#Silent Hill F

1 messages Ā· Page 5 of 1

wise rover
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Yeah, I think I could get used to 100nits as well, tbh.

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I realized that a while ago, just need to give a few days to adjust.

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But I overall like 200 nits for most SDR stuff.

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it's nowhere blinding, though šŸ˜›

fleet goblet
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I play games with 200 nits game brightness, but I find desktop stuff eye searing at 200+, so keep it at 5/100

sullen mulch
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Ngl, the combat is ruining this game for me

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Certified ass

coarse gate
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how bad

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worse than ff16?

steep copper
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Is it the same as sh2r?

sullen mulch
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Might be the least I’ve enjoyed combat in a game in a long ass time.

sullen mulch
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Which I still thought was kinda bad

crimson sequoia
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Ehhh it's fine, it's nothing crazy, but I much prefer that to the endless and mindless bashing of SH2R, by far

wise rover
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SH2R combat was boring AF.

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Wasn't a fan of it.

coarse gate
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I think it got the job done

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not sure how you make it better

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any more complexity and it probably just takes away from the atmosphere

lyric silo
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My issue is that it’s way too easy. I’m never scared of a fight

spiral badger
inner veldt
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yeah i can see 68, very faint but i assume that is because its close to absolute black

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why do categories below 64 exist

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how do you go below 0 nits

stuck plume
sullen mulch
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Not very. I had one encounter resembling a boss fight and that’s pretty much when I decided they’ve made some bad choices lol

ember pond
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My iphone only can see from 96 kekpepehands

sullen mulch
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Idk why a horror game needs to play like a soulslike but worse

stuck plume
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there were definitely moments where I've had enough of those fights and near the ending there's a sequence where they just throw like 5–10 enemies at you at once

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I ended up skipping most of those encounters because they were just annoying

sullen mulch
stuck plume
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but some of them they force you to fight

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I hate when they do that in horror games, everything would be fine without forcing so much action

crimson sequoia
coarse gate
crimson sequoia
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James being a power tank that can bash anything without stopping was not a good idea

sullen mulch
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Sh2r was kinda similar, but it felt better and was more responsive. Killing enemies was unfortunately very formulaic, they didn’t have movesets that made combat interesting at all.

There’s a lot more going on here, but it feels so ass to play I simply can’t enjoy it.

coarse gate
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Lights off and screen brightness max

crimson sequoia
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How am I supposed to potentially dread an encounter and favor fleeing when I can fight without any drawbacks šŸ˜›

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That was such a fundamental mistake of Bloober

sullen mulch
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Every enemy has dark souls ass windup, input buffering is seconds long, stamina management feels awful, it’s just not working for me.

crimson sequoia
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Sure, in SH2 you could also bash that crowbar as much as you wanted, by the combat system was shitty enough to make you not want to do that haha

sullen mulch
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Take me back to tank controls, anything is better

crimson sequoia
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SH2R offered no incentive to not fight

lyric silo
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This girl feels like a superhero with a pipe lol

crimson sequoia
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But you can end up without a weapon, and as much as it feels like they should be more fragile and the enemies more dangerous in order to even things out the way I'd like it, there is still something compared to 2R

lyric silo
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I literally haven’t died in the whole game and fought every motherfucker there is xD

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It’s REALLY hard to end up without a weapon. Just manage them a bit, explore and you good

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They give you SO many items

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I currently have like 5 medkits and 6 bandages lol

crimson sequoia
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I do agree it's too much sometimes yes

lyric silo
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They should’ve been more aggressive with the difficulty. The systems are good, but difficulty is just not tuned

crimson sequoia
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Maybe a mod could even things out like I said, but in 2R you cannot do that because the combat system is just not made to take into account you being in an unfavorable position ever

lyric silo
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And makes the systems feel pointless

crimson sequoia
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In f you can tune it out, not in 2R, is my point more or less

lyric silo
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Haven’t played SH2R so I can’t weigh in there

crimson sequoia
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(It's miserable lel)

lyric silo
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I am however enjoying combat despite the flaws. Just not like I would imagine in a survival horror game

stuck plume
sullen mulch
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2r at least felt pretty good

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But yeah the actual combat design was bad

lyric silo
sullen mulch
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F has the opposite issue primarily

lyric silo
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I think the combat actually represents the character very well in f. It’s just that it’s too easy

sullen mulch
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I like sluggish heavy combat, this is just poorly designed 🤷

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One of my GOATs is the original PSO lol

stuck plume
lyric silo
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Dunno, I actually really like the combat personally. I prefer it to the shooter style of resident evil for example by far

lyric silo
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But don’t tell me anything tho

stuck plume
lyric silo
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Yeah I’m fighting a lot

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It’s just still very easy

stuck plume
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honestly I died a lot even before that point so maybe I'm just bad

lyric silo
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And I look at the enemies and instead of being scared of them I’m like ā€œoh damn that’s an awesome designā€

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To me it’s not a scary/hard game at all. Just a very good atmospheric creepy game, which I love tbh don’t get me wrong

stuck plume
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funny enough, I only realized around 70% into the game that you can do parries

lyric silo
lyric silo
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I just do perfect dodges

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But most times I don’t even need to dodge. I just bonk them hard

stuck plume
lyric silo
stuck plume
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I mean it's called "Hard" technically but it's above the "story" one

fleet goblet
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and then lost in the fog for "very hard" puzzles

lyric silo
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After playing once you can use hardcore I think

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Im using the defaults

stuck plume
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there's Story, Hard, and Lost in the Fog. I played on "Hard"

lyric silo
stuck plume
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Lost in the Fog is unlocked after beating the game

fleet goblet
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story combat difficulty is the default

lyric silo
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That’s what I’m using then

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Naming for the difficulties is weird af

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I’ll do the second run in hard. Wonder if it’ll make the combat better

fleet goblet
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I'm playing on hard combat/lost in the fog puzzle and I doubt there's much difference with the combat apart from some HP bloat

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I just abuse parries mostly

lyric silo
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Yeah I’m guessing it’ll be HP bloat sadly

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Which I won’t like

stuck plume
# fleet goblet I'm playing on hard combat/lost in the fog puzzle and I doubt there's much diffe...

Story difficulty lets you recover both Health and Sanity at a Hokora (shrine) without using Faith (gained from trading in collectables). In other difficulties you'll need to use Faith and consumables to recover Health and Sanity.

Max Sanity will not decrease when attacked while using Focus in Story mode to deal extra damage. In other difficulties, max Sanity will be lowered if you're attacked while using Focus.

Being grabbed in Story mode will not decrease your max Sanity, but it will in other difficulties.

