#so many furnaces, so little time
1 messages · Page 1 of 1 (latest)
Easier to hand this more privately, less peanut gallery that way
60?
It'll be 4 stack of copper 4 stack of iron
30 furnaces on each side yea
Yellow or red belts?
Red
I don't consider you part of the peanut gallery, Sem, you seem to generally know what you're doing just fine
Here's our thing
24 per side, then.
Not quite
I have 3 lanes of copper instead of the usual 2
The goal is to have 1.5 belts of copper, and 0.5 belts of coal
so i figured i could run more furnaces
I would honestly do 2 copper and coal in-between, then.
And Sansy already established that they know they could do this an easier way
they just want to do something different
Okay!
That would be 36 per side, then.
It is 24 per side for a red belt, you have 1.5 red belts.
^
So getting only coal onto one side of the belt is very simple, ultimately
The bigger consideration, I feel, is where the extra half belt of copper is coming from
The copper feed from the top is simple
its connected at the end there
nono
if you look at it closely
So that is still only 30 copper per second
Oh, yeah, that is only one belt, then.
The belt is the input speed
So, what would happen, in essence
Is when your furnaces aren't running, it will fill that belt, and run at 45 copper per second for exactly one cycle
and then 1/3 of the furnaces will no longer recieve any more ore
Because the red belt that is the [Input] for the copper is only capable of feeding 30/s
so this setup would work but only with blue belts
Basically, consider the whole stack as a black box. If you are feeding it a single belt of copper, it can only continuously smelt that single belt.
In this exact form, yes
but
You can make a small adjustment as long as you have the copper ore production to support it
Bring two belts of copper ore(red belts) down from above here
Then split them into two lanes each, and then splice each of those four lanes into the coal lines
Yeah, you can just drop them on top in your design.
Your base design is actually perfect functional aside from the one connection at the bottom to share between the belts
and that it can support 6 more furnaces
i don't get it all but essentially i'm gonna need more space, which i do not have since i've placed the arrays all next to each other
Nope!
You should be fine actually
All of the extra input can come from this side just fine
You're basically just making a small main bus of ore and coal, in essence, at the bottom
so i get another wagon of copper which will be split into 4 and go into each arrays?
That should more or less do it
You might need two more wagons depending on how the throughput works out based on the distances being traveled
But hye, it's factorio
more and bigger is always better
Yeah i built my train station really far away from my base
Also, it is the price of being unique 🙂
Which, imo, is well worth it
why is trying to be unique so hard
Because it's easy and lazy to do things the exact same optimal way that everyone else does it
Doing things the right way helps you learn to do them the wrong way
Or, in my general goal and plans. You can avoid the problem entirely by just doing whatever you want, and beating your head against the wall until you figure it out
dont be optimal be silly
Well thank you everyone, i think i should be able to get it done by myself from here on out
its far more wnjoyable
That is 100% my approach
Ultimately, Wube didn't design this game to require you to need to be optimal. That's a player and community assigned "need"
^
You can beat this game by making an ever growing ball of incomprehensible spaghetti
Look at the menu simluations
It's what wube wants you to do
Be chaotic. Belts are constant throughputs. Their lengths are irrelevant!
ngl i thought the designs were good most of the time
Move ore 24000 blocks using belts to where you process it into plates
do dumb shit
Fck yeah
TRUE
THIS IS WHAT IVE BEEN SAYING
fuck trains
belt everything
Kind of funny that i got push back earlier from using beacons on miners, when i asked why it was because it leaves 1% of the patch unmined, which doesn't matter at all.
So even some of the supposed meta advice is just from what someone thinis feels/looks right
i have a 1500ish length 4 lane belt of iron ore coming to my main production
its very funny
I'm planning my next playthrough "rules" as being I can't place any machines in rows with like-machines
thats actually so awesome
just sushi it all
Everything has to be continguously at least one block off from one another
Kinda makes me remember of that one guy with his all diagonal only base
That sounds awesome!
That project is nuts, I can't imagine doing it.
lmao
I could never look at diagonal belts that way
They feel nauseating on large scales
it makes the base look alive in a very uncomfortable way that I both love and hate
lmao
I digress though
Feel free to ping me if you ever need or want advice @shell cipher
I promise I won't come at it through the lens of telling you to "just do it this way"
perfect thank you
rule 1 fwiw ("including jokes" part)
That's fair, I was mostly making the joke just I've seen them say the same about their project, but entirely understandable
Without that context it can come across poorly
yeah it's one of those things where even if someone says they aren't bothered it shapes norms for those who may not have opted in
Yeah, absolutely understood. It's something I enforce on the server I run too: just fell afoul of it myself!