#[SEE NEW THREAD]

1 messages · Page 21 of 1

frozen saffron
#

do you want my gameplay footage? honestly I can't seem to replicate it again lol. how did I manage to clear it...

coral thorn
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I hate unreal engine so much, it's unreal

rigid yoke
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are you overclocking?

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hapoens to me when i force my unstable oc

frozen token
#

Update I think my monitors default contrast setting for the hdr 1000 mode was borked some how

rigid yoke
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is it normal now

frozen token
#

Yes

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I always wondered when people would say 203 was paper white

frozen token
#

Like no joke it was I think 53 and I have it at 85 now

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Na shits cursed never look at peak 1000 mode again

rigid yoke
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or maybe you're mistaking contrast in 1000 mode as ABL or somethign?

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is it about gamma?

frozen token
#

Abl stabilize it the only thing locked down in this mode strangely

rigid yoke
frozen token
rigid yoke
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i don't research much about oled but
nvm imma leave it to OLED gamma/eotf experts here

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that shouldn't happen though is what i mean

frozen token
#

Im just making shit up to troll spiwar (I dont know)

rigid yoke
#

we roll the luck dice if he will be gud or bad mood kekpepehands

dusty tiger
dusty tiger
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I was going to grab a screenshot from yesterday's stream when it crashed one of the 5 times. But I remembered that the error msg doesn't show up on stream. RIP

tepid pendant
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Not like its any useful, but it does.

tawny geyser
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Y'all running with DLSSFix? My game's not even getting past the boot stage.

dusty tiger
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But I don't think it's super helpful unless someone were to try and figure it out. I'm not a code guy so it's all klingon to me.

dusty tiger
tepid pendant
#

What is dlssfix even supposed to do, again?

tawny geyser
#

Got a 50 series GPU and have configured the ini file according to a pinned message yaepeep_dakota
I think it has something to do with the Reshade version I'm using. Gonna try downgrading to Reshade 6.6 and test.

dusty tiger
tawny geyser
tepid pendant
dusty tiger
tepid pendant
tawny geyser
tepid pendant
#

The game at least on my end doesn't flicker or is weird with Reno with XeFG on SDR

tawny geyser
#

I always wrestle with WuWa HDR.. when will they have their own HDR solution? All these updates and no native HDR?!

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It's either pick this or pick that. You have to live with some flaw.

tepid pendant
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There was supposedly a HDR toggle coming in 3.1

dusty tiger
tawny geyser
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RenoDX works? Cool, DLSSFix won't.

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DLSSFix works? Cool, game will randomly crash unexpectedly.

tepid pendant
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But the kuro spy here saw spiwar's bingo card on HDR and they postponed it.

dusty tiger
tawny geyser
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Put the nvgnx and interposer dll configs under the DLSSFix banner in the .ini file (which is placed under the first RenoDX listing like in the video)

dusty tiger
tawny geyser
#

Yup, I did actually just earlier. And one person responded suggesting I install the special RenoDX Reshade version.
So I followed everything they said and the issue still remains unresolved unfortunately.

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Trying now from scratch for Reshade 6.6 since technically the latest DLSS fix version is only compatible with Reshade 6.6

dusty tiger
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Ah. I haven't played with DLSS Fix since it came out. I don't like how FG looks in WuWa so I don't use it.

tepid pendant
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I don't like how FG looks after 3.1, but with native performance, I'll take the weird FG.

dusty tiger
#

Some people say that they prefer how LFG looks with WuWa better than actual FG. Plus it "just works" with Reno. May be worth a try too.

burnt oyster
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anyone have tips to consistently get hdr proccessed on yt ?

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sometimes it does and sometimes never

tepid pendant
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Forgot which settings I had here, if RT was on or off, but XeFG now does wonky glitching out like this

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Was never a thing before 3.1 and it worked just fine.

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Kindly fuck Kuro and whatever they did to make XeFG look like this

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From what I'm noticing, it only happens when you're moving the camera around as well

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I have never seen this when playing and being in actual motion.

dusty tiger
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I mean, XeFG is a shoehorned feature. Kuro isn't responsible for making sure it works. lol

tepid pendant
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They aren't, this was done through optiscaler, but XeFG just worked and didn't do this before 3.1

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Anything else I tried, it has actual ghosting.

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But again, this is weird because from what I noticed, it only happens when move my camera around while being still

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I never noticed it when playing in motion which is even weirder.

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Or my eyes just subconsciously ignore that

dusty tiger
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Harder to notice in motion more likely.
When they updated their FG profile for 3.1 they might have broken the compatability with Opti's motion vector hooking. idk

Chance that it will be fixed when Opti updates their FG hooking.

tepid pendant
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Who knows

tawny geyser
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Fina-friggin-ly... I fixed it.
After downgrading to Reshade 6.6.0 and then following the usual rigmarole of RenoDX + DLSSFix installation -- game's finally booting up with no flicker visible.

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So the Reshade version was to blame all along.

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Going to stick with Reshade 6.6 until the devs there release a compatible.

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Now I just gotta stay on my toes and wait for the proverbial random crash.

tepid pendant
dusty tiger
tawny geyser
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Yes, the custom builds are not compatible with DLSSFix.

