#Both this weekend's hacky projects

1 messages · Page 1 of 1 (latest)

jaunty pond
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how did you do that portal one?

leaden turret
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The only way i know of is to precisely place and resize a camera gui element.
I do wonder if it would be feasible to make it seamless and even allow placing buildings in the middle of a portal, to allow creating a world that loops around

shy horizon
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yes, I also spent a while thinking about how to make toroidal geometries work

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for that a better avenue would likely be to clone any entities that get created every period. there are some interesting challenges with making units like biters work, but if the toroidal period is sufficiently large then those effects can be washed away

shy horizon
leaden turret
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Yeah and i can see its not perfect, but its exciting that this is possible

shy horizon
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yes, and there’s already a lot of code behind the scenes to make it as smooth as that

marble meadow
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Whats the circle?

shy horizon
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the code is general coordinate transformations of any map gen, that image is all of nauvis projected down into a poincare disk

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as in this mc escher image. here is vulcanus too

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it came out looking like it was inspired by Cerys, but that wasn’t the intent

marble meadow
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So is that just renderimg or map generation

grave talon
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map gen

marble meadow
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Looks awesome

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I assume its a set of transform functions from one frame of reference to another?

modern mason
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Wondering if its possible to do this with rendering

balmy burrow
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the hell, immersive portals and spherical planets 👀

marble meadow
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it'd be easier if we had non-rectangular viewports, which would also improve the video of the original post

dense cave
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Could the portal tech be used to do train tunnels? engithink

balmy burrow
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teleporting trains smoothly is incredibly hard

leaden turret
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I wanted to try some camera shenanigans myself, and the results aren't good but look interesting

dense cave
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That's trippy

leaden turret
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"perspective camera"

modern mason
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Doesnt look like its handling curves well

young blaze
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These three things are incredible, and I really didn't know either of them were possible in the engine

modern mason
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ok so, first person incoming ? XD

young blaze
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Make the effect last for a time only, play with creative LUTs and you have yourself a wonderful magic mushroom mod

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"this planet's challenge? toxic gas is giving you hallucinations"

long tree
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Can both the ideas be combined to create a surface that loops in all directions (or atleast horizontally)? Just like 3D spherical planets, you end up where you started and it actually looks the part too!

shy horizon
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I’ve been discussing that with some other modders, it will probably happen 😄

marble meadow
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the only issue i can predict is when heading "north" along a planet and looping to the other hemisphere, which side should be up?

young blaze
random junco
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@spice depot @quaint hemlock you need to see this

quaint hemlock
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I did, very cool stuff

shy horizon
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If anyone is interested in making art for the portal, please get in touch 🙂

spice depot
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Sure