#High Science Multiplier

1 messages · Page 5 of 1

tepid axleBOT
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Trains assigned to the same group will have the same schedule. Includes support for Train Control Signals.

Owner

raiguard

Downloads

19619

mossy saddle
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Thank you!

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I'll add that when I'm home then

vagrant anchor
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Np

vagrant anchor
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put inserter stack size * 2 as signal s in constant combinator

vagrant anchor
mossy saddle
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XD

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Thank you froggy

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Not home yet sorry

vagrant anchor
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also dont use this yet

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its a bit broken for the inputs

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ill fix it tomorrow

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its very easily fixable im just lazy rn lol

mossy saddle
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Oki!

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You've been working hard

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You silly goose need some rest

languid stump
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Ima try to start my purple science today ChibiSmug

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I think starting it will be easy since I have the prints and bots but getting to to full speed is gonna be hard because my god so many resources

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But the earlier i can just get it started the earlier I get my beacons

mossy saddle
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I'll rest today I'm dead

elder rover
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128 to 128 lane balancer

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Ups goes to 1 lol

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Its at the end of the balancer book

steep spindle
steep spindle
mossy saddle
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I need it!

modern citrus
mossy saddle
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Those balancers are mental!

steep spindle
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I need my stonebrick smelter AAAAAHHHHH

languid stump
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Dooooo it GGS

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I’m just gonna use prod1 furnaces for it

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Nothing crazy

steep spindle
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Then it's a mall time

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I think the mall might help me with the ability to build the last 2 science packs and then figure out the damn space science

languid stump
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mall circuits

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maybe I should build more reds idk

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gonna start making solar fields now

steep spindle
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my fucking pc just booted to BIOS and the only change I did was a windows update

steep spindle
languid stump
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I have no trains to run me over xd

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solar begin!

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steel (dead)

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more iron for mall needed

languid stump
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should be making 3,400 panels an hour. good enough, now I can start the bots building a purple sci design I think

mossy saddle
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just put all resources possible in the trains so that it'll work flawlessly?

languid stump
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solar overtaking engines!

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gotta drive to my coal plants and circuit up the water pumps now to route power through the batteries

quiet sandal
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I decided to fix the iron deficiency in my southern factory

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I'll be making a full 1.8K SPM now

languid stump
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I still need to fix my red / green deficiency for 1.8k

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But I don’t know that I need it until I get beacons and stuff anyway

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All dat afk time adding up

steep spindle
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I broke my computer ✓

mossy saddle
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fully???

steep spindle
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Enough to have to fix it from a USB stick...

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Thank God I have another one laying around lol

languid stump
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Damn

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What did you build in factorio xD

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Your computer rejected it

steep spindle
languid stump
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Aw

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Hopefully it fixes

steep spindle
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Just gotta bios flash it

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Then reset the 5.4 OC

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Wanting an x3D chip to OC for this game

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Think of that megabase

mossy saddle
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did it fully die?

steep spindle
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Required a bios reflash

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The mobo bios that was on it was the wrong one for the last 2 years. Just another reason to not trust PC companies

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Took till today to die

steep spindle
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Yeah... I about raged at the PC company

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Another reason to not buy a pre built

mossy saddle
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time for a new pc!

languid stump
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I’m researching electric furnaces :D.

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I think I’ll be able to finish this x1000 in a few days

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Surprisingly little tech left

steep spindle
languid stump
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Maybe I need to hold off playing my x1000 game in solidarity

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Until you get a new pc

steep spindle
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That will fix it

languid stump
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Oh ok

steep spindle
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It's not a brick

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Appreciate it tho

languid stump
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Alright I’ll go place my purple science blueprints then trianglepupper

steep spindle
languid stump
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It won’t be able to do shit until I unlock electric furnaces but

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I can at least lay some belts, make the refinery, start making an ore mine for each resource and 2 for iron (1 for steel)

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It’s gonna be slow since I don’t have beacons and modules I need yet anyway

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So prob one ore mine of each type fine to start it

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Then I’ll just add more on whatever bottlenecks

steep spindle
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Yeah, I thankfully am a hardware guru with computer parts, not a software guru

languid stump
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Well I’m glad you’ll be able to sort it out :D.

languid stump
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Hmm or maybe I should expand the red and green science setups

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Probably should do that and first and get my 1.8k proper

steep spindle
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After I hit beacons I'm doing a true 5k build

languid stump
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Dayum

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Yeah I’m gonna coast in at 1.8k

steep spindle
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Shit is gonna be everywhere

languid stump
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I’m already imagining myself cannibalizing everything to make yellow science lol

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I guess at that point you’ll have all the inserter upgrades, blue belts, and t3 modules

steep spindle
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Ye

languid stump
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So kind of a normal megabase with bad mining prod

steep spindle
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Test of wills w/o bots

languid stump
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Is it just the companion bots?

steep spindle
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Yeah

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Maybe I'll add logistics bots

languid stump
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I’m almost fully solar powered now

long mauve
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Dang your now ahead of me, I just started solar last time

languid stump
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AFK op

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I think you have less game hours

steep spindle
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Afk is what sadly got me 230hrs

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And working on research from behind

languid stump
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Yeah it happens a bit

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But it’s ok :Dz

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I just wanna finish it lol

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I feel like that rocket launch is gonna be so satisfying

steep spindle
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I wonder how many silos I can realistically fill haha

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Just blast them all full and rocket launch then all at once

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I don't want that first rocket until I have the satellite tho

languid stump
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I’m gonna put a car in and ‘fly’ away

