#[SEE NEW THREAD]
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Very much so 👌 🫡 !
Give me an example of a tomboy character you liked
Game or in general ?
Game gacha
Varies zone to zone, but 1.0 was probably the best overall. That said, some secondary maps are very cool I think.
1.3 and 1.4 are my favorite
Pretty disappointed what they’ve done with 2.x except Honami
But tbh Honami exploration suck ass
Well I actually don't play gacha much apart from wuwa so...
Wait, maybe in Sword of Convallaria.

In Sword Of Convalaria : Cocoa is cute. Tristan is cool.
Nice thanks i will check them out for curiosity sake
My pleasure !
I think Phrolova's zone was pretty nice too!
Not into disney theme park that's all
I prefer themes that align more closer with what the game started out with 👍
fair enough but there was great stuff in 2.x, the disney theme park kinda ended with 2.0 and the carneval/pirate guys
Yes
Some people really hate the common echoes haha
I get it, it’s one of the main reasons I really dislike Phoebe
It sucks ass that they couldn't help but introduce a new fantasy element, stupid "tribe"
And sigrika
Like can we not
phoebe clone
sigrika loves animals and plants instead of echoes haha
Would be like if the desert of cyberpunk 2077 had people hunting animals with blow darts and bows

Avinoleum also.
Genshin never appealed me so ye
I like the genshin overall art style way more
Because of its variety so only on a technical aspect
For the character it depends
Skirk for example, I dont see anybody in wuwa getting even close
raiden as well like
Like if genshin wasnt spitting on their playerbase the game could be legit so good
yeah tbh i was mostly talking about the environement of genshin
I mean when you change region in genshin you definitly notice before anything else
in wuwa you can change region without even noticing sometimes
I mean septimont could be a 1.X area nobody would say it's out of place
but I agree on pretty much everything else you said
Mornye lol, but the combat is just bad in Genshin imo
and the actual character models are kinda bad
in-game skirk is not that great looking:
- big head syndrome
it's funny because their head is normal sized on the artworks
Always has been...
Check out yoimiya
Ingame vs splash
Xd
Cookie cutter model reusing looking ahh
btw we got our Tsundere character for the school arc...
The Iuno, Lynae, Mornye team is going to be interesting
I still prefer that over any wuwa character
But that’s personal taste
The giant head is bad tho I agree
I have a question, I’m using HDR present, but 2.4 gamma looks much better to me, I want to know if it’s a placebo effect or.. Idk what to think of it
What do you mean by deleting shadow detail?
Ah I see, so I'll compare 2.4 to 2.2 and try to see if there's any significant difference. Thanks!
alright
lets see if it broke
to no one's surprise
good news lutbuilders seem to be unchanged
no reason it shouldn't
@halcyon meteor initial set of output shaders
INITIAL
inb4 all the clamping screenshots
wut
(I am shitposting)
oh ight im too high for that apparently mb 💀

