Hi, I'm running into something a little weird and I'm not sure if it's vanilla or modded behaviour (this is a modded save but the only modification to the Asteroid Collector is Muluna).
So, I have this collection setup on my space platform (image 1), which works well. (Filter is currently set to not pick anything up; the platform is still WIP). I wanted to add another collector elsewhere, however it's giving a 'No Path' error (image 2). This does not happen when extended one tile outwards, but that would expand the max width of the platform by one tile which I'd prefer not to happen. Any way I can reason about why this error is thrown and how to fix it? I have removed tiles (including platform base) adjacent to it up to 5 tiles out, which did not fix the issue.
#Causes of 'No Path' on Asteroid Collector
1 messages · Page 1 of 1 (latest)
moving the collector outwards doesn't widen the platform, because it only cares about the width of the actual platform tiles. the collector itself extends out past the tiles
also, whenever collectors are giving errors like that, it can often be fixed by just adding/removing tiles of platform to force the collector to recalculate its reach.
I thought the width calculation was done using this yellow bounding box, hence why I thought moving it outwards would diminish performance
unfortunately doesn't seem to do anything
oh I discovered what was wrong