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And then quit xD

steep spindle
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Lul

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I want to see the tech costs of some of the infinite science

languid stump
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only 60 MW boilers used in last hour

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I think its safe to say im full solar now

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however, still need massive amounts more power for the future growths

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but at least i have the 1 GW boiler in the background to cover me

steep spindle
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Wow

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Also computer issue has been found

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Totally wrong mobo and bios version was originally installed

long mauve
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how many hours do you have now?

languid stump
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66 xd

long mauve
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20~ more than me

steep spindle
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@languid stump did you see the problem?

long mauve
steep spindle
long mauve
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fine ill just have a 1000 times the mining prod research :D

steep spindle
languid stump
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but with more bots its kinda fine

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1 hour 15 minutes from electric furnae

long mauve
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nice, I think im gonna get the first one atleast then purple/electric

languid stump
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then only 175k from unlocking purple

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but i have zero purp infrastructure built except power

long mauve
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I should start designing, stealing beaconed prints and connect trains

modern citrus
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900 SPM researching concrete. 89% done. Going to do red belts next (so I can at least try to get to 1800 SPM even if I don’t upgrade the smelting supply, I think I have enough iron on the bus atm)

elder rover
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the drivers for nvidia for linux arent great

steep spindle
elder rover
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so all games i was getting half the frame rate i normally get

steep spindle
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This was my problem

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All my games were totally fine

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The last windows update did a security check on mobos

elder rover
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lol, my case and mobo is oem so....that gives it a 1% greater chance of being properly set up 😄

vagrant anchor
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Don't put in manually it will break, since you can't read what is in a wagon with circuits

steep spindle
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so here is a fun fact

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Bios's are sad

modern citrus
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Concrete finished, fluid handling finished (needed pumps for the water ugh) now researching red belts

vagrant anchor
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you might want to double it first

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and go for 3.6k when you get red belts

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1.8k is still pretty horribly slow

modern citrus
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You know, that brings up a question. What’s the record for speedrunning a 1k game? Lol

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I’m not gunning for it, but still, just wondering

vagrant anchor
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i would estimate it to be doable in less than 50h

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with a preset seed and blueprints

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and of course a very powerful cpu

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use at your own risk

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nevermind i just realised something wrong

mossy saddle
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XD

steep spindle
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Happy I got the base back

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Not happy I got booted backwards about 5-10 hours

mossy saddle
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You had to fully reinstall everything?

steep spindle
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If that happened I'd be restarted from scratch

mossy saddle
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eyes_hmm use cloud save!!!

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thats how I did it

mossy saddle
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oh boy...

vagrant anchor
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I think you might slightly regret having biters on nauvis a little later

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Blue science is going to produce absurd amounts of pollution

mossy saddle
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BUT I CAN MURDER

vagrant anchor
mossy saddle
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for now yes xD

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but I'm killing 10k every 10m or os

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so

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if I don't die

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the spitters are most annoying...

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since I get stuck in creep

vagrant anchor
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Ykw I'll turn on evolution and pollution and turn off peaceful mode

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Gonna fight biters on other planets

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I'll probably make an auto expanding artillery design and just clear out calidus system that way

mossy saddle
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its on 0% atm

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I don't mind fighting hordes of small biters so I hope they stay small..

vagrant anchor
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Or did u turn pollution off

mossy saddle
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my pollution doesn't evolve themm

vagrant anchor
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You probably minimised the settings considering how many nests you have killed

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Ohh

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What about nest kills?

mossy saddle
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I'm not that sadistic..

vagrant anchor
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Imma go fight 100% evo biters for vita lol

mossy saddle
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only 150 nests destroyed xD

vagrant anchor
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Only 150 nests?

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That seemed more than 150 on the map view lol

mossy saddle
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thats how much I've killed xD

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and that's a ini tiny slice out of the nests

vagrant anchor
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What are you using to kill them?

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Just grenades?

mossy saddle
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I just lost all my bots noice

vagrant anchor
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If grenades aren't enough later on you might want to try out spamming landmines in a car onto the nests

mossy saddle
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granades aren't enough to get rid of them xD

vagrant anchor
mossy saddle
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yeah but I don't go overkill and spawn 60

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I just use 10

vagrant anchor
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Get like 100 of them and lag the hell out of your game while killing a lot of biters

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You can try using those as distractions as well

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Stuff them full of shields

mossy saddle
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using them for killing

vagrant anchor
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Honestly, might be easier to just make a lot of ammo and set up a perimeter

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600% starting area is probably enough patches for 3.6k red/green/blue

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And with blue you can task bots to place landmines on their nests

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Its a very funny strat

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You lose a lot of bots in the process but it works

mossy saddle
vagrant anchor
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Works especially well with K2 due to the construction roboport mode toggle

vagrant anchor
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Which is why you should get bots and abuse them to clear out the biters

mossy saddle
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I'm fine

vagrant anchor
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You won't even need a perimeter if you do it

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Trust me it works

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The mines will get autoreplaced

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So you don't even need to set up a wall perimeter after expanding

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Peak efficiency

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Just place blueprints lose a thousand bots and your perimeter has expanded

mossy saddle
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xD a thousand is alot!

vagrant anchor
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Compared to science costs it's nothing

mossy saddle
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All my oil is near those biters

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Gonna be hard cracking it without dying

steep spindle
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🤔

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Don't know why the bot can't find it, but this looks

quasi doveBOT
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Search results for "https://mods.factorio.com/mod/Rocket-Silo-Construction"
Space Exploration Nuclear-Fuel-Delivery (by MrLumme)

Adds Nuclear Fuel to the list of things Space Exploration's Delivery Cannons can shoot.
Based on the 'Space Exploration Rocket Part Delivery' mod by AckEmma (https://mods.factorio.com/mod/Space-Exploration-Rocket-Part-Delivery)
Read More

Scanning rocket with radars (by ZwerOxotnik)

Scans surface after launching a rocket with radars

  • 🇷🇺 locale

You can use https://mods.factorio.com/mod/zk-lib instead
Read More

Soft evolution (by ZwerOxotnik)

Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly.

Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Read More

British English for mods (by Midnighttigger)

Addition to en-gb for British English Support for mods, see https://mods.factorio.com/mod/en-gb on how to enable en-gb
Read More

Angel, Bob, Clown and other mods - modpack - experimental (by Takanashi_Yuri)
steep spindle
mossy saddle
steep spindle
mossy saddle
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I mean if you want to build a silo is it just like the basic game and not 6 stages?

steep spindle
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This one requires you to do extra before you can actually launch a rocket

mossy saddle
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I'll use it

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I need to suffer more

steep spindle
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I'm looking at it for my next one

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Slightly added twist

mossy saddle
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will you do another x1000?

steep spindle
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If this one finishes and I don't want to do the infinite tech

mossy saddle
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infinite tech till lvl 30 xD

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claim an early price from the factorio dev

steep spindle
languid stump
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Okay I’m gonna get my purple science started today

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slowly

mossy saddle
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I still got to fight biters.. xD

steep spindle
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I'm working today, played RL last night instead

languid stump
mossy saddle
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I have barely damage dealing granades

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one smg with yellow basic ammo

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and some drones that die within 10m

languid stump
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Yikes

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Maybe you ought to skip combat and get efficiency_module

mossy saddle
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impossible

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since my pollution floods the whole world easely

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and I only have the sweet power of coal

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made processed

languid stump
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Can research solar panels and run only during the day

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For a while

mossy saddle
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that's not very efficient! xD

languid stump
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Until steam batteries

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It gives your pollution time to rest

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And let’s you get efficiency_module

mossy saddle
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I could just bite the bullet

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and try to destroy most nests

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or make like a wall of pollution absorbing buildings?

languid stump
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I mean you’ll have to figure out what you think is best lol xD

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Did you upgrade to assembly 2 and steel furnaces?

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Those are a bit more pollution efficient too

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But yeah I just don’t see offense or defense going very well without more tech

mossy saddle
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yep when I start the whole thing it'll only be as2 and steel furnaces

languid stump
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That’s good

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Solar is also pretty early in the tech tree

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I would definitely grab that

mossy saddle
languid stump
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Yeah exactly lol

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That’s not even a dent

mossy saddle
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a full on bot army

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to take over the world

languid stump
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Yeah

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I don’t know if I’d be doing much offense or defense until blue science

mossy saddle
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is it possible to make them not hostile for some time

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and then turning it back on?

languid stump
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Probably but might defeat the purpose in my view

steep spindle
languid stump
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Don’t underestimate how much more production solar and eff modules can give ya

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Especially the way they’re buffed in SE

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Might be a slowish early game but I think you can just rotate around killing expansion nests and accept that your production limit is the limit of natural pollution absorption before it reaches the wall of 600% biters

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A handful of automated defenses should be able to hold off any attacks from biter expansion moving into your safe cloud, until you kill them.

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Frankly this is the only way I see it working out with the biter size / frequency you chose :D.

mossy saddle
steep spindle
mossy saddle
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sek2 has those?

mossy saddle
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I'll just yolo for solar power then

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chances that I'll be able to fix it all is slim to none I think tho

steep spindle
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Now I'm kinda curious to see how massive the multiplier truly is at infinite tech

mossy saddle
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xD you should go for it ggs!!!

languid stump
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Still x1000 I think lol

mossy saddle
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do biters still reduce UPS even if you kill them and leave their corpses

languid stump
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A little but it’s very low impact if they’re not absorbing pollution

vagrant anchor
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a single rotated belt halved my science for a few hours

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im only slightly mad

mossy saddle
vagrant anchor
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rip

steep spindle
vagrant anchor
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almost there though

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so close

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ill need to setup the actual stuff for the mall

mossy saddle
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nice job

vagrant anchor
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have just been messing around with mall design

languid stump
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Nice!! Robots are great

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Definitely good to improve mall flow when you get robots

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Gonna start laying some solar fields froggy ?

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Wow auto correct doesn’t like ur name

steep spindle
mossy saddle
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what did it change to? xd

languid stump
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Groggy and fright

vagrant anchor
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will still power those with solar though

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so will need quite a lot of solar

languid stump
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Oh

vagrant anchor
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gotta set up some red chips and stuff for mall first

languid stump
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Fair enough, maybe you have a chance of finishing then

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lol

mossy saddle
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xD without UPS going downhill

languid stump
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Dupebox should help with enormous size of processing needed

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Vanilla it’s not that bad but like k2se idk

mossy saddle
vagrant anchor
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prod definitely

mossy saddle
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I can comfortable play

vagrant anchor
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beacons

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my plan is vulc-cyro-holmium-iridium-vita-beryllium

languid stump
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Interesting

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You might wanna get a little beryl earlier as the beryl rocket section doesn’t take astro science

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And just generally like you might want a bit of everything to use t4 modules

vagrant anchor
languid stump
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Well there’s always some easy beryl in belt1

vagrant anchor
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if the patches arent great i rather just bruteforce the production

languid stump
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Plenty for rocket sections at least

vagrant anchor
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well yeah but its a bit annoying without space rails