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there are some gameplay differences but yeah probably mainly hp bloat

lyric silo
stuck plume
fleet goblet
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I'm indifferent on the combat overall, but it's very video gamey and so I don't find myself getting immersed as much as I like to with these kinds of games

lyric silo
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Yeah this does not seem cool

lyric silo
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Fucking weird names for the modes man kekpepehands

stuck plume
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like it was fine for most of the game, but by the ending it was just too much unfortunately

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the combat wasn't good enough to have so much action imo

lyric silo
sullen mulch
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I might drop to story too lol

crimson sequoia
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mfw I did well following the default difficulties lol

lyric silo
raw rose
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if you die a lot

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to the same enemy

lyric silo
lyric silo
raw rose
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im thinking of doing the same. hard mode is too much for me

lyric silo
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Damn y’all really struggling in hard and I find story too easy. Yeah difficulty is not tuned for sure

raw rose
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holy shit i got the area with a lot of small corridors and i cant

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on hard its 2-3 hit and youre dead. is that the same in normal?

lyric silo
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I think if given the choice this is definetly a game of vibes and dying ruins the vibes totally. So probably story is the best

lyric silo
raw rose
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!

lyric silo
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But also depends on what you upgraded

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You can increase health. Use perks to increase it even more

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And I have A LOT of heals so I just constantly heal when hit

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I’m rarely low

lyric silo
raw rose
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yeah, im gonna restart in story mode first, finish it, and then maybe try hard.

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again

lyric silo
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Puzzle difficulty is pretty good tho. I didn’t get stuck and they felt satisfying

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I wonder how lost in the fog in both difficulties feels

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They have trophies so I might attempt that. But could be frustrating

sullen mulch
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when it's hard it doesn't feel like it's hard for the right reasons

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so I'd rather it just be a breeze

bright coyote
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I've heard that story is very easy and default setting should be set to hard but it's too hard sometimes

bright coyote
spiral badger
bright coyote
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well did u play on story or hard?

raw rose
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i started a new game with story combat and the game is now too easy lol. i had a ton of healing items. enemies werent as agressive and gives you more time to do focus attacks.

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im only at the scarcrow area though

spiral badger
placid grail
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Where do I find the Ultra mod to enable 0.1 motion blur to stop the glitches?

noble matrix
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Best method I've found so far.

placid grail
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thank you

gaunt terrace
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hi, anyone have an issue with the skin color has this red tint kind of thing? any suggestion to fix it?

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im using the mod with the default settings on the vanilla ACES + UE filmic blend

coarse gate
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then I can see if I can reproduce the same error

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any other mods?

gaunt terrace
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right after that scene, goes back into the village, then the skin tone is still red-ish like that

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when i turned mod HDR into the most left option, the skin is back to normal. but, the dark areas became like the default again grey-ish

gaunt terrace
coarse gate
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and you're playing with default settings?

gaunt terrace
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yup, no changes on the renoDX mod

coarse gate
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is that scene a pre rendered cutscene

gaunt terrace
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but i think this also affects gameplay

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let me screenshot it

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This is with the vanilla+, you can see that there is a slight red tone in the skin color

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This is with the UE ACES tone mapper. The skin color is back to normal, but the dark area is grey like the default from the game

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this is gameplay and not a cutscene

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did the settings needs to be adjusted or is there any other things that i need to do?

coarse gate
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oh

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you're on an old version of the mod

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that might be fixed now

gaunt terrace
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Any recommended settings or the default vanilla+ is ok?

coarse gate
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only thing I recommend is the new film grain if you like that

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perceptual film grain at 50 strength

limber sundial
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The game is good and is well, hard on hard difficulty but the problem it's that it's not scary at all, i'm at the end and never saw even one scary moment

waxen trout
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It's creepy AF tho

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I can't be scared in my age by stuff like that šŸ‘“

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But I appreciate the creepiness

coarse gate
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its hard for third person to scare me

severe willow
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I thought sh2 remake had way scarier atmosphere than this.

limber sundial
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RE9 looks way scarier at least

hardy ermine
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I like the atmosphere but yea I think due to the combat system the game isn't really scary

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especially the boss fights make it seem like I'm actually playing a souls like

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But I still enjoy the game for what it is very much

ember pond
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Reno is game changer for me
Can’t imagine japanese dev fucked this game with hdr

inner veldt
inner veldt
inner veldt
lyric silo
fleet goblet
bright coyote
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just finished

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great game, after those subtitles there is cutscene

tepid reef
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How do i fix this unreal crash? This happened the first time i installed renodx hdr

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maybe it's related to optiscaler/dlss?

bright coyote
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im using optiscaler, and it worked for me

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but i cannot mamage to work sh2r with optiscaler so it can be true for u

cursive plover
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Reinstall driver

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The game has an issue where shaders become corrupt over time

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Why reinstalling driver fixes it

stuck plume
bright coyote
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u can go to drivers folder and delete shaders...

cursive plover
cursive plover
bright coyote
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at last for AMD it worked where I was playing early battlefield labs

bright coyote
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deleting shaders is faster

gaunt terrace
cursive plover
# bright coyote nah

I literally go to nvidia app and hit reinstall and it does it in like 15 seconds

gaunt terrace
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there is still kinda like a red tint in the skin

bright coyote
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funny I had 2 crashes. at the end during final boss on the cutscene and one when fighting, but it was my driver crashing not game

cursive plover
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Although if you had a child play the game they would find it scary.

bright coyote
stuck plume
bright coyote
cursive plover
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I see your twitch account got banned. I wonder why

bright coyote
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like almost everybody will tell u that for GPU u should always ddu first then install

bright coyote
cursive plover
bright coyote
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that's not my twitch

cursive plover
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LOL

bright coyote
cursive plover
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The account linked to your discord is not your twitch ?

lyric silo
bright coyote
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that account u posted was hijacked, and someone was using it to spamm some trash

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so it got banned, a couple of years ago

cursive plover
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Damn you let your account get hijacked? That's dumb. Use a better password.

gaunt terrace
bright coyote
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like really?

cursive plover
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You mean the thing that works ?

bright coyote
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since game is crashing

hardy ermine
cursive plover
hardy ermine
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jk but on a serious note

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if you really want to clean up your GPU drivers

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DDU is probably the cleanest way

cursive plover
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Well I A / B tested just reinstalling the dirty way and it solved the problem

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So there's no need for that

hardy ermine
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yea they both probably do the same thing

cursive plover
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I was having an issue where there were flashing red lights everywhere which usually is a sign of a dying GPU

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I tried multiple things and it kept occuring. Reinstalling the driver fixed it immediately.

hardy ermine
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Yea I'm sure most of the time it does the job

cursive plover
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Initially I thought it was one of my engine edits causing it or an unstable overclock

hardy ermine
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just saying DDU is probably cleaner

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as it gets rid of everything

cursive plover
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and this uremytoy dude doesn't even have a 5090. 5090 users are the ones having the most issues.

hardy ermine
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oh you're having those crashes

