#Space Age Pricing

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silk void
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Feel free to discuss the pricing of Space Age here

shadow magnet
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Not cheap, but enough good content to make it worth it

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Just like the Elden Ring DLC which is the size of a whole game, Factorio DLC doubles the game's official content

chilly sinew
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They should introduce hourly subscription pricing. 50 cent per hour. Sounds extremely cheap and will lure in people, only to trap them and turn the devs ultra rich

patent lynx
shadow magnet
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Same

hushed torrent
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2.0 <<<333

nocturne crystal
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$5 a month for Factorio subscription boskid_think

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the paradox way

shadow magnet
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Just 7 months

chilly sinew
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yeah to be more serious, factorio itself would still be a bargain at twice the price - now they're giving us more content, again for a pretty low price in today's game market

nocturne crystal
tender blaze
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I expected it to be 20 to 25 USD compared to the game's 35 USD price.

shadow magnet
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They said it'll be 30$ a year ago, because it has new content as much as the base game

tardy lodge
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My question is how much play time will Spage age add to the current so I can maybe gauge the price from that

shadow magnet
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40-400 hours just for the campaign

swift fox
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Make an alternative form of payment, selling organs for SE

shadow magnet
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And a ton more for elevated rails and quality and spoilage and mods

chilly sinew
chilly sinew
shadow magnet
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You?

tardy lodge
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My dear simp will buy my the DLC anyway so we can play together but it'll be like $70 for us both lol

chilly sinew
# shadow magnet You?

No, I'll get overwhelmed with all the new stuff, quit from choice paralysis when I reach space and have to pick a planet, and come back half a year later to lose a couple hundred hours to the game

tender blaze
# chilly sinew yeah I understand the general intuition of "DLC should be cheaper than the base ...

I think Factorio is a great game and DLC will bring a lot more interesting stuff to the base game however even though the game's price is on spot (for me), the DLC's price will make it less accessible to people. I play games with mods but have never played Factorio with them. I was waiting for this DLC to come so that I can start again for the last year. I think there is a lot of people like me, excluding the enthusiasts in this community, who were waiting for the DLC. Which might lead to people stop playing the game completely if they are not exposed to mods.

chilly sinew
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Any non-free price will always exclude some people, sadly

tardy lodge
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How bout a Spage age demo dlc >:3

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The demo was the free taste for me afterall

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It'll absolutely help decide if people think it's for them

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Don't need to be much, just be some scenarios

devout mango
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I also think the price is pretty fair we get a lot of new content new fabrication methods and new ways to build a factory also you have to think about it that a regular game price today is around 60-70$/€ so with 30-35 you are on a pretty good stand in my opinion.
I mean it surly is still a lot of money but if I think what I spent money in games I played 20 or 40 hours while factorio I already played thounds of hours and what I see about SA I will also probably play thounds of hours (really like the new planets) I think it is completly fine.

lost lynx
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It is pretty good pricing, but I just despise the practice of "Oh pay (amount of money) to play the game, but if you want to play the FULL game you need to spend (another amount of money)" and its kinda why im a bit peeved by this

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Most likely i'll still save up and buy it but like, I primarily play the game with friends and unfortunately they dont seem to be on the same boat on the whole 'paying 35 dollars for an expansion' thing

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Also comparing the pricing of the expansion and game to the pricing of triple A titles is flat out ridiculous

devout mango
# lost lynx It is pretty good pricing, but I just *despise* the practice of "Oh pay (amount ...

well SA is not the full game thats the thing the full game is planned to be factorio and SA is "just" a large dlc and not the planned full game
(Still I know what you mean)
In the beginnings I even think they never planned to make it that big it just was going like that out of passion and then you somehow have to pay your people so somehow they have to generate money from the content they produce and work they have.

lost lynx
# lost lynx Also comparing the pricing of the expansion and game to the pricing of triple A ...

The garbage quality of AAA games aside these huge companies dump literal millions into making their games, and price their games accordingly to expect alot of profit from their investment into the development of the game. Hence why triple A games are so expensive, they literally milk it as much as they can without being priced too high as that people simply wont buy the game

So the game + the expansion being about the same price as a triple A title is quite uhh, steep (atleast for people like me)

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Although this is mostly a subjective opinion

devout mango
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But AAA games are made by studios and publishers who release like 2-4 games per year (or at least 1 per year) thats a huge difference to 1 game and 1 dlc/game in 8+ years

lost lynx
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Everyone values prices differently i suppose

white nacelle
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Considering the amount of stuff in the expansion, I think the price is fair

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It's doubling the game basically

devout mango
# lost lynx Everyone values prices differently i suppose

Thats definitely true it always is different depending in what situation you are and how much money you have spare in general.
I dont shame anyone who thinks twice about if he will buy it or not as I said it is still a lot of money even if I think it is fair priced and than you also get some nice QoL stuff in the base game which also could let it feel good to play even if there is nothing crazy new.

wind rover
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At first, the price shocked me, but then I calculated it and realized that for my country the price in Rubles is 1200, while $35 is 3k RUB. I suppose I should be ashamed to complain..

lost lynx
# devout mango But AAA games are made by studios and publishers who release like 2-4 games per ...

Not fully, a big company alone would only make like a triple AAA game about once or twice a year at most (with some exceptions like EA making sport formula games for the 20th sequential year in a row), and they sink a huge chunk of their funds into the games they make with hopes of revenue.

Factorio is a great game, and the 35 dollar price i think is worth it if the consumer knows what theyre buying. But I still find little justification to price expansions this high

Although one thing I hear frequently is ''with the amount of content in the expansion, I think the price is fair'' which I'll need to find out once the expansion rolls out because uhh, I dont exactly know whats in the expansion and whats in 2.0

terse nebula
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  • You already paid for the base game
  • The DLC is as big as the base game
  • You give double the amount for shittier games
white nacelle
devout mango
lost lynx
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  • You give double the amount for shittier games
    no i dont i cant afford them 😭
terse nebula
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  • You're 3 months out
lost lynx
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its over

bleak pewter
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how mcuh does factorio cost in your country Makki

last plaza
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Not necessarily about SA pricing but imo
factorio isn't worth 35$ if they're here for only doing one rocket run
same for DLC; although I haven't played it yet I don't think people would be satisfied with the price if they're just gonna play dlc once and move on

the reason it is worth the money is of how you can keep optimizing things and design stuffs even after finishing a run

also, I think many people have the view of modding community as a somewhat separated small part from the game. But I would say in factorio, mods are what factorio really worth the money, considering them not only being free but also giving you few magnitude of vanilla experience.

