#High Science Multiplier

1 messages · Page 19 of 1

mossy saddle
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xd

pseudo echo
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also, a lot of those power poles are legacy that risk breaking shit if removed

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and it's kinda cool having a remnant of the old intel I2700 that is visible

modern citrus
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And onward to my first non-Nauvis planet!

steep spindle
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finally got space_science online

modern citrus
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Space science, getting it to a decent “tech cost x1k” level, was annoying. Puzzling out another planet’s science now

steep spindle
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I may have found something to help it, but I want to test it first

mossy saddle
steep spindle
pseudo echo
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alright

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ive put it off long enough

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it is gleba time

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oh yeah this is gonna be fun

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so many of the fuckers

mossy saddle
steep spindle
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900

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for this platform till I can get thrusters

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then I'm going to build a moving platform

elder rover
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I did that in rimworld recently

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was like 415 hours in 2 weeks

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or 3 weeks

modern citrus
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Fairly certain you have to have somewhere to move to; I made a massive armed platform that does not move for my space science. Have to double check but I’ve been consistent at over 3k/min

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Not quite the 3600 spm I wanted; I need to remove the prod modules from my labs if I wanted to achieve that rate of production/conaumption

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Lab speed of 2.4 w/o modules is enough for 3600 spm; 2.14 with the prod 1’s means I don’t achieve that rate

pseudo echo
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i personally made a 200 ish SPM stationary platform (i couldnt prove that increasing the size increased the asteriod spawning) then stamped it down a shitload of times

modern citrus
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I think I put several hundred collectors on each of the three long arms (the arm to the north is ridiculously short in comparison)

plucky panther
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that obviously plateaus at some point where it's no longer worth increasing the size. So, bigger works well, but more of them is generally more worthwhile

pseudo echo
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ahh

modern citrus
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I dont know how large you can make the platform. The central section of mine was large enough for me to double the solar panels, and it can produce 3600 space science per minute, if I can catch enough asteroid chunks. I just have not checked on it in the past million-and-a-half science so not sure if its at full capacity or if I need to extend the arms even further

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Took a trip to another planet (on another, moving platform) and returned to nauvis for some things I’d neglected to bring : some conbots, a bunch of logibots, ports, and logistics chests

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Brought back some tech that will delay my return to the other planet, but that’s a good thing. Gearing myself up with all Rare stuff will help; upgrading the turrets on my ship to Rare will also help

pseudo echo
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the platform max size is a million in each direction, and a few hundred up

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i currently have 5 ish platforms really to supply Gleba with shit

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im doing the Python approach and importing everythingbecause i CBA to set up production on this god foresaking planet

modern citrus
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I’m not afraid to make return trips…

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Though I will set up a hauler vessel to carry a ton of science (I’m thinking 5 minutes worth; 18000 in total per trip) for each of the planets to carry science back to nauvis

pseudo echo
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it is very easy to make a massive hauler with help from quality

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my science haulers are 400k science

modern citrus
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I’m sure. I just dont see a real need; if the turnaround time is a minute or so, then 5 minutes is overkill

modern citrus
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Just checked my space platform; I had maintained around 3.1k for over 10 hours

steep spindle
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i finally got mine to full power

mossy saddle
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tomorrow I'll probably have my full base back up and running again

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with a steady 3.6k spm

modern citrus
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Gonna be … interesting .. getting this planet to a decent science output. Especially without having gotten purple or yellow science yet

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Elevated rails would be soooo handy about now

pseudo echo
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time to begin work on the gleba base ChibiOhno

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fr this time

pseudo echo
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5 hours or so to get the materials to build the gleba base

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sigh

pseudo echo
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gleba base is such a fucking slog to get materials for
gonna work on fulgora in the mean time i guess

modern citrus
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I mighta dun goofed… I turned Nauvis resources up but don’t think I turned up the other planets resources… so getting 3.6 kspm those sciences will be problematic

steep spindle
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Might be restart with asteroid cranked too

