#Train help needed.

1 messages · Page 1 of 1 (latest)

split rivet
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so a couple of days ago I made train stations for my smelters. it worked fine until I built another stop train station on the same railway/rail lines. So the problem is that I have to do some waiting conditions to WORK BOTH OF THEM AT THE SAME TIME. I came up with a time past 30 seconds wait condition for 2nd train stop and that train would move on to the final station (1st train station) and the waiting condition is empty cargo. It's working but it is very inefficient. The reason is given in the SS I took. I was wondering if there is any circuit network system that would help as I'm very new to the game. Thanks

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idk if the picture is clear enough

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if anyone willing to help, id post a clear zoomed in ss

strange loom
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The problem is you built the stations in line with each other and it sounds like they are both on the main line

harsh barn
split rivet
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and i wanted to move on with that

split rivet
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like is there any sort of wait conditions to perfectly time it?

harsh barn
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Ok

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U have bots?

split rivet
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yes

strange loom
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Yea, no room for a rebuild
Unless you feel like pulling up a lot more than just the rails

harsh barn
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I would do a big disassembling project, and make room

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Move stuff further away.

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Cause at least you have bots.

split rivet
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ahh okay

strange loom
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You also want a chest between your wagon and your belts, that could help with flow, the trains would unload much faster

strange loom
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You bring in 8k ore and only 2 blue belts out, thats 89 seconds at full speed

split rivet
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but again i have to do the disassembling project

split rivet
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wait

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let me give you a proper demonstration

strange loom
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At least you could pull up some of the power to the south, looks like it’s tiled all the way down so moving a couple rows to the other side shouldn’t be too big a job

strange loom
split rivet
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here have a look

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so the idea was that two trains would come and supple two different ores as of now

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but yeah as yo mentioned

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30secs isnt enough

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so i need help about that

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so i can perfectly time it out

strange loom
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I am unsure if there’s a way to set it up where the iron train waits at a stop further back in a stacker or waiting area to let the copper train pass then go so they arrive in order

split rivet
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yes yes

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that

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i think circuit waiting conditions is needed here

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like the train stop would send a signal when a train is stopped

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but as i said im very new to circuit networks

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lmao almost 100h on this save but still dont know shit about circuit networks

strange loom
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What i would do
To the east of your screen shot, after the stacker where the ore rail turns south, double that so there’s two south bound lanes, on one of them put a station, that station is for your iron ore trains, with that station to the copper ore unloading station.
On the copper unloading have it read the train, then in the schedules of the iron ore trains, add that station
From there I’m not sure how you would green light just one train to go and hold the other iron trains

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I’m 5k hours in the game, i cant do anything other than limit inserters to not over fill chests

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Circuits are black magic

split rivet
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al thanks

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id talk to more professionals if i find

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circuit network is confusing as hell

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idk but i feel like it

split rivet
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the thread is still open so i hope some pro will come n hekp me

split rivet
strange loom
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Lol
I think i have an idea for the stations

split rivet
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lessgo

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W

strange loom
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And i meant the ore goes from the wagon directly into a chest. Inserters Unload into chests way faster than on to a belt

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Do the four stations for ore go copper iron copper iron?

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And it’s the same on top of the furnaces too right?

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Hmmm. My idea might not work, didn’t realize you had more stations up top too

split rivet
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and will be some uraniums in the future

strange loom
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All in-line?

split rivet
split rivet
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🤣

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wait i might change the uranium tracks

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but stone gonna stay up in all-lines

strange loom
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Uranium is handled very differently than the other ores

split rivet
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yes thats why

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and you wont believe me what else i did..

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wait

strange loom
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So for my idea, you’d need an in-line stacker for each station
My idea basically lines up the trains and uses a circuit condition as a “go” signal, then they all move at once and merge together in order of the stations

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The stacker you have wont work with my idea
Probably

split rivet
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this is my entire flued mall

strange loom
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Are they ore stations named the same?

split rivet
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they are named different

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naming is a factor?