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do you have HDR analysis shader installed on the game

cursive plover
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My first crash was immediately after installing the renodx mod

hardy ermine
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apparently HDR analysis shaders causes crashing

cursive plover
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Reinstalling driver fixed it

hardy ermine
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and I can confirm, after removing the shader I had 0 crashes

cursive plover
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I noticed after installing renodx the game started precompiling extra shaders on startup

hardy ermine
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just in case it keeps happening if you have shaders installed try removing them first

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from reshade I mean

cursive plover
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My 2nd issue wasn't even a crash it was the flashing red lights

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fixed that with another reinstall

hardy ermine
cursive plover
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and then I had a random issue with crashing after rebooting into the game after playing a full day without an issue

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reinstalled again to fix

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So there's def something wrong with shaders in the game at least with the 50 series

hardy ermine
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there is definitely a lot wrong with the shaders in this game yea

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fortunately after removing hdr analysis the game has been very stable for me just the shader compilation hitches are annyoing me

cursive plover
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Imma manually set it to 16 in the engine file and see if that causes issues like the nvidia control panel method

tepid reef
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I’m running it on a steam deck (lol, I know)

cursive plover
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I don't think i installed that

fleet goblet
bright coyote
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I've just read that previous driver - 580.88 should fix crashes on 50 series GPU

cursive plover
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If anyone wants the motion blur intensity fix without having to download ultra plus put this in the engine.ini
r.MotionBlurQuality=4
r.MotionBlur.Amount=0.1
r.MotionBlur.Max=1

inner veldt
inner veldt
stuck plume
inner veldt
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Even ddu tells you to not use their program for every driver install

stuck plume
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that completely changes the whole point about "combat is supposed to be bad"

bright coyote
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where?

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also now i noticed that in DDU u have option to delete shader cache, so its even better than finding it by urself

leaden umbra
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Any further combat systems and it wouldn't be a silent hill game and would have strayed WAY too far from the original.

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SH:F has way more of a combat system and that's the biggest critique about it

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It's not a silent hill game

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Not that it's not good. Just that it's not really SH

cursive plover
leaden umbra
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Some people think no. It's my personal RE favorite because it's so different. I'm not a huge RE fan. 4 is the only one i really like

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So i would say it could be argued that it's too different. But at least canonically it was RE haha

waxen trout
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But sh2r had too many combat encounters and kinda forced you to interact with the subpar mechanics

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Both are not good in that regard for different reasons

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The vibe is pretty similar though in terms of psychological horror and atmosphere

leaden umbra
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I still think i wanna play this one, but it looks more like a souls lite type deal.

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Which may not necessarily be bad

weary dew
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00:00 Models / Modelos
01:22 Blood Detail / Detalle de la sangre
03:11 Weather / Tiempo
04:18 Textures / Texturas
05:19 Snow / Nieve
06:18 Fire / F...

ā–¶ Play video
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looks like a big step forward , much bigger then i thought from the gameplay trailers so far. will wait for this on PC after 1y probably , with better RT prob. and will all the updates to day.

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PS users beta testers for the PC players patrickNotes

worldly willow
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the leap in graphics is pretty impressive

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this is both captured on PS5 i assume

bright coyote
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well imo on pc it looks better

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i mean tsuchima

worldly willow
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i didnt really get to play GoT yet.. i was getting too frustrated with the dlss4 bugging out like crazy with any sort of volumetrics

bright coyote
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it looks great

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even that broken HDR for me looks awesome, even when i know its broken

worldly willow
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yeah i think musa said making a reno for that is cancer or sumn

bright coyote
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yeah i wish that would happen, but after he said that i dont think that ever will

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so Broken HDR is all we have

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still looks nice

weary dew
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ya even Vanilla HDR in Ghost of T. looks better then the Sdr , i beat the game last year in HDR on my tv and lookd decent good for the most part.

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not great but better then Sdr at least in that game.

meager drum
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I 100% the game on PS4/PS5 so not really going to pick it up PC

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From the dev blog they just did Reinhard per channel

lyric silo
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Just finished the game, SO GOOD. Does anyone know if its worth to play more times for the extra endings or just searching them on YT is good enough?

coarse gate
meager drum
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Reinhard per channel on custom colorspace (acescg/AP1 with adjusted primaries)

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Ironically the bt709 per channel didn't blow out enough so they went to another colorspace so it blowsout faster.

Instead of adjusting the output of the sun

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That's supposedly bt709 per channel

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But that looks wrong to me

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Their custom

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No way the original was bt709 per channel. I don't believe it

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White doesn't change based on color space

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If anything AP1 should be yellower than bt709 since AP1 is D60 and bt709 is d65

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My guess is they messed up their per channel Reinhard in bt709 and ended up just doing aces

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Original image

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I've never seen per channel add color to highlights

coarse gate
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In ghost

meager drum
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I think I decompiled it for somebody, and it's srgb10 but from the dev paper it's supposed to be reinhard per channel

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Infamous was an aces based lut

coarse gate
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PsCopyToBackBufferHdrPqFromSrgbx_0x53EBE0F3.ps_6_6.hlsl

coarse gate
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They use an aces approximation that has even more per channel nastiness

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Then they smoothclamp and inverse

meager drum
# coarse gate They said in infamous they didn’t use a LUT

As mentioned above, we used a 3D color LUT for color grading in both games. These were authored for SDR TVs, so they assume an input range of [0, 1]. Since time and resources were limited, we didn’t want to have to re-author these LUTs to accomodate HDR output, nor did we want to switch to a different color grading technique for HDR mode.

We opted for a simple solution: we remapped the HDR tonemapped output to approximately match the SDR tonemapped output.

coarse gate
meager drum
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It's what cyberpunk stole

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They also had SDR luts based around ACES

coarse gate
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Wait ya aces approx then LUT

meager drum
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Stuff for consoles works differently. We honestly don't care about low end GPU

coarse gate
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Can’t get over how hideous it looks

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And it’s crushed to shit in HDR

meager drum
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IIRC it's meant for 2.4 so crushed to hell in SDR too

coarse gate
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And their mismatched gamma stuff means more per channel nonsense

meager drum
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But the art director liked it!

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Or just gave up on the engineers

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Though the talk about tonemapping to 1.0, so many HDR is borked

coarse gate
#

The Rec. 709 OETF: A Cautionary Tale

At Sucker Punch, we’ve attempted to emulate the Rec. 709 OETF since Infamous 2, by using the console’s video-out hardware to apply a gamma curve to our sRGB output signal. However, the PS4 supports the automatic conversion of sRGB signals to the exact Rec. 709 OETF, so we decided to switch to that for these patches — following the standard more precisely seemed like a good idea!

The switch resulted in deeper blacks, which we thought looked good in the test scenes we examined on our TVs. However, after we shipped the patches, we heard reports from some users about ā€œcrushed blacks,ā€ so we decided to investigate. It turned out that the TVs we were using for testing produced lighter blacks than the TVs some of our users were using. This, combined with the darker Rec. 709 OETF, resulted in much deeper blacks than we intended on some TVs.