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definitely will want holmium first

vagrant anchor
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ill get a bit of vita and iridium after getting beacons as well to get t4 modules probably

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not too sure

steep spindle
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It's like they all need lvl 30 anyway so NOPEAAAAAHHHHH

mossy saddle
mossy saddle
languid stump
vagrant anchor
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yeah i know but its just annoying

languid stump
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I guess

vagrant anchor
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ill do it if the rocket cost is too much

languid stump
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Like you can for instance cannon everything you need for meteor point defense and cannon shells and cannon back in beryl ore for your rocket sections

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And 1 ore patch would literally last forever if you only use it on sections

vagrant anchor
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ill need a crap ton of sections though

languid stump
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Yea, but, I’m pretty sure 1 cannon can supply everything that’s all

vagrant anchor
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ill probably still end up going for it

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yeah ill see

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but i wont use cannons at all

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want to just standardise

languid stump
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I just chose cannons cause it’s slightly simpler for such a small outpost in space but yeah

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You can do it various ways with rockets too

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Just cause rocket fuel is slightly more annoying in space

steep spindle
vagrant anchor
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ill probably just ship rocket fuel for that early outpost

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ill make it onsite from water once the outpost requires enough of it that its worth using dupebox

mossy saddle
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hope you'll use editor not your world save xd

steep spindle
mossy saddle
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isn't inf tech already 1m?

steep spindle
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Don't know tbh, haven't looked

vagrant anchor
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nvm im making this mall monodirectional

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making it bidirectional causes too much fluff and shitty throughput

steep spindle
mossy saddle
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well not many people are insane like us

steep spindle
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I just want a math equation for the x30 of each at x1k multiplier

mossy saddle
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iisn't there anyone who did it on normal?

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not even that?

steep spindle
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I don't know, maybe that's why the devs said something

vagrant anchor
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dude now that i go find my bottlenecks i find so many stupid things that were limiting my science so much

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there was a single underground belt that was turned the wrong way that cost me like 600spm lol

vagrant anchor
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actually my reaction

steep spindle
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You after^

vagrant anchor
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its so stupid

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but well, sub 55 hour construction bot research

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not that i can make them yet

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3.6spm is actually pretty decent

steep spindle
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No afk I think I can cut at least 50 hours out of mine

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Why does everyone freak out when they see the x1k squad lol

vagrant anchor
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i probably had like 20 hours of afk in mine here and there

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and a lot of time could have been saved with predesigned stuff

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if anyone were to ever speedrun this bots could probably be done sub 15h

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but it would already be straining the cpu by that point

steep spindle
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Mine isn't?, and it's at 3.6k outside production_science

steep spindle
mossy saddle
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they see us as crazy

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prob

steep spindle
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I already know when 2.0 launches and I go in UNMODDED to the x1k is gonna look that way

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Why did that caps lock... Dumb phone

mossy saddle
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xD it's gonne be rush for bots

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since you won't have the bots

steep spindle
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Yeah

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And cause silo will be earlier it's gonna be even more hectic

mossy saddle
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alot earlier?

steep spindle
mossy saddle
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hmmm interesting

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time to live in space

steep spindle
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No rcu

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@mossy saddle ^

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Wait a damn minute

mossy saddle
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oh it's gonna be cheap

steep spindle
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1M chemical_science

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That's NOT cheap

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That's the same amount of science nuclear is now

mossy saddle
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xD thats fine!!!

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it's basic factorio

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so you basically got no issues at all with loads of techs or cpu drops

steep spindle
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Seems legit...

mossy saddle
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is that your status or did factorio do that xD

steep spindle
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Both... Lmao

wraith pagoda
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got first loading station up inserters balanced going for 3/8 trains

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i was sitting in bed last night thinking , at 1000X producting 5k sci a min is the same as 5 in normal game

steep spindle
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My base right now is 3.6 normal game

languid stump
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purp science prints have been placed. well, the circuits and science at least

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now I do the hard part of connecting lots of ore patches

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im thinking I should not really use the central bot swarm much and get in my car and bring robots and ports and supplies with me.

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and let it build mines and furnaces, then connect long belts kinda by hand again. its pretty fast, I dont need that many belts since im importing steel and stone brick

steep spindle
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you are about 70hrs ahead

languid stump
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robo grid growin

steep spindle
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I need to get this stone brick smelter online

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to gain steam on science again

languid stump
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me too, I dont have many researches left that are critical!

steep spindle
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yay!

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I have the ability ot craft yellow if I want

languid stump
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Nice!!

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I found a bunch of copper spots when I was car scouting a min ago

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So I’ll probably be using those for yellow when it comes

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I’m just not finding much oil so I may be forced to use liquefaction to feed my yellow science

steep spindle
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yikes

languid stump
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Should be fine

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You only need 1300 yellow after all

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Well 1.3 million

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But yeah

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So I might cannibalize some existing circuits a bit

steep spindle
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O.o you right

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3,3M for space

languid stump
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Yep, but I won’t be needing satellite ChibiSmug

steep spindle
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I'm curious about the infinite tech

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or I wouldn't go that route either

languid stump
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I don’t really understand the curiosity xD it’s just x1000 as much

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But the 100% all the science desire makes sense

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Much more complete version of x1000

steep spindle
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the 2 belt mods work together, this one is fucking overpowered tho

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90I/s for BLUES

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BLUES

steep spindle
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almost built 🙂

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Time to turn on purple!

steep spindle
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its on!

