#I figured there was a reason that I was

1 messages · Page 1 of 1 (latest)

worldly ermine
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I think that Factorio, even Space Age/2.0 with its train interrupts, can't correctly implement a single station that can request multiple types of items. I tried this recently, and I needed to be able to rename train stations with circuits and that does not exist.
The issue is that without ability to rename the station (and thus signal which item type it's requesting), it's difficult, infeasible (or perhaps impossible) in 2.0 to design a station that would always be brought the items it uses in the exact ratio that matches how much of each item it uses. Without a lot of attention to detail, you can imagine that the station is brought too few of one type (and the factory stalls) or too many of another type (and the train never finishes unloading and is stuck at the station).

I've been looking into a mod for this instead, because I also want a single receiving station to service a factory with multiple input types. The mod Project Cybersyn looks promising and I started experimenting with it (I found 2 other mods that might work but this seemed most promising). Using the BP book they provide, within 20 minutes I had a simple demo setup and working with a station that requests 2 different types of items, and 2 provider stations that each provide one type of item (I read that multi-type providers also work). So I'm moving forward with using this mod to design a train-based factory that has 1 input station for all input types (even liquids but I have not tested that yet, but I have reason to believe it will work too) for an entire factory/city block.

warped spindle
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Sounds too complicated

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How about something like this instead?

digital dock
worldly ermine
wanton shadow
worldly ermine
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Interesting idea! Clever.
I guess it doesn't work for 3 or more inputs, because of the track forking limits. 🙁