what's for lunch?
cooking mods or cooking meals


Im gonna make lunch for my doggies before playing then
remaining output shaders @halcyon meteor
galbrena's ult might share the same hash with augusta
so if augusta's ult doesn't need patching after this
then i'd know
woa only got to the academy
looks so good
now gotta do it on 2nd acc
and 3rd with hdr
Every time the perspective is switched, there is stuttering
The stuttering that can currently be stably reproduced occurs after ALT+TAB switching; moving the perspective again will cause stuttering.
Yeah, I'm just venting about the game's optimization issues.
Maybe wait a few days to see if the stuttering can be alleviated after the update patch.
it never gets better
it will only get worse
as they add more things
their "optimization" for 2.8 to improve performance
was to further reduce draw distance/ draw less object
if you use ini tweaks in the first place to fix the draw distance basically nothing changed
Unless they get the divine intervention of god himself and Eurojank CDPR levels of multithreading
its kinda over
Byberpunk truly is a tech marvel
dogshit spahegt engine yet has no visible shader comp, doesnt have shader stutter, doesnt have stutter at all
you should have migrated to UE5
UE5 base then at least the update to 5.7
will be less painful
at 4.27
they have no other choice
than to backport jank from UE5
no where to go
ummm
maybe stop slopping
take out RT
take out HDR (no one uses HDR anyways)
compress the textures
Hire TI as the lead engine dev
true
TI AA
maximum motion clarity
maximum FPS
turn on TI AA fps increase by 900%
break the law of physics
Alternatively just WaitTM for 10800X4D + 6090
and stop moaning
or just buy 3 GPUs and turbomaxx LSFG
- Patched initial set of 3.0 shaders
Why is the character’s outline flickering?anyone knows?
record a video and put it here
I'll amend my PR for the autoHDR video support once you push the changes up there
doesn't seem to be merged since the last time
whats ur cpu?
i had a PR that added autoHDR to videos
wasn't merged to ur repo
stil sitting in pull request (added 3.0 shader now)
nevermind i forgot to turn off devkit
xd
we're back to ordinary shitty perf level
I already added the new shader in
U can prob merge my changes and make a new build and should just work
3.0 has added official HDR?
yes, they claimed it in the preview
don't know if hdr is up right now or not
persona 5?
Where is my hdr kuro
But Reno is good enough, thanks for the developers
Does DLSS FG have a patch to fix the highlight flickering?
I remember someone saying there used to be, but I can’t find it now
Do you want me to change the ReShade version? After changing, it probably won't support WUWA, right?
Here it says to switch versions
Not necessary anymore
Was true for the first version
Thanks !
Reshade crashes optiscaler, did you guys encounter this?
no, works for me
nope
Ah okay guess it doesn't work with fg then
I had to pull Lynae
I got her and her weapon in ~90 pulls yay
and I lost the 50/50
lol
My calculator is S5 now....
Works for me, I’m using nukem’s. Dlssg input is broken since two last patches iirc
claimed where?
3.0 preview, I think somebody posted it in discord too
What 3.0 preview
It's a live stream
Yes can you link to where they said they said hdr
I made a mistake, it's from the leak
How did you set it up?
Let me find the post
Ah you have rtx 4000 or higher
I wish I could force the FG option to appear somehow
Then it would probably work for me as well
No need just waiting for you to say
this
There was never any hdr support announced
Was a leak and probably looked like trash anyways
This one
Disappointed, i thought they would announced it in the livestream
Probably not ready yet
Doesnt make a difference when it has a 95% chance of being
A trash implementation anyways
They don't have hdr experience base on their previous product
Ebic recently fixed UE5 HDR with 5.7
SDR LUT will now work properly and not get skipped....however HDR will now be effectively ITM
True

Highlights is the best setting in Reno to me
triple a devs cant implement hdr properly and you think kuso games can deliver anything
get ready for the next chapter of true sloppery with UE HDR




i havent caught up with 5.7 news so are u trolling or is this real
it sounds so absurd but on the other hand more absurd things have happened

let me link




so they fixed LUTs being skipped
but now we get ITM shit for filmic
ofc they can use ACES with wont be ITM but I am guessing LUTs will still be skipped. So mfs will turn on filmic instead which is ITM 
I'm not a UE devs. So it means there's no proper native hdr support before 5.7?
There is native hdr support before 5.7
What do u think the hdr toggle in gameusersettings.ini is for
Its just trash
Now they just updated their trash
UE has had HDR output since 4.1 something
so 2017, I remember they did a presentation about Paragon
Hasn't anyone tell them to fix it?
You forgot the most vocal ue critic
wait
wait wait wait
Ok so ACES is now using gamma 2.4
but filmic is still sRGB
get ready for double wash out