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purple train!

modern citrus
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Not sure if Prince would approve of that one …

steep spindle
#

approve of what?

modern citrus
#

Your rendition of Purple (T)Rain …

steep spindle
#

oh, thats the train painter mod

modern citrus
#

I only want to see you dancing in the Purple (T)Rain

#

Its ok. I’m filling in the time waiting for Logistics 2 to finish researching by Paving my World …

long mauve
#

you get purple yet?

modern citrus
#

Yay logistics 2 researched. Now to start cranking out red belts, splitters, undergrounds!

long mauve
#

awesome! those really speed the game up. do you have t2 assemblers yet

modern citrus
#

Yes

long mauve
#

nice!

steep spindle
#

Fireball we also got purple rolling!

long mauve
#

thats amazing! how much spm?

languid stump
# long mauve you get purple yet?

Not yet!!! Sadly. My mall supply kinda died so I let it afk more xD gotta go check now. I think I gotta chill on the solar for a bit so I can build ore mines for the purple.

#

I kinda built the factory for it and the circuits , zero smelting or ore in yet

languid stump
#

I found walking time was a big limiter early on

modern citrus
#

I cannot really disagree about walking speed. That’s why I went for concrete and fluid handling already. I’ve got about half of my factory covered with refined concrete

languid stump
#

Oh nice, concrete early is something I thought about but didn’t pull the trigger

#

I just did the stone brick paths into car

modern citrus
#

Game’s without biters, or pollution. Concrete is an easy runspeed fix for inside the factory. Outside, yea, might make a car for that expansion work

languid stump
#

Yep, nice too for an extra 80 slots of inventory capacity

#

So not only faster trips to mall and back but less of them

long mauve
languid stump
#

I feel like skipping trains is saving me tons of time tbh

long mauve
#

for now yeah

languid stump
#

The ore mines are so rich… haha

long mauve
#

goals are different tbh

languid stump
#

Yeah definitely

long mauve
#

I want to make a sustained base that can easily scale up to 10K spm

languid stump
#

Yeah and I’m doing spaghetti megabase rushes xD

long mauve
#

I designed a huge solar factory :P

#

yeah lol

languid stump
#

Mmm fancy

#

That’s huge tho dang

long mauve
#

im kinda happy and mad about the new FFF those would be great for my smelting bp

languid stump
#

Getting used to all the 2.0 stuff gonna be wild

#

And slow probably

modern citrus
#

I don’t really get the new FFF. It sounds fancy and all, but I think I’ll have to actually see it myself and play with it to see if I’m going to make use of it

long mauve
#

so fun, im gonna be on energy drinks and no sleep for a week when it releases

languid stump
#

Yeah same , my ability to comprehend this new stuff from just the fff is limited

long mauve
#

like iron and copper are exactly the same but diffferent colors, just swithc train stop names combinators and youre golden. easy with the new bps

modern citrus
#

I don’t even have a train stop BP saved anywhere; I just make the first one in that game on teh fly, and then copy/paste that making whatever adjustments are needed to it before actually connecting it to the rail system. I will have to play around with the new thing to see whether it will actually save me time. /shrug

long mauve
#

it might not save you time then but itll save people like me who have way to many blueprinmts time

#

I used to have varations of train stop blueprints based on cargo capacity. thats no longer needed I dont think

#

its helpful when building super big, which I think is a focus of the expansion

#

I would spend atleast a 100 dollars to get this feature right now ;p

#

ESPECIALLY for this 1000x run where I could make a universal print for all recipes.. :D

steep spindle
long mauve
#

nice nice

vagrant anchor
#

Oh wow the fff

#

This would speed up stuff so much

#

Peak "reuse old designs" efficiency

#

@mossy saddle Btw do you have finite oil/mineral water turned off in K2 settings?

#

If its on you might want to turn it off for later

mossy saddle
#

you can have it inf?

vagrant anchor
#

Yeah

#

You can just turn it off

mossy saddle
#

I don't think I have it

vagrant anchor
#

Do your oil wells show yield or how much oil they have left?

mossy saddle
#

yep

#

the %

vagrant anchor
#

Ur fine then

mossy saddle
#

what does it do inf

#

you can build ontop of them I thought

vagrant anchor
#

Usually K2 makes it just a number like ore patches

#

And you can fully drain it

#

Which is horrible for SE and also for these kind of challenges

modern citrus
#

400 labs in each lab setup. 30 sec tech. 450 SPM was using a little more than half the labs, so of course attempting to double the SPM runs into labs as the bottleneck

vagrant anchor
#

you can try researching lab speed

#

saves a lot of power too

modern citrus
#

Speaking of lab research speed … just got the first rank of it. I think that may be all I need - for now - for 30 sec or faster techs, as the speed increase is equivalent to an additional 20%, or 80, labs. At 900 SPM produced for this, given the 30 second time, it should be like having 480 labs (able to consume 960 SPM) so I should be good once the belt buffer gets consumed. Or is my math wrong?

vagrant anchor
#

you should be good

quiet sandal
steep spindle
quiet sandal
steep spindle
#

So instead of waiting for it to buffer, I did that

quiet sandal
#

And I was trying to figure out how to pronounce it so I searched up the word

#

Kovarex misspelled it in the FFF shocku

#

In some game photos it’s spelled correctly, in others it’s not

#

I think it should be the normal spelling instead of the past tense for the FFF title

vagrant anchor
#

this is such an abomination

#

and in alt mode the constantly switching filters are so annoying

mossy saddle
#

That's an eye sore XD

#

Atleast nice powerpoles!

