#price increase
1 messages · Page 1 of 1 (latest)
they didn't increase it enough
Inflation sucks for most people
booo money bad, reject capitalism
i dont think there needs to be rants just non biased discussion
bit of a loaded name
but glad there's a space for it
price increase
thank you
Fine
give me a minute and I'll type something up properly. re: inflation and why your anger is perhaps misdirected
btw, is it possible to give wube money directly? I mean either by paying the game more than its price or straight cash flow
buy it for your pals
Merch?
i am right but you're wrong
let's have a non-biased discussion
do you see where the problem is?
I personally bought factorio twice but I still dont like the price increase I believe it is completely unnecessary from Wube
yall also have told me im wrong
my position isn't really angry or upset or anything
I just think it's a weird choice when you have consistent sales and a new port that is selling to new customers to raise prices
that's all I have
I did :p
nothing is saying the price won't decrease in the future if inflation lowers
If we get into deflation territory we all have much bigger problems
tl;dr: with inflation there's a bit of an assumption that one's own compensation for labor, etc should be increased to match previous values
if the price of goods goes up, you'd expect your own income to increase for the same work as well (in this highly idealized example- the real world only adds complication)
thus, if the price of goods goes up as the currency devalues, but your compensation remains the same... well, I'm sure you understand where I'm going with this. If the devs deem this to be appropriate, I can't exactly disagree given the current state of the world's sociopoltiical economic systems.
inflation can lower, but deflation is a different thing entirely
lower inflation is still inflation
it just means we might be waiting 10 years for the next price increase instead of 5 😛
[for the record]
WUBE has an established record of being fair to all comers (never on sale) and open with its policies. Constant vigilance is of course warranted, but the skepticism around the price-change seems quite unwarranted. The studio is free to price the game however they please, and no one is entitled to a fixed price or even a reason for the price changing. What exactly is the crux of your complaint?
putting games on sale isnt unfair
true
it allows patient people to be rewarded
or lucky ones
it also increases sales
more like cheapskates but you do you
which in turn increases visibility
typically people who really want a game buy it early and people who want it less or arent as wealthy can wait for a sale
it allows underprivileged people to be gamers too
especially helpful for poorer countries
The downside is that most sales will be made during a sale, so the effective price is lower. Which means that if the game needs to sell for $30 to keep the studio alive, the normal price just goes up
underprivileged is the wrong word here, you're thinking about poor people
As someone from one such country regional pricing is a thing factorio already does
Poorer people in rich countries, sure. Poorer countries already have regional prices.
this is what regional pricing tries to address (price discrimination benefiting both sellers and buyers)
Move to Argentina if you can't afford factorio 😄
yes but regional prices recently got massive increases from steam
exactly, I almost always buy my games for cheap a few years after release, but I think wube deserves the full price
even without the no sale thing I'll still buy the expansion day 1 for all the years of enjoyment in one of the last remnants of the lost care of the game (which is now the care of the money income. note: to be clear I refer to AAA games, not the recent factorio price change)
Relevant history, JCPenney tried to sell stuff without sales
(Image credit: Getty Images via @daylife) Anyone who has an affinity for American business icons — as testaments to this country’s long-standing fondness for the free enterprise system— cannot help but be concerned over the fate of JC Penney . The company continues to lose money and burn cash, with [...]
ill probably buy expansion pck but now im starting to question
Probably because of inflation or currency exchange rate changes
yes
Sounds reasonable to me
it's almost as if inflation is a global phenomenon too
And like different countries have different inflation rates
but also regional prices didnt exactly go with exchange rates
because some countries would have like elden ring priced at what 5 dollars usd would be to them
I'll do it at least because I want this kind of game development to survive, it might even motivate other companies to do so (I have zero faith in that but hey, we never know)
Some countries also get ridiculous import taxes on PC parts. Exchange rate alone doesn’t cover everything
the issue is steam recently removed purchasing power parity from many of those countires
news to me
Btw, Wube is based in Europe and since the war outbreak house mortgages have almost doubled here in EU so, it's not that you'll see Factorio devs driving around in a Ferrari, it's to stay afloat
like massive price increases to 3rd world countires
mumbles something indistinct about burden of proof
i don't really understand how regional pricing would exist without PPP. what you're mentioning doesn't really add up
yeah here's some info about the Steam thing
https://nichegamer.com/valve-new-steam-regional-pricing/
A recent update in Valve’s partnership documentation explains that regional pricing recommendations for foreign territories will be updated. The new change in global pricing was made to reflect “metrics like purchasing-power parity and consumer price indexes”, and these changes will see an overall increase in costs for international buyers. The...
ah yes, 2 countries known for not giving 2 fucks about their economy
the actual statement is here:
https://partner.steamgames.com/doc/store/pricing#5
I'd recommend giving it a read just to have the full context
since we all enjoy computing the most efficient setups, what about computing what would be the best price for factorio? 
(jk)
It should be proportional to a combination of exchange rate and relative purchasing power, though it seems Steam has options for both automatic and manual pricing by the devs
30 dollars was good no reason to increase it
it was
it wasn't just those fwiw
That said, lots of other countries saw price increases of 40 percent or more, including the Norwegian Krone, Brazilian Real, Thai Baht, Colombian Peso, and South African Rand. Some of this accounts for inflation in those respective countries, some of it is differences in currency value compared to the US dollar, and some of it is just Steam taking a while to update their recommendations.
What are the chances that $30 was the optimal price?
but i thought if they wanted to make more money the way was by doing sales not increasing price
indeed
50/50
it either is or it isn't

+faq sales
using math, not opinions 
honestly optimal is 30 dollars and then doing periodic sales is the best way to do it in my opinion
sales end up lowering the average price as noted above
Wait do faqs not work in replies?
Sorry, bots don't work in threads
Ah
At least not without an update to handle them I think...
"in your opinion"
The slash commands do work
yes thats why i specifically said in my opinion
bots can't read threads without being part of them
this is all opinions
indeed
with periodic sales, though, almost no one will buy at full price
this is what everyone has been doing so far yes
on both sides of the argument
the only people with the data are wube and they aren't gonna comment on this outside of their statement
Aren't they?
you underestimate the money throwing power of people
I don't remember the last time I bought something at full price on steam besides factorio
Well they have commented on this by saying that they think $35 is optimal
And as you say, they're the ones with the data
i dont believe that at all
If you want to provide more data then go ahead
I'd love to see the raw details
do you want me to link to the screenshot again?
No, we've seen it
if big companies are selling 3 skins for 30 bucks more in the premium edition something every single release of their games you bet that there are people buying that
Everyone has *access to the data lmao
I have a feeling it's a combination of inflation especially in Europe and a growing team that needs to be fed until the expansion comes out...
I mean, it's the optimal strategy, at least; and anyone who would buy at full price regardless isn't really the target of this debate anyway
Like many goods in an economy, Factorio is demand inelastic.
i wont be surprised if their price increase ends up lowering their game sales and profit
at this point, factorio is very much in long-tail territory anyway (at least until the expansion drops)
Need to increase green circuit production
yeah
Thank you so much for such an amazing game
im not someone who believes in pirating but i know others are gonna do it more
Indeed
It's 5 bucks. Like every other "viral problem" Wube's ran into, it'll blow up for 3 days and then die as if it never happened
I don't think it will increase or decrease it - I assume it will probably stay stable
I just think it's a weird thing to do
opinion, of course
maybe it's the other way around
the vast majority of pirating doesn't translate into lost sales anyway (or there'd be evidence presented that it did)
maybe the sales are decreasing thus they need to increase the price
Maybe it would be weird to not raise the price 
I just said it is demand inelastic
after all, a video game is a one-time buy you keep you whole life, unlike all IRL goods
to me it doesnt make sense that they dont do sales because they would make more money and it would be more accessible for others to buy.