dense tendon
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I have bought 100 EUR games that I stopped playing after 10 hours. I paid 20 or 25 EUR for Factorio almost a decade ago and I'm nearing my 4000th hour. 35 EUR is very fair. I would easily pay 50 EUR for it.

devout mango
last plaza
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just dropping my thought since it's related to pricing

lost lynx
lost lynx
bleak pewter
last plaza
white nacelle
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Even if you do a single rocket run, you'll take, dunno, 40 or 50 hours (you can go much faster, but not on your first run). 35 for 40-50 hours ? It's a really good price.
(But video games in general are one of the cheapest hobby I know.)

bleak pewter
devout mango
lost lynx
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Another concern I have is, then whats in 2.0 ? Cuz theres gonna be a major update and then a paid expansion

bleak pewter
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I think if you're reading FFFs 1-2 hours after their release, you can justify spending $35 in 3 months time for ~60-80hrs of entertainment, probably pretty good entertainment ROI across other activities

lost lynx
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So its gonna be like, is there gonna be alot of features that was in 2.0 thats gonna be in the SA instead?

white nacelle
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No

prisma jay
last plaza
white nacelle
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Some unlocks are shuffled around if you play SA (cliff explosive is... the lava planet I think, as an example), but if you play without SA it's going to be the same game

bleak pewter
devout mango
bleak pewter
last plaza
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kinda regional stuff but alright

twin inlet
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I've spent more on some nights out with friends, at a restaurant, a concert, and many more things, that don't even come close to the time spent in Factorio.
35$ is a very fair price for a quality game/dlc.
Heck, some games sell 70$ skins inside their 80$ games :p

nocturne crystal
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keep in mind that "going to the movies/concerts" might not even be a thing people do in some parts of the world

shadow magnet
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500$ skin in a f2p game....

last plaza
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I think all these problems arise from the fact we're not sure if we would enjoy SA (and think it is worth the money) in the first place

I've said it before I'll say it again, there should be a short demo for SA for those who have factorio

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Hell who knows I might be disappointed at it even after reading all that FFF

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since I'm not the one playing it

lost lynx
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I myself cannot realistically say i will or wont buy SA unless it comes out and i can see it, cuz for example being told what youre gonna experience in a rollercoaster is not the same thing as actually being in a rollercoaster

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Only time will tell!!!!

devout mango
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As I said before there is no pressure to buy it on release right now so just wait and watch videos of the gameplay
I agree that a demo could help but I also understand that there are points why you dont want to have it as a developer

nocturne crystal
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I know I'll buy it, I'm going to tinker with modding the quality and spoilage systems

lost lynx
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Unless the dlc is like literal fraction of a dollar of prices like hotline miami 2 or sumn then yeah thats nothing

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((Although hm2 is absolutely not the same situation, where the devs do not* care about the profit of the game, whereas the factorio devs have bills to pay))

bleak pewter
lucid cairn
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Would you rather buy factorio + SA as one package for 70€?

lost lynx
lucid cairn
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Factorio is the full game SA just adds more content/gameplay beyond the full game,

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im definitly buying SA, wouldve preorderd if i were able to lol

lost lynx
lucid cairn
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Full game is Nauvis. Beyong Nauvis is an expansion, aka more/different gameplay

devout mango
# lost lynx But whether or not i'll buy it i'm still holding firm on my stance of 'oh you bo...

And what shall they do in their situation?
They spent a lot of work into it so it is worth like the base game
It comes of from the base game so making a new game from it is just as weird
I know what you mean as I had it with Monster Hunter: World Iceborn dlc but I think we might get away from the DLC is just an fraction expansion and therefor a fraction price to differentiate it more
DLC can be

  • A fraction expansion and therefor a fraction price
  • An addition to the game as big as the game and therefor for the price of a complete game

You cant say we put tons of work in it and just sell it for 5€ since it is labeled as DLC but if it would be standalone you can label it 50€ or stuff like that

But than thats just my point of view and you have yours but I dont know if in your point of view the devs would have an realistic option to satisfy you out of killing their income so you can pay less which is a hard thing to want.

(Also dont take it as critic or anything just trying to get a different view for you that might make sense in the end I still can understand everyone who says it is to much for me but than you probably can just wait for the next steam sail in 3 month winter sail isnt far I guess πŸ˜„ )

shadow magnet
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RimWorld has relatively expensive DLC. Big with a lot of content. Shovel Knight keeps getting more expensive with every (free) expansion.

lost lynx
lucid cairn
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Probably wont go on sale either, as factorio base game has never went on sale, the dlc probably wont either.

lost lynx
# lost lynx Yeah thats another thing, thats why i was never like 'they should make it cheape...

Its moreso a thing that, when I got the game, i originally had pirated it cuz i had no way of buying it at the time, when I got my first line of income in awhile I immediately bought the game, I knew about the future space expansion before the dlc part was confirmed so I wasnt really expecting to have to spend basically the exact same price to be able to experience what i was looking forward to

devout mango
lost lynx
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So I guess the reason why I'm a bit upset at it is cuz it was moreso my expectation wasn't, this

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Had I known which i had no way to at the time, it probably would've helped

devout mango
shadow magnet
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They have said that and even said it'll cost like the base game because it doubles the content

bleak pewter
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doesn't really make sense that an expansion 3 years in the works would be released for free tbh

white nacelle
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Factorio

Hello, long time no talk, we've got some catching up to do... Almost 1 year ago (FFF-365) we said "we don't think that [the expansion] will take less than a year to develop". Well it has been less than a year and it is not finished, so we kept our word on that :). But while it might not be finished, there is a still a lot we have done so far.

devout mango
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I mean I bought the game over their website when it came available and than another time when it came to steam so I already paid two times for the base game and also will get the SA but thats also because I can afford it

(To be fair I only paid like 15€ all together for the base game because it was way before release very early versions where nearly no one knew it I was all alone from all the people I knew πŸ˜„ )

white nacelle
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"We still don't want to be specific about many things, not even the expansion name, but we can start by giving you some general idea about the scale of the project. The general goal is to make the expansion feel like as big an addition as the whole vanilla game. This is why we plan to price it at $30.00, and put in enough content to make it well worth the price."

