR ?? Are they stupid

rough granite
#

also show me the skip buttons at every cutscene ~~ how to break immersion

covert ruin
#

the stars dimming when i pan the sky, is it because RR uses an older version of DLSS?

tawny ravine
#

Rip the 10 people using arc gpus Despairge

brittle egret
#

and then went "intel gpus suck, not our fault"

tawny ravine
#

I mean yeah that's fair but from what I'm hearing they did not put out any disclaimer that the game won't run on arc before the game released

#

Which if true is a dick move

brittle egret
#

minor inconvinence at most

#

you know I cant even blame them, arc gpus are already super obscure; like I forget they exist until somebody brings them up

#

and I bet in asia they're even more obscure

#

I wouldnt be surprised if they learned what an arc gpu is after the game launched

tawny ravine
#

True true I doubt either way the game would run at all on arc gpus. Last what I saw the performance on them was pretty bad in general

tawny ravine
#

And there have been rumors for some time that Intel will give up on the arc gpus

#

But dunno how credible thst is

fleet jacinth
#

Which dlss do i pick for when I use rt and rr, or does it automatically pick the correct one?

flat delta
#

The eye adaptation effect in this game is so broken šŸ’€

polar crow
teal pumice
teal pumice
#

its called psychobreak when translated into english

flint moss
#

The noise without rr is just crazy

tacit raft
#

So is it fake HDR or nah?

#

Could someone give me a story so far summary

rapid pulsar
#

ray reconstruction looks so fucking bad man they need to update to 4.5

carmine stump
#

Rofl, just tested without RR. The oversharpening is gross.

#

The higher the res, the worse it looks, for example DLAA at 4K.

subtle sinew
# tacit raft So is it fake HDR or nah?

Good HDR but crap color grading with crushed blacks in SDR and HDR
It's the pearl abyss special
They need to fire whoever did color grading on crimson desert and black desert

tame vault
lament nymph
#

combat is kinda ass ngl

rough granite
#

i'm using Reshade Prod80 Shadow/MidTone/Hightlights shader to increase Shadow exposure to fix a bit a crushed blacks

lament nymph
#

so floaty , delayed input, whateveert the fk

subtle sinew
#

Combat is good you just have a million inputs to get used to and control your timing

potent spear
#

So is anyone actually enjoying the game?

ivory sapphire
#

thought the delayed input was because frame gen. But I like the combat so far.

analog root
#

Exploring is rewarding and the side quests are pretty easy too

ivory sapphire
potent spear
#

I was looking for anything positive filtering through the negatives in here, but it was hard to find lmao

carmine stump
#

The atmosphere is amazing

subtle sinew
potent spear
#

I mean I know what to expect from what I've seen and it's peak mid

#

As long as the world feels good, that's what's important for me in games like this

subtle sinew
#

Nah combat, traversal, atmosphere and cutscenes make it way better than mid

potent spear
#

I mean that's good

subtle sinew
#

The story might be mid yes but everything else I wouldn't agree

potent spear
#

Just saying that was my expectation

analog root
#

Not entirely bad but not remarkable

subtle sinew
#

Yeah I'm glad they at least didn't do the forespoken type dialogue

potent spear
#

Looks to be one of the more polarising games in recent times though. Some people love it, and others think it's the worst shit they have ever seen

subtle sinew
#

It got over hyped and it's over correcting now to being a bad game

potent spear
#

Who's fault is the over hyping I wonder. I believe even the pearl abyss pr guy told people not to overhype stuff

#

But it still happened

analog root
potent spear
#

I'm looking forward to sinking my weekend into this. Looks like my kinda game even with the jank

subtle sinew
carmine stump
#

Can you only leave the game via title screen? Jeeez

analog root
#

But you can just save and close it alt tabing and hope that doesn't cause any problems

#

Well I've done it sometimes

rustic urchin
#

Whole clan got wiped 5min later act like nothing happened

carmine stump
#

I won't risk that

analog root
potent spear
#

Anyone got a clue what value in hdr settings equates to 100 pw?

#

UI brightness 5 seems to be just above 100 nits, but the exposure setting itself is confusing to me

subtle sinew
#

Rain looked fine to me as well with RR but I only tested in overcast daylight
Seemed like a worst case scenario tho

sterile sable
#

Will it get better with Lillium blackfloor fix?

thick hull
#

the very large black smudges and smearing on characters and everything is driving me nuts

timid prairie
#

Just trying the game, anyone encountered weird bug wherein the game is stuck at 56fps?

