#Gates of Hell: Ostfront

44 messages · Page 1 of 1 (latest)

white tendon
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also enable hdr in the game settings for it to work

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if it crashes, disable msaa and use fxaa

dry bough
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Havent played Men of War in ages

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Assault Squad 2 was the first game I tried when I picked up a PC

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I'll check out GoH

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It has steam workshop mods

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NICE

white tendon
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there's a bug where the hdr does not work if fxaa is off

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i'm fixing it rn

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Fixed version

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this version fixes fxaa support

dry bough
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is MSAA support completely rip?

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I am guessing it is a PITA

white tendon
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MSAA is done on the swapchain

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so it's incompatible

white tendon
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released another small fix

white tendon
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here's the code btw

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if anyone on the dev team wants to add it to the main branch

dim stirrup
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nice job on your first mod

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your next step should be to clean up addon.cpp

white tendon
dim stirrup
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nobody needs all those debug sliders, like intermediate decoding, swapchain decoding, the upgrades, etc

delete them and hard code those settings in shared.h

white tendon
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there's an issue with the winter levels

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since it uses a diffrent shader

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i can't figure out how to get the shader to adapt to hdr on these winter ones

white tendon
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this version supports the winter messions for the ostfront campaign

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since it uses a different tonemapper

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source code can be found here

white tendon
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made another quick fix to the mod due to some clamping issues

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hold on

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i found a major bug

white tendon
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fixed the bug

white tendon
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Added support for film grain mode

white tendon
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currently working on removing the debug sliders, then I think it's fully ready for release

white tendon
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(probably) the first actual build of this mod

white tendon
white tendon