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I downloaded Reshade 6.6 from the website directly and installed it onto the game using the .exe file itself.

west plank
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I read that Wuwa supports HDR natively as of 3.1? I haven't seen it in the options

dusty tiger
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The feature got removed before release.

wet crane
dusty tiger
#

Forever delayed...

echo ridge
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6.7.1 or 6.7.2 works fine

dusty tiger
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So it works, you just have to add the lines to the .ini. That's cool. Maybe one day DLSS Fix will get rolled into ReShade proper. They probably have to figure out how to hook the streamline without user intervention though for that to happen.

tawny geyser
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Though getting DLSSFix to finally work means I have to deal with crashes. Everytime I start the game up, there's like a timer (not defined) at the end of which the game will crash no matter what.

echo ridge
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No

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Crash is caused by summoning UI

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The less you summon the UI the better

dusty tiger
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That's fucked up

echo ridge
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If you want to speedrun your crash open the wheel dial repeatedly

tawny geyser
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What other things consist of "summoning UI" besides opening the gadget/shortcut wheel?

west plank
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this renodx mod isnt intended for dx11 correct?

echo ridge
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Yes

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No gooning allowed

quiet thorn
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Just wanted to ask in case I'm doing something wrong, have all the reno settings on default (Besides my nits), but there seems to be a certain "Bloom" around the characters. Is this expected due to how the game works?

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Ah nvmd, seems its from the game itself, people irradiate light like they are made of lava lol

frozen token
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Yep the light level of the character is independent of where they are in the game world. I think certain areas change it.

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Verry noticeable if you have auto exposure off

burnt oyster
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most anime game styled character do this and add light/shadow with their stylized texture instead

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no surprise

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the difference a couple of echo substats make in this game is criminal

grave tiger
frozen token
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Am really liking the real time stuff

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Was not quite fast enough to turn off the hud here PU_DurpSadCry

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Back of the game box ah ah screenshot

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This fucking room

rigid yoke
lean moon
#

the grind never stop

ember fiber
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First time playing this game, got RenoDX working, but I'm getting this with the main menu UI, does anyone know how to fix?

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The game is also jsut kinda blurry in general, UI elements as well, is that normal for this game?

burnt oyster
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yes

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i literally need 4k to make it looks sharp

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1440p + dlss is too blurry

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even with dlaa

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had to use dldsr before but now i have a 4k tv so

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think its game issue

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endfield using unity looks clean and sharper with the same settings

ember fiber
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Yah I'm running at 4K, thought it was a DPI scaling issue at first but that turned out to not be the case

dusty tiger
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1440p + DLAA Preset K looks fine to me.
I just add a touch of RCAS sharpening after.

lean moon
dusty tiger
echo ridge
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Use preset M

dusty tiger
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Who?

echo ridge
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Whoever complaining that the image was blurry

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not him

dusty tiger
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That would be Nebiont then.
They may have just been using DLSS 3 since they didn't mention using an override of any sort, which would kind of explain the blur issue.

echo ridge
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Wuwa comes with dlss 4 dlls by default

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So it should be already using trashformer 1

dusty tiger
echo ridge
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Maybe he just needs to turn off TAA

dusty tiger
ember fiber
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I turned of AA and am using preset M, much better! UI is still a bit blurry looking, but that could just be what it is. Does anyone know what the deal is with the UI getting cut off at the bottom left on certain menus? That only happens when I have the RenoDX addon enabled.

ember fiber
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Ohh yeesh, sorry I missed that. Thanks for the info!

dusty tiger
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If you turn off the Hide UID setting it will fix the issue

ember fiber
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Yah super happy with everything now. Time to play the game. Thanks all!

dusty tiger
#

Just a random question.
For those who use DLSS / DLAA

What Preset do you use?
C, F, J, K, L, M, Other

What Resolution?
1080, 1440, 4k, Other

What Quality Level?
Quality, Balanced, Performance, Other

rigid yoke
#

rtx 2060 super
M
1440p
Balanced/Performance
for fps games that has dlss just use the shittiest but lightest preset depending in your tastes

vital moss
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Using 1440p performance here

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It is what it is (mobile gpu)

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But doesn't look half bad with preset M

rigid yoke
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yup, years ago with CNN performance was unusable, and now preset M is daMn

dark scroll
rigid yoke
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you'd have to test/search in YT yourself, but generally preset M must be better i don't look at smearing in my games

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some games may exacribate smearing

midnight tide
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even with dlss 4.5, I'm not a huge fan of dlss P at 1440p

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720p internal res is rough

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dlss B is the max I would go

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on 4k dlss P

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most of the time except in cpu bottleneck case whichs sadly happens a lot in wuwa

rigid yoke
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dlss p i would use it only as a crutch, balanced is pretty good with RCAS

sturdy cloak
#

Ok : does anyone know why the hell I get a ginormous stutter every time I close utility wheel ? Did kuro mess up fg deactivation transition even further with menus or something ? This is atrocious.

dusty tiger
sturdy cloak
#

Well if thats what it is, I might have nuked my .ini without even realizing. The shit I get up to when I'm not paying attention...🫠

verbal schooner
#

you need to put that line in deviceprofiles.ini as of the current patch, it gets deleted from engine.ini now

quiet thorn
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Are all the RT options worth it visually? I see RT shadows are very demanding it seems

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Have 5060TI at the moment

dusty tiger
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I only use RTGI. Reflections and shadows I leave off.

burnt oyster
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was using Quality K before

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you can use L Performance if you prefer more stable image

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but i need every fps i can get in this damn game

quiet thorn
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It sure is heavy

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By 4k performance you guys mean output res at 4k in game, and dlss perform also in game?

limber dune
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I was trying to figure out why reno looked so bad and I forgot I was playing around with ue extended and had the ini cvars still active lol

limber dune
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of course it crashes during the big climactic boss fight lol

crystal thistle
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If you check the ground

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Go to mortefy trial and look at the ground, go back and forth with the character

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You see preset L motion shimmering compared to M

midnight tide
#

just rarely worth it because of the performance cost

crystal thistle
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Maybe in perf and ultra perf, but in my experience M is just better for dlaa and quity

midnight tide
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have you seen hardware unboxed video ?

