#so many furnaces, so little time

1 messages · Page 1 of 1 (latest)

ancient geyser
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bop

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@shell cipher

shell cipher
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Perfect name

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60 per stack

ancient geyser
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Easier to hand this more privately, less peanut gallery that way

vast skiff
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60?

shell cipher
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It'll be 4 stack of copper 4 stack of iron

shell cipher
vast skiff
shell cipher
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Red

ancient geyser
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I don't consider you part of the peanut gallery, Sem, you seem to generally know what you're doing just fine

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Here's our thing

vast skiff
ancient geyser
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Not quite

shell cipher
ancient geyser
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The goal is to have 1.5 belts of copper, and 0.5 belts of coal

shell cipher
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so i figured i could run more furnaces

vast skiff
ancient geyser
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And Sansy already established that they know they could do this an easier way

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they just want to do something different

vast skiff
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Okay!

ancient geyser
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just catching you up to speed

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not scolding or anything

vast skiff
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That would be 36 per side, then.

shell cipher
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Oh wow even more furnaces

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how does the maths work for this btw?

vast skiff
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It is 24 per side for a red belt, you have 1.5 red belts.

ancient geyser
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^

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So getting only coal onto one side of the belt is very simple, ultimately

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The bigger consideration, I feel, is where the extra half belt of copper is coming from

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The copper feed from the top is simple

shell cipher
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its connected at the end there

ancient geyser
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nono

shell cipher
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if you look at it closely

ancient geyser
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So that is still only 30 copper per second

vast skiff
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Oh, yeah, that is only one belt, then.

ancient geyser
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The belt is the input speed

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So, what would happen, in essence

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Is when your furnaces aren't running, it will fill that belt, and run at 45 copper per second for exactly one cycle

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and then 1/3 of the furnaces will no longer recieve any more ore

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Because the red belt that is the [Input] for the copper is only capable of feeding 30/s

shell cipher
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so this setup would work but only with blue belts

vast skiff
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Basically, consider the whole stack as a black box. If you are feeding it a single belt of copper, it can only continuously smelt that single belt.

ancient geyser
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In this exact form, yes

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but

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You can make a small adjustment as long as you have the copper ore production to support it

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Bring two belts of copper ore(red belts) down from above here

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Then split them into two lanes each, and then splice each of those four lanes into the coal lines

vast skiff
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Yeah, you can just drop them on top in your design.

ancient geyser
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Your base design is actually perfect functional aside from the one connection at the bottom to share between the belts

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and that it can support 6 more furnaces

shell cipher
ancient geyser
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Nope!

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You should be fine actually

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All of the extra input can come from this side just fine

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You're basically just making a small main bus of ore and coal, in essence, at the bottom

shell cipher
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so i get another wagon of copper which will be split into 4 and go into each arrays?

ancient geyser
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That should more or less do it

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You might need two more wagons depending on how the throughput works out based on the distances being traveled

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But hye, it's factorio

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more and bigger is always better

shell cipher
vast skiff
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Also, it is the price of being unique 🙂

ancient geyser
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Which, imo, is well worth it

shell cipher
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why is trying to be unique so hardChibiOhno

ancient geyser
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Because it's easy and lazy to do things the exact same optimal way that everyone else does it

rich sierra
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Doing things the right way helps you learn to do them the wrong way

ancient geyser
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Or, in my general goal and plans. You can avoid the problem entirely by just doing whatever you want, and beating your head against the wall until you figure it out

long cloak
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dont be optimal be silly

shell cipher
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Well thank you everyone, i think i should be able to get it done by myself from here on outshoob

long cloak
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its far more wnjoyable

ancient geyser
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Ultimately, Wube didn't design this game to require you to need to be optimal. That's a player and community assigned "need"

long cloak
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^

ancient geyser
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You can beat this game by making an ever growing ball of incomprehensible spaghetti

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Look at the menu simluations

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It's what wube wants you to do

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Be chaotic. Belts are constant throughputs. Their lengths are irrelevant!

shell cipher
ancient geyser
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Move ore 24000 blocks using belts to where you process it into plates

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do dumb shit

shell cipher
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Fck yeah

long cloak
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THIS IS WHAT IVE BEEN SAYING

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fuck trains

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belt everything

rich sierra
long cloak
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i have a 1500ish length 4 lane belt of iron ore coming to my main production

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its very funny

ancient geyser
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I'm planning my next playthrough "rules" as being I can't place any machines in rows with like-machines

long cloak
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thats actually so awesome

shell cipher
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just sushi it all

ancient geyser
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Everything has to be continguously at least one block off from one another

shell cipher
ancient geyser
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lmao

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I could never look at diagonal belts that way

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They feel nauseating on large scales

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it makes the base look alive in a very uncomfortable way that I both love and hate

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lmao

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I digress though

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Feel free to ping me if you ever need or want advice @shell cipher

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I promise I won't come at it through the lens of telling you to "just do it this way"

half thistle
ancient geyser
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Without that context it can come across poorly

half thistle
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yeah it's one of those things where even if someone says they aren't bothered it shapes norms for those who may not have opted in

ancient geyser
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Yeah, absolutely understood. It's something I enforce on the server I run too: just fell afoul of it myself!