so a couple of days ago I made train stations for my smelters. it worked fine until I built another stop train station on the same railway/rail lines. So the problem is that I have to do some waiting conditions to WORK BOTH OF THEM AT THE SAME TIME. I came up with a time past 30 seconds wait condition for 2nd train stop and that train would move on to the final station (1st train station) and the waiting condition is empty cargo. It's working but it is very inefficient. The reason is given in the SS I took. I was wondering if there is any circuit network system that would help as I'm very new to the game. Thanks
#Train help needed.
1 messages · Page 1 of 1 (latest)
idk if the picture is clear enough
if anyone willing to help, id post a clear zoomed in ss
The problem is you built the stations in line with each other and it sounds like they are both on the main line
yes that was my original idea
I think you should use different rails for different stations.
and i wanted to move on with that
too late now im afraid
like is there any sort of wait conditions to perfectly time it?
yes
Yea, no room for a rebuild
Unless you feel like pulling up a lot more than just the rails
I would do a big disassembling project, and make room
Move stuff further away.
Cause at least you have bots.
ahh okay
You also want a chest between your wagon and your belts, that could help with flow, the trains would unload much faster
great idea
You bring in 8k ore and only 2 blue belts out, thats 89 seconds at full speed
but again i have to do the disassembling project
not exactly
wait
let me give you a proper demonstration
At least you could pull up some of the power to the south, looks like it’s tiled all the way down so moving a couple rows to the other side shouldn’t be too big a job
With your wait condition yes it’s only 30 but then it’s not totally empty
here have a look
so the idea was that two trains would come and supple two different ores as of now
but yeah as yo mentioned
30secs isnt enough
so i need help about that
so i can perfectly time it out
I am unsure if there’s a way to set it up where the iron train waits at a stop further back in a stacker or waiting area to let the copper train pass then go so they arrive in order
yes yes
that
i think circuit waiting conditions is needed here
like the train stop would send a signal when a train is stopped
but as i said im very new to circuit networks
lmao almost 100h on this save but still dont know shit about circuit networks
What i would do
To the east of your screen shot, after the stacker where the ore rail turns south, double that so there’s two south bound lanes, on one of them put a station, that station is for your iron ore trains, with that station to the copper ore unloading station.
On the copper unloading have it read the train, then in the schedules of the iron ore trains, add that station
From there I’m not sure how you would green light just one train to go and hold the other iron trains
I’m 5k hours in the game, i cant do anything other than limit inserters to not over fill chests
Circuits are black magic
al thanks
id talk to more professionals if i find
circuit network is confusing as hell
idk but i feel like it
il try to follow this suggestion atleast for now
the thread is still open so i hope some pro will come n hekp me
lmao i already did that ages ago
Lol
I think i have an idea for the stations
And i meant the ore goes from the wagon directly into a chest. Inserters Unload into chests way faster than on to a belt
Do the four stations for ore go copper iron copper iron?
And it’s the same on top of the furnaces too right?
Hmmm. My idea might not work, didn’t realize you had more stations up top too
no, there is stone too
and will be some uraniums in the future
All in-line?
hmm i might expand my smelting columns so I will have less space
yes..
🤣
wait i might change the uranium tracks
but stone gonna stay up in all-lines
Uranium is handled very differently than the other ores
So for my idea, you’d need an in-line stacker for each station
My idea basically lines up the trains and uses a circuit condition as a “go” signal, then they all move at once and merge together in order of the stations
The stacker you have wont work with my idea
Probably
this is my entire flued mall
Are they ore stations named the same?
nah
they are named different
naming is a factor?
how does naming help here
Just fluids up top good good
Having them be different helps my idea actually
alr cool
let me re-read the things youve said
After seeing the top half, i bet it would be much easier just moving your solar and building a train yard where it currently is.
