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here's the new and worsened fulgora scrap table. Notably i've also changed the EM plant recipe to require superconductors -- you won't be able to make your own for a while
the archy scrap items are kinda 3 categories: "things it feels like ancient fulgorans would use every day", "items that are in normal scrap for the logistic interest", and "powerful items you get ahead of time"
(logi system is locked behind electro + agri science, for complex robotics and swarming behavior)
I really love in space exploration how they give you like one requester chest way before you can make your own, and i wanted to include an homage to that, i spose
getting a tank from recycling is really funny to me
with remote control, a tank might even be useful on fulgora
you see, the fulgorans died due to their car-centric infrastructure
I am a fan of the fulgorans so im all in for archeological scrap
at first you just throw this scrap away, but later you do radiosomething analytical carbon-dating spectrographogonalogy on them to uncover their ancient research on particle physics
did they use cars and tanks in their particle physic research?
hey, i forgot what mod had a science pack which was basically a crash test simulation that required a train and gave back metal scrap alongside the pack
using a tank and a car is all normal
imagine what insane chain youd make on Frozeta (Frozetan spaceship scrap also yields normal scrap so imagine what happens with this also in the picture)
space exploration? that mods sciences tend to give scrap as a byproduct (as far as i can tell, never played the mod)
idk i forgot
yeah, that's SE material science
Yes haha, it was really funny
No i mean like, some of the scrap involves random cars, but some of it is like documents and books and other artifacts that the recycler indiscriminately chews up