SDR inverse
its truly ogre
I just know Witcher 4 HDR will be turbo slop
Probably gonna use some custom shit
BF1 HDR is slop
ITM
Brightness slider is scaled like wack
I have to play with 35% otherwise everything is clipped to shit
hdr prosthetics must pull
Singularity Expansion is hard lol
you need 4 maxed teams perfect rotation to get half the rewards
😄
what about the full rewards
thats for whales
I'm pretty sure that its impossible for low spenders
you can get all astrite rewards with good teams but you can't get all
damn whale bait content
it's not that big of a deal tho, the rewards are meh
if you can do 5000 points with 4 teams then you can get all usefull rewards
I don't think that 1.x characters can get 5000 points tho
I had to use them for this event
i was running out of teams
I did a perfect no hit run with Camellya
oh ya 4 teams
haven't ran Camellya ever since we got phrolova
impossible with S0 1.x characters
gonna be rough
maybe with Jinhsi
but I don't own her
I need to build my Lynae
XLY is good again with her
Jinhsi also powercrept pretty hard by zani
Lynae turns Iuno main DPS into a better main DPS than the Augusta Iuno team lol
ah yea Zani, but then you need Phoebe
yeah the full premium team
yea she is amazing
Cartethyia destroys everything too with Ciconna + Chisa
the highest DPS team atm
ya was really happy to drop aerover
but that's just one team 😩
anyways I'm no too mad about the new endgame mode
since we can get the astrite rewards if you have 4 good teams
and you can share healers with 2 teams
main thing for me is getting the astrites
aka Shorekeeper and Verina can be used twice
I'm completely empty from lynae
and Mornye
and no wep to boot
I was lucky
I lost the 50/50 to calculator but I got her in 70 pulls still
and the weapon in 15
and I want Mornye too
she is must pull for me
we are getting 160-170 pulls froms 3.0 alone
so it should be fine
I still have ~150 pulls
and I will skip the guy next month
you're pretty set with that stash
hoping the guy comes next so I have some time to save
sus
but I'm pretty sure that they are going to nerf the new event
The chinese players are going into rage mode soon
it's the first truly not F2P friendly game mode
and the "demo" characters are laughable
they are just testing us imo
I mean you can finally use all your S6 characters for something XD
I used this https://github.com/cdozdil/d3d12-proxy. Change the optiscaler's .dll file name to d3d12.dll and put dxgi.dll in the game folder next to game .exe
Then the dlss frame gen option will appear in your game settings
Okay will try ty
Isn't dxgi.dll dangerous though?
same as every other .dll i'd say, up to you
Ah i think it crashes
Fatal error: [File:Unknown] [Line: 690]
CommandList->Close() failed
at D:\WS3\c5a9c\48b88\Engine\Source\Runtime/D3D12RHI/Private/D3D12CommandList.cpp:147
with error E_INVALIDARG
0x00007ffff3a780da KERNELBASE.dll!UnknownFunction []
0x00000001429c09a6 Client-Win64-Shipping.exe!UnknownFunction []
0x00000001429c3130 Client-Win64-Shipping.exe!UnknownFunction []
0x000000014297802d Client-Win64-Shipping.exe!UnknownFunction []
0x0000000142f27314 Client-Win64-Shipping.exe!UnknownFunction []
0x0000000142eabc9a Client-Win64-Shipping.exe!UnknownFunction []
0x0000000142eb27ea Client-Win64-Shipping.exe!UnknownFunction []
0x0000000142f1fa3a Client-Win64-Shipping.exe!UnknownFunction []
0x0000000142f227ce Client-Win64-Shipping.exe!UnknownFunction []
0x0000000143dc110b Client-Win64-Shipping.exe!UnknownFunction []
0x0000000143dc15cb Client-Win64-Shipping.exe!UnknownFunction []
0x0000000142864cbb Client-Win64-Shipping.exe!UnknownFunction []
0x0000000143defdc6 Client-Win64-Shipping.exe!UnknownFunction []
0x00000001429c2ed7 Client-Win64-Shipping.exe!UnknownFunction []
0x00000001429ba141 Client-Win64-Shipping.exe!UnknownFunction []
0x00007ffff475e8d7 KERNEL32.DLL!UnknownFunction []
0x00007ffff61cc53c ntdll.dll!UnknownFunction []
Crash in runnable thread RHIThread
the new animated avatar images are cool
I use winmm.dll
for optiscaler
it works fine
I use reshade + optiscaler + SK
which gpu?
3070ti mobile
ah alr, on my 2070S i had to change preset K to E since K has a big performance hit, but it's not the case for 30xx iirc
glad it's working 👍
Eh there probably is but it's been so long so I just stick with it
Use performance mode though
To compensate
LOD bias is a completely new setting
Volumetric fog quality is new too I think
LOD Bias should be automatic tho
based on the DLSS quality preset
can someone point me to how to install reshade/reno without triggering the anticheat? I looked in pins but didn't see a guide
I tried launching it through xxmi but I couldn't get reshade to launch through it
I was led to believe that WuWa's anticheat flagged reshade if it was just placed in the game folder but I guess not?
huh, yeah, that shit worked lol
thanks!
what do you guys set for game/ui brightness? 400 looks kinda right to me
1100
203 is super dull on my screen for some reason
my monitor is a samsung neo odyssey g7
MSI updated their monitors with that EOTF mode that peaks at 700 so I use that
because yeah, the 1000 peak HDR mode looks pretty bad
yes high local dimming, contrast 80 (default is 70), black equalizer 13
oh wow, yeah with the reshade window the game is brighter