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I'm researching Vulcanus or I'd be restarting with that

steep spindle
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going to Vulcanus soon

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adding more to it

steep spindle
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gotta go to bed but 190hrs later the ship has everything but turbines ready

spark idol
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You gotta get more rockets if it’s taking this long

pseudo echo
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busy finishing the gleba base

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unfortunately there was a resource starvation that lead to a deadlock so i lost a lot of time on construction materials

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thankfully i can restart it remotely

pseudo echo
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sigh
i have to visit gleba anyway to activate the base

pseudo echo
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first billion

steep spindle
pseudo echo
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gleba base is begining to boot up

spark idol
red scarab
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oh good, there's a whole channel for it. I decided to take up this challenge

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so far I have researched electric mining drills and am currently researching logistics 1. I did the math and with my current setup of 120 spm It'd take me 208 minutes just to research electric mining drills

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so who's the original 1k-er science-er challenger?

pseudo echo
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my own completion of the challenge was done without the knowledge that there existed other victors

red scarab
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SA

steep spindle
steep spindle
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big prog today, LANDED on vulcanus

pseudo echo
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gleba

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is done

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im gonna have ptsd now

pseudo echo
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gonna get some Fun Stuff™ from Gleba researches soon

pseudo echo
pseudo echo
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time to debut some fancy new toys

steep spindle
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@long mauve eyes

long mauve
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fancy fancy!

steep spindle
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Made it to Vulcanus on dmg 2/speed 2 lol

pseudo echo
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they go extremely well with foundries + beacons

pseudo echo
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for some reason prod and eff 3 are 300k research but the other 2 are 2 million?

steep spindle
steep spindle
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I'm only on damage 2*

pseudo echo
steep spindle
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🤣. In a line?

pseudo echo
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you need to dump huge amounts of damage into them as quickly as possible

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they dont have flat dmg resistance, just % resistance

steep spindle
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And physical is like 50%

pseudo echo
steep spindle
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True

pseudo echo
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just confirmed, it is possible to kill them using firespeed and dmg 2

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the small ones anyway

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you'd need upgrades for the bigger ones if you end up needing the land

steep spindle
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How big a square?

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Did you hand feed all the turrets

pseudo echo
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basically just this

steep spindle
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🤔 hmmmm ok I may try that

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Thank you

pseudo echo
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designing of the fulgora base has began

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gonna be quite the monstrosity since fulgora megabases the worst by far out of the planets

pseudo echo
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just had a eureka moment

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now time for the grind of designing it

pseudo echo
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now that im working on fulgora, last of the 3, i can state that vulcanus is the easiest of the planets by a large margin

spark idol
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Yea absolutely

pseudo echo
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oof

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i might have to redo my entire fulgora base as a result of fulgora's funny electricity problems

spark idol
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Don’t be afraid to use turbines

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Even rocket fuel is worth making

steep spindle
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first demo is dead

pseudo echo
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hm

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i got 350 ish MW from spare ice, which can help negate the electricity consumption

pseudo echo
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ooooooo

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i can fit more than enough accumulators

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i wont be needing anything fancy to power it

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well, this is gonna be expensive

steep spindle
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Would turning spoil rate down for this be better?

pseudo echo
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oh

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well, really depends if you want your Gleba base to be a Shitbox monstrosity (default spoil rate) or a more coherent base (slower spoiling rate)

steep spindle
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There made me want to restart now tbh

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Tbh wouldn't be that bad an idea 300hrs in, but lot of the time I was deciding where to put stuff or how to build it instead of just sending it and fixing it later

pseudo echo
pseudo echo
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first batch of Fulgora science just arrived on Nauvis

plucky panther
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mech armor KL1Hyper

pseudo echo
pseudo echo
steep spindle
pseudo echo
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i've still got some things to do on fulgora, power outages but need some fulgora research to fix the outages

plucky panther
pseudo echo
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also gleba base shat the bed for some reason

pseudo echo
pseudo echo
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busy waiting on a fuckton of imports

pseudo echo
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need to do a bunch of goofy shit to cold start the aquilo base

steep spindle
steep spindle
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But what goofy stuff?

