#I did a thing. _very_ proof of concept

1 messages · Page 1 of 1 (latest)

valid stratus
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if you bug is long wires not disconnecting after cloning, that's a modded feature

quartz wyvern
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(again, this is very much a PoC for now. so hacked together. this is a one-line ingame chat command at this point harold )

valid stratus
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yeah teleporting especially, in fact its how earendel's circuit transmitter worked back in ye olden days before "ignore distance" api calls

quartz wyvern
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huh, alright

valid stratus
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so yeah thats very much not a bug atm

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we could probably do without now, but it'd be a breking change

thorn ruin
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Just be warned, it's not possible to teleport belts 🙂

warped mesa
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inlcuding cloning and detroy ? (but maybe tleeporting is already clone and destroy ?)

thorn ruin
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Yeah you can clone/destroy. But you could then lose circuit connections unless you purpousfully recreate them

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Haha honestly I shudder thinking of all the edge cases that has to be handled if is to be fully implemented

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Trains crossing, bots crossing, inserter targets having moved but the inserter is still in the original position, entities with large collision boxes being teleported earlier than small entities, etc...

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Every fluidbox needing a linked connection so you can connect it to the other edge...