#after 4 days of trying to make an SE
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Are you aware that SE uses surface.clone_entities() ? Ofc there's still tons more code in the SE spaceship code, but that's the basis at least.
no i was not, but i did end up using clone after testing out a bunch of other stuff. This project is my intro to a lot of control and gui learning. before this i have only used control.lua for very simple things, like adjusting starting inventory.
I thought about using SE code for reference, but the amount of things it has would have just left me more confused then not when trying to write the initial code. I figure better to learn the way the runtime stage works before trying to understand how other people are using it. and its also 1.1 code, so i would have had to translate for 2.0 changes. Just didn't seam like a smart starting point.
wow thats cool as fuck, especially in only 4 days (i know nothing about coding but that seems like a short time)