2022-02-04. So, uh, 2,5 years ago.

shadow magnet
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When the base game was still $30

lost lynx
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I ACTUALLY MADE A FUCKIN MEME ON THAT BRAIN ALIEN THING LMAO

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When everyone was talking about it, man

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Its been that long already

dense tendon
low scroll
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I think a newcomer will look at this game and see 70 dollars

shadow magnet
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It should be explained that it is 2 different things

devout mango
dense tendon
low scroll
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The lack of sales does not help

low scroll
dense tendon
lost lynx
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I dont mind the lack of sales cuz like, its not a constant guarantee a game would have one lmao

low scroll
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Sales exist for a reason though, and that reason imo is not entirely manipulation

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It's essentially a form of flexible pricing, a form of haggling

shadow magnet
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Selling them as a bundle would make it seem like you should buy the DLC straight away

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Which is not the case

low scroll
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Yeah, a bundle seems like a penalty for buying them separately

lost lynx
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When i think abt it, if a newer player bought the dlc with the main game, they'd prob never experience the expansion 😭

shadow magnet
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I don't think it should be the same price as the base, simply because it doesn't have anywhere near the same amount of content i.e. mods

dense tendon
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Also true πŸ™‚ Difficult topic, especially since 35 EUR/USD is peanuts for a couple of hundred of million of people worldwide, while it's extremely expensive for the rest.

low scroll
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I think all the mods will move to Space Age and then it's the base game that won't have the mods

distant lark
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They said early on that SA would contain about as much as the base game...

shadow magnet
lost lynx
low scroll
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IMO it doesn't help that the pre-space part is changed, I feel like it would be an easier sell if the base game ended with rocket and the DLC continued right there

last plaza
vast prawn
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There will be mods that NEED the expansion and there will be mods that will be used for base game

shadow magnet
bleak pewter
distant lark
low scroll
shadow magnet
shadow magnet
low scroll
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RCU?

shadow magnet
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SE hasn't decided yet

bleak pewter
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rocket control unit

shadow magnet
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rocket_control_unit removed from 2.0

vast prawn
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SpaceX should need the DLC. It could extend the planets etc.

last plaza
vast prawn
dense tendon
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Pyanodon is also keeping everything base game, except for one module (PySA)

low scroll
vast prawn
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And we dont know yet if some of the entities shown are only in the SA .exe as prototypes

It was confirmed that the elevated rail prototypes will only work in SA.

shadow magnet
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E said he's not sure if SE will need SA, but it won't on release

low scroll
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I think it's easier to see Space Age as a proper expansion if it continues at the end of a vanilla run 🀷

shadow magnet
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It doesn't though

vast gale
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A lot of mods have compatibilty with other mods but are not required, I dont see why adding space age would be any different

shadow magnet
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It's a different run starting from 0

bleak pewter
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and if you buy it for the planets, I understand why they make rockets cheaper and earlier to skip on purple/yellow science

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they're a huge resource spike

low scroll
lost lynx
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Will draining planets of resources be possible? I feel like that'd be hilarious

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Though not practical

shadow magnet
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Not more than in 1.1

low scroll
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We should put large rockets on the planets to alter their orbits to make them super adjacent, then build bridges between

shadow magnet
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You're not expected to play RimWorld with all the expansions from the statt

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Same with Oxygen Not Included expansion

low scroll
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I think the base game should be made cheaper 🀷 but gl with these devs

shadow magnet
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Playing ONI Spaced Out before base game would be a pain

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Did the base game lose value? So why reduce the price

vast gale
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Honestly I would probably pay double.

low scroll
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I think it did

vast gale
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Most games dont have nearly as much content and are priced way higher

low scroll
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It stopped being the canonical experience

shadow magnet
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2.0 is a huge update

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Did it?

low scroll
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Well, it will, in October

low scroll
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I bet there are people out there who would pay 2000 dollars for it

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but the game can't live off those people alone

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unless it goes whaling

lost lynx
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Whaling? Lets go

shadow magnet
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If Factorio base game is worth $35 without mods, then Space Age is worth $35 as well

lost lynx
#

The spirit of captain ahab lives within me

lost lynx
shadow magnet
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Do you find the base game worth $35 without mods?

lost lynx
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The 130 riyals i spent on it? Well, I dont regret it if thats what you mean

shadow magnet
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The expansion is supposed to have as much new content as the base game had

vast gale
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CAD$45

shadow magnet
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Will they reach that? Who knows

lost lynx
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I cannot in good confidence say

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Its not worth it

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Or

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It is worth it

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If ive yet to see for myself

shadow magnet
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Just wait for more reveals then

lost lynx
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So we'll wait till it drops

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Ye

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Although from a developer standpoint

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The price of 35$

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Seems the most fair

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Cuz like there were a few choices they had

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Either increase the price of the main game to like, 60 or 65$ and the expansion be free, which, yeah no lmao

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It would make the devs even less money because the people already playing the game would not get them anymore money

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And it would shy away potential players that wouldve bought the game but wont anymore cuz of the new steep price

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Its just a lose-lose for most people except current players

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From what i can tell 35$ dollars for each the main game and expansion seems most realistic as much as i hate to say it

vestal garnet
shadow magnet
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Not true

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Raiguard and Earendel said their mods will be there day 1

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And I assume also codegreen's

lost lynx
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The modders about to literally do crunch hours for absolutely no profit just so they can make their mods available to players earlier:

vast gale
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I'm gonna play Vanilla at least the first playthrough with some friends

lost lynx
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Im not too well familiar with the community but earendel sounds familiar

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P sure i saw his name a few times while browsing mods

vestal garnet
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it will take a while to get back to where we are now and I expect a lot of entirely new stuff that will require SA

shadow magnet
vast gale
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oh Rate Calculator is a must.

lost lynx
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AH THAT!

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NOW I REMEMEMENEBRBR

shadow magnet
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Both work for Wube now

lost lynx
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Whos wube!

shadow magnet
#

The developers of Factorio

vestal garnet
lost lynx
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Are they edible

shadow magnet
#

You seem to have too many edibles already

lost lynx
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Also my main goal in SA is seeing just how much destruction i can conjure

shadow magnet
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The factory must blow? (things away)

vast gale
lost lynx
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I remember once me and my friends were like, NEW new in the game and were playing together

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We had mods that sounded fun

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Included rampant arsenal

vast gale
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Not me just turning bitters off.

lost lynx
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At a certain point my friend was building something

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A train loading thing i believe

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And i was just watching

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And i had a mortar equipped on my engineer

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And i didnt know 'C' can shoot at objects

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So when i pressed c on accident

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I targetted like the center of what he was building

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And destroyed the entire thing

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(We both had like a 2 second stunned pause before he threw grenades at me and killed me)

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This is the wrong chat, goodness me!