Wasn’t it the founder of steam who pointed out that the majority of piracy was due to lack of service rather than price anyway?
I would understand if demand had slowed down, but they keep selling 500k copies a year like clockwork
This is the old Gabe quote yeah
Piracy was because people couldn't get the game the way they wanted it, not because of the prices
"you keep your whole life" only if you own the physical copy... Otherwise you're gambling on a slew of factors
still a bit hard to believe 
or maybe is that just a correlation?
https://factorio.com/blog/post/fff-247 here's some data from the last time it happened
Earlier this week I received an unusual number of support emails, some players were having trouble redeeming their Steam keys on our website. In each case, the key they purchased was not a key eligible for a Steam key. Our order/account system isn't the most intuitive, so let me explain the ways in which people can buy the game, and how it relat...
A 5 dollar increase wont
The game is worth 40 - 50 bucks with the amount on premium content there is
this is pretty much the boat I'm in yeah
It's just weird when they stated sales are stable + new port opens up to new customers+repeats for the new console
With all this apparent outrage you’d think factorio suddenly doubled in price 
that's our job as players
Mhn
well 5 bucks more and it did 😄
It wasn't...10 bucks though
Not always
It's been 30 since before 1.0... I'd say finally getting the Spidertron is well worth the $5 :P
What do you mean no extra features were added??
I got 8 legs for 5 bucks
Seems like a good deal
And a head plus body
20€ then => 35€ now
dlc will probably be 35 now
Lol
That’s over a period of many years though
Mhm
yeah I think this is a safe bet
Certainly not an overnight thing
Probably 40 if they spend even more development time on it 

maybe i wont buy dlc for both platforms like i was planning
ok. and?
"both platforms"?
To be clear, my statement is in support of why the price increase is reasonable given the reasons for it
A "long in the tooth game" makes sense to make cheaper if sales are slowing down in a big way
Lol
yes both
tbh I doubt the Switch can handle a massive DLC...
don't you get a steam key from buying on the website?
ah see I guess I have the opposite there
If you're still making consistent sales, price increases don't really make sense to me
Atleast not alongside pc
the bug-fixing/stability angle is important to emphasize, though; there are plenty of higher-priced games that just don't have factorio's long-term stability or bug-fixing responsiveness
so I misunderstood your view
my bad
idk it runs factorio surprisingly well i never dropped below 60 ups but i never made a mega base
yes
Theres more to sales then sales, there are paychecks too
It runs Factorio just fine, but people have managed to get it to load mods, and it runs out of memory if you load anything more than a medium sized mod.
well mods on the switch are always gonna be a crapshoot
Cant make a game if you dont got money
like a recently released fps happening in a dystopian future whose name will remain unknown? 
yeah but mods arent nearly as well optimized as vanilla. I expect the dlc will be as good as their current work
That's not the point. It's that it can't handle all that many extra buildings and things before running out of memory
Cyberpunk?
the devs have come here and said that they assume factorio's demand is price inelastic -- ie, that they are charging more because you will buy it anyway
Because sprites are what takes the RAM, and the base game ones are loaded exactly the same as modded ones
"as well optimized as vanilla", where is the optimization in a mod? i don't get it
Lol
Maybe I'll finally Google what inelastic means 
idk exactly how it works
Demand is considered inelastic if demand for a good or service remains unchanged even when the price changes,
Ok I googled it, I still don't quite understand the application, slow brain day
the basic example is food
people gotta buy the food regardless of what the price is
the demand is always there and constant
To rephrase this: the base game is a mod, running on the factorio engine.
elastic: boing boing
inelastic: no boing boing
i took macro economics last semester
Another way to put it: sales are consistent ?
Yea that’s one way to put it
Ok, I've been saying that lol
That's why putting it on sale is silly, the demand is consistent
not necessarily
if it's above what someone can pay, even if the demand is inelastic, the sales might not match demand
not consistent but that they unaffected by price changes. small distinction
Hmm, mmkay
the demand is still there, but demand does not necessarily mean 1-to-1 sales
if people are willing to spend $60 on a half-finished cod or bf, then i think they have money to spend on a factory building game
Mods that just add buildings, graphics, items, etc are using identical systems to vanilla. Most overhauls are almost entirely made up of this kind of stuff (SE has a lot of control stage scripting as well, some other overhauls do to a lesser extent).
Exactly
(ie, something's sales could be wildly swingy and inconsistent. but changing the price might not affect sales)
I'm speaking with general economics
if you have a really high demand and low supply of something, inelastic demand doesn't mean you can magically have the same number of sales constantly
That also has huge modding support and potentially thousands of hours of content
the idea that (some) people are willing to spend $60 on COD does not imply that other people are willing or able to spend (additional) money on factorio
for clarity, I'm not saying factorio does or does not have inelastic demand
I was trying to help explain what inelastic demand is
yeah but that's straight up exploitation, do you even imagine the tremedous amount of work people put in those mods for free?
Could be a lot worse. You could be buying lootboxes and micro transactions
that's not what i was implying. my point was if the general population has $60 for cod then they surely have $35 for factorio
and be a bad game
It's not like the developers are whipping mod developers lol
Would you ask a scientist for a paintbrush?
replace "factorio" with "food" and you'll understand why (some) people having $60 for cod does not mean everyone has $35 for other things
on the other hand, factorio devs are also putting work for us to destroy their
Turn off reply pings please
The audience of CoD and the audience of Factorio are vastly different audiences. Not necessarily exclusive, but there's not much share room there
uh what? if you don't have money for factorio then you don't have money for games in general so what is it that you're trying to say?
At that point you have larger concerns
the average person has enough money to spend to buy a $60 game, therefore they have enough money to buy a $30 game. what is your point?
im saying that merely because some people can spent $60 on one thing does not mean that other people can spent $35 on another
cod is food and game
but the groups have like a 98% overlap, wtf are you on
lol
what is it about pinged replies that you don't like
well factorio can be an (overhead) third person shooter
people that can buy a $60 game and people that can buy a $30 game overlap by a ton. just because there's a small minority of people that can't afford a $60 game doesn't suddenly mean it's an invalid comparison
pretty sure almost no one would ever play both
its invalid because you assume the audience you are talking to
I moderate a different server, sometimes I need to look at ping history, I don't want unnecessary pings
i legit don't know what your point is at this point
you assume they come from a place of privlege where its easy for them to spend $60 on a video game and have $35 left over for other ones
that's not what i said
you assume that they have $35 at all to spend on luxury entertainment goods
is there a reason this doesn't work
IF they can spend $60, they surely can put $30 to something else instead
$35
Irrelevant, the ping still shows up in the history
you can filter it by server tho, and you have the chance to have many option on your end (dnd mode, server settings, etc)
e.g., "inbox -> mentions"?
i wasn't talking about those people if they don't have that money
i know, you are assuming your audience
the group of people that can buy a $30 game but can't buy a $35 game aren't buying games in general. please stop this completely useless discussion
you're talking about a mythical person who doesnt exist in this conversation, and you are calling them dumb. good job?
I think you can also mute things to not have them shown
What, screaming 12 year olds vs engineers?
