I get confused a lot with how i get resources to these automation machines properly. I read online to try and build backwards. So build the thing you want then the resources backwards but its not working for me. I struggle a lot setting up automation that requires multiple resources and getting them too the machine basically. Can someone please give me some advice on this?
#New player struggling to automate stuff
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after a good half hour im getting closer but no iron plates ๐ญ
From your picture we can see that you know everything to make a proper designs. Keep trying, you are on a good way.
bruh ain't no way lmao
Im not sure what you're struggling with
Seems like you have stuff automated in the picture
Ok a clue: usually people insert directly copper wire into green circuit assembler. But your design work
no
You're gonna have to be a bit more specific with questions
im struggling to make green automation and all sorts of automation
bruh idk how much more to explain my title explains a lot tbh
This is the most widely used design
In general what you really need to do at the start is just place a lot of machines
And kill biters
wow nice thank you. when it comes to adding multiple resources to automation benches, I get confused on how to order my belts and how to setup basically.
I have biters turned off
Seems like lower green circuits won't be taken out ๐
Yeah i kept getting killed lol
In general you just want to have belts go straight, and build to the side like you're doing
Take from the belts as you need to
If they become empty add more of that stuff
but like when stuff needs 3 or 5 resources how do i correctly do that without getting confused
Still 50% machine uptime, good enough
hard to see but this isn't working
What isn't working?
You need to keep in mind the ratios and it's easy to scale
It's not getting iron
I know but it will be really messy me getting it too there and stuff like this will be the same issue when im trying to make green science stuff
how do i take the iron off of this ๐
With out much tought you could just extend copper-iron belt to fast inserter production
okay will that not slow down my copper belt?
No
oh okay
You will see, it's hard to explain belt throughout
perfect god this is such a mess lmao ๐ญ can you please help me on how i do green science and the other ones
You could always add one copper cable assembler for there to insert directly to one green circuit assembler
good idea ๐
Just use underground tunnels if you have and not much thought needed
New players always think their bases are a mess. That feeling isn't "real"
You have a straight belt and space to build, you're doing fine
I'm worried about production though
You place more machines if you run out of things
Okay ๐ should i replace all my yellows with blue insertors?
Sure. Blues aren't too expensive
Yeah, my first designs are always just to get production going and later expand with dedicated sections, and little by little disassemble first design
okay so it doesn't matter how bad my automation stuff is?
Looks like you are in a forest so automating genades is somewhat important to get rid of trees
So long as you understand your build and can expand, it's fine
Factorio is great game to actually learn by playing, not too hard learning curve but quite a lot ways to reach goals
You make them in assemblers, you might have to research them, so if you don't have them right now don't worry about ut
Well you already have insertets automated, you just need to do belts, then you've got everything
Okay i see ๐ can i keep taking iron and copper off of this belt? like won't it slow down like crazy?
It's fine for now
I tried following a video where someone built like 48 smelters but got confused
You will need to build that eventially
Just look at belts, when it starts to be empty and assemblers don't get inputs it time to clone or rethink your design
okay ill try ๐ i'll try setup a green science
if i mess up can i ask you guys for some advice?
ofcourse
I know this isn't opitmal but having the iron on the belt like this at the bottom won't harm my production for smelters right?
the furnace making steel might take in the iron ore. i would filter the splitter to only output coal here
then run along the belt and hold f to pick up the iron ore
how do i output only coal?
click on the splitter and select the filter slot
like this?
output right
ohh cool thank you ๐
do note that when you filter, it won't allow it to pass on the other side, that's why i didn't reccomend it earlier
when you were splitting iron for the fast inserter
Ahh okay but normally when its not a smelter having the iron or other resources your not working like this. won't effect production?
if the smelter wouldn't take the iron ore, then it being there wouldn't be an issue
okay thank you ๐ i thought it was so thats good too know ๐
also do note, if you're inserting into chests a lot you want to limit the slots to 2-5 slots with the โ
otherwise you will just be consuming a whole lot of resources to fill the chest
when you get into making more expensive items it starts being bad to make more of it then you will ever use
i see thank you ๐ thats a really good tip
- faq good
Good
the "good" checklist?
1. does it work?
2. does it require no player input?
3. do all the machines work as much of the time as possible?
- faq ratio
Ratios
Spoiler warning: Exact summary of pre-launch science factory ahead.
