#Surviving Gleba's orbit (and maybe travel to-from nauvis/vulcanus/fulgora?)

1 messages · Page 1 of 1 (latest)

royal ember
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for some reason, this ship didn't survive just staying in Gleba's orbit
as soon as the repair packs ran out, it was reaking apart, regardless of full ammo storage and all the gun turrets being fed
but H O W ~ ~ ??
(yes, that's a markcintopants ksp reference)
-- ignore the weird tall white tower, that's a modded part, it's a repair tower so i can use those repair packs, automatically

gleba

coral plover
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whats your physical damage and shooting speed research lvl

royal ember
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physical shooting speed 6 (maxed), damage 7 . using regular yellow ammo and regular gun turrets and regular inserters. by regular i mean the quality

coral plover
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if your gun turrets are loaded and are shooting at the asteroids then that ship shouldnt be breaking in any inner planet orbit with that research imo
did you look at what happened when repair packs ran out or maybe which part got damaged first?

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i can picture a rare case where you run out of iron staying in one place too long but if your turrets were indeed loaded then im not sure

royal ember
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i did, but sadly forgot which. my first attempt, i didn't have any turrets on the side, just the top ones, and asteroids smashed my sushi belt looped around the cargo bay

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second time, or maybe first time too, the whole front of the ship, with asteroid crushers and collecters and walls got blown up, and some of the solar panels and a lot of inserters both at the front and middle of the ship

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started making this ship thinking asteroids would only smash my ship vertically

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travelling, that might have been the case, so it was muuuch easier surviving it

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but once in gleba's orbit, the ship was gradually breaking apart every minute

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pretty sure i fixed the sushi belt before going the 2nd time, with the added side turrets and the left vertical wall

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and my ship was full of iron ore to make the ammo

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the sushi belt wasn't clogged up, i have circuit rules set to not overfill it and the cargo bay with too much resources

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i will try again. i can make a nauvis to gleba trip with some ammo in it, but limited fuel and no way to make more

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i hope it's enough to survive the trip to and from, and staying in orbit

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at least survive long enough so i can make another rocket, get on it and back to nauvis . a l i v e

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what happens when you die in space?where do you respawn?

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it's only missing a few items i can't make to get back into full shape

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as you can see, no iron ore or steel plates to make more

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180 yellow ammo plus whatever's inside turrets plus this ammo belt

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enough to survive... maybe a few days?

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can it survive a week?

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easiest fix would be one asteroid crusher, and temporary filter and circuit switching

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also, should i dissasemble the side engines? to make it safer to travel? or would that be dumb because i'd also lose the stored fuel? i can't make more of the oxidizer fuel

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23k thruster fuel+ 25k oxidizer fuel plus whatever's in the thrusters(1k each, so total 3k each) is all i have for the trip to and back from gleba

coral plover
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ships will automatically drift to the nearest planet as far as i know and with that fuel you will probably make half the trip
the lack of crushers is very bad and if you can handfeed your way to new crushers itd be best

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engines have efficiency that can be manipulated via pumps

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so if you can find a way to limit throughput via the pumps that would take you all the way

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at full throttle it might be not enough?

royal ember
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it's almost throttled, running between 96-99% effieciency, running only 5 ticks out of each 60 ticks passed

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should i throttle it down even more?

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it's at 55/60 dry time

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or 57/60, since it's more then, not more or equal

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so 5%..power

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after the fuel inside the 3 thrusters runs out

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i have enough material to make a wide strip to each side and protect it via walls

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to slow down even more

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it runs at 100-120km/h roughly on this setup

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i will add one more pump for each of the side engine in the future, to be able to safely stop one or both of the side engines without loss of fuel

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or maybe...how much fluids are stored in 2 pipe sections? or however many pipes a pump would replace

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i can deliver 2 pumps

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looks to be 100

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i can't supply more ammo to the ship, as i can't make any more on nauvis, nor can i deliver iron ore.....oof

coral plover
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you dont need to limit both fluids on the engines if thats what your planning
if you are throttling at 99% eff it should be good to go
you are in a pretty tough spot
id try to handcraft/handfeed my way to sending up crushers with a single rocket, sending the ship back to nauvis to rebuild and later come back for a rescue

olive owl
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I suspect it's the later. Asteroids come from all directions. Collection happens only in a small area.
If the area isn't big enough, ship storage will eventually be depleted.
Loitering is different from moving around. When actively moving, asteroids come from the top and most of them pass the collectors.

royal ember
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things should work out somehow, by waiting a loooong time

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i managed to make 2 more assemblers, and i can now also make logistic chests

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lucky me, i made this before leaving for gleba, just in case. can remotely make most things via bots, and i do have most resources on the logistic network already

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i just need to make more logistic chests, one more assembler-or using a blue one , and a few blue inserters-i think i have enough

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to get this into working state

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then, i can imagine being able to make those crushers and the missing asteroid collector as a bonus

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unless i run out of materials before then, since i am out of copper, pretty much. so it's also a race against time

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for both my nauvis main factory and for the ship waiting to rescue me, too

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i have 2.2k copper ore left on the map

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90mw solar panels, 30 mw coal steam, and sometimes i'm on low power-usually the nights

royal ember
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UPDATE: i might actually be able to fully repair it. got 2 crushers already, and installed 2 pumps on the ship to lower speed. also lost 200 thruster fuel and 200 oxidizer while doing it...but small price to pay

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hopefully one thruster at 5%power and shutting it off after halfway is enough to survive the trip and be good on fuel reserves

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i could try leaving now, or wait even longer to get 2/3 crushers, and only be left without automatic repair, some inserters(optional) and no way to make ice at the same time as the other 2

coral plover
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if you have at least 1 iron crusher for ammo you should be good

royal ember
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i'm good now. fully re-assembled the ship except these 2 machines, and i manualluy switch the right(preferred) or left collector-crusher combo setup for ice when needed

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i still don't know if i would've survived without so much repairs, but i'd rather not risk it just yet