I don't want to mute this server, I'm active in it
I much prefer the search bar for that... mentions:677256719008792596
the ping is nice though
90% of my discord time is on mobile
I hate the ping sometimes because I'll write a message, tab out into a game I'm playing while also watching chat
It works on mobile just as well
Either way, I don't need a ping if I'm talking to you lol
👆
I'm one of those who actually don't like when the reply has no ping
And I'll respect your preference
im not an engineer or screeming 12 year old
how old?
19
but I can't force the pings, while people can force the no ping

sometimes it's easier to reply ping people to keep the chain of messages correct and not unintentionally confuse someone
the question i have is to what extent does arguing about your ping preferences save you time and to what extent do people not pay attention to it?
Not with a fine degree of control....
keeping the chain of messages correct has nothing to do with the ping being enabled or not
I wouldn't ask for ages, Klonan. It can lead to a lot of other kinds of issues
Still plenty of time to become the second then :P
what issues?
it does when people reply to hours old messages and don't enable the ping
that is a completely different scenario
Maybe I just don't like it, I don't need to justify my preference to a fine degree of detail
Respect it or not 🤷♂️
If someone maliciously pings, I just block them
too expensive
and im not smart
Yep, if someone hasn't spoken for 5 minutes, a ping is warranted
(In a highly active conversation)
But then at that point who doesn't ping?
I love a ping, makes me feel involved
I mean when I reply I have it ingrained in me to hold shift when I click the button to auto turn it off
don't ever expect me to remember the ping preferences of every single user of every single discord server, that's all I'll say
@idle pawn Appreciate you guys and the rest of Wube! <3
How many have given you a preference?
I don't mind pings. If someone doesn't like to be pinged, they can turn notifications off 🤷♂️
Anyway, this is way off topic.
i've scrolled through #blueprint-designing a few times and seen that people have replied to me but not pinged me
@idle pawn the og dev, respec playa 
we can go back to respectful discussion now
I am not OG 😄
renames thread to "Ping Preferences" 
Kovarex is OG :)
well done
i have a question for klonan but i am afraid it might get me banned and its not factorio related at all
Scandalous
I won't ban you (because I can't)
I don’t like pings because inflation made them cost more
when I am pinged, I automatically assume that someone expects me to do something with it
I will (even though I can't)

You have no powa here ||get nuclear||
"This is important, I would like a response please"
without exaggerating like I usually do, at the very least 10
it's getting very annoying to me to see that in every server
I've softened up to pings after PTSD from engineering job. Sometimes its just "hey I think you might be interested in this"
I know it's probably a joke, but keep it cool please. sarcasm in text chats is dangerous, especially during discussions/debates
replies also suck because they waste screen space
this is what they should look like
they pretty much look that way on compact
Ah sorry about that it was. The
got shunted down a few messages
yes, but I am not in compact mode as you can see
@nocturne wraith
replies also suck because they waste screen space
way less than they used to
Hey, if there's going to be inflammatory inflationary sarcasm, this is the place to do it
they're about the same
fr?
I have to say I am pretty lucky that my mortgage is locked in for 8 years
Nice
how do you becaome factorio dlc playtester
Meanwhile, a crappy studio apartment here costs $1300 a month 
I did a 20 year VA loan, right before the interest rates went up, ballin
im willing to sign NDA and all that
I thought you weren't going to buy it now 🤔
This is where Klonan says "You don't"
That's how much my mortgage is 💀
ill buy it i was being dramatic
You can email them if you want source access, but you have to have a good reason for them to let you in.
playtest is free, or even paid tho
there will come a time when the news about the procedure to apply for a chance to beta test the Expansion will be discussed
Sign me up! :D
saved
ok because they will get plenty of testing out of me cuz i have 0 life
I for one miss the early access process, aye
Sure, but I wouldn't expect anyone to sign up to it that wouldn't also be first in line to buy it
Same here lol
if the name was back to Crusader I probably would
but the frost part got associated with the moderator part
i dont even be need to be payed for playtesting but it would be dope
Looks normal?
need a pale-yellow role, once-and-future-moderator ?
Winter moderator :P
oh yeah that is normal
Heh
reminds me of inline lane balancers now
Frost is coming
They can pay you with all the extra $5s 🙃
Now everyone will stop calling me Frost
Oldmins
sounds good, frost
About time, it was getting kinda weird ngl
most of the paid testing is done by machine 
no because doesnt go with inflation so it doesnt actually increase profits acording to them
well I've played a lot of beta of games I didn't bought or plan to
gtfo, steelhunters, ... (and dow 3 never sent me a proper link to the game)
😦
efficiency at its best I see 😄
Automating stuff, checks out
i can playtest for them on steam deck and switch
The updated version of this is always harder to find due to being unlisted, but.. https://www.youtube.com/watch?v=ivLFP2eApto
This is mainly a referene to my crazy talk about multiplayer bug fixing, more on https://www.factorio.com/blog/post/fff-62
The visualisation of the current state of the automated tests, lot of things are actually not visible. We are extending the test situations so we can use it to reliable test the determinism and improve the multiplayer stabi...
I think I'd be willing to pay up to 5 bucks just to playtest
I guess we can all go back to #vanilla-chat now? 🙃
No, too much inflation for that channel to hold everything
The factory inflates
wageautomation-price spiral?
oh shoot, we were so much focused on how much the game is good that we forgot about the price
The value of each iron ore decreases as the factory grows?
The year is 2063, Factorio has increased in price to $230, it still sells 500,000 copies a year
The factory must grow
Well, until you get prod module
default price of AAA went from 60 to 70
hmm, so factorio is 0.5AAA
Even at $35, this game is still $0.0087 / hour of entertainment value for me.
i still remember the price
That's a fun thing to calculate
nevermind the discord server!
"How hilariously cheap is this game based on price to playtime"
are you guys bragging about having an adiction?
Imagine if that happens to the potential buyer population at large 
Came to the wrong place to mock people being interested in Factorio 😂
"yes, factorio has a free demo!"
im interested in factorio
given how crappy the "AAA" games are nowadays, what would factorio be?
actual answer: ||https://tinyurl.com/yeymxxmc||
If so, it's more like bragging that homeopathy works in this case
Stockholm Syndrome in a nutshell
That joke is way too big brain for me right now
I was going to try to apply this to xeno's paradox, but before I could finish it I had to finish the first half of it, but before I could finish the first half…
KwirkyJ hobbled by hir own meticulous verboseness
They are planning on charging for the expansion AFAWK right?
I think there's like....3? Maybe 4 actual dissatisfied people so far
The thread on Reddit would beg to differ…I see 2k upvotes on the top comment. I bought the game ages ago but I think they’re making a mistake with the increase.