While the Rec. 709 standard specifies a precise OETF, it admits (in a footnote) that in practice the OETF is adjusted to achieve the desired output when viewed on a TV conforming to BT.1886. (Scott Miller from Dolby claims that the actual Rec. 709 OETF is rarely used in practice — at least in film and television.) As can be seen in the graph above, the Rec. 709 OETF significantly darkens dark colors when combined with the BT.1886 EOTF, so before adopting the Rec. 709 OETF, make sure that this combination works well with your content. For our games, we ended up issuing a new patch with a contrast option that allowed users to switch to the old (sRGB-based) OETF curve.
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I wonder if the high contrast mode in ghost is the same

crimson sequoia
lyric silo
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I will give it a second go for sure

lyric silo
# frosty burrow Ballsy if true

For sure. I’m so hyped to see what is actually behind NG+ but for sure it ain’t your average ā€œjust do it again but carry progressionā€ type of thing

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Just the first run tho I feel is autoconclusive

native juniper
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Guys do I have to change something with the sliders or are the default settings fine?

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I have an LG C2 tv

lyric silo
native juniper
lyric silo
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It will pop the same as defaults basically it’s not deactivating hdr or something like that

coarse gate
native juniper
wise rover
# coarse gate

Need to make an installer next, that does everything for you.

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Not a horrible idea to get something cooked up and thrown on YT.

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Something generic.

coarse gate
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@dry hare has a video

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what video should i link

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problem is

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it's so simple

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the instructions I gave explain everything

sullen mulch
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does nexus let you upload scripts?

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oh wait you don't push your mods to main so you don't get snapshots

wise rover
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It's not a you problem.

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It's a them problem.

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I've seen your posts, they're very detailed.

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But that can be an issue, too detailed.

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And some people are just visual learners.

meager drum
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I usually make the zips with the folder path

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I have cyberpunk with x64/renodx-cp2077.addon64

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Also, pinned/sticky posts are more important than description on Nexus Mods. People don't read descriptions, but will read a sticky before commenting (if it's short enough)

coarse gate
sullen mulch
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big red box draws attention

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nexus really needs to have a spot for instructions on the download page

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the files tab I mean

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especially with our mods, that tiny barrier probably causes people to go "I know how reshade works I'll figure this out"

bright coyote
jagged moon
dry hare
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His kcd2 video

weary dew
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Has anyone here tried Hdr on The Crew Motorfest on PC ? think it has raised black level on PC now.

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and cant even use Lilium shader on it to test it ,because ubi. battleye blocks it kekpepehands

bright coyote
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@coarse gate looks like this "dirty screen" is even in the begining of the game, at last for new game+

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could ucherck pls?

bright coyote
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also noticed that in some cutscenes filmgrain fucks up a lot, and had to turn it off

hardy ermine
#

the lens dirt?

#

was there an option to turn that of in renodx?

bright coyote
#

it looks like the screen is drity

hardy ermine
#

yea lens dirt you mean

#

it's always there I don't think you can easily toggle that off

bright coyote
#

its not always there

hardy ermine
#

I assume one could find the shader and toggle it off

hardy ermine
bright coyote
#

hmm ok

#

i havent noticed that in first build

hardy ermine
#

yea I don't think musa ever worked on turning that off

#

someone mentioned it's somehow coupled to Bloom

bright coyote
#

i mean

#

in first relase of this mod it wasnt there

hardy ermine
#

so in theory you could turn off bloom but it will obviously disable more than just the dirt lens effect

hardy ermine
#

he never worked on that

#

it was always there

#

afaik

#

someone correct me if I'm wrong

#

I can have a look with shader toggler to see if it can be removed that way

worldly willow
#

It’s just a lens filter that comes natively with the game as hartapfel said.. it’s not supposed to be touched by Reno

coarse gate
lyric silo
ember pond
teal hatch
#

I’m surprised there’s no rude mods yet

rigid finch
#

🄳 🄳 🄳

raw fulcrum
#

I thought this mod was supposed to fix color bending but i still see them in the fog in the distance - can anyone help me ?

leaden umbra
#

Probably

wise rover
#

Depends on what it's doing.

#

Simple copy/pasting stuff is fine, which is all it needs.

coarse gate
#

Though I think it doesn’t work on AMD

wise rover
#

Floating-point formats.

#

wow

noble matrix
#

That forest area after the school is so cool.

gloomy fulcrum
#

To get rid of the dirty lens effet you have to add r.BloomQuality=0 in the engine.ini

raw fulcrum
gloomy fulcrum
#

It didn't bothered me as much as the dirty lens

wise rover
#

That dirty lens effect is ... certainly a choice.

#

And it's there all the time, right?

teal hatch
#

i said im surprised

wise rover
weary dew
#

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00:00 Models / Modelos
02:09 Day/Night Cycle / Ciclo dĆ­a/noche
02:31 Clouds / Nubes
03:18 Water / Agua
06:01 Snow / Nieve
08:32 Destruction / Destr...

ā–¶ Play video
#

Ubisoft cant take a break

wise rover
#

AC Shadows was gorgeous.

#

But why post in this channel? :p

kindred nimbus
#

genuinely me whenever i see that shit in my feed

weary dew
#

Ya the engine are different ,but genre ,gameplay wise, they very similar.

#

I beat the game on launch from that 20$ Ubi+ sub

#

graphics was good and all ,but story meeh and characters the same 7/10 from me . A.C Oddissey was way better game think. Even A.C. Valhalla had more soul into it like .

muted tiger
#

it's the only setting I changed, the defaults look good

worldly willow
kindred nimbus
#

You need to be persistent for the algorithm to pick up your taste profile

#

Like blocking videos like that but at the same time watching Alex jones podcasts is gonna fuck up your algorithm

worldly willow
#

What I would also like is the ability to completely hide channels when I’m searching for stuff ngl

kindred nimbus
#

You can add -channelname

#

To exclude channels

worldly willow
#

Like for example often I search for people uploading hdr games or renodx vids but I don’t really want to see stuff from people who consistently use cooked settings

worldly willow
kindred nimbus
worldly willow
#

But good to know

kindred nimbus
#

I just tried it

worldly willow
#

Rip

#

Nvm

kindred nimbus
#

At least on the app it kept showing the channels I excluded as ā€žyou might also likeā€œ