Note: 1 Electric Furnace = 1 Steel Furnace = 2 Stone Furnaces.
Some science recipes produce more than one pack per craft.
The following links are part of / on the page above, but show one science each.
5
Automation
6
Logistic
5
Military
12
Chemical
7
Production
7
Utility
That's one will help you too https://factoriocheatsheet.com/#nuclear-power
A compendium of the most common Factorio game facts, such as build ratios, tips/tricks, and links to further information.
Factorio is a game where you learn on every run, don't expect to have a clean base on first run. Just finish the run and on on a new one with what you learn and what is worked.
Use blueprints to save the design you appreciate.
lol so if it works its good basically
I'm struggling to make a green farm ๐ข
I'm not sure where to go from here i need steal on that inserter
and the copper coils are stuck
wdym stuck
like nothing is using them so its not progressing
that is not an issue
if you don't need an item, it just stays where it is and hte machines stop
that's actually a great feature, it's not a downside
ohh okay
but it seems like you need to reverse the green circuit belt
so it can go to the inserters
ohh why did that work lol
damn this is such a mess how do i fit the gears on this thing?
ahh nvm lol
nope damn why this so hard
it's missing the transport belts
im missing the belts though
yeah
not sure how to even get them on this
i would reccomend just making the green science a bit further away
right now what is optimal for you is to keep placing machines and have them working
belts are cheap, space is free
thats a good point ๐ thank you
I'm probably focusing too much on being optimal and making it right
at some point you will be tempted to restart to do stuff better, but it is a lot better to just make a new build on the current save
so don't restart my game just rebuild basically
yes, or just keep building
imagine if you restart 4 times, and each save you only produce 1 belt of iron
well if you just stay on 1 save, then you have 4 belts of iron on that save
Thank you ๐ i will do that think im focusing too much on optimization?
optimization is a vague term
often times you will want to make builds that produce fully saturated belts of products, that's normal. but you also need to start producing the items to do that
when i start a new mod with new recipes i will start out making 1 assembler of everything, then scaling up to make however much i need
i get you makes sense ๐
that's why restarting is bad, because you will actually need to make a base like you have every time
what if i run out of my resources though
hold w until you find more resources
then place miners
and belt it to your base
damn some are really far away though lol
better yet, instead of holding w, place radars on the outskirts of your base
to scout
belts cost 1.5 metal each
they're incredibly cheap, small and consume no electricity
ohh lmao yeah but transporting like 10 minutes walk to my orginal base lmao will it work
you can use bricks to pave it and go faster
bricks?
and there's no way it's gonna take 10 minutes, more like 90 seconds at most
the item. you cook stone in a furnace you get bricks you can pave with
you should set that up
ohhh? does it boost my movement or something?
what building is it?
brick
ohh just place it on the floor?
you place them
ohhh!!! wtf thank you ๐
ye
so thats how people are getting around fast
yes, and car
wow okay ๐ thanks alot learning so much
Should i spend the time upgrading all my stuff to furnace 2 and red tracks everything?
okay ๐ซก i just got steel furnaces
It's cheaper to place 2 yellow belts, so it's up to preference
okay i see ๐
with the stone is it safe to just spam it on your belts and on rocks etc?
for floors
The bricks? Yes
yeah like can i put it anywhere ontop of coal or my belt etc
wow thank you numpad thing is awesome lol
There's a tips and tricks section in the top right of the ui, you will become a lot better in the game if you read trough the as the appear
I don't have many how do you unlock them
As you play you will
seems to be going much better now thank you. I think not focusing on making it all perfect helped a lot ๐ never got this far before
Paste another line of furnaces
i mean like the stone idk if you can see but its only going to reach 5 down the furance line
ohhhh ๐ฎ
how can i put these steel plates so there on both sides? on one belt?
thank you ๐
how come my station doesn't show up for the train if i put that red train stop down?
Ahh wait theres an in game tutorial you can play what the heck?
Do you recommend i play these tutorials in the tip UI?
It's not connected
how so?
If the name appears red then the train can't find a path
So the rail isn't comnected
You may have placed the staion on the wrong side of the rail
i have one of these
ohh wow lol should i use two trains on both sides for going up and down?
Highly highly reccomend not doing bidirectinal tracks
ohh im just trying to automate my fuel
There's a 60% chance that new players decide to do bidi rails and 100% chance they get into trouble and it's impossible to help them
Do 1 way rail, that is the normal way to do trains
so like a big circle not straight lines?