Yes, and it was stated to be about the size/price of the base game IIRC, leading to a higher expected valuation for the DLC as well
*on this discord that have expressed their opinions
well, if that turns out to be the case, hopefully they (Wube) will present the sales data in a future FFF
And an upvote does not necessarily mean agree, it could also mean "I think this is worth talking about"
2k upvotes on the top comment? the top comment doesn't even have 1.5k upvotes
People are being so overdramatic about the price increase jeez
https://reddit.com/r/pcgaming/comments/10gwmb8/factorio_next_week_on_thursday_26th_january_2023/ this one
1,637 votes and 1,110 comments so far on Reddit
1795 now
It's just a video game bru
r/pcgaming should honestly be renamed to r/entitledgamers
Neophyte was talking about the factorio subreddit
oh i just always saw them as the same name
Price decreases make more sense to be based on reduced sales, not age of the game
the game "released" just over 2 years ago and there's a planned expansion coming in the next 2 years. people are talking as if it was released back in 2006
Half of that thread is just people who haven't played the game complaining that some indie studio decided to raise the price of their game
Is there any organized effort out there to express dissatisfaction with the planned price increase? I think they promised never to do it in the past as a justification for the game never going on sale
<#vanilla-chat message>
you may be misremembering a couple things, most prominently being the pricing forecast related to the 1.0 release (the link was given in the other chat but I can't dig it up quickly)
If you are convinced that they made the claim never to raise the price of the game, source the claim
You'd think wube is EA by how they're talking about it
That said I think it's still a questionable decision to raise the price
I agree. It’s not a huge increase. But I think it’s a mistake.
Spoiler: ||the claim isn't there: and the one that does exist has a simple exception||
what was the one with the exception
I don't recall it
I must have missed it pre-thread
The unforseen circumstances here being simple inflation
I didn't even know they had a guarantee at all, even with that exception
yeah sorry that’s not unforeseen
What is unforseen is that the game continues to sell
In early 2018, Wube said that the new price of the game will be $30 USD, and that "This is the final Factorio price update, unless something unforeseen happens". They also said "As you probably know we have a strict no sale policy. The game will not go on sale on Steam or any other platform.". Source is https://www.factorio.com/blog/post/016-price-change .
$30 USD in 2018 is approximately $34 in 2022 dollars. Increasing the game price by $5 accounts for the value Wube loses from inflation, and effectively keeps their "value per sale" the same as it was when they established the base price. Source: https://www.dollartimes.com/inflation/inflation.php?amount=30&year=2018
500k a year, like clockwork
yeah, and the switch port helps keep up the sales too since it 's a new platform
on the other hand, a good portion of the current inflation is companies deciding to disguise price increases as "just due to inflation"
Yeah that's nice 😄
Behold the solution to this “problem” that people have https://www.businessinsider.com/sweet-co-apologizes-for-raising-prices-2016-4?amp
I’m guessing they expect an increase in sales of the base game when the expansion comes out and they want to capitalize on that
Corporate "inflation" 😠
the expansion still doesn't have a release date at all right?
Cause their sales will go down with the higher price. Will they make more or less money I don’t know…but they’ll go down
The expansion has nothing to do with the price increase, from what I understand
Will their sales go down for 5 dollars extra?
Absolutely
That's a prediction...based on what trend exactly?
Simple supply and demand. Question is how much.
the experiment will be run, and hopefully they'll post the results (should be interesting)
Yeah I'm gonna need to see some actual prediction data, because the current set doesn't predict "slight justified price increase will kill sales"
You guys are insane. Price goes up on a thing the sales go down. Unless you are forced to buy something.
Lol so insane
that's not how it works
really depends on how elastic or not the price is (which we don't know yet)
we'll need to wait and see really
I already knew I was insane, but this isn't the reason why
[meme] that's not how many of this works
InsaneDeleters? 😛
last time they raised the price sales went down
InsaneFrost
@round fulcrum I mean it’s just common sense that they would.
mhm
yes, if the price had maybe doubled
The last time they rose the price it was a 50% increase
In early 2018, Wube said that the new price of the game will be $30 USD, and that "This is the final Factorio price update, unless something unforeseen happens". They also said "As you probably know we have a strict no sale policy. The game will not go on sale on Steam or any other platform.".
• Source: https://www.factorio.com/blog/post/016-price-change .
USD inflation rates from 2018 to 2020 averaged at about 1.8%, consistent with the average over the last decade or so. This inflation rate has nearly quadrupled to an average of 6.75% in the last two years. This is arguably "unforeseen".
• Source: https://www.usinflationcalculator.com/inflation/current-inflation-rates/
$30 USD in 2018 is approximately $34 in 2022 dollars. Increasing the game price by $5 accounts for the value Wube loses from inflation, and effectively keeps their "value per sale" the same as it was when they established the base price.
• Source: https://www.dollartimes.com/inflation/inflation.php?amount=30&year=2018
"common sense" is a very lazy argument, data and actual logic please 🙂
honestly it's an absurd gesture for an increase of 9cents USD but if nothing else it sends a very "we care about the customers" message which is great PR for them
you already posted this within the last 10 minutes. im not sure if repeatedly posting it is helping the conversation
^^^ free data on price increases
So in other words, the price hasn't actually changed really 🤔
@north cargo @round fulcrum already gave you your answer
I added a section and improved formatting.
Yeah no lol
Yeah yea lol
How about you find me another game with a price increase and some sales data on that? Where’s your data bud?
You post statements with nothing substantial underlying them
Is factorio's data on price increases not enough?
You state sales won’t drop with a price increase. Where’s your data.
it's almost like a "reverse sale" people will rush in after the announcing to get a lower price before the change occurs
makes sense though
where's your data bud?
where's your data bud?
You're the one trying to prove that the sales will drop
I never stated that 🙂
And I'm pretty sure Minecraft's sales haven't decreased after the many times it has increased in price
last time they increased the price sales dropped though (meant for Xori)
marginally, for like a few weeks
then it recovered
so no
@bronze kelp source
whats the new price
xori has already sent it multiple times but w/e
$35
yep
Yep
you realize inflation exists
mostly i think people want to be understood
saying their feelings are invalid doesnt help
i'm no cheapskate but REEEEE $5 INCREASE
this is the energy that i feel the r/pcgaming post reeks of
I am not saying this is the end of the company or horrible for them, just a not so good decision.
yeah thats the stuff that doesnt help
they clearly have reasons
and have thought about if it will increase or decrease revenue
their feelings are invalid though
the extra 5 dollars it so they can still pay their employees and stuff, 30 wasn't enough
this is a really rough brush to paint people with and just inflames conversations fyi
Posting one more time (sorry) with another update, for ease of linking to it for people:
-
In early 2018, Wube said that the new price of the game will be $30 USD, and that "This is the final Factorio price update, unless something unforeseen happens". They also said "As you probably know we have a strict no sale policy. The game will not go on sale on Steam or any other platform.".
• Source: https://www.factorio.com/blog/post/016-price-change . -
USD inflation rates from 2018 to 2020 averaged at about 1.8%, consistent with the average over the last decade or so. This inflation rate has nearly quadrupled to an average of 6.75% in the last two years. This is arguably "unforeseen".
• Source: https://www.usinflationcalculator.com/inflation/current-inflation-rates/ -
$30 USD in 2018 is approximately $34 in 2022 dollars. Increasing the game price by $5 accounts for the value Wube loses from inflation, and effectively keeps their "value per sale" the same as it was when they established the base price.
• Source: https://www.dollartimes.com/inflation/inflation.php?amount=30&year=2018 -
For additional context on sales numbers, note that according to Wube, they have sold over 3.5 million copies. "We are still having steady and consistent sales of about 500,000 each year, which in retrospect validates the original no-sale policy we have stuck with since we launched on Steam in 2016."
• Source: https://www.factorio.com/blog/post/fff-372 -
For additional context on playtime, according to Steam, the average playtime for a Factorio player is "7d 1h 21m". For the average player, a $5 increase in the base price of the game increases their cost per hour of playtime by $0.03/hour, from $0.18/hour to $0.21/hour.