pseudo echo
fathom jungle
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x1k chat:D Ayyyyy

steep spindle
fathom jungle
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cutesy x1k starter base ChibiHappy

might consume me for the next 5 years
might be done with it in a week

we'll see

steep spindle
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xD enjoy it!

fathom jungle
steep spindle
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almost 1 shotting trees

fathom jungle
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ok either i wait 4 hours for weapon dmg + speed 1 to complete
or i git gud, and kill 2 (!!) nests with basic upgrades

Damn did i miss x1k

steep spindle
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xD

long mauve
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I remember the pain.. trying just a 10x now and its very hard to deal with biters

fathom jungle
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I love how stimulating it is

Can't just lolcheese your way through it
kind of

long mauve
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yeah

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what biter settings do you have?

fathom jungle
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ignore the gleeba setting, its on. just it doesnt show through /editor rn

steep spindle
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trying to get the disturb demo achievement

long mauve
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so pretty much default and more starting size

fathom jungle
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i wanted pollution, but am afraid of the performance impact

i want biters, and gleebaglobbers, to matter. but i dont want to defend against continuous waves
and i want biter egg spoilage to matter

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yh basically just no pollution bc performance

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and no expansion

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and no peaceful

its easymode, but i do want the gleebaglobbers to matter etc yknow

long mauve
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yeah I get it, make it a bit of challenge while still being possible

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sounds fun!

fathom jungle
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and not having to set up automated walls and defenses and resupply trains:D

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so far its pretty great ngl

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but, i just started lmao. radars feel like such a big upgrade

long mauve
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just dont get comfortable. once biters starting fighting, they fight hard and will overwhelm your base

fathom jungle
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evolution is cranked the actual locomotive down ChibiHappy

not gnna get too comfortable, they still dictate space

but its solo, so i can savescum

fathom jungle
pseudo echo
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im spending way too much time on fancy lighting for my Aquilo base instead of actualy completing the design

pseudo echo
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cryo science takes a pluto orbit to craft so i need 50 10 beacon machines

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which, on aquilo, equates to a really fucking chonky build

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also dun goofed when designing another section of the base and cannot access a resource

pseudo echo
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im just gonna stamp down an extra section to produce the resource, CBA to spaghetti around the circuit monstrocity that displays some random information about resource counts

pseudo echo
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Aquilo base is designed, just need to gather materials and finalize the mood lighting

fathom jungle
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little power upgrade ChibiHappy

I missed x1k so much

fathom jungle
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Quick science doubling 🙂

steep spindle
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Man Chep, you are cruising!

fathom jungle
pseudo echo
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early construction makes SUCH a massive difference for the first many dozens of hours

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hyuh... cold staring the aquilo base is gonna be quite the challenge

fathom jungle
pseudo echo
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hyahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
the reduced robot battery life on Aquilo is driving me nuts

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it takes two and a half centuries to build anything since im waiting for robots to charge

modern citrus
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More power generation? More ports?

fathom jungle
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ngl i had no idea aquilo had that effect

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The green science is planned out and built now 😄 very satisfying

steep spindle
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getting vulcanus more online

steep spindle
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ITS RISING!

placid epoch
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next time start the research for gleba when u finish fulgora one

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so u dont need to wait

fathom jungle
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Cant wait for train unlock 😍

only takes like 10-15 hrs of science running..should give me some time to set up the basics, lmao

pseudo echo
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my save file has exceeded 91 MB

fathom jungle
pseudo echo
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tho, i have explored quite a bit on all the planets

fathom jungle
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Nice!

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ngl if i keep going with this x1000 run, ima need a new pc soon
which would be worth it

pseudo echo
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im sustaining 3600 SPM, 60 ups, on an i3 11th gen

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mainly because of how much i can get out of a single machine after the planets

pseudo echo
# fathom jungle Ah. Ima remember this!

my 2700 SPM red, green, blue, and military was green tech machines and below, and had thousands and thousands of them. it ran at 40 ish UPS when fully running.

