#Recyclers - how are they stuck??

1 messages · Page 1 of 1 (latest)

finite aurora
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let's branch off from the main chat

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your system assumes after iron plate is cleared there is only copper plate left before X can take in new batteries

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but if that's not the case, the ring can be easily jammed when two materials got mixed, say A started processing copper but D still has iron surviving and is waiting for A to clear it's copper + trash slot

covert sequoia
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wouldn't that still potentially unclog itself in this scenario by eventually clearing all the copper into Recycler C, Recycler A being clear of all Copper Plates and turning into a Iron Plate recycler?

finite aurora
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referring to the cardinal rules here #fulgora message

as long as you are not creating a system for the recycler to prioritise what's being produced from processing the unwanted products, it is at risk of clogging

covert sequoia
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definitely see how this fails the second you do anything more complicated the plates

finite aurora
finite aurora
covert sequoia
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i mean i assume what you said is theoretically possible to happen, which i still don't want to have in my building setup just been changing how i work and got distracted in factorio again

finite aurora
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but yea the uptimes were: 172k craft (battery) > 85k crafts > 21k crafts > 5.3k crafts > 1.3k crafts

covert sequoia
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I'm not overly fussed by the uptime downside, since it's a relatively small footprint to have a Full sink of a Plate Product.

finite aurora
covert sequoia
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@finite aurora turns out these rings are more resilient then you think, had a minor one handling everything but LDS, Blue Circuits and solid fuel at my little "starter base" (basically just getting a functioning rocket silo if i need to get off planet to bring more stuff) and it hasn't clogged once in ~6 hours of play, it might just be a matter of making sure your not putting in too much at once (as this loop is only supplying 1 recycler on a yellow belt sushi belt) think it basically turns out that the inserters allow everything to function neatly because they will allow the recycler to finish before interrupting what it's doing and attempting to add more product, for Blue circuits and LDS I definitely think a loop this small would break, but adding a couple of recyclers to the loop means you can probably break down anything you don't want quite easily with no clogging.

finite aurora
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but if that restriction is removed

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I manage to clog this in 400+ crafts