crystal thistle
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I have

midnight tide
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They provide a lot of exemples

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alright then

crystal thistle
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But he did not compare dlss quality M vs L or Dlaa M vs L

midnight tide
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indeed dlaa test is lacking

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but dlss Q is pretty much all the same according to me

frozen token
#

L Ultra Per, M Per, K anything else

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At 4k L is totally acceptable

midnight tide
#

too expensive

frozen token
#

I play on M Per 4k with max raytracing costom ini max. alway 40+ I use framegen to get good fps

midnight tide
#

fair enough

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on wuwa I get aroud 90 fps with quality preset L on 4K

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im too lazy to swap the FG model so I stick with native frames

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also the delay when you use the utility wheel triggers me

frozen token
#

did you try the ini edit?

midnight tide
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yes I did

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havent changed anything

frozen token
dusty tiger
midnight tide
#

tbh I've tried dlss Balanced but I'm getting some serious bottleneck in some areas

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that's precisely why I'm still on Quality

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gpu was chilling at 80% usage

midnight tide
#

true but it does happens in some areas with decent ray traced lights

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(it's obviously RT causing charge on the cpu)

dusty tiger
midnight tide
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I have a slightly custom one, which allows me to see some difference compared to the default preset

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is it worth the fps lost ? Hell no

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but I have a 5090 so

midnight tide
frozen token
#

because the menus turn off frame gen

echo ridge
#

water reflection denoise will actually be worse than M

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at the same resolution

lean moon
wet crane
burnt oyster
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foliage on M aliasing lots of time

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especially on lower settings

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from my tests it's more acceptable at quality and above

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but anything below is not that good

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K quality seems having the most stable at 4k but it has ghosting when we move camera

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so it's really preference which trade offs you want to make

trim granite
#

hi all, i'm quite lost .... i use renod dx but what you're settings in game with "visual confort" in game ? I use a 1000 nits ultrawide, i also put the config 1 from github above anything more to do with that ?

burnt oyster
#

make sure to delete ur post processing lines in the config

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spawn new shader and doesn't work with the patched shaders

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happened to me

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can't say for monitor setting since i play hdr on a s90f samsung tv sadly

wet crane
raven parrot
#

any DLAA goats in here

wet crane
#

the 5090 is not good enough for DLAA snig

trim granite
tepid pendant
#

Also set both files to read only.

grave tiger
trim granite
#

and any idea why when i got the caméra close to some bush i loss a lot of fps ?

limber dune
grave tiger
#

I too was a victim of the config

tepid pendant
#

Must be a HDR thing

#

Works fine under SDR with Reno

midnight tide
#

the RT is just too demanding for my cpu

echo ridge
echo ridge
wet crane
#

there are a lot of great songs in 3.1

dusty tiger
grave tiger
#

Nah

burnt oyster
#

so the patch doesnt work on some location

tepid pendant
#

the more I continue the Septimont story

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the more one thing bothers me

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the supposed armors are moving like rubber and aren't behaving like actual armors

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same thing that I noticed with Assassin's Creed Odyssey

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Like why is Augusta's chest even moving when its being supported by a massive plate that shouldn't even work the way it does in this game

glad mauve
#

@echo ridge I've made a custom rendering.hlsl common file

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that has Hammon BRDF, Callisto BRDF and Callisto + Proxima BRDF

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want to test in Wuwa

echo ridge
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Im taking a break

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How do you even use the file anyways

glad mauve
#

I've added #include "./rendering.hlsl" into renodx.hlsl

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so you can just use renodx: function calls

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Also has cubemap / probe skylight luminance + roughness + AO modulation

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and Pumbo's OKLab fog code

echo ridge
glad mauve
#

I am experimenting rn with using Callisto + Hammon + Proxima

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Going to create Ultimate BRDF

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Insane how much higher contrast it provides to the scene

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the scene just has more depth to it

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Lambert slop is ruining gamingTM

tepid pendant
#

Am I crazy for not seeing the difference

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Though, it could be just discord

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Everything afar that I zoomed in looks pixelated regardless

glad mauve
#

Check on PC

tepid pendant
#

still not seeing any differences

glad mauve
#

bruh

tepid pendant
glad mauve
#

in-game it is INZANE

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metals look soo much better

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it is UnrealTM

tepid pendant
#

as long as its noticeable in game, that's all that matters

glad mauve
#

Vanilla slop / Ultimate BRDF

tepid pendant
#

Yeah, might just be my poor eyesight

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I'm not seeing any differences

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Though, I'm not surprised

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When DLSS 4.5 launched and people were testing it on WuWa, I barely saw any differences between DLSS 4 K and DLSS 4.5 M/L

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Besides maybe the sharpening, but it didn't exactly bother me as much as it bothered others.

tepid pendant
#

fucking wuwa

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hopped on, killed 1 tacet discord

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crashes

lean moon
tepid pendant
#

again, I don't doubt thd difference is there in game

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but

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I can't see the difference through discord images

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and your image is even worse thanks to discord

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oh, I didn't even notice the imgsli link

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I don't really see much of a difference

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M is just slightly less blurry

tepid pendant
#

whatever is causing these things to get cut off

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thank you

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I assume its Reno

wet crane
#

compared to K

tepid pendant
#

I did notice that on SK

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M looked better at keeping particles on her hood or whatever and stuff

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but realistically, using M on my current rig is not worth it.

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might give it another go when I upgrade my CPU though

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should give me more FPS on WuWa, that's for sure.

dusty tiger
#

DLSS 4.5 is better at preserving particles and it is better at HDR lighting due to when it samples the image in the pipeline.