Your base is a bit of a mess
no offence
btw another thing, it doesn't have any relation with trains. So about flued trains, some of the flued wagons fill up/empties at different speed
any tips about that?
its my first ever world cmon
Only 3 pumps can fit on a wagon
Fluid dynamics are wonky at best. I use one tank and one pump per wagon. It empties in like 2.2 seconds. Then a pump out of the tank to storage
It’s a lot better than my first world was that for sure
alr
i just have to remove some of the pumps
im using 6 pumps per wagons 😂
thought it would be faster
And not have pipe on the other side of the pumps. A pipe only holds 100 fluid
Define “expanding” in this context
can you see the free spaces beside the smelting columns?
in those free spaces there will be more smelting columns
More? Or the ones that are there will be longer?
omg you must have great pair of eyes
i cant even see it from the ss
yes the smelting columns will be longer
and im using hiladar belts for it
because the blue belt isnt enough for that
Ah, i thought they were just normal blue belts and was going to say longer isn’t the way to go
haha i figured iit out when expanding it to the size now
How fast are they?
You’re currently running 104? furnaces i think i counted
The next question is, are the stack inserters pulling from the chests fast enough
wait
let me give you the schedule of trains in the lower part/station
we will move on that later
answering your question i mean
here
so is your idea related to this?
Partially
Grand station ore 2 will have to just not be there. That’s a super problematic spot. And moving all the belts will leave room to fix the oil trains. Which is a separate issue to the bottom half
removing it will make it a lot slower right?
Not if you rebuild it else where
hmph..
You’ve built yourself into a very small corner
The better/easier option would be rebuilding with more room
I’m trying to help keep it the way it is but it’s rough
I’m not saying build it different
You can keep doing what you are doing, you just need more room either way
Not everyone checks every channel
Maybe link this thread into the #train-help or #combinators
alr thanks
I’m on mobile and have a button in the top right corner
Not sure where it is on desktop though but that’s what it looks like
omg thanks
i got it
idk what was solved so far lol
yeah nothing really worked out
but i learnt many things
Nothing yet
They have in-line stations and need a way to que trains in the station order
Ah, got it
Also, very limited build space
Theoretically, you could add an additional stop to the train that's supposed to go in 2nd, and have a signal ahead of it locked red until there is a train in the station further ahead. But idk how to actually wire that
But that extra station would have to be on a side rail that the train ahead wouldn't need to go through
Copper needs to enter 1st
Iron needs to enter 2nd
Add extra station behind the dropoff stations that is off the main line that the Iron train must stop at before continuing on to its unload station
Wire a signal in front of that wait station to be red by default, and unlock when there is a train in the Copper station
Iron can arrive first or second, doesn't matter.
If Iron arrives first, it will wait at the wait station
If Iron arrives second, it will stop at wait station for a moment and pass through to unload station
Either way, line stays clear for Copper to arrive at its unload station
ahh okay
have to read it again n again
because not an expert when it comes to circuit networks
There’s 4 stations
Oh, idk how to even program what I suggested. I just know that the logic exists
Wait, 4 stations? What are they? I thought I just saw the Copper and Iron ones
Tho i don’t know if there’s anything coming out of ore collector 3/4
Ok then, so same logic but applied to 3 wait stations
First thing I'd do is have the trains unload into chests and then wire up all the chests so a train only goes to the station when there's enough room to fully unload the train. Then you can have empty cargo conditions to leave and the train will get max efficiency unloading. Make sure all the unloading stations have a train limit of 1 if there's space for the cargo and 0 if there's not
yes so the idea is to have the same thing just again (unloading design)
you could also consider having all the unloading stations taking any train and filtering the ore with splitters instead of having separate stations for each ore
would need some circuit logic to ensure no back ups on one ore when another is starving
No room for chests at the trains atm
There are buffer chests at the head of each furnace column
what is even a belt finagling
Finagle: to obtain (something) by devious or dishonest means
In this case devious
Maybe, modded belts are in play
tbh I'm not sure what a lot of the belt stuff is supposed to accomplish
lots of weird side loads
but both copper belts can be routed south of the iron station if needed
It’s their first map
right, but I'm not seeing a need to preserve the current belt configuration
simplifying it makes room for buffer chests
which allow station controls based on ore level
Yeah, current belt setup is just forcing the rear wagon to unload last. Instead of all unloading concurrently
If you want the trains to all show up and load/unload at the same time, you'll want to go with the wait stations. But that may starve a certain line of belts.
