#Just testing out rendering spritesheets

1 messages · Page 1 of 1 (latest)

smoky tapir
#

neat

#

just unaware of any other mod devs using emacs HomerHide

onyx goblet
#

yeah probably in the single digits, if any

knotty thicket
#

You should make it work on vscode, since ~99.99% of mod developers (and ~100% of good mod developers) use vscode (because of FMTK existing)

unreal dune
#

VSCode has FMTK. Emacs now has both spritesheet renderer and FMTK. So, maybe 99.99% need to switch to the superior editor instead /j

knotty thicket
unreal dune
#

I don't think that this tries to compete with FMTK. It looks like something trying to do something weird in Emacs just for the fun of it. And that's a good enough reason for it to be the way it is.