Peak 10% Window
1,129 cd/m² so I had already set it to that :/
man, this game is so much prettier with proper hdr on oled 😭
just like every other game XD
HDR is so underrated...
for some reason 500nits looks perfect... sorry for the file size @clear holly
😭
yeah, for sure, I just didn't think I would because I was scared away from talk of reshade getting you banned lol
hmmmm
150 is like an amazon kindle
contrast feels ok, I could set it to gamma 2.4 if needed
hmm changli's skill does feel like it's not bright enough
the sun is super bright
for some reason hightlights and other custom color gradings don't apply
nothing changes
oh really? Ye I always get them from github
it says november snapshot
better than using the old version for sure
idk about that, I always have to raise it in other games too with renodx
let me see
You might just be a
enjoyer
oh yeah now the color grading is working 
hmm those just change the colors for me, not the brightness
oohhhhhh wait
THAT'S WHERE THE PRESETS ARE?
I was always confused why it always came with no settings
with vanilla+ or hdr look 203 nits actually doesn't look bad!
I guess that solves it
I was just playing with 50 on everything
I've settled for 300nits
thanks a lot!!!! @clear holly
yeah I had no idea devs put their presets under options
so I was always confused with preset 1-2-3 being empty for the user to set
vanilla+ and HDR look are
peak 1000 mode is broken and dims everything
trying to fight it by increasing game brightness doesn't work
because it just makes abl kick in harder
ah my bad
its mini led
Samsung Odyssey Neo G7 S32BG75
if its this
ya then it shouldn't have abl
it's qled
ya that's mini led + quantum dot
so abl isn't an issue
i also think most pepole are used to setting their screens way too bright
LS32BG750NUXEN
ya no idea what that's about
oh that makes sense
hmm it doesn't go away no
like, now it's a nightscene, and the tiles look bluer with the reshade overlay on
it really does stay like that
?
is this monitor inconsistent with brightness or something?
the graph shows expected brightness vs measurements, basically the display is super inaccurate and jacks up contrast
it makes shadows way darker and highlights way brighter
ah damn
typical samsung
ya they seem to love doing that on minileds
on their oleds they keep it accurate
I'm a sucker for that HDR look so I don't blame them
the stars look really pretty in wuwa with the HDR look
- Original broadcast by: https://twitch.tv/jerma985
- Clipped by: Krowski_Nall
- Game: Just Chatting
#TwitchClips #Jerma985
this is me playing lies of P
deep frying enjoyer
ohh I didn't realize they made a profile, I've added it as an HDR profile in windows
looks kinda the same as my profile made with the windows calibration tool, but I'll stick with it thx
color grading 80 looks very good too
you guys know your stuff
I appreciate people's obsession with HDR, I love it too
I made a windows task to run an exe to set windows' tonemap function because the washed out brighter colors were driving me insane
https://www.reddit.com/r/HDR_Den/comments/1pjxdcp/my_feedback_to_microsoft_regarding_hdr/
it's crazy how windows doesn't tonemap SDR properly still
brooo how many fixes are out there, this is like the third one, wow
but wait
doesn't this fuck up HDR content?
since it's using a display profile
so you have to toggle it everytime no?
oh yeah, I found something better
it's an exe that actually patches the SDR transfer function in windows
so it only alters how SDR content is displayed, no effect on HDR stuff
nvidia automatically does 2.2 for video
I literally can't...I mean look at this shit
I think this could be fixed if windows just gave us a tonemap gamma slider, no?
? wdym by tonemap
ohhh
sRGB vs Gamma 2.2
Me and Musa stand by it
I want gamma 2.2 and windows uses sRGB
sRGB looks normal now
they should at least let users set whatever they want
noo you guys got the windows srgb disease
I had it too until I turned off HDR in my monitor, then I shat my pants
come on, in what world does the right picture look accurate? 
classic gamma mismatch
it's like those fake SDR vs HDR comparison pictures companies make when trying to sell you monitors
my feedback's got 83 upvotes, SURELY it reached all the way up to the CEO by now
but I cant be asked to turn off the 'fixes' before using HDR
that's why I use a fix that doesn't use color profiles, so my fix doesn't mess HDR content
it's region locked or something :/ sad
https://pastebin.com/vna4sSMK try this
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
I actually use 2.4 instead of 2.2, it looks more accurate to SDR idk why
dwm I have
let me try again
because previous I disabled it
sRGB brainrot has gotten to me
I could never live without it again
honestly
NEVER
my monitor looks so good in both SDR and HDR now
I became king arthur when I found out about that fix
because I Camelot
wtf 0???
i use 5
I have 80 🤣
that's 400 nits
bro is a dedicated BRIGTHNESS enjoyer
i go up to 15 during the day depending on sun position
umm
maybe it's just my monitor, idk
you guys probably have OLEDs
Musa do I back out the post
musa
oh it's another job application meme...I just wanted the light
I just spent 2:30 hours tinkering with HDR instead of playing
🙏 🙏 🙏 🙏
thx guys