#

Like what I specifically excluded this channel

#

How is that something I ā€žmight also likeā€œ

worldly willow
#

Maybe there’s a plugin for this shit on pc

#

Would be helpful

#

Like same shit when I’m searching for tv stuff

#

I don’t wanna see 10 ragebait videos from quantum tv

kindred nimbus
#

yeah it’s really hard to curate decent feeds on any platform

#

Because most of them are so heavily geared towards engagement

#

And you get people engaged the most through outrage

worldly willow
#

I suppose so, shits annoying af to me; just makes it harder to research

noble matrix
worldly willow
coarse gate
granite pelican
coarse gate
#

Idk haven’t played the game yet

#

But the lens dirt doesn’t seem to add anything good

light ice
#

Anyone using puredark's upscaler? For some reason, renodx menu is no longer present on my reshade menu

wise rover
#

Check the pinned comment's compatibiliy section.

hardy ermine
#

oh yea I saw someone already forwarded it

hardy ermine
clear peak
coarse gate
#

Ya a comparison is pretty reasonable

#

If Yotei is anything like Tsushima then it is at its core basically a Ubisoft open world game

coarse laurel
light ice
hardy ermine
kindred nimbus
#

the implication and intended audience for this kind of content is

#

if this was a purely factual and neutral analysis and comparison then i'd have no issue with it

#

but its 99% of the time easy moneyfarm by grifters jumping on the ragebait bandwagon

coarse gate
#

I think it’s focusing on a lot of shit that doesn’t matter but I don’t see it as rage bait

kindred nimbus
#

well then it's maybe part of the 1% of the reasonable comparisons

#

i'm just talking about the general vibe around these types of comparison videos that are like "haha look one game bad other game good now get angry and get those engagement numbers up!"

#

but to each their own

coarse gate
#

It’s not a highlight reel of broken shit though

#

Like the cyberpunk vs gta comparisons

#

Like both games look impressive in the video

kindred nimbus
#

here is what i REALLY didnt miss about ubisoft games

#

i wanted to try the dlc for shadows

#

and of fucking course i'm logged out of ubisoft

#

why can't they have a background version of their launcher like ea has, where if you launch their game it doesn't open the full launcher but just the necessary programs for authentication and whatever

#

the remember me fuction is equally useless to the one from logging into my microsoft account

lyric silo
#

I just don’t play any games that require bullshit additional launchers aside from Steam. Login in ingame I don’t mind, forcing another launcher on me? HELL NAW

bright coyote
kindred nimbus
#

thats why i said usually the other ones have some kind of background services nowadays like ea and epic

#

that, at least for me, also properly close after exiting the game

lyric silo
leaden umbra
#

This looks more involved so maybe not actually

#

The one I'm thinking of was an ini tweak

coarse gate
leaden umbra
#

but I didn't think that was a good trade-off

obtuse marten
#

New nvidia driver help with the 5090 crashing?

light ice
spiral badger
#

Yo is the ng+ actually significant enough to make it worth replaying the game again?

limber sundial
#

yes

#

there is other cutscenes and obectives, like the sacred sword etc that lead to other endings that give you explanations of the story

#

with new documents to read and other rooms that was locked during 1st ng

#

and you unlock new difficulty for combat, but all depends if you liked the game enough and if you're satisfied with the 1st ending i guess

spiral badger
#

I see

#

The problem I have with replaying horror games is that you kinda lose the first playthrough magic, moreso compared to other genres

limber sundial
#

and final bosses of "good" and "true" ending are cool

obtuse marten
#

I'm replaying on my 3rd go around right now and enjoying the extra stuff. I got the normal ending and joke ending. working on ending 2 now

coarse gate
#

Starting the game now

limber sundial
#

just don't take red pills for other endings

coarse gate
#

Ah interesting

#

Just looked into it and apparently you get the same ending no matter what the first time

coarse gate
#

Have 2 of these in my fridge. They’re pretty good

noble matrix
limber sundial
#

first ng is always same ending, ng+ you can have 3 other ending "bad" "good" and "joke" but you need at least a ng++ for "true" ending it has to do with sacred sword sidequest each time and the fact you must not take red pills

ember pond
#

Even after watching all 5 endings, I still don’t understand what this game is about

limber sundial
#

just did the "true" ending and just for the final fight it was worth it

teal hatch
#

can we not talk about the story in a mod thread

stuck plume
#

is there a non-mod thread

teal hatch
#

i dont know but i dont want to see that

waxen trout
#

At least tag for spoilers jeez xD

bright coyote
#

its written that there are spoilers there

coarse gate
#

ya it says spoilers right there who cares

waxen trout
#

I mean, ok, but there are like 20 messages if you scroll up that spoil stuff

#

I don't really mind that much

#

But, Discord has a spoiler feature, use it I guess?

coarse gate
#

oh shit i ignored those

#

ya those all need to be spoiler marked

#

well the words ||sacred sword|| should be spoiler marked

noble matrix
teal hatch
#

agreed

worldly willow
#

just let me launch from steam if i buy on steam

#

theres literally NO need for it to require a ubi launcher

#

especially for a fucking singleplayer game

kindred nimbus
#

It’s not just launching games either. I play mostly The Crew Motorfest from Ubisoft, but own it on Steam. Semi-recently there was a year 2 pass (some cars, new gamemodes, price was not an issue). The purchase went through on Steamā€˜s end, but Ubisoft launcher just wouldnā€˜t recognize that I own it. Their support was also just a daisychain of AI agents that kept passing me around to the point that Steam just refunded me even though I was waaay over the playtime limit.

#

It’s ridiculous how many issue their launcher has. I cannot imagine it is profitable, and if so it canā€˜t actually be worth it compared to just paying steam their cut and letting them handle the purchase and launching of their games.

#

Which they do anyway because I imagine a fair share of users already buy their games on Steam.

#

It’s like they’re paying twice. They’re paying steam their cut AND have to barely keep their launcher from shitting itself.

worldly willow
#

but yeah im so confused as to why they are doing this shit either

weary dew
#

There's no way they this stupid !

#

MS losing the last 15% of goodwill people still had in them .

noble matrix
#

I think I have one year left of it that I bought through some Amazon India method thing. Just used it to try Oblivion Remaster, COE33, which I own on Stea, and some random CoD matches. Not worth at all.

weary dew
#

i got 1 month left , but from a promotion on a MS controller i bought last month . didnt use that code yet , but knowing that code worth 30$ now is pretty crazy kekwsit

#

paid 65$ for the controller got a 30$ sub back kekpepehands

#

Orange heihachiPlasma

weary dew
#

The new XBOX 360 kekpepehands

#

Gamepass Ultimate sub 360$ per year.

kindred nimbus
#

but why in the silent hill f channel XD

hardy ermine
#

now it's just not worth it anymore

noble matrix
#

Silent Hill f has lot of traction for sure. Haha. 4K messages in just a couple weeks. Never been a fan of the saga, so maybe that's why I had no idea there was so many people looking for it. But this setting has definitely sold me into it. Now I want more.

weary dew
#

Just read last night the Bloober team is in full production to Remake Silent Hill 1 and should be ready to launch in less then 2years.

#

again on U.E 5

noble matrix
# hardy ermine did you play the remake?

