#How can I increase efficiency for crafting Logistic Science Packs?
1 messages · Page 1 of 1 (latest)
dont just chain 1 building into 1 building into 1 building
wdym?
things have ratio's, such as your copper cable to green circuits, tose are 3:2 for "proper" output so they consume at full output
mouseover the buildings, read the consumption and production numbers, thats a near enough number to use for calculating what they can consume
ok but how can I use those numbers? Are you saying I need more crafters? Less conveyers? etc?
use those numbers and compare to the other buildings that interact with it
so look at green science assembler, whats it consume per second of belts and inserters
*also dont just store chests of stuff, let the items backup on the belts if they arent being consumed yet
.12 I think?
I like having chests so I can take out resources if I need
correct, so now you can look at the inserter and belt assemblers.
take those numbers and youll see how many green science assemblers you can feed via 1 of each
*you can also take the plates out of the furnaces directly, or press f standing ontop of a belt
Im not sure I understand but I will try and lyk if I get it
its just basic math
More green science crafters
if something consumes .12/s, and another assembler produces, say 2/second
how many times does that .12 go into 2
Ok, I get it. Just not sure how I'll organize all this. I know I could look at a blueprint or something online but I want to figure it out
Even though it will prob look messy
you can run belts alongside buildings, you dont need to run 1 belt to every assembler
yeah, i guess. I didn't think to clog the conveyers. I was worried gears or other things that are fast wouldnt have enough input.
the inserter you have going into/out of that chest would indeed cause that
vs just letting the belt go directly from furnaces to consumers.
after a certain point youll reach belt throughput limits but you arent there yet
and it gets confusing when I have to make stuff go on the left or right side of a conveyer. So should I seperate iron and copper to two different conveyers?
generally yes dont combine them, let them be their own belts
but when you DO want to put 2 items on 1 belt
+faq sideload
Starting from scratch
can remove those inserters inline of the splitter. just let the belt go through.
and you can save a lot of belts by just doing the 1 belt alongside furnaces vs 1 per
do you play satisfactory?
No, but I've heard of it. This is my first time playing a game like this.
ah, thats just a standard build style from anyone thats a satisfactory player coming here
what is? What I had before?
the building layout of belts going to each machine, vs 1 belt alongside multiple
yeah it doesn't seem as efficient. I'll do them on one belt
Does the 1.5 gear and iron plate mean it consumes 1.5 per second?
that entire section is rated in seconds, as per the /s on the right side
ok
Organizing this is so confusing
do you recommend clogging up a conveyer line with just gears then feeding those into assemblers? Or should I go direct from gear to assembler?
well both belts and inserters need gears,
can 1 gear maker support BOTH of them with no problem?
A gear maker is 1.5/s and belt consumes 1.5/s so I should prob do gear to belt instead of conveyer
at full demand yes.
if you wind up not actually running the machine at 100%, you could possibly get by with 1 gear maker for both
itll just depend on how much science per minute you aim for
well if you go from "i have x furnaces, how much spm can i support"
each time you increase a new science, your limit goes down.
vs going "i wanna build 15 spm, how many furnaces do i need to add"
At least they're steel furnaces 🦆
You'll probably want more soon
Having more base materials available tends to make the game easier
Pro tip
We all measure furnaves and miners by the belt
It's just easier to keep track of what you have if you overshoot raw inputs
-# 6 is like 8 times less than veterans would have in the mid game. You're nearing that stage but not quite there yet. Not a requirement just something most veterans use