• Source: https://store.steampowered.com/app/427520/Factorio/
i severely doubt, the 5$ will actually harm the sale of the game
no, being upset at a price increase is a normal and valid feeling
Couldn't find the per year, but this is pretty neat
because losing money is something people dont like to do
be upset with capitalism then
no
sure, but these people take it as if it was a personal attack against them specifically in typical reddit fashion
Why? How does it affect you?
One thing I'd like to note about this post is that the sales were already starting to decline before the price change. I would argue that the price change isn't even necessarily what was causing the sales to drop in this scenario
@vapid gyro there you go
And?
You wanted sales information
Sales dropped. You see the same link I do.
it doesnt affece me much but if i were to buy the game or recommend it to a friend, it would cost $5 more, which is bad.
Not substantially
(without labeled axes, it's impossible to quantify)
But did it drop because of the price change?
I'd argue there is not enough data to tell if it's a permanent drop, or just the effect of people buying it a few weeks earlier
Exactly. I have gifted the game to a few friends.
factorio will never be too expensive for as long as it will cost less than fifa and its lootboxes
Pretty straightforward
Per steam, the average playtime is 7d 1h 21m. An extra $5 is... trivial.
Weekly sales seem irrelevant when compared to annual sales
pay me $5 then
is anyone gonna mention the fact larger studios charge double for games with less content and no updates
Also this. I'm certain there would be mountains around Christmas as well as sections dying off.
We can't just say "Yeah the price increased and the demand dropped" as if we know the correlation equates the causation
sure people might need to pay more for the game, but the game itself has the same value. the value of the game didn't increase, the value of the money decreased
tf2 ^
Obviously wages for working people haven't gone up enough compared to cost of living and inflation, but that isn't Wubes fault, or something they can do anything about
I would rather they stay in business and keep making awesome things
tf2 is free
false
atleast not in my country
i think most people would agree that
- the game costing more money is bad for people who want to buy the game
- its understandable for people to be upset by things that are bad for them
Real wages vs real expenses have gone down for working class people
Mexico upped their minimum wage
I think it 's actually only gone up by ~5 or so bucks since launch (1.0.0), but it's a bit messy because of the various editions and splits, and the recent merging of java and bedrock into one purchase
so wube is a controlling part of your country's economy?
the wages have increased at a set limit something like 2%, but the past few years inflation has been 0
it rebounded
For additional context on playtime, according to Steam, the average playtime for a Factorio player is "7d 1h 21m". For the average player, a $5 increase in the base price of the game increases their cost per hour of playtime by $0.03/hour.
• Source: https://store.steampowered.com/app/427520/Factorio/
Uh, over what period of time?
please stop posting this
Past few years
actually I think the 5 bucks increase was the "You get Bedrock for free" for Java
let me check
I have not posted that before. You may need to take a step back and take a few breaths.
studied that in economics, but ya. wages increase at a steady pace inline with inflation,
Yeah gonna have to disagree with you there bud, my gas and grocery bills alone are depressing
but instead of 2% every year, it was like 0.5%, then rebounded
#more-offtopic is that way
u think that, but its stastically false.
Is this accounting for the surge prior to the increase resulting in spent-demand afterward?
u just had more spending power than you where meant to have over the past 5 years.
I also wasn't aware that data was available
im aware but your comments are approaching spam because they fill my screen with several links every time
@north cargo
I don't need your ping to see your messages lol
FFF-247 says
You can see that there is a noticeable decrease in sales before and after [the price increase]
"spam" it was posted 3 times and mistakenly didn't close the embeds. stop exaggerating
Let's not get political in this thread
Speckled-- lol
Oh, the horrors of a chat msg taking up... 3 lines...
How is that political?
This is the "outrage quarantine" thread 
yes and you have been quarantined into it as well. welcome 🙂
Sorry, I'm just keenly aware of adjacencies and trajectories with this sort of thing
I'm fine with it as long as it stays somewhat relevant to the price increase
So how are we to know if the new price is directly the cause of the sales drop?
Definitely watching it
hmm, the question is whether we can extract useful work from the resulting pressure 😛
Hmmmm
talk about taking things out of context
You can see that there is a noticeable decrease in sales before and after, but overall it is still quite strong and consistent.
Even if buying power is similar, cost of living is up
u can see here, wages increase with by the average inflation of all time, so you had more spending power before inflation rebounded.
it would be very difficult to tell if the change in sales is solely due to the price change but it seems reasonable to assume it is, given the timing and the effect price changes have on sales in general
people had more money than they should have
well, more buying power.
One more post, with the added paragraph and updated formatting. The intent is to have a single msg that people can link back to as needed, rather than multiple.
Also, the after-change sales should be adjusted for the price increase if you want to know the revenue
-
In early 2018, Wube said that the new price of the game will be $30 USD, and that "This is the final Factorio price update, unless something unforeseen happens". They also said "As you probably know we have a strict no sale policy. The game will not go on sale on Steam or any other platform.".
• Source: https://www.factorio.com/blog/post/016-price-change . -
USD inflation rates from 2018 to 2020 averaged at about 1.8%, consistent with the average over the last decade or so. This inflation rate has nearly quadrupled to an average of 6.75% in the last two years. This is arguably "unforeseen".
• Source: https://www.usinflationcalculator.com/inflation/current-inflation-rates/ -
$30 USD in 2018 is approximately $34 in 2022 dollars. Increasing the game price by $5 accounts for the value Wube loses from inflation, and effectively keeps their "value per sale" the same as it was when they established the base price.
• Source: https://www.dollartimes.com/inflation/inflation.php?amount=30&year=2018 -
For additional context on sales numbers, note that according to Wube, they have sold over 3.5 million copies. "We are still having steady and consistent sales of about 500,000 each year, which in retrospect validates the original no-sale policy we have stuck with since we launched on Steam in 2016."
• Source: https://www.factorio.com/blog/post/fff-372 -
For additional context on playtime, according to Steam, the average playtime for a Factorio player is "7d 1h 21m". For the average player, a $5 increase in the base price of the game increases their cost per hour of playtime by $0.03/hour, from $0.18/hour to $0.21/hour.
• Source: https://store.steampowered.com/app/427520/Factorio/
from a economical standpoint
epic
ok how do you forget to close the embeds 4 times
@karmic ocean Can you please just edit your old messages?
any reason you didn't simply edit your pinned message?
🥷
Oh come on, I've already pinned that. No need to keep reposting it.
I removed the embeds
I mean…can we all agree that ANY price increase on any good is going to result in a drop in sales? At least by some percentage. I even said earlier they may or not make more money with the increase accounting for the lack of sales
I didnt know I had a pinned msg
I think so
Nah it will
DIdn't know it was pinned, sorry!
- USD inflation rates from 2018 to 2020 averaged at about 1.8%, consistent with the average over the last decade or so. This inflation rate has nearly quadrupled to an average of 6.75% in the last two years. This is arguably "unforeseen".
wages also increased by more than 2% in most countries, outpacing inflation. inflation has just caught up to what your original buying power should have been.
Also, <link> will preempt the embed
in conclusion, please stop reposting that
Yeah wube just pissed off a bunch of people for no reason. Now you have a bunch of people screaming about how wube is a greedy evil capitalistic company
That's correlation, and actually that's an inaccurate assumption on the correlation at that as the sales were already on a downward turn before that. If you just cut out the malformed data you can see the slight downward trend that was already there before and after
You can do 9 things right but if you do 1 thing wrong they think ur a villain
I just think, aside from the financial argument, it’s not a good thing for them to be doing. Makes them look bad. And I doubt this will make them that much more money.