I want to take a look into how to dive into them. Remake looks fantastic but it's part 2 haha. I think I'm about to finish the 1st run of f and I want to NG+ to get more details. So far loving the game as a whole.

weary dew
#

cant wait ^^ Silent Hill 2 remake was great think , except the traversall stutter 🤬

hardy ermine
#

I also haven't played them before the remake since I was too little back when it first came out haha

noble matrix
#

Want to play and finish AW2 now as well. f sometimes reminded me to it and it's been on my list for a while, specially now being October... Might give up and buy it even if it's not on Steam.

kindred nimbus
#

but mostly disconnected final fantasy anthology style

hardy ermine
#

might be finally time

#

spooktober

weary dew
#

They in full production for Silent Hill 1 remake now. thats already oficially confirmed by the Bloober Team.

#

šŸ˜…

lyric silo
lyric silo
# weary dew

Why are you sending Xbox stuff to a Silent Hill f subforum? lol

weary dew
# lyric silo Souce: My mom told me

Think is legit and makes sense to , Silent hill 2 remake was a commercial success , and Bloober Team already confirmed they on full Production working on Silent Hill 1 remake now.

weary dew
#

even the Game Stop Company trolling them now , for that extremely dumb move . theyr sub went from 16$ to 30 now in last 14months . thats pretty insane . i cancel mine today .

#

anyway to much out of context sorry !

crimson sequoia
coarse gate
#

They refuse to read

worldly willow
#

Some people are just a different breed

#

I’ve seen wild shit on nexus

bright coyote
stuck plume
# weary dew

honestly, the Cronos IP isn't exciting for me to get why they'd even want sequels. Plus, I don't think the sales were that great either

bright coyote
#

they've said that a little time ago

heady zenith
tepid reef
#

Hi, I hope anyone here can help. I successfully put renodx hdr into this game but it’s flickering now when it wasn’t before, which is bizarre

#

Same problem I had with mirror’s edge.bigBrain

weary dew
weary dew
#

also very important ! u need to disable all the other shaders u have installed before ,or after u added this RenoDX addon

tepid reef
#

I only have renodx installed too

weary dew
#

usually it flickers badly and artifacting on screen when u have other shader installed

tepid reef
#

I have optiscaler and renamed the reshade add on to d3d12.dll, both load but flickering all over the place lol

weary dew
#

think the optiscaler its the culprit here

#

they even said in the description ^^

#

unnistall the optiscaller and should work fine think after.

tepid reef
#

šŸ™ will have to decide if i want hdr or performance for this game then lol

weary dew
#

u can use the game upscallers thou , dont need the optiscaller to inject the FSR 4 dll

#

i installed FSR 4 in DL. The Beast without the optipscaller and it even shows in the game menu i have FSR 4.02 now , u can change in game from FSR 2.4 - 3.15 and 4.02 u have all in the in game menu, without needing to use the Optiscaller.

noble matrix
#

Man I loved this game. Just finished my first run. Eager to play it again and get more details.

weary dew
weary dew
#

I beat S.H 2 remake but didnt manage to play this one to much . but from what i saw online , S.H . 2 remake was def. more scary .

noble matrix
weary dew
#

ahh ic

#

So far i like the graphics from S.H. F the combat seems kinda weird , lacking thou .

noble matrix
weary dew
#

Nice will def. play to ! i always like'd horror , survivor games.

noble matrix
noble matrix
weary dew
#

I see i beat most of R.E games to ^^ the remakes i mean. didnt manage to play the original ones.

#

u should Def. Try S.H. 2 Remake to , if u liked the F , that game has better combat .

#

I also really enjoyed The Callisto Protocol even many people hated that game ^^

tepid reef
weary dew
#

ya diff story on steamdeck thought u where on PC ^^

bright coyote
#

i justi nstalled it as d3d12 and its running fine, reshade is still dxgi

#

this game has issues when motion blur is disable

tepid reef
#

is that on windows?

weary dew
#

ya

tepid reef
#

I might have fixed it! turning the motion blur on and turning fg off looks like it might have solved it lol

weary dew
#

nice ! ya heard some other people talking about that to few days ago . and uremytoy said the same thing earlier ^^

grand lagoon
#

I can see why some people like it though....But definitly not the best horror game out there

weary dew
#

ya Dead Space was better overall gameplay wise , but the atmosphere in Callisto Protocol was great thou/graphics also , even the combat i enjoy it , took some time to get used to it at first , but after i really like it.

full dagger
noble matrix
#

Alan Wake 2 Deluxe Edition for 20€ on Epic store. Perfect timing.

waxen trout
#

It's only on Epic anyway, isn't it?

lyric silo
#

Sadly yes

worldly willow
#

just give it to me on steam

#

im not buying on EGSlop

lyric silo
#

AW2 is the only game I’ve bought in epic. It’s so good that it’s deserved imo

#

In the end epic did finance the whole thing

worldly willow
#

ill even pay full price if i have to

fleet goblet
#

likely never going to happen since it's actually published by Epic and not just one of their paid for timed store exclusives

wise rover
#

I have zero issues with them keeping stuff like that exclusive, it's the other BS that really tilts me is all.

#

Albeit, good consumer practice would be no exclusives, and other stores.

#

But Sweeney gonna Sweeney.

fleet goblet
#

I'm store agnostic at this point, I'll buy the game wherever it's cheapest

wise rover
#

I'll buy Steam, even if slightly more. But if it's not available, and I really like the game, I'll buy elsewhere.

#

AW2 is the only exception I've made to date, every other Epic exclusive, I haven't bothered touching.

gloomy fulcrum
#

For a Ubisoft game you might as well buy it in the Ubi Store since even on Steam it requires Ubi Launcher (except for AC Shadows iirc)

hardy ermine
#

but it is indeed very annoying

wise rover
#

But yeah, for Ubisoft stuff, you can also just get it from Epic/Origin etc wherever cheapest.