vagrant anchor
#

Shit, I forgot that space scaffolding requires research

#

And the starting asteroid really isn't that big

#

Might have to go to belt 1 or something to set up space base

#

The initial one

mossy saddle
#

How much hour are you at rn

vagrant anchor
#

Like 55-60 or smth

#

Construction bots and 2 levels of bot speed have been research

#

Currently setting up stuff for mall and solar and bot production

#

I'm still debating whether to do the builder train or not

#

Since the building network would needs to be seperate from the main network without the 2.0 bot changes

#

I could probably use the vehicle roboport but the range in those kinda suck and it'll be annoying to get the roboports to not connect to each other

long mauve
#

I think past tense makes sense in the title

steep spindle
#

I was trying to figure that out too, I think the spelling is a regional based word

steep spindle
#

Getting beacons today!

long mauve
#

nice, im struggling on making a purple science design

#

this is for a measly 450 spm

steep spindle
#

I have a 900 but it's a billion inputs

#

Today is power infrastructure

#

To get ready for beacons

#

And a new trains smelter

long mauve
#

did you plan for upgradability to beacons

steep spindle
#

rebuilding isn't an issue

long mauve
#

I dont want to rebuild after this point really, just upgrade existing lines to beacons

#

and since modules are still very cheap at T3 level ill use them everywhere

quiet sandal
long mauve
#

red belt of what

quiet sandal
#

The output

long mauve
#

rail output? it needs 54 rails per second I have 2 red belts

steep spindle
#

now to figure out a design with beacons

mossy saddle
#

you can do it!

steep spindle
#

this looks odd. like I can do better I think

languid stump
#

Yes

mossy saddle
#

I believe in you ggs!

steep spindle
#

found all my !@#$ing modules...

#

trying something new here

quiet sandal
#

that's a lot of random stuff in that train

steep spindle
#

that train was also off in Narnia

#

forgotten about for about 85hrs

quiet sandal
#

why

steep spindle
#

that was a mall train

#

trucking away now

#

here we are...

languid stump
#

Nice

steep spindle
#

and

#

now I can't even use the blueprint file?

upbeat sluiceBOT
steep spindle
#

gotta make these power lines slightly cleaner tho

#

there we are

#

beaconed builds are so much smaller

#

time to go see if it will fit

#

PLENTY of space

#

waiting out the trains to unload all this ore/plates so there isn't a big ass mess

#

might be prudent to get steel next I think

steep spindle
#

there we are

wraith pagoda
#

mines starting to come together

#

steam !

languid stump
#

I used to make triple boiler stacks but now I don’t really get it anymore

#

Any specific reason you did it like that?

languid stump
#

Slow bots making mass migrations are kinda funny

wraith pagoda
#

8 coal lanes from station feed 4 rows of each of them on the left

modern citrus
#

Now imagine how many boilers you could feed that way with nuclear fuel 😉

wraith pagoda
#

solid fuel you could put easily 2 per red belt probllay three

languid stump
#

Speed1 miners are sick

#

I have to do way less outposting than I thought I did to finish this

steep spindle
#

I'm over here screaming

languid stump
#

8 red belts of iron from one iron patch… mm

#

Breh

#

It’s almost 1:1 with prod3

#

And it deserves prod3 at the time scales you’re playing imo

steep spindle
#

I'm not making processing_unit at the moment

#

and thats 900k production_science

languid stump
#

Yeah but I mean, it’s also fairly close at prod2

steep spindle
#

hmmmm

languid stump
#

3:2.48

#

6:5 at prod2

#

Anyway I’m about to start my prod2 production, for sure

steep spindle
#

like this as in 1:1?

#

with the beacons

mossy saddle
#

yeah should be 1;1

steep spindle
#

so scrap the above build... got it

languid stump
#

Considering;D.

steep spindle
#

thats not that bad

#

even at 1

#

main problem now is some of these have only 3 beacons

mossy saddle
steep spindle
#

gotta go make dinner I'll hit that afterwards

mossy saddle
#

enjoy your dinner

steep spindle
steep spindle
mossy saddle
#

they both make green circuits xd

#

top is more compact tho

languid stump
#

Bottom is more ups efficient

steep spindle
#

^

languid stump
#

Can do more compact than the top too ChibiSmug

steep spindle
#

That's what I'm after

#

Is ups and compact

languid stump
#

I’d go with the one I already showed

#

But here’s another more compact

wraith pagoda
#

i got one smaller hang on lols

upbeat sluiceBOT
wraith pagoda
#

uses weved red blue to ge the copper wire over

upbeat sluiceBOT
#
Blueprint String
wraith pagoda
#

1:1:1:1 ratio x4 for blue circuits tilable just adjust the middle pipes

#

if you want circuits with plate aswell i got this one

upbeat sluiceBOT
steep spindle
#

currently looking for just electronic_circuit but all of those look good

wraith pagoda
#

i cant find my print with the first one and smelting tother

steep spindle
#

gonna aago relax in RL for a bit

quiet sandal
#

in x1,000 seablock the final researches to win the game would be a total of 1.4 billion science

mossy saddle
#

noice

#

thats the spirit

vagrant anchor
#

seablock is already about megabasing for that FTL drive

#

on x1000 itll be x1000 the megabasing

candid shadow
#

Yeah 1000x science and SpaceX is redundant

long mauve
steep spindle
long mauve
#

to what

#

im working on purple science, working on an iron shortage

#

lots of iron and steel smeltesr needed which probably should have a new design but im lazy

