#Preview of the Shattered Planet mod I'm

1 messages · Page 1 of 1 (latest)

sullen valley
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This looks really cool. If the content is at the shattered planet, do you plan to add recommended planetary modpacks to mix things up until then? (sorry if this misunderstands the modpack or you want to keep things under wrap nor now).

drowsy berry
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No recommendations, whatever makes the planet easier is up for the player to decide

outer yarrow
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Building graphics utilize modified assets from the Industrial Revolution 3 mod by deadlock989 under license and credit.
Do you have explicit permission from Deadlock to do this? The license on IR3 doesn't permit any reuse or modification of assets from the mod

drowsy berry
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I'll be removing the IR3 graphics as I've been recently informed the license revokes updating graphics packs to be compatible with 2.0; machines were left unmodified in their original asset packs and the only modified graphics were a couple of plates and coal ore.

drowsy berry
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Getting into contact with deadlock has proven to be extremely difficult as he has left no way to be contacted.

sturdy glade
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Why would (any) graphics packs need to be updated for 2.0?

drowsy berry
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Industrial Revolution 3 Assets (and IR3 itself) is exclusive to Factorio 1.1. Likewise the only way for the asset packs to work is to update the graphics code with the new graphics_set command.

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So it goes a bit beyond updating the info.json file which also goes against license from what I've been informed.

regal rune
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sad, the graphics did fit quite nicely with your mod

sullen valley
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sorry about the delay but it is better now than later I guess. The concept looks really cool regardless of the graphics of a few buildings!