Whenever I start a factorio world, I used to always go for a full main bus with all the things and start big from the beginning, but whenever I do that I end up having run out of resources, getting attacked by biters cus of my huge pollution cloud bfr I even have access to flamethrowers, and end up being miserable cus everything is too big and sterile. What do I do, I want to go back to sphagetti to avoid the first issues but that also just doesnt scratch my brain right. Is there a way to make a main bus type thing without ALL the belts and ALL the production, cus for the most part I find 90% of it isnt even needed to launch a rocket. And even if it is you only need all 4 belts of iron and copper and stuff after purple science.
#Im having trouble
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do NOT go for a full main bus
only build what you can support
if you can't support 4 belts of iron plates why build 4 belts of iron plates?
but then I run out of space
you can do that
cus my copper patch can do about 30 miners, which is just a furnace stack
which is 1 line
but my iron patch can fit like 60
which supplies 2 stacks
which is 2 lines
not often
I tend to start with a half belt of copper a full belt of iron and a half belt of ore feeding into plates to get a starter base
My base just always runs trying to fill up the monumental amount of long ass belts
which is why I love robots
don't feel the need to make one base
but I always give up due to some issue before I get to robot network (gold science)
you can make a small starter base then use that base to make your real base
I NEVER do 1 base in my builds
just a small base to get things going
when are you meant to stop the starter base
you CAN do a main bus but that's just a waste of time imo when you have less than 4 belts of materials
I do enough to get construction bots
a single belt of iron is plenty to get that far
them and my mall can make a real base ™️
Cus the fun I find in factorio isnt scaling its trying to have a perfect base
perfect ratios, but small scale'
I like to have no bottlenecks but a slow production
so I'm trying to figure out if there's a way to do that without scaling so massively and having biters come for me so quick
uhhh
I fcking hate biters but if I dont have them on its too easy and I feel depressed
small scale but building massively?
that's just two incoherrent goals
what do you mean small scale builds?
ngl though it's hard to give advice of what to fix without seeing your base
that's not small
also don't rely on gun turrets mid to late game
and that I didnt enjoy that much
amazing endgame
also DO NOT put flamers right against your walls they can't shoot right next to themselves
I have two walls
?
and robots fix everything for me
that doesn't mean shit
they still have a minimum range that is longer than 3 walls
that's
way too far
your defenses need a massive revamp
it works
you're claiming bitters are causing problems but your defense works
use flamers
how
and automate resupplying the outposts
how am I meant to use flamers at like 5 different outposts
what do you mean?
my oil supply is literally 4 pumpjacks aswell
which was the next issue I was gonna fix
flamerthower fuel is free
but my stone has also run out
flamethrowers deal INSANE dps
my base was running on flamethrowers only occasionally losing a wall here and there at .95 evo
I only decided to upgrade to a better wall cause I felt like going overkill
don't rely on gun turrets
my main problem is the outposts
Idk how to get oil there
cus my flamers run on crude rn
How do you get ore home?
make a proper rail system
I mean wagon
idk how to make a proper rail network
see
works fine
I got nearly all my base covered by logistic square from roboports
and the whole double wall is covered by construction
but my outposts are cooked
also it's best to not box yourself in
but go expand to chokepoints
there is none in your immediate vacinity
that's not much exploration
a car outspeeds bitters
you can drive faster than they can run so just do that explore place a few solar pannels with a radar occasionally when you do so
find chokepoints get a tank liberate the land and build walls
then double check to be sure they didn't expand back into the territory while you defended it
jcant
tanks dont work
they eat me
even if I circle them
with explosive lipstick
1
what fuel are you using?
2
what shells are you using?
rocket fuel works wonders and is super cheap get that shit
explosive does less damage for aoe, your flamethrower is better for aoe
I'd say when you get a car and solar, grab a few solar pannels a few radars place a power pole a radar and 3 solar pannels occasionally
then you can go back automate more things and find chokepoints later, clear out with a tank rockets or whatever other method you prefer
my main problem is that I'm never able to outrun my issues
they always catch up
idk how to effectively scale
do you research damage upgrades?
also don't use electric furnaces btw
they SUCK
over twice the space
twice the power
they're good when you're making modules
it makes you use MORE
anyway, this base I plan on making trains bring in presmelted plates
No I just hate moving coal around\
I just dont find enjoyment in such huge scaling
thats why I made the thread
asking if there was a such thing as a minibus or something
that I could just scale the belts on
how do train bases work
item goes on trains
train drops it off where needed
then is processed by site into what is needed
so its a main bus but with trains
IE I make a train that carries ore it brings it to smelt
then those plate trains will go to circuits science ect ect ect
no
a main bus is a SPECIFIC form of organization
rail based bases a common form of them being city blocks are an entirely different form of organization
ik what those are
but those are for big bases
I only intend on launching a rocket
then reeeestarting
you can trivially launch a rocket from just spaghetti
in fact it isn't impossible with only expanding to 1 new patch
1 per hour is sooo trivial
yes but thats all I want
as long as it looks clean
and works without issues
maybe even 2 per hour
@quick crystal heres my plan, I'm gonna setup a sphagetti area which I'll manually fill for red green and possibly blue science, while I slowly build the setup for an actual clean main bus. So I dont need to waste so much stuff for an amount of science I wont need for ages
What do you mean manually fill?
one of those sphagetti things you make at the start that makes basic stuff
not for blue science forget that
just to reserach trains and stuff
Noooo! Don't put stuff in chests. Automate anything you'll make more than a few of
You can still make a starter base that's automated. Don't hand feed chests
I think you missed the point
its only there until I can automate that stuff
not to be in place of that
its there so that I can make a lil red science for now while setting up for a bigger expandable red science setup
You already have everything you need to automate it. Just assemblers, inserters, belts, poles and labs
Also there's been a lot of good advice in this thread but you seem to be disregarding most of it.