#Non Parry Based Builds

1 messages · Page 1 of 1 (latest)

chilly tartan
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It would be good if there were ways to create builds that aren't solely based on parrying, because, for example, tank builds can't exist without parry rewards. All the good things from the other skill trees pale in comparison to the reward from parrying; it's hard to compete with healing, gaining extra life, stamina, and strength by parrying.

It would also be good if the parry was nerfed with a cooldown on missed parries, because currently you can just spam the block button and become basically immortal, especially against players

inland bolt
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Ectoplasmic form (wom skill, not in the modpack tree) would alleviate dodge negligence and increase the usability of non-blocking weapons, because currently they're not viable against bosses I would say at all. Every mob can stagger, breaking your attacks, and you won't be able to dodge sometimes, so you'd need to max out stun immunity, resistance and heal branches, that's already 3 passive slots gone. On the other hand, just by having precise parry you can neglect investing into heal, stamina and strength branches and instead use relevant skills from prodigy tree (and maybe strength branch) to maximize your offensive capabilities

chilly tartan
hushed olive
inland bolt
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And gives more charge for ability