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now, i have 3600 SPM of all sciences apart from cryo and promethium (and 5400SPM on Gleba because Gleba), running at 60 UPS

fathom jungle
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you completely destroyed/rebuild your own setups then

pseudo echo
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yeah

fathom jungle
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this x1k run might consume my life but ima love that

pseudo echo
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demolishing the old base alone took days iirc

pseudo echo
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if you want to complete it in any reasonable time

fathom jungle
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so far i find it very chill

my last x1k run stopped because i realized how soon white was gnna be hit, and then the infinite science also just takes ages and takes away from everything

but now...

pseudo echo
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i've snagged a few inf researches while working on shit

fathom jungle
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cant wait for trains even tbh

pseudo echo
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rocket fuel prod 5 while building fulgora, and currently asteroid processing prod while im working on cryo

fathom jungle
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hmm ez

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what are you spaceships like? surely the sushi belt meme must eventually become busted in x1k?

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or do you have like 10 sushi belts?

pseudo echo
pseudo echo
fathom jungle
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hmkay. makes sense

pseudo echo
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there isnt a whole lot of difference in ship building between 1x and 1kx

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you just need to support either: more cargo bays (if its a hauler-only), or simply have more ships in a fleet

steep spindle
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I need to murder my vulcanus base and redo it

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It barely runs at 200/m Mission do you have enemies on?

steep spindle
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I was trying to just get Cliff explosive and then go get purple/yellow science but 200 is sloow

pseudo echo
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that's what i did to get: turbo belts, beacons, adv. liquefaction, and cliff explosives

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you can work on bootstrapping fulgora while the tech researches

steep spindle
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That's mine right now

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I said rebuilding because I finally murdered enough demos to move things

fathom jungle
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I think the vulcanus rebuild is worth it, especially after cliff explosives
because, lol

fathom jungle
steep spindle
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here is how tilting it was LOL

fathom jungle
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you alrdy have the cliff explosive unlock?

steep spindle
fathom jungle
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aye
they worth it

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nice quality items
i should mess around with those a bit. got plenty of time in x1k

pseudo echo
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pretty much

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cryo science

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done

steep spindle
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I may need to finally look into Nuclear power on Nauvis

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dedicating a belt fixed throughput issues

pseudo echo
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the end is near

fathom jungle
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what kinda godforsaken lab setup would even be needed for that
how do you feed 10-15 sciences XD

pseudo echo
fathom jungle
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oh god thats a 3million science unlock
thats gnna be fun

I love how substantial upgrades feel in x1k

pseudo echo
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yeah

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tripled my eSPM for basically free

fathom jungle
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eSPM?

pseudo echo
fathom jungle
pseudo echo
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so 1000 SPM with +50% lab prod is 1500 eSPM

fathom jungle
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realized science/m
aye

pseudo echo
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first batch of cryo science has arrived

pseudo echo
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the end is near

spark idol
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Is it truly 1000x

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That’s crazy

pseudo echo
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yes

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im busy constructing the victory spaceship

fathom jungle
pseudo echo
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just need to build the victory ship now

pseudo echo
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bit less

fathom jungle
pseudo echo
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im just gonna miss sub-600 hours

steep spindle
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I have about 250, I'm just Vulcanus tho

pseudo echo
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there it is

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right as im building the victory ship

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hyag. i was incredibly wasteful this run

pseudo echo
pseudo echo
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so close

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Its. Fucking. Done

steep spindle
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Congratz!!!

eager jacinth
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jesus christ

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and I thought me playing for 180 hours in one month was insane

quiet sandal
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damn

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I'm at 102 hours in my normal space age game and haven't gotten halfway through

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I started playing the day of release too, but I've just stopped playing recently because this is really difficult...