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To get back on topic for the rest of you to discuss later: Would you buy the space age expansion if it was 377$ ?

lost lynx
lucid cairn
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But why specificly that number?

lost lynx
#

Good question!

dense tendon
#

Paste the glass of milk again to confuse us more! πŸ˜„

lost lynx
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Nah im good !

last plaza
#

but don't you dare say then I should donate 342 dollars to wube 😒

low scroll
#

Let's auction off Space Exploration, we start it at 200 dollars and every day it drops by 10 cents

dense tendon
#

But to answer the question: I think no game is worth more than 60-70 EUR in today's economy, and I only pay that for high quality games that have replayability. But like this discussion already showed: your country, your income, ... all decide on your personal price that you are comfortable with. My take is that 377 USD is a price only rich or irresponsible people would pay. But I'm sure there are people who think the same about 60 USD and others wouldn't think that under 1k.

low scroll
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Imagine dynamic pricing that goes up when people buy it and goes down over time

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I would never pay 70 euro for any game

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I don't care about all the mental tricks people use to justify it, I'm not paying that

visual sail
vast gale
#

Its ok if you dont value your time and things you create but dont push that mentality on other people.

slow finch
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I think the $35 is not enough and they should set it to $99. Anyone who complains can go and cut their neighbor's grass πŸ™‚

shadow magnet
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(Playtime+enjoyment)/price

low scroll
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Total playtime is something but some hours are more valuable than other hours

visual sail
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I paid full price for starcraft 2 and its expansions; I've played factorio at least 10x more

low scroll
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Factorio is a very slow game and I can't compare it hour for hour to a polished, intense experience like Portal

shadow magnet
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That's where "enjoyment" comes in

lost lynx
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Imma be fr i hate calculating if a game is worth it or not by how much i'll play it,

If its a game i think i'll enjoy, then i'll eventually get it, if not then i wont

vast gale
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if you have 350 hours in Factorio, which is likely very conservative. thats only $1 per hour.

slow finch
# low scroll Factorio is a very slow game and I can't compare it hour for hour to a polished,...

Name 10 other games that have the coding background as factorial that can run a factory simulation with the insane amount of performance that factorio offers. So ignore the actual game play just think about the background engineering of the game itself and it's performance and think about any other game that would require such a scale of performance. There is nothing that gets even close to what factoro can do.

shadow magnet
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Easy solution, don't be poor! ChibiHappy

vast prawn
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I would pay the 70€ a AAA game would cost for Factorio and another 70€ for a DLC, because its just worth that much

last plaza
#

yeah... I'm also not sure about estimating how much the game is worth with playtime

visual sail
vast prawn
low scroll
vast gale
#

you have to think about the target demographic as well.. its clear this game targets Engineers (software, production, etc) and clearly those are people that can afford the $70

vast prawn
#

Factorio even saved me multiple times when I was down from depression. This game is just a masterpiece.

shadow magnet
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It's not $70 though. It's 35 and then 35 more

low scroll
lost lynx
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This reminds me factorio actually made me more knowledgeable at the field im majoring in, like this assignment i did yesterday is kinda similar to how production lines would go

low scroll
#

In my experience actual engineering kind of uses the same energy that Factorio does, so often I'll be doing it instead of Factorio

vast prawn
#

Anybody that doesnt like the 35€ price tag, should take a look at Elden Ring. The DLC costs 40€ and most people dont complain.
Its about half of the content the base game was.

Factorio Space Age is atleast as much as the base game.

vast gale
#

Heres a hint

low scroll
#

Elden Ring will go on sale, though

vast gale
#

you keep mentioning Elden Ring like its the gold standard....

shadow magnet
#

Jetbrains, Slack, and ??

vast gale
vast prawn
#

Well FromSoftware should be the Gold Standard for AAA Studios

last plaza
#

Yeah the fact that factorio will never be in sale is also a huge part of people worrying about pricing I suppose

low scroll
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I appreciate some part of the lack of sales

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but there are definite downsides

shadow magnet
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It's definitely not a whim game

low scroll
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I haven't played Elden Ring and I don't know too much about it, but it comes off as a very meaty game

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Sales aren't all about whims

visual sail
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but factorio has a demo to combat this effect

slow finch
#

Thanks to Haddock's Crying, The Wube Devs decided to take the work they did (3 years worth) and charge $15 a decent dlc price but you also have to buy 2 other versions of it over the next 3 years and only get access to 1/3 of it a year πŸ˜‰

prisma jay
#

make it 1/4 for each planet

slow finch
stuck reef
#

I am just too curious not to ask: For anyone who does not want to buy the expansion because it is too expensive. Would you buy a Factorio 2 sequel, which is it's own game, with an improved Factorio engine + space age content, however at the price of 40 to maybe even 50 since this sequel is now significantly bigger than Factorio 1?
I'm genuinely curious what people's impressions of that idea are

slow finch
#

Because this is what dlc's / micro transactions really look like and act... Especially the time they put into it.

vestal garnet
low scroll
#

I think the expansion is better because of what it means for modding

slow finch
visual sail
shadow magnet
#

Many would pay $10 for elevated_rail

last plaza
#

Microtransactions in factorio....

low scroll
#

10 dollars for a steel chest of iron plates

vast gale
#

and you can only research 4 technologies per day unless you pay for more

low scroll
#

but if you buy now it's 5 dollars

slow finch
#

$5 to air drop a ore patch

stuck reef
shadow magnet
#

$10 for elevated_rail
$10 for quality_any
$15 for Spage

low scroll
#

Anyway, I'll probably get it, I'm just worried what the 70 dollar price tag means for player acquisition

#

I would like other people to also be playing this

visual sail
slow finch
last plaza
visual sail
#

so we direct them to the demo

shadow magnet
#

Demo, 2.0, Spage

last plaza
#

factorio isn't the only game that has demo... no? (I'm not familiar with other automation games)

lost lynx
#

Spage

shadow magnet
#

Shapez 2 has a demo

vast gale
#

I played Beltmatic for a bit, it was pretty good

lost lynx
#

The reason i prefer factorio over most is just how like, theres so much to do constantly