#

even in menu lol

edgy raft
#

are people with 4080 or better using ultra or cinematic?

neon whale
#

where RR activates maximum lighting anyway

edgy raft
#

thanks!

#

I'll just crank it all and go from there lol

sterile sable
edgy raft
#

depth of field being under accessibility, rofl

carmine stump
timid prairie
carmine stump
#

Yeah, could be FG which was triggering the bug.

edgy raft
#

oh wow lighting quality going from cinematic to max tanks fps

#

oh

#

it turned off RR

timid prairie
edgy raft
#

RR is so heavy, damn. Even on a 4080 I don't think I can use it.

carmine stump
#

Sadly, I could not play without RR. Especially indoor location can look horrible with all the noise, shimmering, boiling etc.
Iam fortunate having a 4090

edgy raft
#

Yeah I don't want to play without

#

looks like it's a return for me till I have something better

flint moss
#

The more I play the more I like it ngl

edgy raft
#

I'm getting 70+ ms of latency with it on

#

can't play like that lol

open swan
golden scaffold
#

First sentence from one of my favourite content creators reviewing the game: "I've been playing it for 6 hours, and... My eyes hurt" kekpepehands

#

"the graphics are the weirdest thing" xddd

lament nymph
#

hdr makes it worse so I play on sdr now

golden scaffold
#

No way?

plush parcel
#

so much popping boiling noising, 0 stability

golden scaffold
#

Looking at actual review of the control scheme and UI this maybe looks like a little too much like BDO after all. šŸ˜† But I wouldn't mind that. Any other BDO veterans here?

#

But it somehow... Seems even worse?

elfin hollow
#

Hmm, display commander doesn't seem to be detecting FG? Is anyone else getting this?

low violet
#

i get around 80-100 fps depending on the scene

digital quest
#

You cant use dlss 4.5 with rr

#

It falls back to 4.0

low violet
#

oh does it show it in the settings that its 4.0? or it just wont work?

digital quest
#

It wont work because RR doesnt shares presets with upscaling.
It has its own presets. A B C is CNN and D, E is transformer 1

plush parcel
#

with RR ON and dlss quality i get 30 fps on a 5070ti

digital quest
#

AMD's ray regeneration is seperate from upscaling
Nvidia's ray reconstruction denoising + upscaling at the same time

plush parcel
#

@low violet what's your resolution

chrome sun
#

hdr colors looks weird to me

flint moss
#

I wish 4.5 would work with rr, then I could use ultra performance at 4k and still looks good enough

low violet
polar crow
#

Why tf does RR activate lighting max? It destroys the performance completely

plush parcel
#

They will change that, surely

chrome sun
#

Is there a way to deactivate chromatic aberration ?

#

This thing is awful on my screen, still don't understand why devs use this and why it's not toggleable

delicate merlin
# chrome sun hdr colors looks weird to me

i think the max brightness slider is doing something weird, it brightens the entire image and adds more saturation the higher it is instead of just raising the peak brightness of highlights

crude marsh
#

the tonemapping is just super fucked and reno is only hope for fixing it, not to mention the plethora of other things causing issues

chrome sun
crude marsh
#

D and E are DLSS 4.0 models

flint moss
flint moss
#

Well it doesnt tell u that lol

unborn sail
#

not a bug

potent spear
#

So having HDR and DLAA on at the same causes this black flickering accross the top of the screen. Not sure if it happens on all resolutions

karmic void
hasty onyx
#

Did reno upload a hdr mod for crimson desert?

crude marsh
#

Forge and Jon are probably the only hope at fixing some things

#

this game is an absolute nightmare

potent spear
#

I'm in awe of how ass it can look, and then in the next scene it looks okay

karmic void
elfin niche
#

we will have hdr fix ?

karmic void
#

who is this guy?

hasty onyx
#

Pc hdr is so shi

#

Its so dark

#

Sdr is really good tho

lament nymph
#

some youtube hdr expert, we know how it goes

crude marsh
#

yeah just people who have no idea what they are talking about

#

this is one of the technically worst games released in quite some time

nova cargo
#

generally if people on social media like the hdr then its bad

#

cause people that are into hdr are obsessed with minmaxxing their tv

carmine stump
tame vault
#

So whilst we wait for about a bazillion fixes to this game, mostly from modders, I'm thinking the current play (for 5090 users anyway) is to just crank up to max, RR on, FG X2, DLSS balanced (maybe performance?), lock to 120, motion blur off, lower exposure rather a lot

