#Thanks to @CyberCider for suggesting the
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It might be interesting to play up the space limitation a bit more and allow only thin slivers of platformable water to the additional islands at first, needing to wait until foundation(?) before having enough space to scale up further
Anchors or timberborn style platforms could be an idea
perhaps you can only place ice platforms over brash ice
that way you don't have to invent a new tile, and it already looks like it just needs a little help to support stuff
Have you thought about maybe adding a way to produce resources on aquilo after getting cryo tech? Like maybe being able to seperate iron/copper impurities from the ammonia solution?
I like the idea, would brash ice then extend to each extra resource island? Might be tricky to code.
I'm interested in taking up crafting chain reworks but mostly as a way to add challenge and extra steps to get planets up and running.
how were you going to get the "thin slivers of platformable water" without worldgen?
Ah I’m aware it’s the same suggestion, I was probing to see if you had an any alternative vision for that.
If the resource patches are at known angles from the center, you could do it like that
i've found a lot of worldgen tasks are a lot easier in polar coordinates
for example I have rough edges for my moons that don't have little floaty bits, by doing perlin noise across the angle
(Technically I still do perlin noise in cartesian coordinates at polar2cart(1, theta), because factorio has Opinions on what is a constant in worldgen. but i'm sure you know this. i'm just malding)