1 way meaning you have one rail going up, and another going down
Big circle
might be tough lots of trees lol
Like this
Grenades
But like i said earlier, it's faster and easier to use belts
even if its super far away resources?
Yes
okay i'll just do that then
traveling sucks though and i keep damaging my car like crazy
Trains tracks do have insane potential troughput, and you can put multiple different trains trough the same tracks, but they just feel like a solution looking for a problem
Belts are cheap, and you have enough space for belts
Car + stack of grenades
Drive slowly and holding down left mouse button with the grenades
That clears a way in front of you
oh sweet thanks i'll try that ๐
is there a way to quickly build a lot of stuff?
Bots, after blue science
oh damn okay :/
Up until then, run tiling is the only way. Hold the left mouse button down while running
with the blueprint thing up? it always places in the wrong spots though for me
man my stuff is such a mess and it would take ages to fix this so i cn build items automatically im thinking of restarting lol
I see you have military science. Get 2 levels of explosive damsge so that grenades 1 shot trees
Just build elsewhere. You can leave this base and just let it create the red/green science
okay i wish i could work out how to automate items properly though
my belts are going slow af
power is good but slow production
i have so many steel miners though
You were talking about getting more ores earlier but you haven't placed miners on all of these ores
30 miners make a full yellow bely, 48 stone furnaces or 24 steel firnaces make 1 whole belt
how do i fix those
You are making close to 1 belt of iron, but you put it into half
so what do
Wait never mind, it looks like everything is getting enough resources
No
I think there is mo issue, but you should just make new builds below that get a whole belt of iron to work with
Like this red/green science setup getd half a belt of each metal and that's enough
as in mine some new iron and use that new iron for making stuff?
what should i automate making?
should i move here?
Do you have it unlocked
yeah
Ok, then you need to automake pumpjacks and refineris or handcraft some, and also bring 2 pumps and some pipes
okay should i move up here?
You can place the oil setup wherever you want
Though that is kind of far away
As an aside, since you have ores maxed, there's even less of a reason to use trains
so many ingredeints to automate how can i fit them all so i can automate them?
You have infinite space
Just go wherever and place machines
The red/green science is automated so research everything that allows
yeah but how would i get the belts though like it only reaches like two belts
To the labs?
i mean on the workbenches
assembler yeah
Moment
okay
what about the stuff that like requires 5-6 ingredenients lol
pumpjack for example
thats like 8-9 ingredients
which items are that?
pumpjack is 4 ingredients
yeah but its making all of that stuff though it makes me confused idk
you've already done green science, and that required ingredients that had steps
it's the same for the pumpjacks
this would be the more normal way to do blue sciecne
damn when im building all the stuff to make that though its a hot mess and i just have stuff all over the place ๐ญ
Should i like build every basic material and then send them someplace for later?
depends
you can try that
you gotta mind the belt troughput and assembler ratios
1 copper becomes 2 cable
so that means 1 belt becomes 2
why should i do this is it better?
you asked if you should make everything in a centralised location and then distribute it, i was using this gif as an example that you have to mind the ratios of the item being produced
ahh okay. thank you
is this okay? should i split some copper ore for this?
im trying to get all the resources together to build
this is fine, but you're inputting the iron on only a half side of a belt, so the output can also only be half a belt
how can i fix that
i can show you a furnace stack that's designed to account for that, or you can try to design it your self
tell me if you want me to show you
hard to see zoomed in quality goes bad but why is bottom bad?
also thank you
should i do that with both copper, iron, and bricks?
iron and copper, only bricks if you need a lot of them
you are bottlenecking it to half a belt of iron
god this going to take me ages to destroy though ๐ญ
the top one splits 1 belt into 2x 0.5
only bots
Grenades 
well yeah
You don't get the buildings back that way though
is it possible to get a zoomed in on how that belt is setup?
+faq sideload | pretty much the right option here
But slightly rearranged
thank you
you can also click the gif
mine isn't high quality, but you can still zoom by clicking
Ye
and just do this with iron and thats it?
and then should i like group up the items or something
In vanilla you just have the 2 metals
should i use this coal?