I'd use L/M if they weren't so heavy with DLAA.

wet crane
#

don't use DLAA, problem solved gigachad

echo ridge
#

the place where it samples is the same

wet crane
#

it was just trained without temporal aa or something

dusty tiger
#

Better description;

#

In this demo you can see the improved luminance with 4.5. (timestamped)
https://youtu.be/9rnjawJ_QDc?si=hK01Sm8XvTe3kU_R&t=153

Get 20% off DeleteMe US consumer plans when you go to http://joindeleteme.com/LTT20 and use promo code LTT20 at checkout.
DeleteMe International Plans: https://international.joindeleteme.com/

NVIDIA is here at CES 2026 and is showing off the all new DLSS 4.5, 6x Frame Gen, Dynamic Frame Gen, and more. What does all this mean? Well, you’ll jus...

▶ Play video
echo ridge
dusty tiger
echo ridge
#

LOL

echo ridge
#

inferring from nvidia's marketing

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trains and infers in linear space

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the only thign that's changed

echo ridge
#

is the training

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DLSS was always before tonemapping

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how do you think things work before

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?

dusty tiger
#

Well, regardless. It does seem to interact with luminence better. Whatever the reason.

echo ridge
#

do you think game engines would suddenly move their pipeline for dlss

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from after tonemapping

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to before tonemapping

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just by a simple dll update?

dusty tiger
#

I don't make games. I fix military aircrafts. What the fuck do I know.
I just know what I am told.

echo ridge
#

to be fair

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nvidia marketing is pretty vague

dusty tiger
#

For all I know there could have been a setting in the .dll that changes when it samples in the pipeline or something. The DLSS function is ultimately built into the driver. So it could be tunable by the .dll. idk

echo ridge
#

when it runs is determined by the game engine

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and how the devs decided

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but circling back

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where it runs hasn't changed

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the training data changed

dusty tiger
#

I don't know the reason then. But for w/e reason it seems to handle lighting MUCH better than other DLSS presets.
Just wish L and M weren't so heavy.

echo ridge
#

the training is in linear

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  • more compute
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versus dlss 4

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the place where it runs in the pipeline is the same

dusty tiger
#

I just want Peset K with better luminence. RIP

echo ridge
#

give up on dlaa

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problem solved

dusty tiger
#

"Just make your game look worse. Problem solved" XP

echo ridge
#

M at quality is better than 4K K

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just make your game look better

dusty tiger
#

I compared K DLAA vs L Quality.
K DLAA looks better still.

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Though I do like that the mist crosshatch artifact is gone in DLSS 4.5 presets

tepid pendant
#

Try M as spiwar said

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Not L

dusty tiger
#

M is over sharpened I find.

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It's also just a lighter variant of L.
If L can't compete with DLAA, M doesn't really stand a better chance.

echo ridge
#

but yea if u want to use dlaa k its fine

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still a good option these days

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might as well go down to DLAA CNN

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and slap sharpening on it

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since you're just using dlss for anti aliasing

dusty tiger
#

I already sharpen over Preset K. I don't really like the image quality of CNN models.
Especially not in high motion games.

echo ridge
#

If u do sharp over K then do M/L with no sharpen

grave tiger
#

i cant use the new presets

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too much sharpening

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and its not better than k in most scenarios

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while also being heavier

echo ridge
#

The particles are immaculate

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Most issue people have with M/L are from games that have crap sharpening on top

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Or ur already using sharpening with K

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Then M/L with the same sharpen amount is gonna look oversharpened

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I try K with sharpen vs M/L without sharpening

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You cant replicate M/L details

grave tiger
#

yeah but its not perfect and I wouldnt call it better honestly

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it does some things worse and its heavier to run, you should compare preset m perf to k quality

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also rt is broken

echo ridge
#

Just disable denoising and let dlss handle it

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its also not a plug and play as the move from cnn to trashformer 1 was

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Cause u have to work more for it

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Disable all sharpening

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Disable denoising

grave tiger
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yeah thats why I hate it

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icba to setup for every game

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Im waiting for a preset k replacement

echo ridge
#

Never

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slopTAA blur begone

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We training on supersampled no TAA images now

tepid pendant
dusty tiger
echo ridge
#

Older gen cards dont support fp8

dusty tiger
tepid pendant
grave tiger
#

I lose like 50 fps in arc raiders at quality preset

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on a 4080

tepid pendant
#

aren't L/M meant to be used at ultra performance/performance

grave tiger
#

yeah but it looks worse to me

dusty tiger
#

L (DLAA) looks better to me but it's not worth the cost.

vital moss
#

Didn't really see a major drop

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But then agian I was already on preset K before so

limber dune
#

I've found that I like the sharpening L provides even at higher base resolutions

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definitely in the K is no longer my best friend gang

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and its denoising in games where you can turn off the engine denoising is shockingly exceptional as we've all found out

grave tiger
#

if I was using 4k I would probably use it since id mostly use perf mode, but at 1440 i dont think its worth it

dusty tiger
echo ridge
#

Oh

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1440p users

burnt oyster
#

what are the amount you guys using on the shadow sliders rn ?

echo ridge
#

100

dusty tiger
#

2000

quiet thorn
#

Have some flickering highlights at some specific hours of the daytime cycle, any possible cause?