#

Accept it's a mess

crude marsh
#

pretty much everything about the graphics is a technical mess

#

shadows, LODs, RT, textures, tonemapping

#

its a hand rolled mish mash of old and new technologies

lament nymph
#

this is one of the technically technically challenged game of time

crude marsh
#

and performs pretty poorly considering the "optimizations" they applied

analog root
crude marsh
#

particularly relative to the hype its rough

analog root
lament nymph
#

they showed the game running so good using ... hardware ... and it turns out it looks like shit without RR and RT

#

scam

crude marsh
#

RR off the RT is at like 1/8th resolution

#

on its full res

#

thats why there is a big performance gap

carmine stump
#

Yeah, I agree. It looks good to me so far but only maxed out with RR at 4K with DLSS balanced. Standard denoiser is a shame

crude marsh
#

this is my favorite

analog root
digital quest
#

broccoli

analog root
#

What is this game man, 7 years in development btw

carmine stump
#

But at least frametimes seem to be really good. No nasty hiccups.

analog root
#

Gameplay is nice tho

sterile sable
# unborn sail that’s how reflex works if vsync and gsync are enabled

No it's not. I have 320hz panel and Reflex should cap my fps to 295 and it does in borderless fulscreen but after last update in Hitman it only caps it to 225 no matter what in Exclusive Fullscreen, I can return it to 295 with some RTSS fuckery but it needed to be done every restart. And unfortunately Hitman 3 has HDR only in exclusive fullscreen

crude marsh
#

also the scenes intensity changing by like half when looking a slightly different direction is pretty incredible

#

standing in broad daylight

lament nymph
#

RR in the gambling den is full of boiling and ghosting

#

it can't possibly gets worse

carmine stump
#

Even with RR? Oh jeez

crude marsh
#

al the light sources are also........ mini fusion reactors

#

LED candles

lament nymph
#

without RR idk how bad it could get

carmine stump
#

XD

final imp
#

Yall doing the lords work here

flint moss
crude marsh
#

Forge showed some progress of modifying shaders last night

#

so there is some hope

main anchor
#

why the menus use FGX4 when my settings are on X2

hidden ivy
#

does tabbing out and back in break controller inputs for anyone else?

teal pumice
#

he will fix everything

teal pumice
#

white blob right on your face

unborn sail
#

needed the context of 320hz monitor

fallen hedge
#

Did anyone try bff for this game?

rough granite
#

Forge did something with Black Desert if I understood?

polar crow
#

I get 50fps with RR but Fg on it still is at 50fps, what gives?

ocean onyx
#

Sharpenmaxxing

vivid iris
#

got my full dump + decomp now and they are not making tracking down this lutbuilder easy

lapis smelt
#

Kinda off topic but its hilarious that Nvidia is backtracking completely from DLSS5

polar crow
#

not to be an ass but when can we expect the renodx mod?

lapis smelt
crude marsh
#

they are also rendering something at half res that shouldnt be, this is from the skyline

vivid iris
polar crow
mortal wolf
#

DevKit is always listening for connections

vivid iris
#

thanks!

ocean onyx
crude marsh
# karmic void wait wut?!

guessing that with RR the denoiser switches and whatever is half res that was corrected spatially by the non RR denoiser is now spatially incorrect

vivid iris
mortal wolf
#

Error?

vivid iris
#
[build] ninja: error: rebuilding 'build-Release.ninja': subcommand failed
[build] FAILED: CMakeFiles/impl-Debug.ninja build-Debug.ninja CMakeFiles/impl-Release.ninja build-Release.ninja CMakeFiles/impl-RelWithDebInfo.ninja build-RelWithDebInfo.ninja build.ninja C:/Users/jong8/source/repos/renodx/build/cmake_install.cmake C:/Users/jong8/source/repos/renodx/build/CTestTestfile.cmake 
[build] "C:\Program Files\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\jong8\source\repos\renodx -BC:\Users\jong8\source\repos\renodx\build
[proc] The command: "C:\Program Files\CMake\bin\cmake.EXE" --build C:/Users/jong8/source/repos/renodx/build --config Release --target mcp_bridge -- exited with code: 1```
#

doesn't seem helpful

mortal wolf
#

Hmm. Wasn't in snapshot either

#

I lied

vivid iris
#

should anything happen when I run this without making any other changes? Cause it just closes right away