#

Youre constantly working to get to a certain goal

vast gale
#

true, Shapez and Beltmatic feel more like idle games

lost lynx
#

However if i reach rockets and launch my first, i doubt i'll keep the same world

shadow magnet
#

More chill

#

Spage prefers a new run

lost lynx
#

Maybe i'll keep it a bit more just to automate rocket launches but after that, i'll prob start a new world

lost lynx
#

Cuz i dont like just doing more work just to see numbers grow, i gotta work for something like the research

#

But

vast gale
#

thats fair. I have 65 world saves lol

lost lynx
#

I think ill most likely but the space age expansion solely cuz of this

#

Cuz even once you reach rockets

#

There is still much, much to do

shadow magnet
#

They specifically want every planet to have a unique challenge to it

visual sail
#

to be fair, you reach rockets a lot faster

shadow magnet
#

But if you want you can really megabase there

lost lynx
#

Atm in my current world im juggling between a constant rts-style war with biters (with aai programmable vehicles) and expanding my science production facilities to get more research

shadow magnet
#

2.0 had the RTS tool for easy commands

low scroll
#

I think a lower base price than expansion price would be quite provocative

vast gale
#

I just started last night a new playthrough mostly vanilla with a few QoL mods like Even Distribution, and Bottleneck

visual sail
lost lynx
slow finch
#

Just look at the assets here

#

Worth the price!

last plaza
#

nah I don't like that space age font lol

slow finch
#

Fine, because that their not going let you construct / place the font in the vanillas game. You ruined it for everyone

shadow magnet
terse nebula
#

Said the same doesn’t fit

lost lynx
#

That font is so odd 😭

#

Literally unplayable im leaving a negative review rn

zinc arrow
#

i think a nice crisp 25 would be cool

shadow magnet
#

Just add 10 and you'll get the price!

zinc arrow
#

that’s not the point man the main game is the same price

lost lynx
shadow magnet
#

Nope

#

But try to automate it and it'll be fine

lost lynx
#

Yeah

shadow magnet
#

So, ignoring mods, it makes sense to cost similarly

dim axle
chilly sinew
#

considering it's an upgrade to the game, they should charge more for it πŸ˜‰

terse nebula
#

0 to 10?

full valley
#

it gon be 1 billion dolla

last plaza
#

just found this video about how to buy your games cheaper lol

dense tendon
last plaza
#

yeah, I couldn't find a game that has no sale policy as well

dim axle
#

I respect their no sale policy a lot.

#

If I was some sort of dictator of the world I would make them illegal

#

'sales' are just a two-tier unfair pricing system and reward a lot of bad behaviors (IE waiting to buy)

vast gale
#

best investment ever

shadow magnet
#

Even just doing a single run puts you at less than 1$/hour... Which is considered a good time/price value

#

If anything it's games like Hollow Knight which are criminally underpriced

#

I bought it for $15 thinking it's a short 10-15 hour game and it was 40 full of content.

#

I hope Silksong is like $40

dim axle
#

going to see a movie is like $20 at best

#

The idea that space age should be cheaper than 2 trips to a movie theater is... absurd imo

#

I think gamers are, price wise, the most entitled and, frankly, annoying customers on the planet.

shadow magnet
#

Don't compare to a movie, but rather to similar experiences

dim axle
#

Like?

shadow magnet
#

Other video games

#

And that others are many times too cheap

#

e.g. Hollow Knight

dim axle
#

But my entire point is that gamers are expecting dramatically lower prices than any other form of entertainment

#

so games are precisely what I shouldn't look at

shadow magnet
#

Even compared to games, see Nintendo

#

Their games don't go down in price

dim axle
#

Yes, I agree that factorio is reasonably priced even compared to other games

#

I am just saying compared to the entire 'legacy' entertainment market, games are virtually free

#

I think a large part of why game monetization sucks so much is these behaviors.

shadow magnet
#

I think people have trouble with Factorio because it requires "work"

#

Buying a "simple" game or watching a movie is a "guaranteed" enjoyment

dim axle
#

maybe for them, but that is not true for me

shadow magnet
#

So people are wary of not liking it

dim axle
#

I 100% agree with you though - that's likely a big part of why.

shadow magnet
#

That's why we need the demo, and why it should be better

dim axle
#

doubly agreed

#

The thing is, for Space Age specifically, you already know you want it if you've played Factorio and liked it

last plaza
#

Space exploration is the demo for space age ChibiSmug

#

jk

dim axle
#

almost half true

last plaza
#

But I'm sure there's gonna be bootleg mod to be developed that replaces SA so that might attract people to buy it

lost lynx
#

I know i want space age but i had my own reservations abt the price

#

But its mostly a me thing with my whole value of prices among other things

dim axle
#

For me at least, I can't think of anything else I will pay so little for and use so much.

last plaza
#

Your keyboard and mouse πŸ˜›

dim axle
#

Those probably do win slightly!

lost lynx
#

For me its a case of "does the expansion really have enough content to justify the price?" And no words can answer this question for me

dim axle
#

My mouse is like $90 though

lost lynx
dim axle
lost lynx
#

Nope

#

Cuz yeah that sounds cool

#

But im skeptical of the validity of that claim

#

Its the type of question the can only be answered by myself, in my own opinion

dim axle
#

I'm inversely skepitcal of it. I think it will take longer to master SA than it did 1.1

lost lynx
#

Oh def

dim axle
#

I think it's likely to be a lot more fun - but a lot of that is because of 2.0 anyways.

#

IE I think it will be tons more fun than 1.1, but probably not as extreme compared to 2.0

#

2.0 is really a huge step up from 1.1

lost lynx
#

Although theres no denying just... space expansion is gonna be so fucking awesome

dim axle
#

I have been hardcore analyzing Space Age for 10 months now, and I still can't cohesively and coherently explain all of it's systems and how they interact.

#

@frank thicket can probably echo this sentiment

terse nebula
#

Cause weΒ΄ve seen what they want, we’ve been comoletely nitpicked from the start

lost lynx
dim axle
#

Cost of living is so high that $35 seems sorta like a rounding error to me. If I accidently bought Space Age, I wouldn't notice.