#

Since once redeemed on Ubisoft Launcher, you can launch it from there without needing EGS.

teal hatch
#

i would buy every game on gog if i could tbf

noble matrix
#

I did not buy earlier because of EGS, but faced it won't be on Steam anytime soon if ever.

lyric silo
#

Will never be in Steam

kindred nimbus
inner veldt
#

it sours the enjoyment so fucking much

coarse gate
inner veldt
#

The game genuinely went from great to tedious so fast

#

With forced combat encounters up the wazoo

onyx void
#

how is the story

inner veldt
#

It’s intriguing

#

But very bottom heavy I feel like

raw rose
coarse gate
#

I’m at the part after ||she gets pushed down the stairs|| and I’ve enjoyed it so far

raw rose
#

then you'll probably like the rest of the game. i got to a little further than that and went to story mode because the combat in hard was too much.

bright coyote
#

its all the same shit just different name

bright coyote
#

and in ng+ hard is much easier šŸ˜„

inner veldt
bright coyote
#

in ng+ game differs in some places a lot. at this stage of the game || you didnt have your arm||

#

this is rather hard part šŸ˜„

weary dew
bright coyote
#

i did>?

coarse gate
#

oh nvm

#

I must have clicked it without thinking lmao

bright coyote
#

not a huge spoiler though

crimson sequoia
#

Is the last patch preventing other people from launching the game with SK through SKIF too?

wise rover
#

Ironically, you posted the spoiler instead of him.

crimson sequoia
crimson sequoia
#

Game

wise rover
#

I see SK got a new one now to prevent crashes

crimson sequoia
#

Ach indeed

#

Just got fixed

inner veldt
#

I think I’m gonna take a break from this game and not do ng+ rn

#

I alr think it should’ve been shorter and the atmosphere is so incredibly oppressive

coarse gate
#

I tried upgrading resources to fix banding but it wasn’t working

#

I’ll try again

coarse gate
#

gonna make SDR eotf emulation and scaling both per channel

#

the by luminance with chrominance restoration doesn't handle dark blues well

#

the otherworld uses strong blue color grading

#

the match sdr button also doesn't set lut scaling to 0

#

though i dont think any of the LUTs I've seen so far are raised anyway so its fine

coarse gate
waxen trout
#

Just finished the second playthrough

#

This mod makes the game look great

harsh wharf
#

Yeah I'm getting to see the first areas again with this, RCAS, and ultraplus and it looks great

grand lagoon
#

Do you guys still get crashes after not launching the game for a while ?

waxen trout
#

Nope all my crashes were due to AMD undervolt

#

This game is really sensitive when it boots up

grand lagoon
#

I do have an udervolt but it is stable in 100% of my games. I believe the 5090 is known for having crashes in this game specifically

waxen trout
#

Yeah both the 5080 and 5090

vale whale
#

Did you figure out a fix? Or does anyone know how to use UE FSR FG without crashing? When I open the journal, the games crashes.

dim furnace
coarse gate
#

someone mentioned film grain doesn't work with fsr fg

dim furnace
#

it won't crash the game but yeah the generated frames will be broken with the procedural film grain

quasi berry
#

@coarse gate might integrate rcas in future ? šŸ™

coarse gate
#

I can add but it won't work for anyone forcing fsr frame gen through the ini

vale whale
harsh wharf
coarse gate
#

Ya that’s the only place I can put it

coarse gate
gloomy fulcrum
#

Stupid question: do I have to just replace de .addon file or should I just uninstall reshade for that game and do a clean install with the new file?

coarse gate
#

you can just replace the old addon file with the new one

weary dew
noble matrix
#

Townfall looks like a DLC for f maybe?

weary dew
#

Seems so ya ^^ but not sure yet.

leaden umbra
#

There was no DLC for SH2r was there?

woven sky
#

townfall is a different game

coarse gate
grand lagoon
#

Goat

#

Still no fix for the 5090 crash tho I might just stop playing altogether

bright coyote
quasi berry
fleet goblet
#

I wonder if everyone with the 5090 crashes is undervolting and the game is just temperamental with it even if "it's stable in everything else", because I completed the game without a single crash on mine without an UV

worldly willow
grand lagoon
#

I also tried without an UV and it still crashes so yeah

#

you're wrong

#

it's ok tho I'll just wait for a patch

grand lagoon
#

funny how one person here with a 5090 doesnt encounter crashes, therefore think every other poeple must do something wrong

#

cringy behaviour

worldly willow
#

50 series complete shitshow

#

4090 goated

worldly willow
round pumice
#

My stock 5090 is still crashing, I gave up trying to play the game until they patch it.

worldly willow
#

im still on a july driver on 4090 so far that is rock solid

round pumice
#

Yeah, I tried downgrading but it still crashes. I don't want to reinstall my driver every day to play the game though. I wish there was some acknowledgement of the issue from the devs or nvidia

grand lagoon
grand lagoon
dim furnace
#

Any driver past the 577 branch has potentially a ton of issues

#

Vertex explosions, crashing, shader corruption, etc

grand lagoon
#

this is really sad to see nvidia releasing bad drivers so frequently nowadays

dim furnace
#

usually it's the newer drivers that are much more unstable

worldly willow
round pumice
#

I tired 577, I'm sure disabling the gpu scheduling thing works but I don't want to micromanage temp fixes for games.

indigo owl
#

I had 0 crashes with my 5090. Stock settings and newest driver

round pumice
#

must be nice

worldly willow
#

4090 0 Crashes on 580.88 and 576.22, forgor what i had before

grand lagoon
indigo owl
fleet goblet
#

I've got fast start up disabled, too

#

surely that can't be it?

grand lagoon
#

On reddit it seems like poeple who disabled fast boot dont experience crashes

#

I'll give it a shot

sullen mulch
quasi berry
#

I do run my 5090 undervolted. I also get RHI crashes, but it’s like once every few hours, so it’s still playable somehow ...

#

But it doesn’t show up until the latter half of the story—maybe the plot grossed it out šŸ˜‚

weary dew
#

i run my RX 7900XTX heavy undervolted also , and the 5800X3D with -30mv undervolt , dont rem. when i got the last crash on this pc , think last summer in 2024, in cp 77 with a mod that my game didnt like it.

#

the coding on nvidia drivers lately with 5k series at least , seems was made with AI only ^^ they prob. fire most of the devs. that did the heavy work and QA testers before. AI only now for coding and testing. kekpepehands

worldly willow
#

Vibe coding at NVIDIA goes crazy lately

coarse gate
#

I used ghostwire to test it

#

before ACES was overexposed

#

old aces / fixed aces / sdr

coarse gate
fleet goblet
coarse gate
#

luminance gamma correction can still make dark blues go super saturated, I think the only way to fix that is to use a better color space than oklab

chrome breach
#

Which one is better for a YouTube Thumbnail?

waxen trout
#

Is this the Street Fighter 4 VS sign?

#

And IMO the 1st one

chrome breach
worldly willow
#

I like 2nd more actually but 1st probably gets more attention

weary dew
placid grail
#

are the screen tearing glitches that occur with dlss fixed with newest version?

heady zenith
#

@coarse gate I'm starting my run with Silent Hill F, when you have time would you mind to share your Renodx Setting? I would love to compare with mine

coarse gate
heady zenith
coarse gate
#

They apply the film grain on highlights and not just dark regions which isn’t how film grain works

heady zenith
coarse gate
#

Ya there are areas with strong blue color grading

#

Will probably look oversaturated

heady zenith
#

Ok, thanks

heady zenith
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@coarse gate started Silent Hill F. The combat tough... kekpepehands

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But great atmosphere!

coarse gate
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||Sakuko|| boss fight was pretty fun, though it was maybe a little too long. beat it on my 2nd try

heady zenith
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Yeah, I'm playing on Hard too, but animations are questionable

coarse gate
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if you like souls games then this should be very familiar

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its very weighty

heady zenith
coarse gate
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was frustrating at first but its clicked for me

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i still have some difficulty accurately judging the reach of my weapon

heady zenith
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Yes, it is somehow difficult to find the range, or maybe inconsistent?