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Ah seems to be fg, nvmd

limber dune
#

I am the horror that uses preset L at 1440p

echo ridge
#

i use preset E at 720p

tepid pendant
#

boobies

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pls Kuro, don't abandon this first person concept

dusty tiger
rigid yoke
#

i don't know how i stomached playing cp with, dlss 2.0/2.5 at 1080p, though it was with ray tracing

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with 2060 super

grave tiger
#

cp with dlss is wild

rigid yoke
#

yes, cp77 natively was already blurry in 1080p, what more with earlier dlss version 💀

grave tiger
#

i was joking on what spiwar sent

frozen token
#

New bug the daily login pass menue bugged out and was strobing the lower half of the creen

burnt oyster
#

Never encountered

frozen token
#

Yah I think it was because some other ui element loaded at the same time

midnight tide
#

y'all also have some cliping on Iuno's ult or just me ?

frozen token
midnight tide
#

maybe because of the 4k nits peak idk

raven parrot
#

Anyone know if DLSs swap works on enterprise drivers?

rigid yoke
#

should be easy to setup

raven parrot
#

Nah

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depends if i wanna play rtx pro 6099

#

6000

wet crane
#

6000? You got one for AI work?

raven parrot
#

Depends if I want to break company policy to speed up workflow

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hmmmm...

rigid yoke
raven parrot
#

Honestly hope they release a full gb202 gaming chip with lightning bios

#

1000W scales way better with more cuda

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This close to pulling trigger

#

😭

wet crane
#

just wait for the 5090 ti or w/e, it's going to be cheaper and better for gaming

#

only get the 6000 if you really need 96GB vram

#

imo

tepid pendant
#

5090ti with melting connectors sounds fun

raven parrot
#

and also its a rumour, imagine waiting until EOY and nothing comes out and gpu prices went up 2k again

wet crane
#

well the 6000 is like what 10-15% faster at max and not in all games

raven parrot
#

yeah im playing at 4k so average is 10% ish

#

thats why i was asking if i could use DLSS switch on enterprise drivers, cause dlss 4.5 looks good in hdr

wet crane
#

I mean if price is a concern then the rtx 6000 is a terrible value card for gaming 😄

wet crane
tepid pendant
#

I mean

#

what are the chances that next cards won't suffer from this and be even worse

#

nvidia knew about the problem since 4090 and still reused the shitty connector

wet crane
#

if they are not adding load balancing circuit to the new cards then they are stupid tbh

tepid pendant
#

iirc 3090 was the only card that used that connector and didn't fail because of how its made internally.

raven parrot
tepid pendant
#

15 grand for 6000?

raven parrot
# wet crane if they are not adding load balancing circuit to the new cards then they are stu...
raven parrot
wet crane
#

well it's your money 😄

raven parrot
#

I read somewhere that there was a github auto renodx install for every single game, saving hassle, but i lost the link, does anyone know what it is?

tepid pendant
#

if you can somehow get them to ship the card to you

#

that's MUCH cheaper

tepid pendant
#

though the warranty would be the issue

raven parrot
wet crane
#

it would cost like 5$ to add the circuit to the cards

raven parrot
#

15k aud is less thn that

#

lol

tepid pendant
#

is it?

raven parrot
#

yeah

tepid pendant
#

nvm it is

#

just checked

#

didn't expect it to be cheaper in AUD

wet crane
#

the RTX Pro looks like a very loud GPU tho

#

I mean tha PNY one

tepid pendant
#

would it matter if you're gaming with headphones

wet crane
ancient crescent
wet crane
#

that too

#

I only own open back headphones now that I think about it

ancient crescent
#

I got 2 open backs, a closed back, a pair of IEMs, and a pair of studio monitors

#

So yeah the bulk of them let sound in

tepid pendant
#

my buds 2 pro seem to do a good job at blocking outside sounds with ANC, so no issues in that regard personally

ancient crescent
#

bluetooth earbuds for gaming LOL

tepid pendant
ancient crescent
tepid pendant
#

I can't say that I'm not satisfied with what I have

midnight tide
#

it can still melt but the odds are very low

tepid pendant
#

Wouldn't risk even with low odds.

midnight tide
#

cant blame you, I just swapped my cable after just one year because my rog astral reported insuffisance power for some pins

#

If I didn't pay attention to the asus software, I would have been gpuless

tepid pendant
#

The cables themselves are also quite shit

midnight tide
#

1 year is pretty low considering I havent touched it once after my initial installation

#

30 € corsair cable

tepid pendant
#

It seems like anything will reduce the lifetime of the cable

midnight tide
#

yeah...In my case my lateral glass might be the culprit

#

it was kinda pressuring the cable a bit

tepid pendant
#

The only solution I can realistically think of is vertically mounting the GPU

#

And the connector should ideally be on the bottom

#

And not the top

midnight tide
#

yes that's what I've done but I have worse airflow now

tepid pendant
#

So the stress of literal any bending would be reduced drastically

#

The cable would be mostly straight that way

#

But the cable is instead at top and still bends.

midnight tide
#

cable is actually more straight for me at the top cauz it comes from there

#

(psu is at the top in my case)

tepid pendant
#

Well that's a tad bit more rare case

#

Most of the time the PSU will be at bottom

midnight tide
#

yes but this one is different ig

#

no more bending on the calbe tho

#

but I still notice some difference between the pins

tepid pendant
#

Also the cable ideally probably should be something like this then to reduce even more stress.

#

These cables just seem really fragile tbf.

#

Or well the connector at least.

midnight tide
#

90° angle cables have been known to cause more issue

tepid pendant
#

I'd expect them to cause less issues due to them being angled like that if vertically mounting

midnight tide
#

I guess it depends on the brand but there're a lot of case of 90 degres cables which melted

tepid pendant
#

Its what I honestly would use if vertically mounting.