#

part of the issue is the deadlock

vagrant anchor
#

wtf happened there

quiet sandal
#

signalling issue

long mauve
#

1 wrong signal, that train in the mid-right moved to far because of a rail signal that shouldve been chain

steep spindle
steep spindle
vagrant anchor
#

big base here i come

steep spindle
#

60hrs for bots nice

steep spindle
#

Hoping this mod doesn't bite me in the ass

tepid axleBOT
#

Building a Rocket Silo is now a 6 stages process. Each silo needs to be excavated, filled and built, while requiring a lot of power, materials and generating pollution.
Custom Space Exploration, Bob&Angels, Industrial Revolution and Exotic Industries compatibility
News: new graphics by snouz

Owner

MFerrari

Downloads

30914

modern citrus
#

Never used that mod. Can’t think it would harm a 1k run though; I mean, you are burning through so much to get each tech that making the silo that way can’t be a significant drain on your resources lol

steep spindle
#

Right

#

I wanted a little more depth to the silo

mossy saddle
#

I've installed it too

steep spindle
#

honestly looks a lot more fun tbh

long mauve
steep spindle
mossy saddle
#

Damn 100 miners XD

steep spindle
#

from 4 lanes of fast_transport_belt to 4 lanes of express_transport_belt >.<

#

tiny...

mossy saddle
steep spindle
#

power poles? 😄

mossy saddle
#

yes sir!

#

looks nice tho the colors hehe

steep spindle
#

its being deleted soon

mossy saddle
#

to beacon design?

steep spindle
#

ye

#

that blue belt^

mossy saddle
#

I'm still very far away from beacons XD

steep spindle
#

base started having advanced_circuit problems

languid stump
#

I’m getting close to beacons :D.

#

I just gotta smelt ore and connect belts

#

Wait no I need a new refinery too

steep spindle
#

uh oh

#

to hook my beacon build in I need a metric crap ton more power

#

theres no problem....

#

other than I need to turn the ENTIRE green circuit design around

quiet sandal
#

time to build many nuclear power plants!

steep spindle
#

yup my massive problem is advanced_circuit electronic_circuit

#

getting those 2 resolved and steelplate will get my base back in business

#

also looks like its finally time to crank up copper_plate

quiet sandal
#

it's decently simple with modular train based designs though

#

need more? just plop down another one

#

don't worry about the ratios of how you need it, just as long as you're producing enough it's good

long mauve
steep spindle
languid stump
#

gotta love robots

#

6 red belts of iron ore to steel ready for the long haul into purp science

#

just need .. checks notes... 21 more red belts of iron ore to steel trianglepupper

steep spindle
#

haha

languid stump
#

the bot swarmeth.

#

another one!

mossy saddle
#

Huge ore

steep spindle
#

Putin you crazy

languid stump
#

these bots are whats crazy!!

#

top power consumer : roboports

steep spindle
#

xD

mossy saddle
#

How many?

#

I can feel your power going higher then the sky

languid stump
#

3000 construction bots flying

#

only 200 MW

#

really not that bad

#

I havent scaled as hard as you guys since ive been allowing afk time this game

steep spindle
#

I died again

languid stump
#

those trains are killers

mossy saddle
#

Lol I afkd too to get undergrounds and red belts

#

But rn I'm just building since it can take hours anyway

steep spindle
#

train death #2 today

languid stump
#

iron plates!

mossy saddle
#

Ggs! Watch out for trains xd

#

You really need spidertron

languid stump
#

copper!

#

bots are so OP haha

steep spindle
mossy saddle
#

Did it kill you twice already

steep spindle
#

yep

#

both today

mossy saddle
#

You should write a scoreboard of which resource train kills you

steep spindle
#

lmao

languid stump
#

Days since last accident: 0

steep spindle
languid stump
#

You can have it reset when a new pistol reaches the chest

steep spindle
#

proof

#

LOL

languid stump
#

GGS hiding his casualty stats

#

Classic

steep spindle
#

is there a way to see exact deaths?

languid stump
#

Yeah I think the kill stats engithink

#

Or when you launch a rocket at least it shows you idk

#

Ok I gotta add like 2 more iron patches to steel, 1 more copper patch, all the stone (probably 2-3 patches, mine are small ish). And oil and a refinery

#

And then I have full speed purple???

#

I guess there’s a bit of belt connecting to do which may be annoying but yeah

#

Or well. Not full speed at all

mossy saddle
#

You'll be fine! q_tongue

languid stump
#

I should just turn it on early because I don’t have the beacons yet.

#

Okay new plan, stone and refinery :D.

steep spindle
#

I changed the Milestone setting

#

instead of x5 its x2

#

time to turn on the power hungry electronic_circuit

vague fulcrum
mossy saddle
#

4h for 90k purple science

steep spindle
steep spindle
mossy saddle
#

Oh you can change milestones too?

steep spindle
mossy saddle
#

Oooh perfect!

languid stump
#

oil and stone up! now i just need stone brick furnaces and pipe and belt connections and ill have purp science being made!

languid stump
#

woooo scalin

#

ok i think these new ore pics are not very noteworthy anymore trianglepupper

#

thats just how it goes after blue sci I suppose

quiet sandal
#

full plastic belts

wraith pagoda
#

the 12 lanes of red chips !

#

got 10k green going !

