#Beginning Phase 2 of Galdoc's

1 messages · Page 1 of 1 (latest)

keen prism
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I only saw you make procedural texturing, but I assume the geometry is completely generated through nodes too?

sinful hollow
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check the other recent VODs, geometry nodes gallore :D

frozen solar
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Yis. 🙂

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new version each frame

deep dome
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Geometry Nodes my beloved

frozen solar
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Need more gooder lighting, but the shape is on point

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Considering updating the shader for the ring scratches

deep dome
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Maybe using a magic texture node with a high detail?
I find the magic texture good for ring like shapes

frozen solar
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Magic Texture node?

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I did up the strength of the HDRI, but I also did something clever with the surface crack marks

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I put the 'center' of the rings in a random location around the origin, so they look offset

deep dome
frozen solar
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Huh, trippy