but pngs are SDR...
reshade?
get with the times
another jxr here and i will kill you
in a video game
it's still better than nothing
@glad mauve i decided to try RT shadows again for this game
man
this implementation is slop
didn't hit too much fps for me
80% SDR slider
posts .jxr
but it almost completely lacks soft shadows

a lot of lights will now go from not casting shadows
to casting RT shadows
with RT shadows off
the problem is
no variable penumbra
these shadows look so artifically sharp
might as well turn it off
I'm not sure this is accurate
UI is berry bright]
see? The game's not deep fried
meanwhil
it's just how I like it
hogwarts legacy
🥰
kuso games can't do anything properly
let me boot hogwarts in
Spiwar out here complaing about RT
the game has correct soft shadows with RT
and its good everywhere
and PS2 tech
brother, Byberpunk with PT doesnt even cast correct shadows unless you pick up Sosuines Fixes

you guys play with RT ON? It bottlenecks my 5800X3D
Musa has cooked with Focus M
are there missing shaders in the mod btw?
I do but I got a 9800X3D
which is why
9800X3D, MFG 4x slop enjoyer here
fg? ugh
YOU GUYS spend so much time calibrating hdr just to use MFG 4x???

it depends on the location, it looks good in Septimont wilderness area
with crashes
yes

everybody's got to have something to take the edge off I guess
for me it's staring into the sun
yeah but it could have been way better
that's how I like my HDR
I mean yes, but turning it off turns off shadows
Why am I even here, I am taking a break from Wuwa
yea well thats true
the new area is not as performance heavy as 2.8 so far
did you try the dwm fix?
✅ situationally have more shadows than raster
❎ perf hit
❎ no more soft shadows (even if raster is just an approximation)
personally imma turn it off
but yea others can make a diff choice
give it up blud
RT is just too CPU intensive in this game... not worth it
I shilled dwm eotf to him many moons ago
fair enough
he's not biting
I have set it up with task scheduler, works perfectly
I will never be able to live without it
RTGI looks semi decent at least
it looks super good! But the bottleneck...
well you can cope with your muuhh
I will turn every setting to maxx and use my Engine.ini to further maxx because draw distance is dogshit

RT reflections are super broken but the alternative is worse
Skyrim gameplay
gachaslop channels always the most lively one
it's free to slop
wait wait wait
I never disabled the fix
I have been running gamma 2.2 this whole time

