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1 messages · Page 1 of 1 (latest)

crimson furnace
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I would wait with that. I'm currently working on reworking my mod and if you would be using my mod as a base, you should wait until the next version of factorio

last pawn
crimson furnace
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Oh okay

last pawn
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You can see the full code on github

crimson furnace
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Its fine, just the name gave me the idea

last pawn
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Basically I'm just making another train mod lmao. Add it to the list ik, but I need one that allows for custom schedules and automatic coupling

crimson furnace
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Yea, my mods where all based on circuit network

last pawn
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Yea, I tried to create a system that worked with yours but it required caveots, interrupts and a bunch of mess because of that so I'm just merging ltn/cybersyn with automatic coupling. In theory it should be able to do everything.

crimson furnace
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Yea, I couldnt update/fix my mod until the api got extended. Now I just wait for one for api extension to finally fix it.

last pawn
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Definitely a "heavy" mod though, so it's not a replacement for yours, stCatNod
The api issue is the big thing yea. All my scheduling is done in scripting so its handling interrupt-like behavior just like ltn did in 1.1

crimson furnace
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Yea, but you should use the new api. Its awesome

last pawn
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Is the new api released?

crimson furnace
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Yea .36

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LuaSchedule

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.38 brings alot of bulk operations and smaller stuff

last pawn
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Ooh

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I'll have to update

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Thx for letting me know

crimson furnace
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No problem

crimson furnace
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@last pawn update it out