There isn't "no reason"
A reason was given, even if some people don't like it
more like people got pissed off for no reason. it's a completely justified price increase to match monetary value in to game value out
they are changing the price to be what it should be
All attention is good attention, no? :P
...?
in conclusion, trains are bad

a theoretical perfectly inelastic good will have no impact from a change in price. on first principles and for all practical considerations, your argument is valid. it remains a question whether reduced sales are covered by the increased income from the raised price
Unrelated, something weird has to be happening if I'm agreeing with @bronze kelp about something
(something controversial)
Well that was perfectly timed, lol
theory and experience of economics shows that price increases reduces sales, except in exceptional situations. so I would say that I would ask for evidence that we are in an exceptional situation. And there hasnt been any evidence of that, espeically given that by your own admissions evidence shows factorio sales are correlated with price
I think "should" is a stretch here; Wube could have chosen to ignore the current burst of inflation, but that's not what they chose
not everyone's screen is as wide as yours
this is what i was attempting to say, and im on the side of buying power was more than it should have been anyways.
Mines like 3 inches wide
Ehh whether the price increase is necessary is debatable but in the end wube pissed off a bunch of potential customers and they're not gonna care about the reasons for doing it. It's a bad business move imo
and get less value?
I'm not sure many of them were potential customers tbh
depends on how value is being measured here (which is always the trick in economics)
$0.005 per hour with a $5 price increase doesn't change the value much 
bad business move
the only bad business move is not valuing your product
ima be honest, this game is pretty niche. i dont see many casual "gamers" buying it, and the ones who would will just spend the extra 5$
That..depends on the expansion, I think
buying power.
fair
Are you completely ignoring evidence of decreasing sales prior to the price increase? And that alone can cause enough doubt as to whether or not the price increase directly led to the further dropping of sales? This is basic statistics at play
is that the best metric to use, though?
If I tilt my monitor sideways it still won't fit 
yes
why?
because its logical.
I win again
(What is that, 900p?)
doesn't include goodwill or loyalty, though
say you buy 1 egg in 2002, you can now buy 1 egg in 2022 at a increased cost, but your wages also increased.
people actually have the members list tab open?
What
Yeah I checked through Wayback
For Java Edition, the launch price (November 18th, 2011) as of 1.0.0 was $26.95 - Which was the same price for Java up through June 7th, 2022, when Java and Bedrock would then be sold in the same bundle, which raised the price to $30 dollars
I don't think Minecraft is a great comparison here, because of this. There were numerous pre-launch changes, but not really many post-launch price changes
I did get Minecraft at a very good time though, way back in Classic when it was like 10 bucks
I'm pretty sure increasing price is gonna drop sales by a bit
27 in... what currency?
brand loyalty only works when their are multiple opportunities to spend money
but will it drop income?
Correct me if I'm wrong but this is objectively a bad business move whether this right to do so or not
I'm certain I bought Minecraft for $15, USD
factorio is a single game, not a series of games
Thanks for the research 😄 I got it for less (£18?), but that was Beta 1.7, so I guess that makes sense
that doesn't seem accurate at all
disagree
Expansion is in the works
well, with the expansion happening at some point soon, we'll all have that opportunity
If you can find other post-launch minecraft price changes, let me know
Bedrock might have changed, but I'm not sure
brand loyality is mainly used as a figure for clothing brands, food goods ect
A 16.666% increase in price means they can take a 14.29% decrease in sales and still make the same amount.
Yeah it was something like 14 Euros during beta
*i only did 3 years of economics, and cant remember half if it
sure, but it's still applicable here, I think
you had to play in browser back then
according to the minecraft wiki, alpha 1.0.0 had a price increase to €10 (previously €5), beta 1.0 increased that to €15 and the full release was €20
i dont think i spent 30€ on the game if i remember correct
It's probably gonna be a bit more than that for decrease in sales
yes - Post-launch price changes
not really
that's what I said
my only point was that "value" is a slippery thing
Not once a DLC comes out and I buy the base game for my friends 🙂
you are aware we all own the game right
"everyone" being potential players
Oh my
[citation needed]
The early-access price changes were similar to factorios
who here doesnt own factorio
I'm referring to people who are like mildly interested
@silver slate Rule 1 please, i.e. attack the discussion point not the person
There's quite a few people, but let's not narrow the scope to a single discord server
enough to join the discord?
unlikely
Obviously not anyone from this discord
I own it!!!
it was funnier before the edit 😛
ehehe
making statements with wild guesses based on pure speculation is not needed
I won it too!!
my actual prediction: no one cares about the 5$ who are actually wanting to buy the game
But we can count on it being given 
the price increase is justified. if people are gonna cry about inflation then aim that frustration at the economy and not wube
People who are slightly interested will see people saying that wube is greedy and that they shouldn't buy and they'll be like "oh ok" and their decision is gonna be cemented by the fact that the game is more expensive aka harder to justify buying
I wouldn't argue that it's justified (well, I disagree with the given justification, I guess!); but it is what it is
if I found someone who cared and who wanted to buy the game how would that change your view?
We made a thread for a reason
i have never went "oh i only have 30€ not 35€, guess i cant buy this"
I think it makes it slightly less likely for impulse purchasers to buy it but I doubt it'll make a big impact overall
because if your down to less than 30€ u require a job
i.e. the people that end up with 50000 games in their steam library
if they had 30€ why dont they buy it.
Reasonable people already knows not to believe ranting and raving like that. Nobody is swayed away from a game because "This company is greedy!" or "This company is evil!", they're swayed because "I played for 3 hours and ran into more bugs than minutes"
That's easily dismissed (justifiably or otherwise) as a hypothetical rather than actual outcome (desires not translating into action)
no one here has seriously went im not buying this because its 5$ more and i would only spend x amount
though, to be fair, one can run into a lot of bugs in 3 hours of factorio 😛
if you had enough to buy the game originally, you have enough now.
I know -- that's why the "prediction" isnt really worth anything
Not everyone in this world is so lucky as to be able to do this. There are people out there on very tight budgets for who 5 euros is a lot to spend on non essentials
Oops, set myself up for that one
I'm currently holding off on a GPU upgrade over €20 :P
sure but those aren't buying games in the first place
I've done that with plenty of purchases in general
not games, but I will definitely not buy some things at the store if they cost too much over a threshold
but they where willing to spend 30€ originally.
no one does this.
I don't rlly know where lemures got those numbers from either though. I was suggesting that more goes into it probably then a simple supply demand curve
I feel that (GTX 1070 gang)
Yeah good point
That's overly blanket, even if it's a small number of people they will still exist
Maybe they’ve been saving for a while. You know there are people out there incapable of working right?
(Check the pins!)
i dont currently work, still can save 5$
that are a small minority with their own problems and should not be thought of as the majority
I’m glad you are so fortunate then.
what country are u on about
Saying "they do exist" is not the same as saying they're a majority
in this hypothetical
if you don't have an income stream, you can't technically save any of it
yes, peaces claim is that they are nonexistent
u can find 5$ worth of scrap metal.