Yeah
orite thank you ๐
1 belt of coal is enough for 13 furnace stacks
That's the point of having it go through there - it lets you chain together these furnace stacks
ahh i see ๐
wait as in 13 stacks of 48 furnaces?
yes
or put another way, you can make 13.88 plates of copper with 1 coal
rounded down to 13
dang lmao
thats generally heading to the next furnace stack, to fuel them
hows this? im removing everything on the right side and going to make it bigger
looks good
awesome now only problem is making stuff ๐ญ
normally it's not good to build on ores, but you have them maxed so it doesn't matter
seems to be bottlenecking to me
Place more miners
You need 30 for a yellow belt
But do you have enough electriciry?
ohhh no i don't lol
You should be getting more ore from that many miners
okay yeah now its full it was the electricity
how should i built stuff with this properly
this?
should be fine for a one off assembler crafter
im trying to automate supplies
if you're doing things in bulk, you may want to use a splitter that then makes useful rows of items to feed multiple assemblers in a line
what do you mean how?
how to do that
what ever you meant by this lol
i tried to use split but just get this
try shifting it down by a tile
now you can have a clean belt of iron going down
i don't get it ๐ญ
it's a component that you can use to build more complex things
i thought you meant using splitting to mix half anf half. idk what this does
i already have a line of iron
it makes one belt become two
how can i get my copper and iron on one belt with splitter
the left one
... sure
its bad?
it's bad if it's not useful to you
it's good if it's useful to you
it is not useful to me, it may be useful to you
will this effect my production
im a new player
i notice
personally i find it easier to keep the horizontal belts clean with single material types (your copper plate/iron plate originally)
^ ignore that
then combine different materials onto the half/half belts for lines of production for a specific task
ie red science or green science
ah yes sending you an answer sheet to a test while he's still learning the basics of the class
im having issues automating stuff because i can't get enough onto the belts
where you might have 5 or 6 crafters doing science, and a couple making intermediates for the science
which belts specifically?
like resources i mean like i need multiple resources and only have 2 belts of spaces to automate stuff
for assembler
2 belts of spaces?
i sent designs of belt balancers?
that is not useful here
?
How he says he cant get enough stuff on the belts
ergo he has to balance it better
ergo produce more
im just trying to automate some items
but its not good
the combinations of getting what i need to mix then put on belt into assembler again is confusing
you may want to keep clean full belts
use long arms??
that way you can pick specific things to put onto side factories
how so
how does it keep things clean?
idk what that means lol
?wym are u telling him to use a main bus without a main bus vro?
easy to plan and see where things are going
thats called a main bus
i just deleted it all
now you get to build it again
wait what are u even trying to automate
all the stuffs lol
min bus
what you had was fine for crafting small amounts of things
right now i just want to automate some thing
main bus is just a bus with the main resources going in the middle of ur base splitting into other things
like
i would focus on science packs first
until like
i can't they hard to do
rocket
science is a good place to start - it normally requires items that you'll want to pocket as well
start with red science first
next green science
set a rate as a goal and build for that
i can't they require like 50 different items lol
look at guides if u dont wanna look at ratios atleast and then build urself
thats the magic of it u just use long arms and 2 belts in the middle
and u dont fill one belt completly with stuff
just 1 side of the belt
yeah but i need like to make or automate like 500 different items
thats what im trying to do now
true but i wouldnt start with stuff u dont need rn
unless i manually just do it?
start with science packs
for red science: iron ore, copper ore, iron plate, copper plate, gears, red science packs
6 items to automate
im on blue right now
you've already done the ore/plates
did you craft red/green science by hand to get to blue?
no i automated it but abandoned it because it sucked
red science ratio is rlly the easiest all u need is a with copper and gears and gears is rlly easy cuz the ratio is 1 gear 10 red science
look at guides like i said
and just automate along the way
go unabandon it or build it again then
what guides
nah its really bad
too much to delete
i ain't deleting all that bruh
just search em up on youtube ive found plenty useful ones that are interchangable per demand
okay but first i automate parts on this blue line where do i send the made parts? how do i split them all for the science etc
it gets confusing
what parts are you automating for what goal
for science
be specific
bruh tbh i don't even know what parts i need
if it's all the parts for all the sciences, break the problem down into smaller parts
that's too large of a problem
i tried that but its executing it
what did you break it down into
step one
i'd recommend against mixing items on the same lane until you're more familiar with belts
so the green stuff is the finished product and the other colors are the resources the black stuff is like inserters and assembling machines u use fast inserters or wtv u want and long handed to take stuff or put stuff down u need
and potentially even keep one item type per belt until you're more experienced
okay i see
one item per belt
so all iron on both sides
yes
how can i modify that though to get it on both sides
u just use a belt
you can use a splitter
or that
how to use it too put on both sides?