wild lion
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congrats Mission! 🥳 ChibiHappy

fathom jungle
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I just realized the sheer madness of what will be rocketing thousands of science per minute across planets

So, whats that setup like? Just 100 rockets and a bunch of trains hooked up to the landing pad with a gazillion inventory increases?

fathom jungle
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@pseudo echo Now that you're done... got some cool screenshots of your setups? shoob

pseudo echo
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it's gonna take me a while to recover from this enough to revisit the save

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there is a world download in the galaxy of fame right?

fathom jungle
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It even works on my phone wtf
This is great

spark idol
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Started up my own 200x game. Not to complete but for the dopamine cycle and the chill gameplay loop

spark idol
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I see most people do dedicated ore flows but I think I’m gonna do big routers for the plates and components so I can switch production between science and quality grinding

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Like 16-belt plate buses and 8-belt component buses

spark idol
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It’s gonna be a really casual thing though so I’ll probably pick it up for a couple hours in a week

modern citrus
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How is everyone’s game coming?

steep spindle
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I got To Fulgora now

modern citrus
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What are your thoughts on Fulgora?

steep spindle
marble stream
# steep spindle I got To Fulgora now

Ppls say speedrunners like better labs
But visiting every planet for the base stuff is the best
But visiting every planet without any imports until you make science and rocket and fly off it is the bestest

steep spindle
marble stream
steep spindle
fathom jungle
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aye, time to remove the old science setup to make space for the mall. all science is on the trains anyway. chemical_science just finishing up

God did i miss x1k

steep spindle
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🙂

cerulean sigil
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purple sci is dsone but waiting for purple to be researched

jolly wagon
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fathom jungle
jolly wagon
umbral wedge
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the speedrun for x1 is 9h. you aren't getting x1000 in 11h.

pseudo echo
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has there been another completion at all?

fathom jungle
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We all taking it slow

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Ngl i might do a normal run

Purple and yellow will take like 300 belts smolten resources and im doubting if my pc will run that And space

fathom jungle
modern citrus
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So much for science rounding errors … 10,000 packs delivered from volcanus, 9999 registered progress towards the first volcanus tech. An additional 15,000 packs delivered from volcanus, 25,000 total progress towards the tech … no loss at all between those two shipments in my 20 lab long daisy chains

pseudo echo
fathom jungle
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Ez
Aye

steep spindle
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I'm at 325 with just now starting purple science and all planets unlocked

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Except aquilo obviously

steep spindle
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Purple happened

vagrant anchor
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Think it could be possible but very very barely

modern citrus
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Uh oh … my tungsten mine is running out and I dont currently have access to another one

steep spindle
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I have purple at a slow rate

modern citrus
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I’m trying to get Coal Liquifaction so I can really get purple up and running on Vulcanus. I really dont want to have to get 15 more mines on Nauvis to get 3600 purple SPM there …

modern citrus
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Claimed the next two Tungsten patches, got my Metallurgic Science back up and running at too low a rate, but will address that after getting Coal Liquifaction and then purple science up and running

steep spindle
modern citrus
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That’s gonna be my first purple too

pseudo echo
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no more crossings either, just branches and merges

cerulean sigil
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ok i neewd more than lazy power

pseudo echo
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no other SA 1kx victors?

quiet sandal
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I think only GG is doing 1kx for space age

steep spindle
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I'm steady, and since this is the main SA Save its just cruising

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dont know how close this is

stuck dove
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I saw michael hendriks doing one on default settings

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without killing biter nests pre-artillery

pseudo echo
dusty nymph
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i should try SA x1k too. this time i'll try turning the oregen settings up and biters to peaceful to make this sane, i think.

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i struggle to scale up regular nauvis in a regular game to like 100SPM or so, so this will be good and go well.

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i won't burn out in the first few hours or anything.

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i'm setting all the oregen to 600% i think.

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and i think i'll turn the asteroid rate to 400% too.

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the 600% oregen feels silly.

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right, i also don't get these. joy.

