#Freight Forwarding broken.

1 messages · Page 1 of 1 (latest)

young cliff
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I've been playing a FreightForwarding run for the past several weeks. I logged on now to find that it's broken. Does anyone else have this same issue, or do you know how to fix it? I opened the game no problem earlier today, got off a bit later. Then I got on again and for some reason I updated "Plutonium Energy," and clicked confirm.
I got this error and I figured Plutonium Energy updated to 2.0 and that was maybe causing an issue, so I downgraded and the problem persists. I uninstalled every mod I had and then reinstalled only the Freightf Forwarding mod packs, and I'm still getting the error. I'm running a Factorio 1.1 installation from the Factorio website on Windows. If anyone has any advice, it would be greatly appreciated.

torn scarab
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1.1 will not install mod updates for 2.0, so that won't have been the issue

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Sounds like the Plutonium Energy mod just got an update which broke compatibility

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@prisma yarrow

young cliff
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That is what I would have thought but I tried downgrading just in case and it didn't work. Although I don't think I understand how to manually install/uninstall mods very well. Is deleting the zip folder in [game directory]/mods/ enough to uninstall? When I tried it the game still seemed to remember that those mods existed on my computer

torn scarab
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It should be, though sometimes multiple versions may be present

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The save always keeps track of what mods it was last saved with, and will ask you to sync mods before loading if the loaded mods don't match

young cliff
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Okay maybe that explains it. I still don't understand why downgrading Plutonium Energy didn't fix the problem though. Very weird

torn scarab
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How did you downgrade it?

young cliff
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Now I'm very confused because I reinstalled some mods to try and figure this out but the mod folder is still empty

torn scarab
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Also, did you save the game with the newer version enabled?

young cliff
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I downgraded by deleting the zip file in the mods folder and replacing it with the older version which I got off the mod portal

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I never started the game with the new version enabled because the error gets thrown whenever I have the two mods enabled at the same time

torn scarab
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Not sure what's going on then

young cliff
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Is it possible that the installation from the website is interacting with the mods installed on the steam version? I haven't updated to 2.0 on Steam and only recently got a manual download and moved my saves over to preserve my 1.1 installation

prisma yarrow
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Either revert to an older version of Plutonium Energy or delete it

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1.6.4 is ok, 1.7.0 isn’t

young cliff
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Yes I tried to do this and it didn't work

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so I think I didn't do it right

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Do I need to do anything more than just swapping the zip files in the mods folder?

prisma yarrow
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You can just delete Plutonium mod though. It isn’t at all required

young cliff
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Okay, is it possible that my manual install is somehow interacting with the steam install and detecting the mods on there? Because that's the only way I can make sense of this

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When I delete mods from the folder they still show up on the mods page in the game and I currently have mods installed on there yet the mods folder is empty

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So I am very confused

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The value in the config-path.cfg is set to false which I think is what I want for a manual install

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and that's the only thing I know that would cause an issue like this

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To be clear, there is a mods folder in Users[me]\AppData\Roaming\Factorio that I am pretty sure steam uses and there is a mods folder that came with the game when I installed it manually

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and it seems the manual installation is using the \AppData\Roaming\Factorio directory instead of the one I would like

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I'm not sure how to change that

torn scarab
torn scarab
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Also see the note on that variable you changed:

#Note, that once the values in config are generated, this value has no effects (unless you delete config, or the path.read-data/path.write-data values)

young cliff
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Well when I downloaded the game that value was already set to false. I didn't change it. I did see it when I initially downloaded though and I thought that it would do what I wanted. I didn't see the config.ini file however and I guess that generated with the wrong values. I replaced the path.read-data and path.write data with the line from the cfg file and that fixed it

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So the problem was that my game was using a different folder than intended to manage mods and that is resolved now I think