#

Otherwise the wires would bend

midnight tide
#

just one case among others

#

but yeah vertical mounting is by far the safest

#

I would argue having a software like gpu tweak from asus also helps

#

it litteraly saved my gpu

tepid pendant
#

Thermal Grizzly stuff or however its called would also be a good choice

midnight tide
#

yes

tepid pendant
#

Though I wonder

#

Theoretically couldn't you add 2 more of these connectors to the GPU

#

And split the power between all 3 connectors then

#

I'm not an expert regarding that topic, and how it exactly works, but it seems like a good option if you're prepared to mod the GPU and void the warranty.

frozen token
#

Finished 3.1 story. Everyone spoiled ||that it was a real sad one.|| I wasn't spoiled much besides that. Because of that I knew how it would generally go because I watch a lot of anime shiroeglassespush|| (Also lots of foreshadowing)||. Verry good. I like Phrolova's about the same. ...Probably its been a long time since then.

wet crane
#

normal 90° cables should be fine

#

especially the 16awg cables

midnight tide
#

in my case : corsair

#

they dont make 90° cables

wet crane
wet crane
tepid pendant
#

Some cables are made to work for specific GPU's

#

PSU's*

#

The cables should list all PSU's they work with.

wet crane
#

yea it's just the pinout that's different

tepid pendant
#

Generally, you shouldn't mix the PSU cables themselves

#

Going from A PSU to B PSU

#

So if you're not gonna use A PSU anymore

#

You don't use the A PSU cables

wet crane
#

it depends

tepid pendant
#

Sure, but better be safe by not mix matching them.

wet crane
#

if the pinout is the same and the cables are good quality then there is no difference

#

there is no magical incompatibility

#

it's just cable

#

and the cable did not change with the newer 12v2x6 spec

midnight tide
#

Also do they ship to europe from this store ?

wet crane
wet crane
#

this is the EU store

#

they ship everywhere

lean moon
#

requiem looks insane

dusty tiger
midnight tide
#

whichs means we'll be stuck with dlss 4 preset E

#

which is not bad by any means, but I'd rather play with preset M/L tbh

lean moon
midnight tide
#

I dont get why it takes that long tbh

#

but yeah game still looks phenomenal even without dlss 4.5

lean moon
#

but im not 100% sure

midnight tide
lean moon
wet crane
#

they are going to keep 4.5 fp8

grave tiger
dusty tiger
#

The current "Party Area" event has a LOT of objects that hate RenoDX's Saturation slider. They just end up looking all fucky

#

Namely the fruit platter and the pumpkin

echo ridge
#

i dont know buddy what does reference sdr look like

dusty tiger
#

The piece behind the pumpkin is wack in the 1st screenshot

shy gyro
#

Can dlss FG fix compatible with dlss 4.5 ?

#

Since i cannot make changes in nvidia app cuz it will crash the game, can i manually replace dlss 4.5?

sour sorrel
#

I’ve put my highlights way down and don’t use this scrashing fest fix bullshit

#

Still flickers but oh well, trying not to pay attention. Worth it to make the game look way better better

grave tiger
dusty tiger
limber dune
#

Am I the only one who gets consistent crashing with Reno?

wet crane
limber dune
#

The only unifying factor between all my crashes is Reno being installed or not. It does seem to be a very me problem.

tepid pendant
#

this game just loves to crash

#

doubt its Reno

#

could just be anything to be fair

wet crane
#

this game is also very sensitive to unstable GPU OC especially if you have RT enabled

#

the new 3.1 part 2 story is nice, I like Luuk, but he is not meta and I need to save so I'm skipping him

#

he is the most F2P friendly character so far

limber dune
tepid pendant
limber dune
#

I've just been stable for hours every time I play without Reno and whenever I try it again, crash after about 5 minutes

tepid pendant
#

Can't say I crash with Reno that often

#

Usually my crashes occur mostly during cutscenes

#

Rarely mid cutscene

#

And usually when cutscene stars

#

Or ends

limber dune
#

Mine always happen during battles lol

#

My last major crash was every time Sigillum did one specific attack with Reno, uninstalled and was perfectly stable

tepid pendant
#

I suspect that my crashes during cutscenes might be related to my CPU

#

the only other game I had issues with cutscenes was Ghost of Tsushima

#

I suspect also CPU issue

#

they took some time to load, but also during the cutscene, everything was loading in one by one while zooming in

#

and then conversations happen, but no subtitles

#

which was quite literally every conversation between uhhh

#

between Khan and Shimura

#

every time a cutscene was happening between those 2 in the castle, the castle just loaded in everything 1 by 1.

tepid pendant
#

started 3.0 story

#

and man am I tired of Fractsidus

#

feels like a washed out concept or however the saying goes

#

used too much

#

I'd prefer if they would at least try to do some kind of natural disaster setting unaffected by Fractsidus

wet crane
tepid pendant
#

but still, they're just boring at this point

wet crane
#

wait for the 3.1 part 2 lore drops

#

I don’t mind them

tepid pendant
#

since I finally don't need to rush through content and I can save till 3.4 to my hearts content

#

I can finally go through the story at a normal pace

#

well besides 3.3 if they rerun Carte

#

I need her sig weapon

#

if 3.3 is the anniversary patch

wet crane
#

3.4 is the anniversary patch

#

afaik

tepid pendant
#

isn't 3.4 collab

#

that would overlap

#

not the best business idea

#

especially if they pull out the all reruns thing again

wet crane
#

yea maybe

tepid pendant
#

doing it in 3.3 is a smarter business idea

#

people blow their asterites

#

and whoever doesn't follow leaks which is majority

wet crane
#

last anniversary was a disaster

tepid pendant
#

surprise collab in 3.4

#

last anniversary was just a normal patch

wet crane
#

exactly

tepid pendant
#

I'm just hoping they do all reruns so I can grab Carte's weapon and dip

wet crane
#

we got more pulls in 3.1 than during the last anniversary lol

tepid pendant
#

and my team 1 will be done

#

ARover, Carte and Chisa

#

then whatever I can get off collab

#

and maybe a tad bit of whaling if I land the job that I went to interview today.

