I'm pretty sure the devs want to maintain the Physics focus of the game, so it's not likely they will implement something that removes so much of that.
That said I would be in favor of a Crushed Ore Pipeline type thing, where a single type of crushed ore can be moved at whatever speed is safest in a significantly smaller tube that meant you could move those around easier, faster, and with less breakage (potentially with a single block space containing the ability to hold multiple tubes so that you can save space.
But, again, that seems unlikely