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how does naming help here

strange loom
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Just fluids up top good good

Having them be different helps my idea actually

split rivet
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let me re-read the things youve said

strange loom
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After seeing the top half, i bet it would be much easier just moving your solar and building a train yard where it currently is.
Your base is a bit of a mess shoob no offence

split rivet
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btw another thing, it doesn't have any relation with trains. So about flued trains, some of the flued wagons fill up/empties at different speed

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any tips about that?

strange loom
strange loom
split rivet
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i just have to remove some of the pumps

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im using 6 pumps per wagons 😂

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thought it would be faster

strange loom
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And not have pipe on the other side of the pumps. A pipe only holds 100 fluid

strange loom
split rivet
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in those free spaces there will be more smelting columns

strange loom
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More? Or the ones that are there will be longer?

split rivet
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i cant even see it from the ss

split rivet
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and im using hiladar belts for it

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because the blue belt isnt enough for that

strange loom
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Ah, i thought they were just normal blue belts and was going to say longer isn’t the way to go

split rivet
strange loom
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How fast are they?
You’re currently running 104? furnaces i think i counted

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The next question is, are the stack inserters pulling from the chests fast enough

split rivet
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wait

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let me give you the schedule of trains in the lower part/station

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we will move on that later

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answering your question i mean

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so is your idea related to this?

strange loom
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Partially
Grand station ore 2 will have to just not be there. That’s a super problematic spot. And moving all the belts will leave room to fix the oil trains. Which is a separate issue to the bottom half

split rivet
strange loom
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Not if you rebuild it else where

split rivet
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hmph..

strange loom
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You’ve built yourself into a very small corner
The better/easier option would be rebuilding with more room
I’m trying to help keep it the way it is but it’s rough

split rivet
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alr i can do it

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but yk

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i wanted to keep it my way

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to be unique

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and all that

strange loom
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I’m not saying build it different
You can keep doing what you are doing, you just need more room either way

split rivet
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alrighr

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but still no circuit experrts showed up

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where are they

strange loom
split rivet
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alr thanks

strange loom
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I’m on mobile and have a button in the top right corner

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Not sure where it is on desktop though but that’s what it looks like

woeful verge
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What is still needed here?

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Many messages make long thread 🙂

woeful verge
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idk what was solved so far lol

split rivet
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but i learnt many things

strange loom
woeful verge
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Ah, got it

strange loom
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Also, very limited build space

woeful verge
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Theoretically, you could add an additional stop to the train that's supposed to go in 2nd, and have a signal ahead of it locked red until there is a train in the station further ahead. But idk how to actually wire that

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But that extra station would have to be on a side rail that the train ahead wouldn't need to go through

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Copper needs to enter 1st
Iron needs to enter 2nd

Add extra station behind the dropoff stations that is off the main line that the Iron train must stop at before continuing on to its unload station
Wire a signal in front of that wait station to be red by default, and unlock when there is a train in the Copper station

Iron can arrive first or second, doesn't matter.
If Iron arrives first, it will wait at the wait station
If Iron arrives second, it will stop at wait station for a moment and pass through to unload station
Either way, line stays clear for Copper to arrive at its unload station

split rivet
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ahh okay

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have to read it again n again

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because not an expert when it comes to circuit networks

woeful verge
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Oh, idk how to even program what I suggested. I just know that the logic exists

woeful verge
strange loom
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Tho i don’t know if there’s anything coming out of ore collector 3/4

strange loom
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4 on top of the smelter array, 4 under it

woeful verge
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Ok then, so same logic but applied to 3 wait stations

analog hearth
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First thing I'd do is have the trains unload into chests and then wire up all the chests so a train only goes to the station when there's enough room to fully unload the train. Then you can have empty cargo conditions to leave and the train will get max efficiency unloading. Make sure all the unloading stations have a train limit of 1 if there's space for the cargo and 0 if there's not

split rivet
analog hearth
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you could also consider having all the unloading stations taking any train and filtering the ore with splitters instead of having separate stations for each ore

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would need some circuit logic to ensure no back ups on one ore when another is starving

strange loom
strange loom
analog hearth
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there is absolutely room for chests

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with a little belt finagling

split rivet
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what is even a belt finagling

strange loom
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Finagle: to obtain (something) by devious or dishonest means
In this case devious

strange loom
analog hearth
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tbh I'm not sure what a lot of the belt stuff is supposed to accomplish

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lots of weird side loads

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but both copper belts can be routed south of the iron station if needed

strange loom
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It’s their first map

analog hearth
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right, but I'm not seeing a need to preserve the current belt configuration

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simplifying it makes room for buffer chests

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which allow station controls based on ore level

woeful verge
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Yeah, current belt setup is just forcing the rear wagon to unload last. Instead of all unloading concurrently

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If you want the trains to all show up and load/unload at the same time, you'll want to go with the wait stations. But that may starve a certain line of belts.
If you want the trains to just show up when they're full and unload as much as they can then leave, you'll want to just add a wait time on the schedule. But then you won't have concurrent train arrivals.