Musa
I have failed you
no
reboot from bios or
but it should make a cmd window
are you sure you're actually running it?
kill dwm, see if it rollbacks
just the cmd window opening
and sometimes it will switch to srgb for some images when scrolling web based apps
but it's pretty hassle free, a gazillion times better than color profiles
It doesn't touch the hdr image at all
Ok I ran it again
and it patched somethingf
now it looks all deepfried
crushed to shit
you can build it in visual studio and remove the pause, but the memory allocation needs to be changed
vstudio doesn't like how the guy on github did it
do you have color profiles on too?
yeah you can't live without it once you try it
proper SDR content while HDR is on
fucking finally
anything
try it
lmaoo I'm deep in shadps4
I even bothered turtle to fix the extra draws that were holding back 4K
I got him a gpu trace and bam he made 4K run like 100% better
using a 2.2 icc profile while playing HDR games? 💀
that's the neat thing about the dwm fix, it doesn't affect HDR content because it's not a profile
it's patching windows' SDR transfer function
I've been a tester for a while but only with BB 😇 I've helped here and there, but only as a tester really
I've also bothered another main dev to fix the assertion failed, and another one to fix the 2gb buffer issue...
I've been pretty involved come to think of it
❤️
you mean doge's fix?
I was making shady exes before diego even got in the server. I was even the one to teach him how to build the code in github
people really wanted to play 5 extra mins then so we were skipping shaders like crazy
people were modding everything out of the game to get 2mins extra playtime
good times
I got extra 16GB RAM (so 32) SPECIFICALLY for BB's memory leak
yeah I did that before it was cool, they called it pino exes, then they banned exes from the server (understendably so), so people moved to github
no forget what I just said. I wasnt running dwm at all
looks nice ngl, reminds me of AC Unity
oh...
peak ass soft shadows
and its every shadow
meanwhile wuwa slop razor sharp shadows
now if only wuwa slop could implement some of the soft shadow magic
WHAT THE HELL IS THAT
last time I looked at that mod I really disliked the looks, this is next level
You do it
use Reno
decomp shader
off you go
this is how I remember the game looking in dx9 with gedosato btw, those were the good old days
No
this is how the area was meant to be played...Remember the original trailer? Before they made torchless pointless and the game super washed out. Bright Souls 2
I hate how the hero light was so pretty and justified in DeS with the Augite of Souls, and then they just kept it without an item in Dark Souls
not so Dark Souls 2 and 3...
ugh I'm so confused
I don't have shorekeeper so I think I'll wait for the new healer
then for weapons I'm not sure if getting the greasword or gun is better, I want to use Ciacconia with Zani
I do have Cartheya tho
Using Ciaconna with Changli?
that's not the greatest combo lol
bot the new broadblade and pistol are good
actually this place also casts shadow without RT shadow
the implementation is jank so if you switch on/off between RT shadow and normal shadow
the normal shadow is gone
but if you restart the game it's back

I don't have phoebe
ohh I meant Zani...
i am very lucy in 2.3 ,spend 23 for zani just a try at first
AHAHAHAH
I like this server
average renodx modder's experience with Widnows SDR content
gigachad sdr dwm fix