#

Maybe I shouldn't assume that every factorio player has a job though, for what it's worth.

frank thicket
lost lynx
#

Not always a lack of job and moreso other things iswell

dim axle
#

Even at the cheapest jobs in the US ($10-11/h) it's <4h of work to afford

lost lynx
#

IM NOT FROM THE US THOUGH !!!

dim axle
#

but you have regional pricing in that case

#

I expect it to still work out to be around 4h

#

But I supoose there is an aire of privledge in my claims. I'm a relatively highly paid tech worker in the US.

lost lynx
#

Well its basically a case that average wages here (after converting to dollar) is 530$ per month and average rent is about 5k so gg

dim axle
#

rent is 5k per month?!

lost lynx
dim axle
#

I don't even believe you. that would mean you're negative $4500/m

lost lynx
#

Yah thats the thing im not the one paying the rent thankfully

#

I'd be homeless so fast

dim axle
#

bro where do you even live 😒

lost lynx
#

As a result the housing prices skyrocketed absurdly high

#

i wont get too into it

#

That'd be talking politics

dim axle
#

On the bright side, space age is 0.07% of your rent

dim axle
#

IE as I said a rounding error

#

I think if you're interested you'll see the value proposition once it comes out

lost lynx
#

Yea, I'm pumped for it

dim axle
#

I want to be a bit more careful navigating the pricing debate though; I have realized that for me it's <30m to afford it, which means I might not be in the best position to evaluate it correctly.

lost lynx
dim axle
#

Well, realistically my 'fair price' is like $1000+

lost lynx
#

In my case i can scrounge around for the money but i can imagine someone just flat out cant buy it

lost lynx
#

Although youre like a software engineer so like i think you already have that unironically lmao

dim axle
#

haha I should really soon

#

right now I dev from a 15 inch laptop 😳

lost lynx
#

Technically its a business investment for you!

#

Explain it to the IRS theyll believe you trust me

dim axle
#

I have contract income on top of my employment income so I actually can write it off

#

That's like, not a joke!

#

If I bought a $3000 PC I would 110% write that off

lost lynx
#

Trust me IRS accountant these rgb lights are crucial for my software development

lost lynx
dim axle
#

You really don't have to tell them exactly

#

you almost say as little as "I paid X for Y"

lost lynx
#

Ye i imagine so

dim axle
#

and if it doesn't look completely stupid, their response is 'meh'

#

I'm seriously considering buying one of the Ryzen X3D chips to run my megabase on though

lost lynx
#

Speaking of im going to work in software engineering in the future

#

Im studying it in uni

dim axle
#

:) always happy to welcome more to the cult profession

lost lynx
#

Yep!!

dim axle
#

Factorio I think both attracts and makes those types

lost lynx
#

Back to the price topic: would everyone buy space age expansion for 377$ (again)

dim axle
#

That's hitting at the price where it would be 'think about it' territory

#

If it was really $377 I wouldn't make the argument it is underpriced anymore.

#

I would probably personally still buy it

#

But that is more a factor of relative privilege and interest than objectively fair pricing.

frank thicket
dim axle
#

I'm in the top 20% of US earners and I've been spending at least an hour a day thinking about space age for a year. I'm just not a good person to ask such a question.

#

IE unfair

#

I wonder how much 'money' I've spent on Space Age if you count my time spent speculating as work :P @frank thicket

frank thicket
dim axle
#

It would probably make me sick to my stomach if I even had the numbers to calculate such a thing

frank thicket
#

u must have spent a lot of β€˜money’ on sleeping

dim axle
#

That's unavoidable though

#

every hour I sleep, I could not be working. I have to sleep.

#

But every hour spent here is an hour I could be writing code

#

so the price is 'real' in a way

#

although arguably dev productivity does not correlate linearly with time...

#

@lost lynx I guess your answer is a clear no. You would not buy it for $377

frank thicket
#

u could have spent time writing bugs if I understand a little bit of coding trianglepupper

dim axle
#

Really depends on the project though, some are definately time constrained.

#

If it's solving a bunch of novel problems that require lots of thinking... you basically don't get more done if you exert yourself past a certain number of hours

#

If it's mostly business logic and just adding a bunch of menial things (most development!) you really can work for 12h straight without losing much productivity

lost lynx
#

@terse nebula we should make the rich pay for all our space age expansions !

terse nebula
#

not you my guy

#

I’m not talking about you

#

And I still don’t have a way to buy it but I will find it properly, I have time

lost lynx
shy ridge
#

space age pricing is very reasonable IMO

#

just the mechanics we've been shown in FFFs more than double the size of the game realistically speaking

dim axle
#

yes, albeit many of those are coming to 2.0

#

so the distance from 2.0 to SA is still only like 2x

oak hinge
#

I’m not sure where my opinion on the pricing belongs but here it is:

I think the DLC is relatively expensive but fair. To me, a lot of games take advantage of their modern-day ability to inject new content into an existing game to squeeze money out of players. The biggest culprit being cosmetics, but also things as simple as disproportionately low amounts of content, in comparison to how much your dollar would get you in another game.

Factorio’s base game pricing vs DLC pricing being the same price is definitely controversial, as it’s usually only done by game producers with arguably less desire for quality than an average indie gamedev. As with Factorio’s pricing model to never go on sale, I think this DLC not being afraid to be β€œexpensive” relative to the base game idea because of the amount of content it provides, is a pricing model I would like to support and see more of in the future. Of course, hard to tell whether or not this has enough impact to someday down the line pioneer such trends, but I would like to allow the chance.

Personally, I see comments here and there about how it’s industry standard to discount games after a while, or have DLCs be plentiful but cheap, or bundle items together. I personally think you should simply buy what you think is fair based off content, and not by expectation of pricing based off your experiences with other modern day games.

