#@Maltsi Train Fixes

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royal cosmos
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Can I first ask how you have your trains generally configured? I see a few stackers and I'm guessing trains leave their [L] as soon as they are full and make their way to a [U] station, and if applicable, wait at a stacker until a [U] platform is available?

Or are the stackers mostly for empty trains waiting for ana available [L] platform?

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Also, that east-west bypass over the "V" is probably causing some issues that a roundabout might be able to fix.

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My goal is to find out if you can reduce superfluous traffic overall, and secondly route trains around each other, rather than across each other.

mental furnace
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all of my station are made with dynamic train limits. most of them request only 1 train at a time when the resources drops below threshold. some are requesting up to 2 trains max (these haves buffers)

harsh hinge
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Limit=1 for train stop?

mental furnace
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and yes they are waiting at the station untill loading station haves enough resources for full train, however that is always true and in reality they never actually have to wait

royal cosmos
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If I'd make any changes, I'd firstly try to just have a Train Number โ‰ˆ [L] platform count, and treat loading stations as an overall global "stacker".

Each of these are always hard-set to Train-Lim=1

Your trains would always default to going back to their [L] station, and either trickle load, or sit there, full, waiting for an available [U] station.

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Each of your [U] stations would then be dynamically Train-lim'd between 0 and 1, depending on if their resource threshold drops, as you mentioned.

This eliminates the need for any stackers, saving space, and reducing train-count.

mental furnace
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Oh yeah they are waiting full in loading stations if there are no space for unloading

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i do need stackers in some places (or even in most what i currently have) since resources are coming so far away that i actually need 2 trains to keep them loaded

royal cosmos
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I don't know the specifics of your TrainStation -> Smeltery setups, but unless you can Buffer Chest -> Belt faster than, or as fast as your Train -> Buffer Chest, then usually buffer chests eliminate needing a train waiting directly behind the other. But I'll assume you do.

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That western T intersection looks like it might have a few chains out of order or missing, because I can't imagine one train is holding up the rest out of malice.
Some spot in that area is preventing trains from safely bypassing a bit more efficiently, probably close to the entry to a station.

mental furnace
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i think it is this one. at least i don't see signal issues

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it is actually that intersection which gets the most traffic now that i have tried fixing the V section on the right side

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some times everything looks good and then suddenly every train decides to get on rail at the same time and everything halts

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This might be the culprit of everything. It is very confusing intersection too since the lane directions goes like this (from left to right), down/Up/down/down/up/up

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i think those which are in the middle going down (or the second from left going up) causes issues since they need to cross lanes

royal cosmos
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Can you make a "parallelogram" shaped roundabout there instead?

royal cosmos
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forgive my atrocious fingerpaintings

mental furnace
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hmm that could work indeed. ill start working on that immediately and see how it goes

mental furnace
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It ended up not working. So i went ahead and redid the entire section, most notably the V section

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seems to actually work now pretty darn well

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Had to also make it so that trains coming from bottom cannot turn left, so now they instead go else where and thus spreads out my trains more

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and also minimizes rail crossings

royal cosmos
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Looks cleaner, gj ChibiHappy

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Man, I'd love a save file just so I could tinker with the map

mental furnace
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I could probably host a game tomorrow and you can hop in and make a save from that. Its 3am now and i really need to stop lol

royal cosmos
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You know what time it is? Its tomorrow xD

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But no rush, still need a while myself.

mental furnace
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indeed. I was also just going for a walk and ill be back in about 30min or so

mental furnace
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i would be ready btw

royal cosmos
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awesome, chuck us a server name/joining code per dm if you want

mental furnace
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name Maltsi1 and pw Maltsi2

royal cosmos
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kk

mental furnace
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oh right i forgot to turn of mods, well its not like there are many and none of them are required for this save to work

royal cosmos
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Should be here, but not seeing anything yet

mental furnace
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ill check if i put the right name

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should be now, forgot to check the public tick box

royal cosmos
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got it

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Yikes, I didn't actually check what the ping is ๐Ÿ˜„

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oh boy

mental furnace
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yeah i can see its taking a while lol. well its pretty big base too

royal cosmos
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ok 60ms really shouldn't be a big deal

mental furnace
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if it fails again then i can disable mods and see if that helps

royal cosmos
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Yeah, its going backwards.

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I'll just give it a miss for today, nbd.

mental furnace
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it did let you finish downloading the map, maybe you can now just press continue game and its there?

royal cosmos
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No, it just stays stuck on the catching up.
While it does "download" the map, I can't technically "save" it yet.

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I have to actually join the game and be caught up.