#

oh nvm, I found the config section

#

seems a little strange to have it at the bottom of the .md

wispy crown
#

So I tried Preset E and Preset D for Ray Reconstruction. Both are quite a boiling mess and I honestly can't see much difference between them. Any preferences here?

vivid iris
mortal wolf
vivid iris
#

oooo that makes sense

lament nymph
#

the ppl that makes this game has no idea how trees sway irl, not this violently

#

wind is always blowing at full rpm

wispy crown
#

I don't think it's supposed to sway like irl. It's a fantasy game in a fantasy world

vivid iris
# mortal wolf Error?

it built, I didn't expect a duplicate shader in the crimsondesert folder to make a completely different build target fail

carmine stump
lament nymph
rough cliff
rough cliff
#

and baked GI is expensive and storage heavy nowadays, for modern games

#

if AC Shadows were to prebake its RTGI for all times of day, etc, itd be 2 terabytes and take 2 years to bake

faint bobcat
#

use NTC to compress

wispy crown
lament nymph
#

this game is a nightmare

faint bobcat
#

i found that dogshit hair thing

#

built into their tiled deferred shaders

#

rainbow fringing on dark hair

#

@sudden pulsar

faint bobcat
#

and ofc they use Lambert

faint bobcat
#

they tried replicating that effect

#

they encode specular peak shifts

#

to produce the rainbow fringing

ocean onyx
plush parcel
#

This game is a advertisement for UE5 and Unity and a warning against creating your own engine

rough cliff
#

Yikes

#

Maybe this is why it looks so bad when upscaled

#

They forgot to setup mip-map bias

plush parcel
#

So it's not just DLSS ? I've never played with anything lower than Quality. I tried performance and balanced in this game and was like... It's so blurry how are people using this

ocean onyx
#

Can't tell it's blurry over all the sharpenmaxxing going on

tame vault
#

Does this sort the lod bias issue?

wispy crown
#

I tried the negative lod bias and it made no difference at all

rough cliff
carmine stump
#

There is massive difference in sharpness with DLSS without RR vs with RR. Very strange.

wispy crown
spare quartz
lament nymph
#

despairge and DF is like " BEST OPTIMIZED GAME OF THE DECADE " ... maybe that's overselling it but you get the point

#

never liked those guys to begin with

carmine stump
wispy crown
spare quartz
#

Is so much spam common in this server. all I see is this jake paul guy's comments trashing this game despairge

lament nymph
#

yes

rough cliff
#

So buggy

ocean onyx
rough cliff
#

How does it even get released like this lol

digital quest
spare quartz
#

yes hot takes

lament nymph
#

wdym spesifically

faint bobcat
#

authors work, everyone else shitposts

digital quest
ocean onyx
#

It helps that there isn't a game worth playing for this one

spare quartz
#

is there an hdr analysis of this game yet?

faint bobcat
#

its perfect

#

which is why we're working on an addon

ocean onyx
#

It's autohdr

mortal wolf
#

oh, the game is on ps5

wispy crown
mortal wolf
#

that explains all that massive amount of 16bit-half code

#

which is useless on nvidia and just degrades the quality

#

it's an AMD-only optimization

faint bobcat
#

yes

#

its griefing me

spare quartz
#

i mean like in re9 there was just gamma mismatch but otherwise it was functional

faint bobcat
#

this is an AMD sponsored title

lament nymph
#

is it?

#

grok is that true

faint bobcat
#

why else do you think it looks like dookie

#

well it looks like dookie becasue theyre abusing VRS

digital quest
ocean onyx
mortal wolf
#

amd does 16bit half math something like 2x as 32bit float. nvidia runs float and half at the same speed

faint bobcat
#

and their sampling gets griefed

#

when you use upscaling

lament nymph
#

weird color grading and chromatic aberration makes me eyes hurt, I had LASIK not to see this garbage

faint bobcat
#

Nukem already told me how to disable VRS

lament nymph
#

I'm gonna go back to being near sighted again

faint bobcat
#

just need to get around to do it per shader

mortal wolf
#

this is steamdeck gpu (AMD)