wet crane
#

I’m sitting on ~300 pulls atm

tepid pendant
wet crane
#

I want too see the new 3.3 chars

rigid yoke
#

that's what i like about WuWa, F2P friendly gigachad

tepid pendant
#

I just noticed

#

M looks so much better than K in Lahai Roi

#

K looks like shit due to every surface in academy literally being like a mirror

wet crane
#

if you turn off the in-game denoiser then M looks very good

tepid pendant
#

didn't work for me

#

at least without RT

#

and even with RT, the results were terrible

#

the life of ancient CPU's

#

I can try again, but last time I tried iirc, my performance tanked a lot

#

@wet crane what were the commands again?

#

I'll try after this bit of story

#

was banned from Brandy's server, so can't check the commands.

wet crane
#

or was it [SystemSettings]?

#

not sure, both should work

tepid pendant
#

thanks

#

will update in a bit

#

The fight with Voidworm was quite something

#

Wait, is this the whole 3.0?

wet crane
#

whole 3.0?

#

what do you mean

tepid pendant
#

Story wise

wet crane
#

oh

#

there is part 2

#

with Mornye

#

but yea

tepid pendant
#

Oh

wet crane
#

3.0 was kinda weak story wise ngl

tepid pendant
#

Seems like I can only go off the SSR reflection

#

Should still do the job

wet crane
tepid pendant
#

sure CluelessEternusDJB_RickyPDC

wet crane
#

xDD

tepid pendant
#

Alright opening up the game

#

Will check the same spot at the same angle

#

Don't think there's any difference

#

I'm convinced that its mostly just a RT thing.

wet crane
#

leme check

tepid pendant
#

Or I don't know any good spots where denoising is needed

#

Besides SSR reflections

#

But it doesn't seem to do anything to SSR

wet crane
#

it depends on the location I guess

#

the reflections can look quite good at places

tepid pendant
#

None of the SSR reflections look good

wet crane
#

SSR looks bad ofc

tepid pendant
#

You sure you don't have SSR disabled and just using RT

#

Lmao

wet crane
#

i'm confused

#

what are you testing?

tepid pendant
#

M denoising

wet crane
#

turning off the denoiser is not going to fix SSR

tepid pendant
#

TIL

#

Didn't know

#

Thought it would help to a degree

wet crane
#

the game just renders SSR on top of RT reflections here and there

#

not sure why

tepid pendant
#

So where exactly could I check where DLSS 4.5 denoiser is working

wet crane
#

the new event area is a really good place to test

#

this location: #1411110125732892807 message

#

Wheer Stars Cascade Down event

wet crane
#

holy that looks weird

#

where is that?

tepid pendant
#

Ignore the obvious weird ghosting glitches?

tepid pendant
#

It works especially well near water at that upwards angle

tepid pendant
wet crane
#

but where in septimont

tepid pendant
#

Waiting for Optiscaler to release a new version to maybe see if the issue gets resolved.

wet crane
#

I want to go to the same place

#

xD

tepid pendant
#

Doesn't even have to be Septimont

wet crane
#

ok

tepid pendant
#

You just need to be near water

#

Bonus points if the sand is reflective like that place.

#

Lmao

#

That's how I managed to get that result

#

I forgot where exactly that was in Septimont

#

But most places near water in Septimont should have wet reflective sand.

wet crane
#

idk

#

it looks normal here

tepid pendant
#

Lower the camera angle

#

if it still looks normal, you have SSR disabled.

wet crane
#

yea I guess it is disabled

tepid pendant
#

Brandy's config?

wet crane
#

just this: [/Script/Engine.RendererSettings]
r.AmbientOcclusion.Denoiser=0
r.Reflections.Denoiser=0
r.Water.SingleLayer.SSRTAA=0
r.Lumen.Reflections.BilateralFilter=0
r.Lumen.Reflections.Temporal=0
r.Lumen.Reflections.ScreenSpaceReconstruction=0

tepid pendant
#

Send the whole Engine.ini lmao

#

Wait yeah

#

Your SSR is disabled

#

Save that config somewhere

#

try mine

wet crane
#

but why, if mine works XD

tepid pendant
#

you can see those funny results

#

also why I mentioned to save yours

#

somewhere

wet crane
#

but why don't you disable ssr?

tepid pendant
#

poor mans RT

wet crane
#

ah lol

#

oh you don't want to use RT reflections

tepid pendant
#

But, I did consider it.

#

Its not that I don't want to

#

My CPU just can't handle it in newer areas

wet crane
#

yea the denoiser thing is not going to help then

tepid pendant
#

Ryzen 7 2700

#

Can't expect much from it

wet crane
#

that poor thing is fighting for its life lol

tepid pendant
#

Can't complain though

#

At least I got something

wet crane
#

yes ofc

tepid pendant
#

There are people suffering with worse hardware playing AAA titles in 720p

#

Or even lower

wet crane
#

yeah

tepid pendant
#

Will be upgrading my system a tad bit when my yearly taxes raincheck comes in

#

5800x, AIO, new PSU and some new fans.