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i am now deeply glad i enabled peaceful mode.

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i do not know exactly how i would have handled dealing with biter nests while getting 25k red science with only burner drills.

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it's entirely possible i would have crumbled to ash maybe.

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the last 10 minutes of progress are gone because factorio and steam somehow crashed simultaneously upon me mining a "small spaceship wreck". this has never happened before.

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unpleasant.

dusty nymph
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alright, i'm at the point where i have automation.

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assumption: it is probably not worth actually going for science immediately because it will barely matter, and i should invest in infrastructure-making infrastructure instead.

languid stump
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I enjoyed making a completely separate resource flow for my mall than my science

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So the starter patches fed my mall to begin with and to start science I set off and found new ore

dusty nymph
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this was roughly my plan. also, wait, you've done this?

languid stump
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1000x in 1.1

dusty nymph
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nice. i am in the Space Age, which presumably means i get to suffer forever i guess?

languid stump
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Yeah a lot longer lol. But you get cool toys at least so.

dusty nymph
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on the bright side, at least while you're on the planets themselves all the really important stuff is like, trigger unlocks.

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not that i'm probably ever getting to one of those.

languid stump
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Haha I believe in u

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🫡

dusty nymph
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of course. i've only never gotten to blue science in singleplayer playthroughs, so this one under extremely strenuous conditions can only go well.

languid stump
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Maybe low science multiplier was always the problem

dusty nymph
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yes. i always lose motivation to play because the science is just going by too fast.

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i need it to take many weeks longer.

languid stump
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I doubt you’ll have an issue with that anymore lol!!

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I ended up skipping most the tech tree

languid stump
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Oh

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Missed that lol

dusty nymph
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the real reason is like, motivation issues in general, but i'm ignoring that.

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i haven't really figured out what order i'm doing anything in after these.

languid stump
dusty nymph
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i wasn't exactly going to do it in default settings.

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i would die.

languid stump
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Oh yeah that sucks

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I didn’t have to research electric drills

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Back when I did it

dusty nymph
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my new post-crash world looks like this.

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i guess i can disable that pollution overlay, it does not matter.

languid stump
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Oh ok

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Still a mess of ore

dusty nymph
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it is. i hope the ones further out are a bit more cohesive.

languid stump
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More iron at least

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Good enough for the mall

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Any idea how much spm you’ll aim for?

dusty nymph
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i have no clue. probably just "as much as feasible, extensibly" for red science.

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i'll think about it more at green science.

languid stump
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Yeah that makes sense

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I think I averaged like 900 spm and it took me ~100 hours?

dusty nymph
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1k SPM sounds hard and would be agonizing but not... impossible?

languid stump
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Yeah it’s pretty doable

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I aimed at 1.8k didn’t sustain it all game

dusty nymph
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most things are some reasonable number prepended to "K".

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so it would only take me that many minutes.

languid stump
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Did you give yourself an early robots mod?

dusty nymph
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no. i am not giving myself any mods.

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(space age aside, naturally.)

languid stump
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Yeah I didn’t have one either

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So in that case 900 is pretty good I’d say.

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1 yellow belt science

dusty nymph
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i suppose that is one yellow belt, isn't it.

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that sounds achievable. two belts of iron, one belt of copper.

languid stump
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A little weird without underground belts

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But u got this

dusty nymph
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yes, i can imagine the suffering and pain.

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and i've never made serious burner mining outposts before.

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i usually just replace those with electric drills instantly.

languid stump
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For what it’s worth these next 2 techs are kinda cheap so

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Could do 450 or 225 or something

dusty nymph
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i find it funny how logistics is cheaper than electric drill.

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i guess they want to make beginners suffer and/or use the burner stuff for slightly longer.

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i find the existence of burner drills and inserters a little strange in factorio.

languid stump
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Yea encourage a little more burner use I suppose

dusty nymph
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they last a few minutes in what is usually a multi-day affair.

languid stump
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I used them a few hours in on my current run xD

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Remote mining with no power lol

dusty nymph
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accursed.

languid stump
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Very

dusty nymph
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well, i'll be doing that too i guess.