spare quartz
#

there's parallax map issues with ray reconstruction enabled

faint bobcat
#

theres POM issues

mortal wolf
#

this is PS5

#

so yeah, this is an AMD game

forest path
mortal wolf
#

starfield was like that too, faster on AMD at launch

forest path
#

lol

#

anything amd touches just becomes cursed

faint bobcat
mortal wolf
#

and i know starfield had some half stuff. but they branched it at least

wispy crown
#

All this AMD optimization and it still runs much better on Nvidia GPUs

ocean onyx
#

The funny thing is this game runs worse on amd than lower tier Nvidia gpus

rough cliff
#

Will renoDX be able to fix a lot of the issues with poor upscaling and vrs and shit on Nvidia?

ocean onyx
#

So the game is just shite

mortal wolf
#

right now the decompiler is being griefed because there's so much half stuff that i have to account for

faint bobcat
mortal wolf
#

like wtf if half3 (16 + 16 + 16 = 48). i have to load two 32bits and chop off half the second one

rough cliff
spare quartz
lament nymph
#

it's about high time you guys listen to this guy, he fixed all this https://www.youtube.com/watch?v=veW4sb4P1Nk

and I did it within 1 hour of testing!!!!

Requirements:
• OLED TV
• Dynamic Tone Mapping - Enabled
• NVIDIA GPU

This guide should result in a super clean and pixel perfect image resolve in HDR also aiming to create immense ease of use and a more streamlined experience for Windows HDR users.

āœ… Gamma Curve

āœ… HDR PQ

āœ… Colour Rang...

ā–¶ Play video
#

gigachad going to bed

wispy crown
flint moss
#

This shimmering without rr is driving me crazy. ItS gOt RaYtRaCiNg!

lament nymph
#

even with rr, go to the gambling den, it's filled with this fog and if you turn the camera, there's ghosting and boiling both

#

it's the worst of both worlds

wispy crown
lament nymph
#

rn there isn't a solution to make this looks good

unborn sail
crude marsh
#

RR does run higher native sampling which is why it looks tolerable with RR

#

well.... more tolerable

spare quartz
#

amd sponsred games always have too low raycount

crude marsh
#

and also why its so expensive

wispy crown
crude marsh
#

afaik its hidden behind the RR setting

wispy crown
#

The rest of the performance cost is just the denoiser. Quite the same as you can see in Star Wars Outlaws as well

worn ibex
fleet jacinth
#

It's RR available on lower lighting settings?

crude marsh
#

I am pretty sure running RR forces the rays per pixel to be higher and without RR its max like 1/8th samples per pixel

fleet jacinth
#

Is

wispy crown
scenic adder
worn ibex
crude marsh
#

well, I guess I cant confirm it but it is what several folks have said and lines up with the performance cost

#

RR should not be a massive cost if implemented correctly

wispy crown
crude marsh
#

should be fairly neutral

wispy crown
mortal wolf
#

oh god, are they RR'ing in half on nvidia? šŸ’€

crude marsh
#

if implemented correctly

#

it will still be more costly in general, but not insanely expensive

#

you can do things with RR that you cant do with other denoisers like using lower sample counts and still get a better result

wispy crown
# crude marsh if implemented correctly

What does implemented correctly mean? Ray Reconstruction denoiser is quite expensive. I don't have the source right now but it can be multiple ms of frametime.

digital quest
#

RR is heavy on if we look at all the rr implemented games, they do not have cost high as Crimson Desert

#

They either botched the implementation or do something extra when enabling RR

crude marsh
#

you would optimize the sampling to be used with RR at a lower cost because it can still produce a good image

#

versus needing to crank everything for other denoisers to be tolerable

scenic adder
mortal wolf
#
float _282 = float((uint)((int)(((uint)((int)(_rayleighScatteringColor)) >> 16) & 255))) * 1.960784317134312e-07f;
float _283 = float((uint)((int)(((uint)((int)(_rayleighScatteringColor)) >> 8) & 255))) * 1.960784317134312e-07f;
float _284 = float((uint)((int)(_rayleighScatteringColor & 255))) * 1.960784317134312e-07f;

pepe_cri they input colors into the shader as 8bit hex rgb and they don't even go to linear, just srgb

wispy crown
ocean onyx
#

Still performs considerably worse than using max lighting without RR

crude marsh
#

yeah game is just a mess

digital quest
#

I mean it might say max at the menu but we wont know what its is doing under the hood

#

You can set it to DLSS 4.5 when using RR but we know its not using it

digital quest
#

Show me the code?