whats your guys' settings?
idk if its just me but preset 1 with the hdr look looks kinda washed out no?
Bottom of mod menu. You got a vanilla + and a HDR look preset.
Presets 1-2-3 are settings saving slots.
They don't come pre-adjusted in any particular fashion.
is the fakehdr setting good too? or is it a personal preference thing
Lost both 50/50ies...This game surely is frustrating on that aspect
42k asterites vanished
is the new patch good?
It has all the same problems WuWa has always had but the new region is pretty and it's fun to get around on the bike.
I prefer the fakehdr setting over vanilla+ but it's definitely a personal preference thing
Vanilla+ is a little brighter at default but you can fine tune either to your preference
on the reshade settings (the long list) youll see there an option HDR(fakeHDR)
yeah
yeah that's a reshade fx to imitate the hdr feel without actual HDR, don't use it
are there any addons i need to disable/enable?
I genuinly think the 50/50 is actually rigged in this game
is it just me or something is quite "off" with the HDR in the new region?
No matter how much I tinker with the settings, it never looks "right"
no way to say for sure without actual calcs but I have a strong feelingit is
I won only 2 50/50 with nearly 2 years of playtime
pretty disappointed with 3.0 so far, and seems like they aren't planning to deviate from the formula
yeah, I'm kind of now just accepting that this is the kind of story they want to write since apparently PGR has the same problem
there's just nothing else that quite scratches the moment to moment to gameplay itch that it provides tho
also, is it a known issue that reno/reshade cuts off parts of the UI?
Except shorekeeper
But yea
Relax though
We'll go to huanglong at some point
This is the most profitable formula so yea they are not going to change it
my problem with it for this update is they really shafted the intro to the region, sidelined chisa story resolution in 5 seconds with optional dialogue and went straight into lynae character story
feels really rushed with barely any worldbuilding
in 2.0 we had carlotta phoebe zani and the troupe with brant and roccia so this feels really lacking in comparison
granted we still have the 2nd half to go but not a great start
I kinda agree but Chisa is literally a side character
she went back to continue school
we will see her again during the big confrontation
or something probably
the casette burning and Lynae's flashback cutscenes are really good
Just accept the story is mid
Becomes more bearable
On the times they actually cook you can genuinely appreciate it
but don't expect it
they got better after the abysmal 1.x storyline, but yeah, I've just come to accept that Kuro doesn't have any good writers or really any respect for their own characters past how well they perform on banners
good thing the game is just fun to play
3.0 is just a companion quest masked as a main quest
its super short too, the new map is impressive, but the main quest is very very disappointing so far
world scale 1.5x for new region
this was an issue before as well tbh
just stretched out even more with the map made for the bike
yeah, Kuro has a really impressive ability to create really good maps that make sense and have a lot of interesting things to see but nothing to do in them lol - like they don't hide little things in the environment that unlock secret quests or anything but if you take the time to look at it, it's like a realistic setting - it's fascinating
what's the issue here
doors in games are always designed to be bigger vs. real life
UI has been cut, do you have this issue?
nah its the inconsistent sizes of objects, some make sense while others are way too big so the whole look is just incoherent
Yeah it seems to be removing the UID which also cuts off other UI elements that share the same space in other menus
the new Dreamless tactical hologram is no joke
they introduced like 3 new mechanics you have to counter and the camera became an even bigger enemy
I can get it's life down to like 5% in Tier VI
but then se obliterates everyone xD
you have to doge 3 one hit kill attacks in a row then you have to run in circles doing nothing to doge the other attacks
they really want us to use the new vibration strength stuff
hello guys what is the correct way of install renodx with xxmi, I follow some tutorial on youtube and after install the reshade addon mod-> paste the pathway of Reshade64.dll in the inject libraries, reshade doesnt load the addon because the Reshade file is too old I think, after that I change all the 3 reshade files of the Reshade addon mod with the newsest version of reshade and its loaded but the hdr doesnt work, its only changing some contrast, I try to install only renodx without xxmi and its worked normally
u mean the phase after she is down? just spam basic attack to deflect those spears instead of running around dont even try to time spam ba
she will come down after u deflect enough
no I mean after that
oh ic not sure then i think 1 of mine died on 1 hit kill but then she died
what team?
I had no trouble up until VI
She is very easy with the blind samurai guy they say
and with the Lynae + Xiangli Yao team
the Cartwheel team kills her in two rotations as long as you can land the second rotation xD
Gonna try the latest pinned [fix ](#1411110125732892807 message)for the new version.
Number one, xxmi doesnt work with dx12