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i'll have to ship coal to my ore patches.

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this is terrible.

languid stump
#

Yep lol

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Could maybe get away with hand feeding burners too. 50 coal does last a good while

dusty nymph
#

you know, i actually remember part of my first playthrough where i unironically tried to just keep going with burner tech for a bit.

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i developed a strange self-feeding thing with coal drills involving burner inserters.

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time for it to "shine".

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(or i could, you know, do this sensibly by just making a loop and extracting from it.)

languid stump
#

That setup seems good for coal

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I suppose it can work for the other ores too

dusty nymph
#

this seems slightly better.

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for coal specifically.

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i don't know if it actually works like this.

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it might or might not.

languid stump
#

Whatever automates ig

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Don’t need toooo many coal miner

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Prob got plenty of room for whatever design

dusty nymph
#

i mean, i think i do, don't i?

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i need to feed, what, 180 drills for science alone?

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plus whatever boiler power i consume.

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coal lasts 26.66... seconds in these.

languid stump
#

3 belts you’ve got 180 * 150 = 27 MW for drills

13 MW furnaces

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Yeah I guess it stacks up you’ll need more for assembler and lab too

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But uh no more than 100 drills

dusty nymph
#

i'm sure i'll end up using multiple coal patches for this anyway.

#

time to do something i've never done; automating burner mining drills.

steep spindle
#

@quiet sandal and I have automation_science and logistic_science automated

dusty nymph
#

nice.

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honestly i cannot wait to have logistics.

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awful pre-logistics smelting column go.

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yes, this is a normal underground belt. i don't know what you mean.

steep spindle
#

this was our smelters pre splitters

dusty nymph
#

they look cleaner than whatever i'm doing.

steep spindle
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it looked like a damn mess at the front tho

dusty nymph
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i wish i also had someone to do this with. this is going to be agonizing.

steep spindle
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It is nice to have more than 1, I can agree with that. While solo you can decide what you like

quiet sandal
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we converted it after unlocking them

languid stump
dusty nymph
#

logistics is redundant if you spam enough long handed inserters.

#

alright, enough for today. science automation tomorrow.

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progress: automated... copper smelting. placed some handfed assembler stuff. "semiautomated" burner drills and furnaces.

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such enthralling progress.

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i wonder if getting to vulcanus is going to be a huge relief.

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(or if i should get to fulgora instead, honestly? agh, priorities.)

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(it won't matter for a very long time.)

steep spindle
#

Vulcanus does help push some things

dusty nymph
#

all 3 planets seem like they have something to offer immediately except maybe less so gleba.

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maybe not at all gleba. i don't know if gleba is useful other than for its research.

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i once pondered exporting plastic from it in my not x1K game.

zinc creek
steep spindle
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That's about how we did it

dusty nymph
#

all that i build is so cursed.

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i have not cleanly made any nice "designs" i can repeat yet.

pseudo echo
#

dont worry about designs in the stone age of 1kx, you'll end up ripping them up anyway

vagrant anchor
#

theorizing a spage 1kx run, default settings other than nauvis ores, nauvis cliffs and starting area

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and uh 600% biters outside of the starting area

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no biter nest captivity

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first target is obviously efficiency modules, then its either flamethrowers + bots or tech to get to fulgora

languid stump
#

Seems good

quiet sandal
vagrant anchor
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the main issue is getting to vulcanus or fulgora in the first place since evolution will be at behemoths really early

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if not doing a lot of combat and slow production to control pollution the only way is to go really fast until eff mods then flamers and bots

vagrant anchor
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900 red spm with burners already gets quite close to the 600% border on a relatively forested map in testing shoob

vagrant anchor
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this is a 900spm burner bp until electric miners, immediately swapped and researched logistics, steel and green sci

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900 green sci might not be possible before effmods

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will do some more testing

mossy saddle