#

Okay

#

that one

#

got me

pine spade
#

Is there something wrong with the game's LOD? It looks so immersion-breaking. I haven't seen effects like this in a long time.

lament nymph
#

nothing is wrong with this game, disperse ppl

ocean onyx
#

Lods are completely cooked yes

lament nymph
#

or have positive inputs, all I see all day are negative from negative ppl

#

can't let this be a negativity echo chamber

digital quest
#

They should have made it good then

lament nymph
#

it's good

pine spade
#

The game's HDR is way too bright. The full-screen white flash right after loading easily goes above 1000 nits. I've hardly ever seen a native HDR implementation do this.

lament nymph
#

look how much all the youtubers liked it, optimization is fine

digital quest
pine spade
#

It's blinding.

digital quest
lament nymph
#

then that hdr youtuber guy comes in with a new video and be like "HDR IS PERFECT, VERY GOOD"

ocean onyx
#

Game's hdr is just glorified autohdr

lament nymph
#

it's only here you see negative ppl duhhh

vivid iris
faint bobcat
#

BDO welcome back

true dagger
#

from what ive read, you cant make a reno for this game rn?

vivid iris
#

we're actively working on it

lament nymph
#

patrickNotes autohdr would looks better with raised blacks than whatever this hdr is

#

least my eyes won't vomit

pine spade
#

FF16's HDR is done really well. Highlights outside of special effects are restrained, but big scenes like massive fires still get bright when they need to.

true dagger
vivid iris
#

nah, shortfuse is cookin with the decompiler

#

if shortfuse was busy, we'd be cooked

analog parrot
#

Our saviours

mortal wolf
#

chatgpt didn't like the rayleigh scattering system either. found the same issue i saw

true dagger
#

ive just finally started the game for the first time, so hopefully you guys can cook something up

lament nymph
#

why not claude

mortal wolf
#

they're not even using linear

faint bobcat
#

not even an spectral cope solution

mortal wolf
#

it's 8bit srgb

faint bobcat
#

abysmal

#

abysmal

#

absyaml

#

ABYSAML

ocean onyx
rough cliff
lament nymph
#

I'll be honest when I first ran the game and DLAA produces artifacts I Was thinking ... after all this time maybe my 5090 cable finally burned

crude marsh
#

yeah I mean there is no shot that just turning on RR takes me from 90 -> 60 fps unless its also increasing the RT settings

lament nymph
#

glad to know that's not the case

rough cliff
#

i go from 75fps to 45fps, on a 4080 super

#

apparrently RR is harder to run than 4.5 preset L

crude marsh
#

RR is expensive but not like this

faint bobcat
potent spear
#

RR is maxing the lighting settings which in itself is expensive

rough cliff
#

yeah, RR and max lighting are tied together

#

if u set lighting to ultra, it disables RR

soft timber
#

Also unless YouTube compression hid it, the smoke stacks look way more flickery/aliased than they did in the trailers/gameplay showcases

crude marsh
#

its not something that alone takes 30fps

potent spear
#

No that's true but cinematic to max lighting does hit the fps quite hard

crude marsh
#

yeah I am comparing with all cinematic

#

and max lighting

pine spade
#

I'm not playing this game until RenoDX is available. The HDR is absolutely terrible, and the color grading looks like it was made by low-quality mod authors on Nexus, with no sense of texture or quality at all. On top of that, there are severe shadow flickering and LOD issues.

lament nymph
#

hey all that means is you get to play with reshade nexusmod for free without evne needing to install their mod

#

the person that does color grading for this game prob do those reshade mods and upload them to nexus

digital quest
#

What if we apply cursed reshade preset on top of this game

crude marsh
#

ok but on the bright side, you can pet the dog and pick up cats

mortal wolf
#

maybe they really like burnt sienna. also wtf choice with ap1

soft timber
#

It's actually insane to me how dog shit 99% of all reshade presets are. Like how some of them just boost contrast and sharpness by 10000%

potent spear
soft timber
spare quartz
soft timber
#

Btw ringing the bells in cities unfogs the map around that city

mortal wolf
#

maybe you need to need to be drinking some soju to play this game

lament nymph
#

I'm already having a headache from looking at these colors, you want me to be dead too?

