I've been messing around with circuits and such in space age but no mods for this problem (though i might get one soon!) The fundamental problem here is the ship cannot be read from the ground, right?
Here is what i'd like but someone please tell me what the best approach is here!
- Science ship is at Nauvis where the science labs are.
- Ship then goes to a planet say, Fulgora, to get science for the labs.
- Ship picks up all existing science % 1000 just so the rocket always launches full (but flexible on this)
- Ship goes home to Nauvis with the science
- Ship delivers ALL SCIENCE to the ground where bots bring it to labs
My problem here with the logistics system of the ship is its not dynamic and so if the ship is backed up or i have it wait for a few to get something extra for me it makes it back to the planet delayed and now the ratio is off. After some time i end up with an enormous amount of extra science on the planet due to me needing to constantly adjust the hard coded amount of science it should get. not to mention always having it in the ship too which is annoying.
Please help me to understand the best way to do this, how you or others do it, and if you've got a resource to link me too i'll take that also. Thank you!!