#

And if I land the job, 5070ti.

wet crane
#

sounds good

#

try to get the 5800x3d

tepid pendant
#

They literally don't exist

#

Unless you want to uh

#

Spend like 600 euros on it

#

And at that price, I would just rather move to AM5

#

Found used one

#

360 eur

#

Lmao

#

Used one for the same price I can get one at Amazon.de for a brand new one.

wet crane
#

ugh

#

that's 9800x3d price

#

lol

tepid pendant
#

Yup

#

That's why I said that at this price point, I would just jump to AM5

wet crane
#

did they stop manufacturing AM4 CPUs?

tepid pendant
#

Would just need like extra 700 euros for RAM and motherboard

tepid pendant
#

No idea why they don't just start up producing them again amongst the massive price spikes.

wet crane
#

this is with SSR "disabled"

tepid pendant
#

and more people being actually interesting in building AM4 systems now.

wet crane
#

2.0 areas are still bugged

tepid pendant
#

Its a lot better than with SSR enabled

wet crane
#

I guess haha

tepid pendant
#

Or only relying on SSR

#

Lmao

wet crane
#

this is some kind of RT reflection bug

#

yea

tepid pendant
#

Chinese devs

#

I'm still more baffled that gacha games have pop in issues more than anything

#

Why does a NPC that's 10 meters away go invisible

#

hold on

#

SSR does look better here

wet crane
#

3.1 areas are surprisingly better than 3.0 areas

tepid pendant
#

Its still far off from being good

#

But it looks better

#

Now I'm wondering how does this exactly work that it behaves differently in different areas

wet crane
#

they are probably testing stuff all the time

#

this event area looks really good in HDR too

tepid pendant
#

It looks good even in SDR with Reno

#

The whole game in fact looks better in SDR with Reno

wet crane
#

yea it looks great in SDR with gamma correction

tepid pendant
#

no Reno

#

Spiwar's HDR thingy

#

and vanilla+ which is yours if I'm not wrong

#

Alright time to get off this game and continue the story tomorrow

#

Maybe I'll finish the rest of 3.0 and most of 3.1 story

wet crane
#

but yea it's mine

tepid pendant
#

From what I noticed

#

Yours is a tad bit brighter in general than spiwar's under SDR

wet crane
#

it is, or well the contrast is different

tepid pendant
#

I'm still not quite sure which of the tonemappers to use

#

So I was sticking with Kuro one.

wet crane
#

Kuro is the most accurate

tepid pendant
#

Yeah

#

Probably just better to not touch it

#

Last time I touched stuff, I ended up constantly adjusting it until I ended up with pink skin.

#

But I was also using my monitor in HDR mode as well.

#

When I tried to convert the images of Changli attacks from HDR to SDR

#

In SDR they ended up being bright yellow and orange

#

While what I was seeing in HDR was bright red.

wet crane
tepid pendant
#

One of those sketchy images converter sites

#

Lmao

#

Wait is it even SDR

#

Nvm it is

#

Its darkened on my phone before viewing the image like its HDR

wet crane
#

lol

#

or MPV

tepid pendant
#

Not playing in HDR anymore due to learning that my monitor is not capable of good HDR, so no need for it.

wet crane
#

ahh okay

tepid pendant
#

Eventually when I upgrade to 1440p monitor, I will.

#

4k is more of a luxury for me, not gonna look for 4k oled that's capable of good HDR with more than 60 HZ

#

Shit is way too expensive

#

Though, I'm not sure if a fragile OLED is best for my use case

#

I vape in front of my monitor, vapour likes to stick to such surfaces.

#

Even if I'm trying to not blow it directly in the monitor, usually away from it or above it.

tepid pendant
#

But it doesn't magically disappear.

vital moss
#

Sometimes I get a random crash but not consistent

wet crane
tepid pendant
#

Its either that or growing a new habit of alcoholism

wet crane
tepid pendant
#

I am drinking water

#

but its either nicotine or alcohol

#

As weird as it sounds, those 2 are the only things that can keep me awake throughout the day.

#

My sleep balance is so fucked that from staying up so late that even if I do sleep like a normal person at night, I still wake up way too tired.

wet crane
#

I try to sleep at least 6-8 hours/day

#

I used to drink a lot of coffee tho, but I quit ~2 years go

tepid pendant
#

but its not enough

#

I end up dozing off throughout the day

wet crane
#

sounds like vitamin deficiency tbh

tepid pendant
#

could be

alpine orchid
rigid yoke
vital moss
#

I remember getting hated on when I told people to keep their expectations low

#

Pre anniversary kuro glaze was something else

midnight tide
#

I'm not expecting anything lol, it will be garbage like the last one

tepid pendant
#

who needs bikes in this economy

#

travel is free

#

just hop on one of the cars

mortal burrow
#

/回顶

#

/Huiding

#

/Go back up there.

grave tiger
#

what the

wet crane
#

not baaad

#

@midnight tide I'm trying to use this very same team

midnight tide
wet crane
#

lol

midnight tide
#

true frenzy

wet crane
#

I used her with changli/lupa

#

but this quickswap team is better

#

changli/galbrena*

midnight tide
#

yeah quickswap with tune break is kinda tbh

#

I feel like doing the animation is killing the flow

wet crane
#

that's the neat part

#

you don't tune break

#

haha

midnight tide
#

I see him doing it in the video ?

#

I wish I could play the changli variant of this team, sadly I dont have her nor galbrena

wet crane
#

you only have to tune break once

midnight tide
#

oooooh gotcha

#

once per rotation or once overall ?

wet crane
#

or well it depends on how fast you can kill the target gigachad

wet crane
midnight tide
#

Isnt it 8s or something ?

wet crane
#

well yea at S0

midnight tide
wet crane
#

I dont pull dupes

midnight tide
#

so yeah 8s is hella short

wet crane
#

tune break -> liberation