ocean onyx
lament nymph
#

how does this game looks on ps5 or ps5 pro ... need to see to know

low crane
#

Im just mind blown at how fsr can be messed up in a amd sponsored game. When using FSR4, the game gets super oversharpened. Have to enable frame gen to tone the sharpness down and make the image more correct, lol. Its wild stuff.

spare quartz
#

digital foundry made an entire video on the hdr on ps5 pro. isn't it the same there?

mortal wolf
#

oh i have some chum churum soju

potent spear
#

Let us know if it works Shortfuse

lament nymph
#

here's everyone trusted tech reviewer digital well https://www.youtube.com/watch?v=QCOFJUG9Q2I

Don't miss the in-game event featuring the LEGO Technic hypercars, active from March 18 to March 29. To receive exclusive rewards, use this link and enter the code ALDIGITALFOUNDRY. By redeeming the code, you will instantly receive 50,000 credits, 50 tokens, and 3 LEGO Technic BMW M4 GT3 EVO card packs. https://gmlft.co/AL-LEGO26DigitalFoundry

...

ā–¶ Play video
#

looks horrible

#

bye bye

vivid iris
#

should know soon

faint bobcat
#

atleast the crushed black floor is there

lament nymph
#

they basically scammed the shit outta me, they used pc screenshot on the ps5 store page

#

ps5 pro doesn't look anything like those promotional screenshots

hidden ivy
mortal wolf
#

this game feels like it pivots around the wrong R/G/B primaries

rough cliff
#

have u tried disabling VRR and 120hz @lament nymph in ur console settings

low crane
#

Honestly, the game looks like straight trash unless youre playing at 4k NATIVE. Then it suddenly look next gen as fuck. Something is wrong with the upscaling in this game. the image breaks apart completely.

lament nymph
#

hey man I'm playing on PC, I'm just saying that when I scroll thru psn store a year ago they used the PC screenshot and I Was like ... this looks okay for a ps5 title

#

maybe there's hope in this world after all, turns out they scammed everyone

#

the director went on and say " WE NATIVE 4K ON PS5 BOI, NO UPSCALING, NONE OF THAT SHIT"

#

Stronge classic

mortal wolf
#

i honestly think a reshade that adjust hue over the whole image might work. not sure what's going on with these colors. let me ai slop it

rough cliff
faint bobcat
#

so Reno is a reshade preset after all

rough cliff
#

it should be using the full res samples even when upscaling, mip map bias is broken or something

spare quartz
ocean onyx
#

I also see people saying there is no subpixel jitter

lament nymph
#

not to mention their twitter goes " this game went gold" like 3 months ago

#

this is gold to them?

#

what they been doing all this time

mortal wolf
#

no burnt sienna, actually yellow

faint bobcat
#

so no point in fixing

lament nymph
#

why is it so bright

faint bobcat
#

wait for DLSS 5

lament nymph
#

do it again this is wrong

mortal wolf
ocean onyx
teal pumice
ocean onyx
spare quartz
#

i like the gameplay. same with mh wilds and dd2
is=is

lament nymph
#

finally someone positive, I've been waiting for you all my life

#

game's awesome, git over it ppl

crude marsh
#

so the missing shadows, I am fairly sure that something is rendering half res but not sampled to full res and therefore a bunch of stuff is missing too

fresh smelt
#

need slopified reshade

full quarry
#

It’s a feature!

mortal wolf
lament nymph
#

this is still going on, game is a massive success tho

mortal wolf
#

like how NMS made their launch money

lament nymph
#

it proves aggressive marketing works well to scam ppl

teal pumice
#

can we confirm its autohdr ?

fresh smelt
#

game should have ended vgas

faint bobcat
#

WaitTM for Jon to confirm

full quarry
#

game’s good but people expecting an rpg are gonna be disappointed as hell to find out it’s a BotW-like

teal pumice
#

theres a ss

#

from gamingtech

#

the sun is a white blob

#

so id assume its itm

fresh smelt
teal pumice
#

really good = white blob sun

gleaming rivet
full quarry
wispy crown
#

Honestly I turn HDR on as well in this game. Exposure of about 35 and peak brightness of 1000 nits doesn't look bad at all. It's for sure better than SDR.

gleaming rivet
#

tru

snow steeple
#

It looks fine, which game actually lives up to RenoDX standards