#

and 10k of red

steep spindle
#

dear God. Nice work!

wraith pagoda
#

i might need some more copper and plastic lols

quiet sandal
wraith pagoda
languid stump
#

pretty :D.

wraith pagoda
languid stump
#

its a little terrifying that I only just now got this

wraith pagoda
#

haha

steep spindle
languid stump
#

im getting my new red chips started as well

#

feels so small now xD

wraith pagoda
#

nice modules

languid stump
#

yeah my purple is gonna be so slow to start but then beacons will happen I think

quiet sandal
#

oopsie

languid stump
#

more powa!!

quiet sandal
languid stump
#

Lol uh oh

#

You didn’t turn off your research??

#

That’s wild haha

quiet sandal
languid stump
#

Much better :D.

quiet sandal
#

now it's producing the full 360MW

#

was mainly a coal throughput issue, but I do need to increase my power production further

#

one problem is travel distance for my trains

#

and I don't have them using stack inserters because I don't have red circuits automated yet

#

I think I'm gonna set up new power production over here

mossy saddle
#

Handcraft!

long mauve
#

so much progress. getting solar fields and more smelting built

quiet sandal
#

jesus

long mauve
#

I think im overbuilding smelting a bit tbh, I just need more t rains

languid stump
#

I love the feeling of expanding at the limit of your mall resources

#

So many ports but im too lazy to actually increase mall production

#

So I’m just waiting a bit

languid stump
quiet sandal
#

so when using prod modules for green circuits, should it just be all prod modules and a 1:1 build?

languid stump
#

Depends on the prod tier and goals really

#

I’m going with probably yes, though.

quiet sandal
languid stump
#

So at prod1 the ratio goes from 3:2 to 3:2*1.08

quiet sandal
#

nah with this the green circuits get slowed down

#

hmmm

languid stump
#

3:2.16

quiet sandal
#

what if I used speed modules instead for the wires

languid stump
#

That makes it nearly 1:1.

#

Buuuut.

#

Ew speed modules? :p

#

6:5 would get you average 93% uptime

#

With the circuits working 86.4%

steep spindle
#

is RSC not liking Editor mode?

long mauve
#

and then keep adding more and more beaconed stuff 📈

steep spindle
#

RSC has a Compatibility error with Factory Inspector

#

glad I saw that now

#

@mossy saddle holy shit

mossy saddle
#

oh thats alot!

#

you can do it

#

if you got to dig out 100 of those damn

steep spindle
#

this is just in editor mode

#

I wanted to see what it did

quiet sandal
#

how do I calculate ratios with modules?

steep spindle
#

first stage is 500 "crafts" of 100 stone out

mossy saddle
mossy saddle
steep spindle
#

omegalul

#

its 500 CRAFTS of that

vagrant anchor
#

I've just been afking last night for research and mall to fill up

#

One yellow belt of iron ore gives so little steel its so slow

mossy saddle
#

500x 25 stone?

vagrant anchor
steep spindle
#

500 of 100 stone out

#

so you get a shit ton of it

mossy saddle
#

loads of stone is good though

#

I need it for landfill

steep spindle
#

yeah

#

this adds a lot of depth

#

I like this mod

mossy saddle
#

what are the other tiers?

steep spindle
#

researching it

#

2/6 requires this x100

#

and that tier occasionally craps out stone

vagrant anchor
#

Ah yes following the SE way of everything spitting out stone as byproduct shoob

steep spindle
#

considering this is the SE mod

#

just made for Vanilla 🙂

vagrant anchor
#

Well yeah I guess

#

The stone can just be smelted and put back though so no biggie

steep spindle
#

ye

#

thats What I'm thinking

#

I just want to see how feasable this was to put 4 next to each other

#

OMEGALUL

mossy saddle
#

ooh even ores??

languid stump
#

My roboport chest has still not backed up ☠️

steep spindle
#

actual game this is going to be NUTS

#

stage 3 looks to be 500 as well

#

So so far its

#

S1: 500 (take stone out)

#

S2: 100 (have to put items in) (stone byproduct)

#

S3: 500 (requires power, stone 100% (copper/iron/coal 15% per craft for 5 ore) take out of building

#

beacons also dont affect it

mossy saddle
#

awh

#

does it take long to min

#

e

steep spindle
#

doesn't look like it

#

just have to be able to pump the resources out of it quick enough

mossy saddle
#

ooh alright

steep spindle
#

I'd keep what it was outputting, but I just want to see it finish

#

I'll do 1 more site as a "test"

#

So so far its (ALL requires power)
S1: 500 (take stone out)
S2: 100 (Steel, Iron Sticks, Stone Bricks, Concrete, Water) (stone byproduct)
S3: 500 (stone 100% (copper/iron/coal 15% per craft for 5 ore) take out of building
S4: 100 (Steel, Iron Stick, Pipe, Pipe to ground, Stone Brick, Concrete)

#

lot of fucking Concrete

mossy saddle
#

I'll have to start a prod for it then

steep spindle
#

hooked that up to let it run haha

#

Stage 5.....

#

So so far its (ALL requires power)
S1: 500 (take stone out)
S2: 100 (Steel, Iron Sticks, Stone Bricks, Concrete, Water) (stone byproduct)
S3: 500 (stone 100% (copper ore/iron ore/coal 15% per craft for 5 ore) take out of building
S4: 100 (Steel, Iron Stick, Pipe, Pipe to ground, Stone Brick, Concrete)
S5: 100 (Copper Plate, Steel, Coper Wire, Red Wire, Green Wire, Stone Bricks)
S6: electronic_circuit advanced_circuit processing_unit Electric Engine Unit, Refined Concrete, Radar

mossy saddle
#

Thanks ggs!heartHug

steep spindle
#

waiting to see what the 6th is