A modular mall I made with circuit to ease the construction of a base without logistic bots
Mainly suited for low throughput (so perfect for malls) but could be use for science production chain
Only use 4 combinators per cells (/wagons) and there is no constant combinator indicating recipes, it automatically forward all crafted item in the wagons (but that can be remove if the crafted item is not an ingredient for an other recipe (like logistic chest/lamps/etc)
It could be possible to make fluid pipe pass between blue inserters to handle recipe with fluid ingredient
Made to fully work using vanilla mechanics but would work better with mods (like 4-items stack inserters etc)
https://imgur.com/a/Az1nPIE
#Modular mall
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How it looked on my playthrough of K2SE
Using it to kickstart my science prod in space
And how it beraly fit when abusing of single item rocket landing pad
interesting, could u share the bp please?
Yes, I will when I can
But I usually find hard to use other people blueprint
I guess it will be case for this one too
I will try to share it today (in something like 10-ish hours I have some time now)