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Anyway, it looks pristine with your Mod, I'm really enjoying it

coarse gate
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moving attacks don't have extra reach like souls

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would probably make it too easy though

heady zenith
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I don't know if I make sense, it's too spacey, it's like you are floating

coarse gate
heady zenith
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Ahahahahahah

coarse gate
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she dodges pretty far

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i think if the game were any harder it wouldn't be as fun

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so I'm fine with how it is

heady zenith
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She is almost Wuchang! 🤣

fleet goblet
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I was fine with the combat to begin with, but that side of things really started to drag for me in the latter parts of the game

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not in terms of difficulty, it just got a bit monotonous

onyx void
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so now that everyone has beaten the game a few times

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how is the story?

waxen trout
#

It's pretty good but yeah you have to beat the game like 3-4 times to fully understand it

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Which is kind of a chore due to the late game "gameplay"

raw rose
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i just finish the game a third time and got the "real" ending. the story is even better. it would have been even better if they fit all that in one playthrough.

waxen trout
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Definitely

grand lagoon
#

I really disliked the story at a certain point with a kitsune if you know (without spoiling much) maybe a new run will make it better we'll see

harsh wharf
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people acting like the combat shot their dog are legitimately being crazy...outside of a single room on your first playthrough

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i'm almost done with NG++ and its the most interesting SH has been in years

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and the combat could be fixed if they moved a single thing from NG+ to NG (rabbit charm for counting out of perfect dodges)

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then IMO find some way to speed up getting the NG++ ending by skipping sections

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its the kind of thing where you can see exactly where the mistake is, and a modder could fix it in like 20 minutes, and no game that can be made that much better, that quickly is truly bad to begin with

weary dew
odd pawn
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thank you for making this mod. I LOVED it and the game. what an experience. a must play for sure

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these are the custom settings I used for most of the pt

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I like to use prods filmic tonemap sometimes to give it that extra HDR punch (with 1.3 linearity it's not too harsh)

coarse gate
#

what does it do

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is it just contrast

odd pawn
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it's simpler toggling the filter than messing with the reno sliders

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its like a contrast curve yeah

coarse gate
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it might throw off peak brightness

odd pawn
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but needs linearity at least 1.3 otherwse it's too agressive

meager drum
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almost definitely would

odd pawn
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but toggling that makes the shrine scenes incredible. could maybe do same with reno sliders but again, the tonemap filter is a 1 click toggle

meager drum
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isn't swapchain in bt2020 pq?

odd pawn
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oh and game brightness 120-130 is more than enough imho

meager drum
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it's almost definitely just moving everything in BT2020 PQ as if it were BT709 SDR sRGB

coarse gate
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ya

heady zenith
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@coarse gate during cut scene, I get some audio glitching transition: cut scene/real time. Have you noticed it?

coarse gate
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idk i have a poor attention span

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the game is a little stuttery according to df

heady zenith
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It is with me sometimes...

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You know what I really don't like about this game presentation? Can you see those "stains"?

coarse gate
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there was a mod somewhere

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to remove the lens dirt

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i think it was just a pak you place in one of the game's folders

heady zenith
#

Will it work fine with Reshade?

coarse gate
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don't see any reason why it would conflict

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most likely just replaces the texture

odd pawn
heady zenith
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Regarding stutters, those are clearly traversal stutter and even some Shader Comp stutter. So, gotta live with them

odd pawn
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I think it's called SilentHillFix on nexus it's a Reshade addon

heady zenith
odd pawn
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Interesting I had it locked to 60 at first than to 80 and had near zero stutter traversal or otherwise in both cases. But you have to keep motion blur enabled to prevent the graphical glitches

heady zenith
# odd pawn Interesting I had it locked to 60 at first than to 80 and had near zero stutter ...

Man, how you managed to achieve zero stutters is a mystery to me. I don't think it is even possible tbh, been trying anything and the only way to mitigate the traversal was locking the game to 60. Even Alex of DF couldn't eliminate the stutters. Actually there are some area I can even replicate the visible Shader Comp. Stutter (I also play on an high end system: 5090/9800X3D)

waxen trout
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Locking to 60 made it almost entirely stutter free for me as well on Linux

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1440p 7950x3d/9070xt

onyx void
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on linux I think I can see why

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fozzilize handles the shaders

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and 60 might be enough to get rid of the traversal stutters on a 7950x3d

waxen trout
#

fossilize is only when you do background shader compilation, isn't it?

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GPL using ACO (mesa's AMD shader compiler) is insanely fast

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Basically I have shader precomp turned off for like 2-3 years now

heady zenith
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No way gigachad

hardy ermine
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lmao

worldly willow
#

šŸ’€šŸ’€šŸ’€

heady zenith
bright coyote
#

kek

heady zenith
raw rose
fleet goblet
dim furnace
onyx void
coarse gate
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just updated my drivers and had some stutters

worldly willow
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Driver updates clear shader cache I’m pretty sure

coarse gate
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ya

#

i'm sure its shader comp

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it was only stuttering during the first combat encounter

worldly willow
odd pawn
# coarse gate just updated my drivers and had some stutters

I got hdmi black screen dropouts on any driver since September (581.X), it got so bad it started happening on 580.X drivers as well which were fine before. After yet another ddu i went back to 572.83 (march) and continued playing on that since then, good performance no stutter no gsync flickers and I just don't see a reason to even attempt updating anymore despairge it was dropping signal on both my C2 and S95F but now it's fine again on this old driver and it runs nice too kekwsit

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Not even a 60 lock, ingame fps unlocked, but locked to 80 in nvcpl and vsync off, no issues. If there was any traversal stutter at any point it must have been so minor I don't remember it, basically it was not affecting my experience

teal hatch
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probably s95f fault heihachiPlasma

odd pawn
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Why would it be dropping signal on C2 as well? But yeah, its very likely. Its like it kept talking to it even when it was off and it kept detecting/redecting it, resetting the driver, that was my suspicion as well

teal hatch
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shrug, gpu faulty?

heady zenith
waxen trout
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Quite possible Linux makes it better?

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Proton fixes Elden Ring stutters for example

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But game's UE5.4 IIRC so traversal stutters should be minimal

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Unlike SH2R where it was a stutter fest

heady zenith
waxen trout
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As I said above, AMD's shader compiler on Linux is blazing fast (when it works properly)

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Sometimes it might skip a shader or 2 lol

heady zenith
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I swear, the last 5 years or so, mostly because of UE, PC gaming has been hideously infected with the "stutter virus"!

onyx void