wym?
use a splitter, have one output curve into the other
with the splitter on both sides
main lane stays straight as input and output
okay this?
yes
okay now what i do with this part that has the blue X on it
why dont u just use a splitter before it hits the iron gears wheels so u dont have to make it curve all the way around
to make all the sciences
i don't get what you mean
make all the materials for sciences?
you can have cables go right instead of left then right
too broad of a goal, pick a new goal
the copper cables
literally what i say, pick a small goal
u dont need to automate iron cables and iron gear wheels seperately u can just have them in the farm thatll be easier
ah, you made them go left, around a bit, then right
instead of just going right
it's not bad, just fluffy
please draw im confused
this?
!! โ
no please don't do this almost ever
pick one of these instead, whicever vibes with you
okay ๐
yeah but also no why would u ever just have a iron gear wheel farm when the ratio is just gonna bottleneck no?
its a 1 iron gear wheel 10 science pack ratio
it's hard to explain troughput, but all 3 of these have the same, and you'r doign the middle example if oyu do what you did in the picture
you do need a bit of gears in a mall
idk what to do next
make pumpjacks, a coule of pumps, and oil refineries
then place them on the oil
that is the only thing you can do to continue
idk how to get the materials and build the automation for it
which materials
pumpjack is just circuits which you've already made, gears which you ahve in the picture, pipes which are made of just iron, and steel which also is just iron
yeah but hes not automating iron gear wheels hes doing red science
like i need steel, gears, pipes, and circuits like idk how to get it all together
i thought he was making a mall
you mean into the assembler or?
or just in general
yeah basically
start by placing pipe assemblers nearby
like how i would make it all then organise all 4 onto belts for the assemblers
yeah but prior to this part.
i mean like i need steel right. that makes the pipes. then i need gears, then i have to move these and gears together or something etc. etc.
and its confusing my brain
thats not what i mean though i can't get them together properly
ok well i'm not sure what i can do about that
pick a good small useful goal to work on
ie red science
work your way up
He's already automated red and green science
and then abandoned it
if it's still functional that's fine, if it isn't, building it would be ideal
yeah i dunno how to build it properly though
if it works and you are satisfied, it is proper
my friend builds a bit more sprawling than i do
but main clean lines of resources going east
buildings for crafting something going north
normally belts/inserters would be crafted right under green science or near it, but in this case it was done elsewhere
So i should have all resources going down a line like that ?
if you want
there are many ways to build, many ways to organize
personally i like hauling stuff by train to small factories, so i don't need the main bus of materials
train is hard
everything is hard until you take the time to sit down and look at it to understand it
Should i make trains?
if you find them useful
is this good im starting from basics
looks like it should work
it's not super fast but its okay
in the future you may look at inserting the cable directly across into the green chip crafters
@wet cypress
If you aren't happy with the way your base is set up and it seems too complicated and hard to follow, then its likely from building very messily.
Scaling up and making "more" or "faster" of a thing often means finding a nice way to "parallelize" and put copies of the same thing next to each other cleanly.
You often can't just make a build longer and longer because beltspeed will be a primary bottleneck.
- ie. If a single assembler for a recipe requires 3 iron gears a second, then you can only ever put 5 of them in a line, since
only deliver at 15/s total. - If you've split that belt of gears and instead put half gears and half
on it, then thats only 7.5
and 7.5
a second, and that build can only support about 2.5 assemblers.
Same goes for production. Some things will produce 2x of a thing, ie.
, from a 1x belt of input. No matter how long you make that belt, eventually it will be full, and further machines down the line will have no space to put their output on it.
wym?
how do i work out the maths for things im not good at maths lol
When you hover over an assembler with an already set recipe it will show you what items consume and input at in items per second.
i mean what i say
oh so how do i workout my other stuff for it
ohh nice good idea thanks ๐
or what you'll more commonly find, given the ratio of crafting speeds
i'll try build this now
looking on the right side while hovering the machines
you can see that green chip takes 4.5/s, while copper cable only crafts at 3/s
i mean what do i do with that info ๐
Start by writing stuff down on a scrap piece of paper.
ie.
