#WH40k Titans + Quantum Carburetor
1 messages · Page 1 of 1 (latest)
Just put nuclear fuel into its trunk 🙂
Quantum Carburetor mod takes appropriate fuel items from both fuel inventory (if it’s present) and from vehicle storage (because sometimes fuel inventory is just not enough for far teleportation).
I thought I’ve written that somewhere 🤔 Seemingly not enough!
BTW, there is a Discord server dedicated for my mods, other people can also reply and help there sometimes.
damn
well i guess i need to visit Nauvis first before i can free that one titan that got stuck on Vulcanus lel
but thank you
and no, i have not found anything about nuclear fuel, sadly
i read the entire informatron entry
Also, the mod typically uses the same fuel as the vehicle typically use, and if there is no fuel inventory, then the nuclear fuel is the default type.
i see
because i put solid and rocket fuel into the titan's trunk and it did not count as fuel
Yeah, I’ll hopefully add the info one day when I’ll be back to Factorio and modding...
Yes
damn...
Your Titan got stuck into lava? 🙁
that is a problem because i austin powered my titan between a bit of lava
i noticed the bigger one landfilling lava
let me try something
Yeah, I know that kind of issue, I’ve met it many times with water and lava myself
So, I made a small helper: titans sometimes place small pieces of shallow water on water and landfill on lava under themselves.
To make it not too imbalanced, it works sometimes (otherwise titans just become free landfill placing machines), but have a try! Attempt to rotate, walk a bit forward and backward
That’s really sad 🙁
To properly overcome this issue, I planned to add a flying Titan transporter.
But for now you probably only can either wait for foundation technology, or use some scripting to landfill the lava...
yeah i guess foundations it will be lel
i already built a war master anyway so oh well
the other one will just be a nice landscape addition lol
probably would also be nice to somehow use the teleporter on titans when they stand still maybe?
i also have to say that the chainswords on the titans work incredibly well against demolishers lol
Sounds good! E.g. to a nearest assembly bunker, as an emergency evacuation order 🤔
yeah something like this, it's a nice way to get unstuck
idk make it cost twice the fuel cost with infinit range or something like that
idk how balanced that is for PvP but tbh, if you got a titan in PvP it's over anyway
because you can just always teleport out and prevent the loss of your titan
Not that confidently, as I’ll add this feature together with a small countdown, so if you are under intensive fire, there is just a chance of survival…
BTW, this evaluation teleportation sounds a bit like Necron technology 😄
disable shields maybe too?
like, make it hurt to fuck up like that in front of your enemy lol
Yeah, this sounds like a good balance!
also if we are here with balance
maybe reduce the research packs payout for reverse-engineering ammo? lol
i researched literally everything by just throwing in like 4k laser ammo into the white research lab
like, done-done
Yeah, I’ve not well balanced that too... I tried to dramatically reduce the output of the already researched items, but seems like that’s not enough.
to be completely fair, i also added a lot of titans to my world
since, you know
i spawned on Vulcanus
there arent any here
i used the any planet start and got here
funnily enough, if you try to rearm your titan with the bunker the game crashes lol
might be because of the mods i installed too though
but when you finish mining on vulcanus, the chat spits out the coordinates for nauvis in the chat
not that big of a problem but it's funny
This might be just cuz I’ve not properly integrated planets stuff into this mod, as I’ve not much tested it with SA, just to prevent crashes