I had an internal argument about exactly that. I consider it a job.
no, they exist, not in the countries im thinking of though
sure but just because poor people exist doesn't mean you can't increase the price of stuff. it's a misguided argument
and what's it cost to haul it to the scrap yard? (for me, that would be a car rental and $5 in gas)
Sure, I’m more commenting on the “Just get a job” line, than the increase
I think you're the only one who's operating in the framework of "only some countires"
for this converstaion
The argument was about whether those people are worth acknowledging in this discussion not whether they are the tipping point on the price increase decision
i mean, u have to have a pc and internet to purchase the game/run it
technically, you could download it from an internet cafe, or similar
you'd be surprised at the number of people that rely on publically-accessable internet access daily for everything
this is what im thinking:
you have a pc that can run factorio
have access to wifi
have access to 30$ but not another 5$
this discussion keeps derailing into "but there's people that don't have any money". sure, those people exist but they don't buy games, they very likely don't have a computer and they sure as heck aren't spending money on games if they have one
who fits into this, 0.1% of potential buyers?
yes, obviously wube can price their game however they want. however, minimizing the burden it adds to people buying the game (the additional burden is objectively 5$) is silly and denies reality
In that sense if it's any consolation, the 50% price increase back in 2018? didn't (at least noticeably) impact the sales outside of the announcement period
it's not "minimizing", it's being realistic and not exaggerating
why would you minimize it though? there's no need. people are complaining about burden being placed on them. that's a valid complaint
The more you pile on dismissiveness, the more people will rail against the invalidation itself, price be damned
u have a pc that can run factorio, wifi, 30$ and 5$ is a massive burden to these people?
I'd say the main group impacted by this is kids, not poor people.
sure, but when the only argument back is "but they exist and are poor" then there is no argument
exactly this
a 10-year-old laptop can run factorio, though
depends on the laptop
wube aren't required to fix society so poor and disabled people can have enough money to play their game. this discussion has completely shifted from "is it a reasonable price increase" to "but there are people that are not fortunate enough to have social safety nets"
midrange i5 from 2011 with intel graphics?
people will put up with terrible performance if that's all they have
(this is why I played minecraft at 10 FPS in 2009 😢 )
a 10 year old gaming pc can run current triple A games, but its intial cost would be like 3k
doubts on that running it
I think imo wube still could have just stayed at $30 and help out people that are kind of struggling with money but it's ultimately their decision and they're not doing anything outrageous content wise like adding microtransactions or something (cough squad *cough).
yes this will tend to happen when inflation is used as a justification for price increases
it doesn't run it well, granted
I could never stand 10 FPS unless it's a constant 10 FPS
Here are the Factorio System Requirements (Minimum)
CPU: Info
CPU SPEED: Dual core 3 Ghz+
RAM: 4 GB
OS: Windows 10, 8, 7, Vista (64 Bit)
VIDEO CARD: DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260, Radeon HD 4850 or Intel HD Graphics 5500
PIXEL SHADER: 4.1
VERTEX SHADER: 4.1
FREE DISK SPACE: 3 GB
DEDICATED VIDEO RAM: 512 MB
that was with render distance down tiny too
and?
playable
and no, 10 fps is not playable.
for some people, it could be
strong disagree
since I lived with that for several years
i beat watch dogs at 3-7 fps, 10 fps is definitely playable
it sucks but you manage
10 FPS is playable. Maybe not to you, but some people can play with 10 FPS
A natural reaction should be acknowledged so that it can be overcome with more thought, rather than suppressed and made either implosive or explosive
i cry when i get under 100 fps
If it's a steady 10 FPS you will eventually not realize it
it is objectively an additional $5 burden. it is up to them, not you, to judge how much of a burden that is on their lives. if you do not want to listen to the complaints, you do not need to enter thre thread
yeeep
I've never gotten 100 fps on anything, lol (then again, 100 fps would be wasted for me since my monitor is only 60 Hz)
on fps games*
This thread is amazing, otherwise the main channel(s) would get totally swamped 
monitor cap?
I mean that's not rlly the argument though. I think the argument is that wube can probably get away with keeping it at $30 and still get a nice amount of profit from it. On the other hand, the $5 might impact people who can't rlly afford it
I would advise against gatekeeping. This channel is specifically for discussions related to the price increase
FrostKeeping
again, if people can't handle a $5 change in expenditure, then they shouldn't be buying games
Ice wall 
W
I disagree
summons an undead dragon
I'd assume someone already brought up that if Wube had to raise the price by 5 due to inflation, that it's likely that consumers would also need to tighten up their luxury budgets due to inflation/economic problems, which would mean less sales in any case
these people in this case would also be willing to spend 30, but god forbid 35 on a game
I ||vote present||
isnt it the case that saying someone's complaint about a price increase is invalid gatekeeping?
if that complaint is in the thread about price increases?
As a 16 year old I didn't have that much money to my name. At best I could buy Minecraft Alpha, but I wasn't able to go and buy whatever I pleased whenever I pleased
Maybe we can complain about how the game doesn't go on sale 🤣
On sale from $70 to $35, permanent decrease!
I suggest creating a 2nd thread to contain the complains about the complaints
I was referring specifically to the "You do not need to enter the thread" bit at the end
it was my Christmas gift
they're probably already seen a decrease in sales due to inflation so increasing the price to fix it to the value they wanted makes sense. they don't want to lose revenue due to less sales at a lower value, so making it so those who actually can and do buy pay a higher price to compensate for lost sales
the thread is for discussing the price increase, against and for
No.
And of course, those who are neutral
Aside from early access games increasing in price when 1.0 comes out, what is another game that raised the price?
neutrality is fake
well yeah but the crux of the issue is if that 5 increase also does or does not mean it's now priced out of people who are tightening up their budget
No @idle pawn , don't bring reason into this, that's not what this is about.
Where all the unbalanced current goes, right?
why dont they just charge 70$ for it, standard pricing 
I set my splitter to prioritize neither left lane nor right lane
Because it's on sale not sale for $35, ez
I assume most agree that this would cause a drop in sales, at least
then we'll really see if demand is price-inelastic 😛
I don’t oppose the price increase. But I think Wube is doing something unique.
70
i remember a time that wasn't the standard price, but inflation and other complex economic reasons . . .
and yet, that became quickly accepted as far as i can tell, but i don't bother buying games these days often if at all
sure, and? my point still stands: those who can't buy won't so the total income must be compensated in some way so the price is adjusted in accordance with inflation. thus the price stays at the same value. i don't get why there needs to be anything beyond simply that
same
I have wondered about the laws regarding "discount" advertisements, and whether the sale FAQ's joke about Factorio being 50% off in the eyes of some would be illegal in some places if embraced
"Can you not see that a turning point has been reached in the affairs of the Federation?"
"History is replete with turning points, lieutenant. We must have faith."
"Faith?"
"That the universe will unfold as it should."
"But is that logical? Surely we must—"
"Logic, logic, logic… Logic is the beginning of wisdom. Not its end."
I wonder how many complaints there would be if the game actually DID go on sale, relative to a $5 increase.
isnt the new baseline price for the cod games 80$ now
why are people making constant comparisons to COD
im sure there would be a few people who would be upset (rightfully so, perhaps!)
these games are in very different markets
prices follow the leader
yes
we know
Loophole would probably be to return to full price one day a year
the illegality comes from showing a price and then saying it's on sale, but it actually being constantly on sale. not by saying "it's practically 50% off" as that isn't actually a sale nor saying there's any "original pricing"
My favorite noodles increased in price by 33%, and yet, tonight I will enjoy them all the same
but its funny to think about
I would be one of them, lol
compare it to terraria, minecraft, etc.
