#Confounded Combinator

1 messages · Page 1 of 1 (latest)

inland iron
#

My combinator is supposed to have an output if given no input, why isnt it working as expected?

hard comet
#

You don't have any output set

inland iron
#

The right side of the panel shows otherwise

#

Its the COPY symbol

frigid tapir
#

Read the red asterisk signal specifically

#

It has a line about when it receives nothing

inland iron
#

True when no input, as expected. So why no output?

dire temple
#

is it something with the copy signal specifically maybe? try a normal output signal instead?

#

i doubt that'd be the solution but it's worth a try

inland iron
#

Ive tried ✅ , no change. Ive tried removing the second condition, I get my output

frigid tapir
#

Is it potentially something flickering very fast? Maybe try in /editor mode and pause. And move forward 1 tick a time?

dire temple
#

i suspect it's some weird combo of the each and everything interacting with eachother

as a workaround, try the opposite of the conditions.
if anything red =/= 0 AND each red = each green, then output a signal.

#

oh wait i know the reason! i had this trouble before.
every condition with the each symbol must be true for the combinator to output anything at all, even when a OR should bypass the each condition. I think it says something like that in the description of each.

#

give it a try, replace your first condition with something like chest_wooden = 0 and it should still refuse to output anything

#

so the workaround i posted is your best bet, I think

inland iron
dire temple
#

or have your subsequent combinators read 'if [copy] = 0'

inland iron
#

It would be easier to split the conditions into two decider combinators