Number two, current version only has shaders for dx12
hopefully we can use it someday
for how tech forward Kuro is, I'm surprised they haven't implemented their own HDR solution yet
they got RT working on UE4 better than basically anyone else, but completely dropped the ball with HDR
they are working on it
I figured they had to be
I wonder if they're considering upgrading to UE 5 now that 5.7 seems to finally be a stable release - they said they were sticking with 4.26 just for stability but implementing all the advanced rendering features they want on 4 must be an assache
carte cia chisa s0r1
better than anyone else
LMAO
that was a good one
I haven't seen a more performant UE4 RT title but I'm willing to be ignorant in this space
try something like
hogwarts legacy
was free on epic recently
even with ultra+ to make the game more demanding the game won't run nearly anywhere as bad
interesting, I've only heard it's real bad without U+ - cool if it's good
as john wuther fucking waves
idk it looks good and runs well for me 🤷♂️
it looks good
just not really performant when you have other games to look at
especially with how bad rt shadows was implemented
oh, they definitely could improve performance for sure - I'm just coming from Jedi Survivor and Callisto Protocol where it's just atrocious
I was wondering if that's what they did
yes that's what they did
and u can stop dreaming about ue5
we like to meme but they are only going to backport things from UE5
engine upgrade is too late at this point
when asked point blank they said they will consider porting features from UE5 rather than an upgrade
we love Frankenstein engines here
You are joking right? HW Legacy is the worst piece of shit when it comes to optimization and RT performance worse than Jedi Survivor
it stutters even with U+
Wuwa runs like a dream compared to HW Legacy
wtf
it runs so good for me
and the RT shadows look good
wuwa runs like crap
so much stutters compared to hoggy doggy
are you running hogwarts legacy at max settings or something
near max yea
and u+
but the stuttering in hogwarts is not fixable afaik
except if you turn RT off
and the RT settings are bugged too
you have to restart the game every time you change something
Yeah but no where as worse
As john wutheringwaves
Rtao in hogwarts doesnt even work
it does with U+
Nah
I tried
It still looks screen spaced
Anyways whereas hoggy doggy hovers at 45 55 ish
it worked for me 🤷♂️
Cpu limited in hogsneade
The frame time graph
Is consistent
Vs john wutherstroke
Every time you turn the camera
yea well it runs a lot better on my pc lol
Does it have dx11 support?
you have a higher end cpu yea i know
but relatively speaking hogwarts is not as erratic
its still bad
but its consistently bad
and better
with RT reflections and RT shadows
yea it runs like shit all the time haha
i turned off RTAO
did u use the extra U+ settings lol
I mean yea if I turn off settings then it runs good enough
like RT skylight and shit
Damn, turned out reshade doesn't work with dx12 on proton linux
but yea i guess your x3d scales better with wuwa i guess?
And novidya broke RT on linux
yea idk, the new region runs better than septimont and honami
i've never experienced a constant 60 with these new regions
with rt on
sloppa
B850 ITX was on sale recently
but these ram prices
decently stable 90 fps here even in combat
well combat is decidedly
the GPU usage while exploring the map is 60-80%
less intense than the open world ue4 spawning new character stutter
it can reach almost 100% during intense combat
yea thats unavoidable
yea the castle looks better
the open world not so much
if you mean RT quality then yea ofc
open world is kinda standard
but everything in the hogwarts school
is just
gyatt damn
it looks really good with U+
its buggy as hell and tanks performance tho
it works but
it causes heavy smearing in dark areas even with the new model
plus it tanks performance
but reflections look a lot better yea
on a side note
the U+ RR is better thats true
if you turn off in-game RR and turn on U+ RR
where is my real time cinematic experience
mobile players…
aren't you supposed to have it on
the only way to get a somewhat good experience in wuwa is to get a 9800x3d lol
the last time I checked the U+ guide said to turn off in-game RR lol
with rt at least
but that was a year ago or so
yeah the U+ description for hogwarts said there is RTGI
but in the inis there's no RTGI
only rtao
i think the ini is the correct one
maybe they changed it
not sure
RTGI used to work
but it had issues
so everyone just used RTAO
issues = it was really slow lol
and it caused some kind of artifacting too cant remember
but I’m not going to reinstall HWL
back to wuwa, yea they decided to pre-render most of the cutscens
but the cutscene quality is good in. 3.0
if only their story writing was as good as their cutscene direction
startorch academy is significantly more cpu heavy than septimont, i had to turn up fg from 3x to 4x
even more npcs and contents in the map
Startorch itself is heavy as hell, but I've found the outer areas to be far more performant than Septimont outside the city, especially the plateau - that place is still wonky
oh and I can recommend these ini tweaks - they clean up the visuals a bit while immproving performance slightly especially if you're using a lower powered machine https://github.com/AlteriaX/WuWa-Configs
the academy runs better on my end

