#Factoriopedia Extended

1 messages · Page 1 of 1 (latest)

pale zephyr
#

Half of me wants procedural demos for production machines, the second half realises the mod compatibility nightmare

jagged bison
#

that sounds so cool, but also, for every mod dev out there

#

it sounds hellish

pale zephyr
#

My plan is to have at least vanilla and space age support

pale zephyr
#

demonstrations for logistic chests

#

gonna try the procedural manufacturer animations tomorrow

tepid wing
#

holy shitttttttttttttttt

tepid wing
pale zephyr
#

Simulation is quite easy to use already, but I'll still polish it before the release

#

Basically its

  1. Scene setup
  2. Event markers
  3. Loop length marker
hushed zodiac
#

Thats pretty slick

#

Perhaps i need to make some tips simulations for my mods... 🤔

wind meadow
#

I still need to get the display for the chests in WideChests to show both horizontal and vertical to display the fact that I made them rotatable for @modern goblet.

Though with this system, if there's a way to showcase it by blueprinting it and showing it getting pasted rotated would be nice, but I'm not sure how practical

wind meadow
# pale zephyr Simulation is quite easy to use already, but I'll still polish it before the rel...

Btw, how exactly do you define it? Specifically, can it be done across mods?

Because I have my own mod that I wanted to let other mods define their own modules for. I did this by using hidden string startup settings with a filepath to require:
https://github.com/PennyJim/gui-modules/blob/main/settings.lua
https://github.com/PennyJim/gui-modules/blob/main/gui.lua#L23-L35
(Also check out data.lua if you want to see my module validation)

modern goblet
#

There's a few bugs I have to fix tonight anyway

#

pretty major ones lmao

wind meadow
#

I was half just verbalizing a thought I had

modern goblet
#

some are with the control.lua and some are incompatible with other mods

#

But penny, feel free to do whatever with the mod

#

You are a collaborator

#

You can just add changes

#

Or use graphics

#

Or code

#

It's open source anyways

wind meadow
#

Hey, the other half was me bringing your attention to this dope thing

modern goblet
#

Lmao what dope thing

#

Oh

#

Lmao

#

Gui modules

#

?

wind meadow
#

Did you even notice this is a thread for the showcase channel?

modern goblet
#

Lmao

#

Oh favtoriopedia simulations

#

Yeah the code is there for my mods

#

Like it's already there

#

The code for the simulations

#

Coz I was going to implement custom ones then I decided I wanted to release now lmao

pale zephyr
pale zephyr
#

Added generated simulations for inserters

jagged bison
#

pretty

pale zephyr
#

hardest so far - simulations for mining drills

#

It is made to adapt to modded drills as well - it adjusts the viewport zoom, belt location, cycles ores and if a drill needs fluid to mine an ore it attaches pipes

#

But for now it can't work with non-electric drills

tepid wing
#

awesome as fuck

pale zephyr
#

I should not be given any graphical design tasks

pale zephyr
#

omega drill ever so slightly exposes the simulation

#

Factoriopedia Extended