Hey I am trying to create a second instance of factorio, but I am having some problems with the config & setup
DRM-free version - 1.1.110 for all my old saves
C:/ ... /Program/ Files
Steam version - 2.0.8 for all my steam saves & space age stuff
E:/ ... /Steamapps/Common/Factorio
I deleted the Config.ini file, and let the game recreate it so that it would reset the Read & Write Paths,
After attempting to open the version via steam it loaded all my mods in the C:/ folder along with my saves, obviously failed 😦 closed it. Opened the Factorio-current.log in the C:/ (It did not create one in the E:/)
Build Version Factorio 2.0.8 (build #####, win64, steam)
Program arguments E:\ ... \ steamapps \ ... \ x64
Config Path C:/ ... / Appdata/ ... /Config
Read data path E:\ ... steamapps \ ... \ Factorio
Write data path C:/ ... / Appdata/ ... /Factorio
Binaries path are all set to the E:\ ... steamapps \ ... \ Bin
When I do the same process using the C:/ version, inside the Factorio-current.log it shows all of the pathes are set correctly within the C:/ drive, and the
Build version 1.1.110 (build #####, win64, full)
Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe"
Config path: C:/ ... /AppData/... /config/config.ini
Read data path: C:/Program Files/Factorio/data
Write data path: C:/ ... /AppData/... /Factorio [1649209/1906846MB]
Binaries path: C:/Program Files/Factorio/bin
Both the E:/ & C:/ have their own player-data.json
Starting from the instance in the C:/ the Info PlayerData.cpp shows that Local player-data is available and Cloud player-data is unavailable
Starting from the instance in the E:\ it shows the opposite that the Local player-data is unavailable and the Cloud player-data is available
I also noticed that the steam_autocloud.vdf will continuously reappear in my C:/ ... / Appdata / ... / Saves folder, even if I delete or move it, do I need to disable steam cloud saves?
Any help is appreciated.