"
needs eg. 6 copper wire every 2 seconds"
" Every 2 seconds I can supply 9 copper wire from one assembler.
" 9 / 6 = 1.5, so 1.5
assemblers : 1
assemblers every matching unit of time "
" or 3
:2
"
4.5/3 = 1.5
man im so terrible at maths ๐
so each green chip is using 1.5 copper cable crafters
This is the bit the math teacher warned you about when they said you'll need it later in life.
if you need to, try something like the factory planner mods
that will put it on both sides, but will still be 7.5 items/s
if you're making less than 7.5/s, it's fine if you need the items to be on both sides
so is there a better way to put stuff on both sides?
you can put on both sides at your crafters
isn't this the same thing
no
a belt half filled does not move at twice the speed
filling half the belt is half the rate
i see
this is what i struggle with like i have pumps in here but i don't know how to make my factory in this space to automate making these which require 4 ingredients
steel, pipe, cpu, and gears
Start working in ratios of ingredients to each other. And don't keep shoving whole belts of something in if the recipe doesn't require it (unless its copper wire, always make that locally from copper plate).
There's a bunch of things in the game that requires just
,
and
. Write down what the general usage ratio of each ingredient is, and reflect that ratio on incoming belts, ie.
1 whole belt of
, 1 whole of
, 1/2 belt of
and 1/2 of 
aw your right it is mostly just gears plates and cpu. i don't know how to organize my automaters basically and in what order to make stuff
can you guide me on how
ie "0.5/s red science"
block of 5 red science crafters + 1 gear crafter
reorganize to be belted
whats the first photo about
line 2
block of 5 science crafters + 1 gear crafter
just placing the buildings so i can see how many are needed and how much space they'll occupy
So like you plan out what you need by first placing them like photo 1 then reorganize into photo 2?
So i should do this with everything when planning? first place out like photo 1 then photo 2
can use ghosts with shift+click and move them around with ctrl+x/ctrl+v
depending on what you're doing, like blue science or similar
okay i'll try this
it can still be useful for things like a belt maker, so you can see how the different crafters interact when going from yellow -> red -> blue
like this?
sure
you don't sound positive about it ๐
apparently thats all i need
still don't get how im supposed to get all 4 for this onto it
Just pick it up again and place it elsewhere
okay ๐ซก
Using ghosts can make things easier, as you can just cut/copy/paste those instantly
if you don't, you can pick up and place, and it will have the settings again
yes
is this good?
+faq good
Good
the "good" checklist?
1. does it work?
2. does it require no player input?
3. do all the machines work as much of the time as possible?
looks like it will work
does it work yes, does it require no player input, yes, do all machines work as mch of time as possible? idk lol
#3 can be dropped for mall stuff
all this seems like a lot no?
Why?
idk this required a lot of work i had to build a steel furance and all sorts for this
Welcome to Factorio :P
The factory grows to meet the growing needs of the factory
will this main line not run out though? should i add seperate steel and copper lines?
At some point it will
If you leave some space that's an issue you can deal with when it happens though
okay i see ๐ i think ghosting and placing down like phflack said helped a lot with planning
its really hard to plan out stuff on this game
Your brick belt appears to be blocked by a lamp lol
good spot i didn't even notice that lmao
is there a way to turn all my lights on at all times?
i hate when its dark
You can connect a circuit to them to force them on
how do i do that
Grab circuit wire from toolbar, connect to lamp. Set some condition that's always true
one of these?
i don't have any wire i don't think
One of the shortcuts on the right side of the toolbar
ahh red green and copper which one i use
red or green
okay done thank you ๐
finally making some progress on this game
look good? gotta be the weirdest build of all time
Mild spaghetti
did you plan that out or just went with it
I just built stuff from right to left as I needed it
how come stuff is all over the place
Which is why you can see it slowly devolve into chaos going left lol
i mean if it works right ๐
rule 1? or 2 ๐
i should stop focusing on perfection
At some point the spaghetti gets bad, but also you unlock bot logistics so you can just start doing this
Gets bots to deliver the ingredients lol
As long as you don't feel too compelled to just start building a completely new factory, not really
ahh okay ๐
They're nice for picking up stuff from random places far away and depositing it in a central location in your base. Or wherever you need it around your base
i see i see ๐ god this is such a hot mess look at this for assemblers ๐ญ
lol
this is bad right? ๐ญ
Gears are something you will need a ton of around a mall, putting those on a belt is usually worth the effort
okay i'll do that ๐ซก
is this bad though? ๐ญ ๐
nah
Split green again. Merge half of it back into the inserter belt
+faq hood
lol
i only want some green going left and right
\๐ฆ
Almost
You'll want to split the belt first
Then on one side block off the inserters
can just hover and rotate/flip it
ohh nice thank you ๐
can also turn south right after the underground if you wanted to
how so?