If you want the trains to just show up when they're full and unload as much as they can then leave, you'll want to just add a wait time on the schedule. But then you won't have concurrent train arrivals.
I don't think you're going to be able to get the trains to all show up together and load/unload together, without taking the risk of either starving a line or having one back up
(If you really want to simplify, you're only getting 2 blue belts out, so you only need like 8 stack inserters for the entire train to get that, you could go down to 2 inserters per wagon)
Modded belts remember, they are way faster than the regular 45/s
oh, well then it's still possible to do 6 inserters per wagon, just more of a pain
regardless, if you can get trains to only show up when they can dump their full load everything basically solves itself. Sure, the copper train might wait behind the iron train, but it'll be only for a few seconds
you get a constant cycling of trains, which is what's important, to avoid clogging the rail
I’ll be honest, i saw the spaghetti, went ‘nah’, then tried to solve without thinking about the belts too much 
and about buffer chests, i have logistic robots but they are not that fast
not the buffer chest item, steel chests that the train unloads into
that make a buffer between the train and the belts
wait i can jjust make more logistic robots right?
In this case I’m not talking about 
Yes, you could use bots
you would need a lot of bots and roboports though
Like a lot a lot
And you don't have room for the roboports you would need 🙂
They would. All the belt work between train and furnace column could go if switched completely to bots
ok, that's true
right
and its getting late here so i might.might not reply
so please dont leave the thread
I too should be sleeping tbh
gn
I said should. Doesn’t mean I’m going anywhere yet
Oh i see. Np
I am back at it, so how do you wire stuffs?
Another thing kald, can you show me your unload designs or
Optimal designs that could help in this case
my designs arent necessarily "optimal"
with blue belts and max inserter capacity it can do 3.8 blue belts of material
ye - if one side of the rail can get you X amount then both sides would get you 2X amount
Im taking this one
And wrong
I dont have 4 belts outputs
I have 4 belts that are carrying two different ores each
So it will help
youre going to need quite a bit of space for it
these are 14x6 minimum
Is this per wagon?
I have 4 wagon and 1 locomotive train system
Alr
and the red wire isnt needed - im using that for dynamic train limits
kald have a look
am i wasting its potential?
or this is good enough
its keeping up from my POV
since you are going down to two belts its fine
the trains will unload unevenly tho - the last wagon will be empty first, then the third wagon and so on
tbh i dont think there will be much difference since you only need 2 belts worth of material
ahhh okay
the design i use is to unload real fast to get the train out again because i have my stations setup very differently than you
"optimal" is very situational in factorio
what is "best" heavily depends on where and how you are using it
4 stations yea?
yeah
copper then iron then what then what
are you opposed to moving some of the power buildings?
can you specify some
the top steam engine and everything inline to the left and right would be all
having this between each station would eliminate the need for any circuits and allow any train to get in and out without having to wait for other trains to move
is it supportive for 4 wagons and 1 train?
ye
and i can remove those engines and solar panels
thats actually briliant
but what about the top one
i cant remove my fluid mall
or furnaces
if you can afford more space between stations, this would be even better
no worries i can afford it
its mostly empty downwards
with your top one i think you limit to 3 stations and do just fluids - the extra copper you have up there is very in the way 😛
ahh okay
I have thought about double headed train and make separate railways
maybe you are right
top one is only for fluids
and bottom one for ores
you cant move the top rail at all can you
sadness - theres not enough room for that bypass up there by a single tile
aight
and its your decision, these are just my suggestions