I'm aware :P
my chinese place stopped selling honey sauce dip, so i now pay them double to make it for me.
you are right
mosaique neko waifu 5 is only at 2.39€
oh, you don't mean belt spaghetti, then? 😛
No, that is specifically cited as a % of time / duty cycle / frequency thing in such legislation
gahhh sorry ping
i got footLOL: epic soccer league for 9 cents
Idk why people are getting so emotional over a game they don't play
Same reason people get emotional about tax hikes on the rich they'll never be part of.
uh
okay
I need to step away
this made no sense

they complain for a different reason
IC telling it like it is
selling my base, was 30$ but on sale for 35$
you know what hasn't risen with inflation? our wages
it's funny how people somehow connect their wages not being increased because 1. greedy corpo and 2. because it would make inflation worse to companies not being allowed to correct their prices due to inflation
Some of their logic as well... The one comment mentions investors as if the investors aren't expecting a return
cyberpunk moment
this game has investors?
Bu-but someday I could be the exploiter! 
temporarily embarrassed millionaires
What I'm seeing is that people are using the argument that Factorio doesn't require any maintenance to actually sell since it's a digital gam therefore inflation doesn't apply
Just down on my luck
the dumbest arguement ever.
holy moly
so many issues with that lol
Ye they're ignoring the fact that the game still took work before it was finished
inflation has nothing to do with cost of production, its to do with the buying power of the income.
I don't believe so. The one comment mentions about Triple-A games having investors to make up for the lack of sales (lit. "where most of the money comes from"), which is basically saying "Investors give it money and don't get anything back from it."
not only that, the game is still actively maintained
Idk if it's just that subreddit but like are gamers usually this entitled
nintendo: releases mini-nes for an insane price with the roms taken from 3rd party rom sites
people: "yay i can relive my childhood now" proceeds to pay upwards of $100
wube: *increases price to match value of game due to inflation
people: "because my wage hasn't increased i will denounce this company as i didn't see any adjustment due to inflation"
ironic part: wages have increased
wages increasing slower than inflation doesn't really count now does it
if wages go up 3% every year, while inflation remains at say 0.5%, if inflation then rebounds u havnt went into the negative
wages have increased faster than inflation
inflation just rebounded
and inflation will then go back to a steady amount
like it always does
insert one of those goofy bowling clips with a blob shooting a hockey puck that rebounds off the goal
people are mad their buying power has decreased
but dont realize it was never meant to be that high in the first place (from a economical view, not a poltiical or social one)
wages increased steadily in the past 5 years, inflation slowed, more buying power. inflation rebounded, now its basically baseline
sorry, where have wages gone up that much?
2.2% in ireland
if i remember correct from my eco classes
I mean, considering the cost of Triple-A games have almost always been 60 USD for 40 years?
How can that be anything other than a political opinion lol "meant to be"
ok, but how about for larger countries? (say, the US)
triple A games used to cost more in terms of buying power.
i study my countries economics
and the EUs
someone else will have to gather the figures regarding the US
but im pretty sure its the same.
unfortunately, it's not
worldwide inflation was lower than it was meant to be.
@winter iris Are you accounting for increased cost of living? Wage could increase, and cost of living could increase more, leaving people with less to spend on Factorio, independent of inflation.
thats a known fact
Minimum wage has been the same for like 20 years
cost of living is dependent on ALOT of factors
and the area
this seems like a bold claim to make when you said you haven't studied the US's economics
Rent and food prices are up a lot
unrelated to inflation
well, related
but if your on about major increases, its unrelated.
hence i didnt say im sure
You have to get a roommate just to afford a studio apartment on minimum wage
"pretty sure" is pretty confident sounding
dependant on location.
because most countries have a set inflation increase to wages
"places where people live" 
is most "the ones I have studied" or most worldwide
Ye this is what I was talking about earlier. People being driven away bc of this, although I'm not sure if it's enough to overcome the stats on the pinned posts and make sales actively go down
the US does not have a self inflation to increase wages federally
minimum wage must be manually raised through law changes
the most in multiple countries other than the US
1 chocolate doughnut in 2020 cost 11,90 Kč
1 chocolate doughnut in 2023 cost 14.90 Kč
most countries dont either that im aware of.
its just the standard
Ironically this is more of a case of "Pirates have never intended to buy"
i only have ever pirated games i would never buy or play for more than 2 hours
can you clarify because I'm not understanding any of this with this earlier statement
because most countries have a set inflation increase to wages
a standard, ya.
minimum wage indexed to inflation or something?
so the standard is - Countries tie wages into inflation to raise them automatically
right?
minimum wage is unrelated, but most companies will increase ur wage by some amount to be inline with inflation
countries?
Minimum wage would be like $30/hr if it kept up with inflation
standard IN the countries i know of
laughs in US companies
ah that makes it much more clear than
because most countries have a set inflation increase to wages
fascinating how the people that think that games aren't worth buying because they don't go on sale, still buy food products and clothes that aren't on sale
kinda says a lot of how people think of game developers
i have 0 interest in the US side of things, only covering the EU in my arguements related to economics
I buy games on sale because I figure that's what the devs think they're actually worth
There's nothing wrong with trying to save money
I don't even..
ok, but keep in mind that a good portion of us here are from the US (so your analysis will land somewhat differently for us)
You could also make the argument that this type of thing could drive ppl to piracy. The decision to pirate a lot of the time is based on whether the person thinks the dev deserves their money (not always but often)
garantee thats time dependant
Not agreeing with the image I posted though it's very entitled
Those guys were already pirating though
We take shifts 
Has wube ever shown the breakdown of sales by country
it would be very hard to judge where people are from this server unless u stayed up 24 hours and asked them
i only buy games whos' prices i can justify that they'll be worth that much in enjoyment, on sale or not, otherwise i don't buy them
admittedly I was being a little facetious there
Ehh I guess. Didn't seem like it for the first comment.
I see what you mean but I don't think this will induce more pirates that aren't just waiting until they get more money
people who go "no sale = no buy" are usually closet pirates
I would recommend not saying you are "pretty sure" next time then when asked about how it is in the US if this is the case
as someone who pirates games, if i want a game i would ever buy i would just buy it i pirate games that i know i wont play for very long e.g kill la kill, played for 10 minutes lol
I pirated the demo
I refuse to pirate. As an aspiring developer myself, I have too much respect for devs and the teams
kill la kill has a game? wut
Okay that made me actually laugh aloud
so it would be wrong to say most people employed in the US dont have any form of wage increase related to inflation?
Ok now I also see people arguing that because Factorio is an old game that it shouldn't increase their price
piracy isnt bad.
Yeah most of these people have zero clue about the game whatsoever or it's development cycle
i stand by what gabe said on piracy and only stay within that predefined area. it's also never games nor software
if someone is going to pirate your game, they where never gonna buy it or play it for long in alot of cases
could just be to test it out
We have shit wages, and corporations are exploiting us pretty effectively overall
this is basically how the industry tends to do it, which fair nor not does impact this
Ehh debatable
I disagree, and I'll just say it now that I won't budge on that opinion (to save us all the headache)
piracy is morally wrong but ethically justified
morals are different for everyone
Our union representation is also shit, so bargaining power is garbage
Please remember that advocating for piracy is against ToS
Isn't that what the refund is for?
advocating for piracy related to the game i assume
no, discord tos
i do this too
Like, period lol
is this piracy?
Period, it is a Discord policy
I advocate for Demos and the refund period trials :)
discord hates free speech related anything
Refunding a game using store's refunding system isn't piracy, no.
its the same function.
Nope. You don't get to keep the game afterwards.