hover the belt, press R
this?
yes
how is this even working lmao
Even cleaner
now i have problem up here
Why?
i need cpu on left and right
That's the exact same problem you just solved
In this case I would argue for not splitting the belt at all though
Just run it past that machine and continue up
i can't because of spaces
What do you mean?
Just one belt
oh yeah lmao ๐
Could even use a long handed inserter on that fast inserter machine to make it straighter lol
boom god this is such a mess lmao
how come you use so many underground tunnels btw
Gotta make things fit
Run new belts where none existed
Some are remnants of belts that were removed
i see ๐
how does my farm look so far bad?
it works so it passes ๐
is there a way to make this better? right now its causing me to slow my steel making
This is enough for 12 Steel Furnaces, you have 10 active. Next thing would be to connect the other two, instant +20% Steel
maybe i should copy how the steel plates is done and move the steel smelting underneath and copy the left?
ok, "this is enough" meant the belt only
because those 16 stone furnaces only make enough iron plates for 8 steel furnaces
but those stone furnaces can be upgraded to steel furnaces
the blue highlight is bottleneckling it though
yes, but that bottleneck has enough throughput for 12 steel furnaces, you have 10
can use a red belt for the mixed belt to double it
put reds where the circle is?
yes, the entire belt that has both coal and iron plates
okay i see that helped a bit thank you
ok, back to my own factory
it needs growing
good luck ๐
is there a way to like get rid of items that have accumlated in your inventory like lots of bricks, ores coals etc? without using tons of chestS? i have chests all over the place
bricks you can put in your assemblers making walls
coal into furnaces
etc.
hold the item, press Ctrl and drag the mouse over those buildings. places an entire stack in each
or, if you really want to get rid of the items, put them in a chest, then destroy the chest
ahh yeah what about iron or copper ores or plates?
shift + space to force fire iirc, or use grenades
put them in buildings that consume them
hmmm okay not sure what to put the plates on though
open the factoriopedia, find iron plates.
factoriopedia tells you what consumes them
what do i do with this fuel stuff i don't get it
okay i worked it out lol
how do i get the water too here though?
why isn't anything happening here im so confused
yeah, its a surprisingly effective tactic.
yes its working really well for me ๐
You..do need to connect all required fluids
bruh
nothing happens
guys i need to get this sulfur any ideas?
To where?
nvm i got it
i needed it to go down for blue science
this has been absolute hell to setup

what about
i don't see what i did wrong
It's not wrong, it's just unnecessary belts lol
where?
it wont let me do that
Why not?
oh actually it did
bro this was such a pain to make
like dear lord
bruh
how can i sort this
the pipe and gears ๐ญ
Sideloading
Inserters will always put items on the far side of the belt, so either the gear and pipe assemblers need to be on opposite sides of the belt, or you need to have them on separate belts and sideload
i dunno how to fix it though the tracks there
I like doing this if two machines need a single input item (and I only need one of each machine)
i'll have to delete my track though
I mean, would it be hard to move the track?
Show me
ahh nvm i did it
usually it wont let me
now i got another problem how i supposed to get the steel lol
The rail planner can be a bit fiddly, sometimes moving the mouse far ahead of where you want to go can help, especially with going straight or making small turns
i see thanks for that ๐
this did it
only just had the space
do i have to make a lot of autmoted blue science how many should i have automated i have 4 right now
You'll want to make it at the same rate as the other science packs
and if this was you how would you move the blue to either or here?
Train, probably. Or a very long belt
belt would take a long time but probably quicker than building entire train
I usually try to build my science builds close to my labs though, and move the high volume stuff by train
okay do you think i should use belt or train?
