#A bit of GUI help
1 messages · Page 1 of 1 (latest)
If you press control F5 to enable GUI debug tooltips (or control F6, one of the 2. the one that does not put red rects in guis)
Then hover the text box to see its properties. My current guess is that it has a maximal width
@trail plank and a ping to make sure you see the thread ;)
😄 thanks
Ill check
Ah, no maximal width, but it does have natural_width and width. You can try setting those to 0 on the textbox style (just like how you set horizontally stretchable), which will tell it that "it doesn't have that property set", kind of. I think it may be the natural width that's getting in the way, but I could be wrong, so for the sake of learning how exactly it works I'd suggest trying them individually and then trying setting both to 0 if neither worked
setting width to 0 enables streching
my guess is that it uses default style of the text-box
setting the style also works, however looking through base and core I could find them. nvm the last part, made a typo
Yea it uses the textbox by default, it has to have some style. All the styles are in core/prototypes/style.lua
yeah found it just after writting the previous message. Could find it due to typo, only realized after posting
The screenshot doesn't show like the actual source file so I just wanted to make sure. It's a good file to have as a reference when making GUIs
like in the code itself?
Yea, in the factorio files itself. If you're using steam then go to the install folder, with standalone it's all right there anyway. It's specifically in the data folder which contains the core and base mods
still abit confused but thanks
ok, somehow the gui fail to load the only thing I have not changed
nvm compare to wrong gui element
so this is the end product