I do recognize that I come from a position of being financially comfortable enough to be able to spare this kind of money, but things like wanting to play but not affording 35 while in school are real issues that I faced as well, and I personally plan on offering help to my IRL friends in situations like this.

visual sail
dim axle
#

Yeah, people are thinking 'DLC' and hearing '$35' and saying 'wtf'

visual sail
#

add up all the DLCs for Fallout 4, for example, and it's more than the price of the base game, but with perhaps 25% of the content (and maybe one or two small new mechanics)

oak hinge
#

Sometimes you see people here justifying the price in terms of content by some arbitrary metric and such, but I personally feel the best way to help assuage these people’s concerns (and you should approach them with the goal of helping them, not necessarily selling SA!) would be to point them in the direction for them to learn (in the case of factorio, the FFF blogposts and now possibly steam page) and leave the ultimate decision up to them

#

Providing your own anecdotal experience and background is fine and proper, but it’s not a particularly good argument to me, since all it really says to me is that you’re someone who knows you’ll like it and will enjoy the DLC, it doesn’t necessarily convince me that I will like it, and so anecdotal experience should only be used to supplement one’s argument

oak hinge
dim axle
#

I think we need to focus on expressing the fact that this isn't a traditional DLC. This is an expansion that is almost bigger than the game itself in terms of mechanics.

oak hinge
#

No, I don’t think the DLC vs expansion label matters very much in the grand scheme of things

dim axle
#

Well - I do! A lot of people hear "They made a DLC" and imagine an incremental increase of +15% more content.

oak hinge
#

At least personally, that is just semantics, like the difference between a grilled cheese and a melt. Sure, there’s technically a difference, but it’s not going to convince someone who hates cheese to start eating it lol

dim axle
#

The difference is way bigger than that, what?

oak hinge
#

Fundamentally these two just mean β€œmore content” in today’s context, regardless of what meanings they held in the past

shadow magnet
#

Wube believe in "you want to play the game? so buy and play it" vs "the game is now on sale! buy it now on a whim, even if you don't really want to play it"

oak hinge
#

Maybe a better example is Factorio’s base game being technically a mod, even though it’s not called one outside the factorio circles, it’s called vanilla/base game/main game etc.

oak hinge
#

Regional pricing is one thing, wish there were a way to have student pricing etc.

shadow magnet
#

Well students should spend their time studying rather than playing Factorio

oak hinge
#

That’s a whole different debate haha. Adults should spend their time supporting their families instead of playing factorio.

shadow magnet
#

Adults should handle their finances well enough that they could spare $35 over 6 months

#

Of course sometimes the system is shitty like in the US with healthcare, but it's not Wube's fault

dim axle
#

but all students have studying to do

oak hinge
#

Is this really what this argument is going to boil down to lol

dim axle
#

I mean, the 'argument' is fundamentally centered around money

visual sail
oak hinge
dim axle
#

I'm surprised that everyone is surprised by the SA price though

#

They said "$30, as that is the price of the base game"

#

It feels a bit to me like most people stopped reading after the ','

visual sail
oak hinge
dim axle
#

Expansions are far from the norm though.

oak hinge
#

It’s like you being surprised that people are surprised at wube’s choice to not discount the game

dim axle
#

What Factorio is doing is not common

visual sail
#

it'd be interesting to see what would have happened if wube had just released it as factorio 2, for, say, 60 USD

oak hinge
dim axle
#

I think that would make people who bought 1.0 mad, but would somehow make people who haven't happier. (which is your point)

shadow magnet
#

Releasing it as Factorio 2 for $60 would piss off all the playerbase

last plaza
#

Factorio 2, but if you have Factorio 1 then we can give you a 50% discount.

dim axle
#

people would probably prefer this unironically

oak hinge
visual sail
oak hinge
#

It’s like me saying β€œeverybody has 2 arms” and you go β€œbut some people have had arms amputated”

dim axle
#

I think your analogy was very much a false equivalence. I am of agreement that student should be able to play the game though.

lost lynx
#

after discount would be 35$

dim axle
#

yup

lost lynx
#

easy asf

shadow magnet
#

Also, let players with Factorio 1 and Factorio 2 play with each other as long as they don't use the Factorio 2 specific features

oak hinge
#

It’s a shame that people are reflexive enough to buy things then the neurons activate at the sight of discount rather than think for a second, especially for something they can buy at any time

terse nebula
#

Please tell me what other games have you played so I can judge you thoroughly…

oak hinge
#

When*

shadow magnet
oak hinge
#

Yea, speaks volumes about society at large

shadow magnet
#

Personally I'm very much against selling Spage together with Factorio. It gives the false idea that they should be played together from the start

dim axle
#

Realistically, playing spage from the start is probably fine even

#

most players won't know the difference lol

lost lynx
#

when i get space age i will start a new world probably

dim axle
#

please do

lost lynx
#

I may just not play the game until then i think

dim axle
#

so many people think they're going to use their existing save. They're all going to have a very subpar experience.

lost lynx
dim axle
#

Even for 2.0 - it's best to restart

#

this is a huge update and you should take time to appreciate how they've overhauled every part of it

#

Even the early game is different

lost lynx
#

MAN IM GETTING TOO EXCITED FOR THIS SHIT ITS NOT EVEN AUGUST YET

#

DAMN YOU ALL

last plaza
#

someone knock me off so I can wake up on october 21st

oak hinge
#

Can’t say should or should not be played together speaking broadly, but I do think its best played separately, and I’m really trying to convince my friends who want to try it, to p,ay sooner rather than later to not be overwhelmed

dim axle
#

all caps excited and still not sure about pricing trianglepupper

#

I think 2.0 + SA is a better game

last plaza
#

If they played automation games before then I think it's ok to play together first time

dim axle
#

if I had a friend who has already played the factory games and loves them, I'd suggest it.

#

If they haven't and don't know - play 1.1 first.

#

If they don't like it; they wouldn't have gotten to the SA stuff anyways!

oak hinge
#

I think all the games scale differently so the difference in experience can translate to difference in enjoyment

dim axle
#

SA and 2.0 are identical up until a point

shadow magnet
#

Well

#

no

oak hinge
#

Yeah I’m always willing to let them play on my machine but there’s only so much you can do

shadow magnet
#

They diverge even before

dim axle
#

What are the divergences before?

oak hinge
#

Do they diverge meaningfully

shadow magnet
#

e.g. cliff_explosives and quality_module

dim axle
#

Yeah that is kinda my point

shadow magnet
#

So yea same until logistic_science

dim axle
#

the divergences are not best seen as discrete, but continuous

#

I think red+green science is enough to know if you'll like the game.

shadow magnet
#

i.e. the demo? πŸ˜„

dim axle
#

the demo doesn't get to green sci does it?

last plaza
#

it gets to green sci

shadow magnet
#

though I really wish for a better demo with optional peaceful mode

oak hinge
#

Unfortunately the demo is more biter heavy than the main game is

#

Exactly

shadow magnet
#

it definitely does. You need to invent car in map4 and solar_panel in map5

dim axle
#

I have played a much earlier form of the demo then

#

was it overhauled

last plaza
#

maybe idk I played demo on 2017

shadow magnet
#

oh you played the plane demo?