Read my nickname and make a guess 
such a pain though lmao last one took me 2 hours to make
i'll use belts this time round next time i'll just make sure to use trains and build better
Rails are easily reused though. Once you have a track going that way you can put whatever else you want over it too
true but i think it would take too long
okay yeah train better lol
do you have any tips for making the train tracks nice?
its so hard to make tracks
Straight lines, not too many turns
how would you connect this though?
Probably like this
that's perfect thank you
if trees or rocks in the way remove them and keep track straight?
Could go north a bit more if you want to avoid the coal patch
Yes
Though you can pan your route to avoid going through a massive forest lol
true i like your route though ill stick too it
You can go pretty crazy with things lol. I mostly followed the forest paths here
This map is a bit more typical for me, especially the west side
ohh nice how did you make those perfect circles
^
Here's an old 1.1 rail base
With a fully developed rail network
wow how did you manage that lmao
ยฏ_(ใ)_/ยฏ
i made it
Having two tracks makes things more expandable
But also it doesn't look like you have a map that requires a lot of long distance transport 
how do i make it go back and forth btw? like i can only do it with a looped track
Need a locomotive on both ends
ohhh makes sense
Do note that a locomotive being pulled in reverse is a significant amount of dead weight though
should i just make it loop back lmao?
Your rails will be more compact but your trains will be slower
Though if you're transporting science I really doubt that's a concern
yeah true lol ๐
should i set automate to empty cargo and full cargo? might take a long ahh time with science
good idea thanks ๐
It mostly affects startup time though
should i make boosters? and if so what ones and for what thing
Boosters?
this things
You can. You don't have to. They're pretty neat
They have different uses. Should read the tooltip to see what uses they have
Also using actual name helps more than a vague "booster"
speed module, effeiceny module, productivity module
Got covered now. Just saying using vague names in future helps less.
They all have different uses. Can use one, two, or even all 3 in combination if you wanted
i see ๐ since i have blue now how do i get those robots your using
Open tech tree, press ctrl-f, type "robot"
cool how can i queue this up?
Ctrl f will work basically everywhere too. You map, craft window. Any time it could be useful
By meeting I the other requirements
Click tech, click "add to queue"
Notice a yellow and 2 red above it
Repeat until you have all techs you want queued
is it hard to make the robots?
Check their recipe and decide for yourself
wow electric furnace requires no coal? thats cool ๐ฎ
I mean, possibly
thats just made building 2x easier
If you use boilers for power they just require twich as much coal but far away
oh true still using coal to power them
Recommend them with eff modules. And/or nuclear/solar power
haven't made solar power should i have?
You can. You're not required to
As with pretty much anything in this game
Have a look at them, figure out if they're valuable to you, decide if you want to use them.
okay i will ๐
sorry for the questions but how do i get and store water without a train?
Pipes. Tanks.
Do you need to STORE it. Or just transport it
Water is infinite so you aren't running out
Just transport it. Pipe or train works.
There's barreling. But eww
how do you then make the concrete with the water?
do you have to put it in an assembler or something
What have you tried to accomplish creating it
What's the hurdle to crafting it you see
what do i select here for emptying water?
i just used long long pipes lol
and long pipes are functional yes.
well your emptying your fluid tanks at this location?
so what sounds like it would be good for emptying something
it wont move
you have both fluids set to > a number, so how much water is currently in it?
i don't know i just want to do till its full then till its empty
look at the wagons, how much do they have.
and yes these conditions with tweaks can accomplish it, but theres a simpler option available
ok so its empty.
the wait conditions are for when the train leaves the train station.
so what condition should you set to leave the station, for when its empty, or at 0
its not a trick question.
its simple "leave when empty" find a setting there
fuel = train fuel, not cargo inventory
fluid would be cargo?
the 3 slots on the train you stick coal/other fuels into it
it can be, try it, see if it works
notice that fuel tab, kinda goes with "fuel all/any/full fuel, etc
what do you mean lol
when you said you tried "empty fuel"
the fuel tab, those go directly together
water isnt a fuel
ahh okay i get it now ๐ thank you
also you can rename train stations so your stations actually are related to the use of them, not just random names
ohhh sweet i didn't know that ๐
always look over the UI closely, theres a lot of buttons people just, never look at and even fewer actually click to see what they do
Okay i'll do that from now on thank you ๐
i built all of this just for it too hardly work ๐ฆ

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