#Crashing

1 messages · Page 1 of 1 (latest)

tropic knoll
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Game ran fine for about 10 or so minutes after i first launched the game then crashed. Now whenever i launch the game it'll crash before selecting a save file or before i can even get into a level making the game completely unplayable.

cobalt tapir
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Hi, Can you send here log files and crash dmp file?

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%USERPROFILE%\AppData\LocalLow\maisonbap\YAPYAP

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This IS a path to logfiles and on bottom of log file is path to crash dmp file

tropic knoll
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going to the folder faces me with Player.log and Player-prev.log the bottom one being the prev one, did you need the text document or something within it?

cobalt tapir
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Both ideally

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Text docs

tropic knoll
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alrighty ill send em

cobalt tapir
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Okay ill check them shortly

tropic knoll
cobalt tapir
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Okay, i check it and the first log not showing any crash but i think i know whats the issue

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Please go to the Nvidia control panel, and go to the Manage 3D settings. There are global settings and program settings on the top of the section

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Go to the program settings, and find in choose option Yapyap.exe

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After that when you click on it there are program settings which NVidia drivers set for the application. Please, turn there off below listed features:

  1. Low latency mode
    2.DLSS
  2. Backround application max frame
  3. DSR factors
    5.Image scaling
  4. Ambient occulsion
    7.Antialising FXAA
  5. Gamma correction
    9.Antialising transparency
    10 VSYNC
  6. MFAA (multi frame sampled AA)
  7. Tripple buffering
  8. Texture filtering - Anisotropic samples
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after you will turn all of this off (or set to application choose) try to play game if its fixed, if yes, you can try to turn them on one by one and when you figure out which option causing it, ill appriciate if you will let me know

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Already alot of users experienced this issues like you describe, with models Nvidia 3XXX series + (you have 4XXX series too so i assume its same issue)

tropic knoll
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got them all off apart from DLSS, gamma correction, and MFAA which do not appear as settings for the program. ambient occlusion is there as well but not supported therefore is off by default.

Crashes still persist sadly

cobalt tapir
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hmm, interesting, can you send me what options you have there ?

tropic knoll
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these ones are what popped up

cobalt tapir
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try to turn off every possible option which you will be able to

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cause its surelly GPU related, similiar things happening with AMD graphics with radeon software

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we just need to find out, which feature making unity to fail

tropic knoll
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yeah i reckon it is an issue there as another unity game im playing is also mysteriously crashing

tropic knoll
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alrighty, ive tried just about everything, from changing nvidia settings, installing new graphics drivers, installing older graphics drivers, verifying game files via steam, trying to force dx11/12, making sure my microsoft c++ redistributable were all good, uninstalling and reinstalling, and installing on an ssd and an hdd to test both to no avail

The only meaningful gain from all the testing is the crash error number which is: 6000.0.58f2_92dee566b325

cobalt tapir
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Can you send the crash dmp file?

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Its in the end of the log

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The path

tropic knoll
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i need to sleep, ill take a look here when i wake up, hope we can figure this out

tropic knoll
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figure anything out?

tropic knoll
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it seems since installing yapyap it has rendered all of my unity based games inoperable even after uninstalling

cobalt tapir
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It seem its not problém with yapyap, but the unity itself

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@subtle warren ill leave probbably this one for you.

subtle warren
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this won't be why you're crashing in the first place btw

tropic knoll
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Ill check when i get off work thank you

cobalt tapir
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if you will need help with anything i can manage it through remote desktop, just ping me if anything

tropic knoll
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Alrighty, seems by deleting my unity cache, and turning off hardwear accelerated gpu scheduling fixed the issue

inland spear
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There is a Unity cache?

cobalt tapir
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Yes