dim axle
#

I don't even think there was a plane yet

shadow magnet
#

plane is the previous one

dim axle
#

when I played I remember it being a very tiny map, and doing just a few researches and that was all

#

I had nothing else to do

shadow magnet
#

Probably you stopped after map 3 or 4

dim axle
#

I did all the maps

last plaza
#

must be super early one or doing only the first maps

dim axle
#

but maybe my memory just isn't perfect

#

seems more likely

last plaza
#

or that map 3,4,5 didn't exist at that time

dim axle
#

I never made a car

shadow magnet
#

thecar ? ever? or just not in the demo

dim axle
#

not in the demo I don't think

#

I've made tons out cars outside demo

lost quest
#

for a brief time the map was much more heavily scripted and ended with a huge attack wave after doing a few researches; this was planned to be a sort of style of a campaign, but then deemed not worth the investment compared to making Free Play the focus

icy nest
#

I’m easily dumping a few thousand hours into space age

#

Soooo I’m excited

dim axle
#

@grizzled ice what do you mean by β€˜sounds like an expansion’

grizzled ice
#

nvm

#

I discussed it with others in a vc

velvet crypt
#

Only 3 steps needed: Open the fridge, put the elephant in it, close the fridge

dry kayak
#

As some1 that enjoys the Vanilla experience, I can't wait for the day when the DLC releases, and for it to be a honeymoon experience of childhood joy all over again. As some1 invested, I find the price to be fair.

I do agree with the others that it's becoming a bit of an expensive hobby to convince the rest of my friend group to join though~ Paying an additional 35$ is not a lot. If there are several other paid additions in the future, it'll all but be an exclusive club where newcomers will likely take a look, and decide not to partake. Honestly speaking, I'm not sure what the best decision would be to solve this. I love my indies cheap, but I also want Wube to enjoy their years worth of labor finally paying off. I have my fingers crossed that there will be answers to this with the FFFs that follow.

oak hinge
#

I think part of that is because the normal perception of a DLC is some fraction of a game's content, rather than arguably greater in content than the base game itself (disregarding arguments about "fractions can be greater than 1!" or "the base game is just the engine" etc.)

#

Just in case I've imagined a problem, I meant that the case where people look at The Game (tm) being The Base Game + All The DLCs rather than simply The Base Game, and in that case if every DLC is priced like The Base Game then "The Game" would scale up in price significantly faster than any other game I personally know and in all likelihood faster than almost all games out there

dim axle
#

Being completely direct - SA is going to be the last factorio expansion.

dry kayak
#

absolutely, really interested in how they proceed afterwards.

distant lark
#

Bugfixes and touchups for Space Age. I'd honestly be very surprised if we got another expansion of the same size and scope as Space Age after this, unless it extends to more planets or something.

frank thicket
#

I can only imagine more solar systems and go interstellar

#

gas giants, black hole, neutron star

velvet crypt
lucid cairn
#

i mean, isnt that what SE is?

#

just a "mod" of SA?

oak hinge
#

Technically it’s a mod of 1.1 right now

#

But I think this is off topic for this thread

teal frost
#

Why's the price the same of the base game?

last plaza
#

erm because they set the prices as so?

#

if you're saying that because it's too expensive, then you should maybe check out the FFF's been going around about the DLC

woven tinsel
woven tinsel
#

I woukd

#

Not the 377$ in brl, but the steam conversion

shadow magnet
#

It pretty much doubles the content, so it's priced the same

teal frost
#

Maybe i didnt search properly

last plaza
# teal frost Where can I read about thid new content

Read the FFF or watch the video on it by trupen
https://youtu.be/QHhkriF14D0?si=anpG4IUE0SiruwVy

Ready to explore the cosmos in Factorio? In this video, I break down everything you need to know about the upcoming Space Age DLC. I'll walk you through all the key details from the Factorio Friday Facts (FFF) blog posts, highlighting the new technologies, gameplay changes, and exciting interstellar adventures.

πŸ”₯Patreon: https://www.patreon.co...

β–Ά Play video
shadow magnet
#

The main things are:

  • Multiple planets
  • Space platforms
  • Many new buildings
  • New mechanics on these new planets
  • Elevated rails
  • Quality system
teal frost
#

Thank you

steady swan
#

!s warn rule 1

neat currentBOT
steady swan
#

!s warn rule 1

neat currentBOT
inner skiff
#

as far as factorio goes, I think $30/35 is fine. The nice part with factorio/ rimword is you'll know if you like the base game for the most part without buying all the DLC.

velvet crypt
#

I'm okay with the DLC being somewhat more expensive than base game

#

Because I've already completed base game, and I know the DLC will be worth it

steady swan
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It's the exact same price, not more expensive.

Unless you are referring to what you historically paid for the game, of course

velvet crypt
steady swan
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Ah

velvet crypt
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I did buy the game early and paid less for that. But I'm in a good financial position, and the game has proved its worth to me, so I'll buy the dlc anyway.

warped rose
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sa is probably fairly priced but i'm not buying it day 1 obviously i trust wube but i'm still waiting at bare minimum a few days to find out if it's good and worth the money

shadow magnet
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That's incredibly reasonable

icy nest
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Kinda curious what kind of day 1 bugs will be out there too

#

I already have a dedicated playthrough planned every Wednesday for the game

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So I’ll have at least 2 days before that for them to clean anything potentially game breaking up

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But I don’t think that’s going to stop me from buying it as soon as it’s available lol

shadow magnet
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They have a good track record with bugs, but they never had a release this huge

velvet crypt
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I'll probably buy ASAP but put off playing until I finish my current modded playthroughs

#

Seablock will probably take quite some time to get ported

warped rose
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then why buy it before you will play it

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i doubt receiving the money from sa a few days earlier would meaningfully affect them

vast prawn
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As somebody that experienced every major release of this game so far, I can say there are sometimes Day 1 bugs that break the game, but when then they are fixed in hours after report.
The first days/weeks after release had always a ton of subversion release to fix bugs, that the devs just didnt find.
The community is a master at finding bugs, which are sometimes so weird, that it just makes you scratch your head.

dim axle
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how is this related to pricing

vast prawn
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Its related to the things sayed before.

woven tinsel
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I'm kinda lucky about the day 1 bugs, I have ENEM to study to, and it's on 3/11 and 10/11, so i might not even buy it before then, and will certainly not play it