I don't think you're going to be able to get the trains to all show up together and load/unload together, without taking the risk of either starving a line or having one back up

analog hearth
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(If you really want to simplify, you're only getting 2 blue belts out, so you only need like 8 stack inserters for the entire train to get that, you could go down to 2 inserters per wagon)

strange loom
analog hearth
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oh, well then it's still possible to do 6 inserters per wagon, just more of a pain

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regardless, if you can get trains to only show up when they can dump their full load everything basically solves itself. Sure, the copper train might wait behind the iron train, but it'll be only for a few seconds

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you get a constant cycling of trains, which is what's important, to avoid clogging the rail

strange loom
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I’ll be honest, i saw the spaghetti, went ‘nah’, then tried to solve without thinking about the belts too much shoob

split rivet
analog hearth
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not the buffer chest item, steel chests that the train unloads into

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that make a buffer between the train and the belts

split rivet
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wait i can jjust make more logistic robots right?

strange loom
analog hearth
split rivet
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ahhh lmao

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im soo new

analog hearth
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you would need a lot of bots and roboports though

strange loom
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Like a lot a lot

woeful verge
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And you don't have room for the roboports you would need 🙂

strange loom
woeful verge
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ok, that's true

split rivet
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and its getting late here so i might.might not reply

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so please dont leave the thread

strange loom
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I too should be sleeping tbh

split rivet
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gn

strange loom
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I said should. Doesn’t mean I’m going anywhere yet

split rivet
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Nah i just wished everyone goodnight kald

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Dont get the wrong thing!

strange loom
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Oh i see. Np

split rivet
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Another thing kald, can you show me your unload designs or

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Optimal designs that could help in this case

strange loom
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my designs arent necessarily "optimal"

split rivet
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Just show it

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Bet its a lot better than mine

strange loom
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can also do this but it doesnt output the full 4 belts

split rivet
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So you use both sides of railways

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Thats much more efficient

strange loom
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with blue belts and max inserter capacity it can do 3.8 blue belts of material

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ye - if one side of the rail can get you X amount then both sides would get you 2X amount

split rivet
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And wrong

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I dont have 4 belts outputs

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I have 4 belts that are carrying two different ores each

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So it will help

strange loom
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youre going to need quite a bit of space for it
these are 14x6 minimum

split rivet
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Lets see

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Im doing this in a different save

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So no harms doing it

split rivet
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I have 4 wagon and 1 locomotive train system

strange loom
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yea

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per wagon

split rivet
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Alr

strange loom
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and the red wire isnt needed - im using that for dynamic train limits

split rivet
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kald have a look

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am i wasting its potential?

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or this is good enough

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its keeping up from my POV

strange loom
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since you are going down to two belts its fine
the trains will unload unevenly tho - the last wagon will be empty first, then the third wagon and so on

split rivet
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is it better than mine?

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wdyt

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should i use it instead

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idk

strange loom
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tbh i dont think there will be much difference since you only need 2 belts worth of material

split rivet
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ahhh okay

strange loom
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the design i use is to unload real fast to get the train out again because i have my stations setup very differently than you

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"optimal" is very situational in factorio
what is "best" heavily depends on where and how you are using it

split rivet
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Already done building

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Now what about the queue system

strange loom
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4 stations yea?

split rivet
strange loom
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copper then iron then what then what

split rivet
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same thing again

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but thos will be different belts

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so dont worry about it

strange loom
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are you opposed to moving some of the power buildings?

split rivet
strange loom
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the top steam engine and everything inline to the left and right would be all

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having this between each station would eliminate the need for any circuits and allow any train to get in and out without having to wait for other trains to move

split rivet
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is it supportive for 4 wagons and 1 train?

strange loom
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ye

split rivet
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and i can remove those engines and solar panels

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thats actually briliant

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but what about the top one

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i cant remove my fluid mall

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or furnaces

strange loom
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if you can afford more space between stations, this would be even better

split rivet
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its mostly empty downwards

strange loom
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with your top one i think you limit to 3 stations and do just fluids - the extra copper you have up there is very in the way 😛

split rivet
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I have thought about double headed train and make separate railways

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maybe you are right

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top one is only for fluids

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and bottom one for ores

strange loom
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you cant move the top rail at all can you

split rivet
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its so fixed

strange loom
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sadness - theres not enough room for that bypass up there by a single tile

split rivet
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alr thanks

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lets wait for 1-2 days

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before i finalize your decision

strange loom
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aight
and its your decision, these are just my suggestions

split rivet
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thanks again kald

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i linked it to combinators channel