enemy frequency is pretty high, most feel kind of fast.
Feel like there is too much time runing away from enemies, and not enough time breaking objects
feel like there could be more casting specific ways to break/destroy/melt/transmute etc specific objects for higher rewards.
map is incredible, doesn't feel like there are enough destructable objects.
#Incredible game, Overall difficulty relatively high
30 messages · Page 1 of 1 (latest)
i mean
what do u want empty castles ?
point of game is avoid or kill monsters and break stuff i sometimes and especialy on early nights rarely see monsters later ye theyre more but that means more points why would you use aero on crates to get 20 chaos when you can blast monster away and get 100 for each ?
i somewhat agree with this especially late game when theres 52 knights in the castle it just takes so long to deal with them
gotta be a faster way to kill or maybe a time reward or something from killing them
70% cdr and wham wham or ignis wand ? 2 or more ppl probably solo can do it ? idk i usualy just push them off castle and like with 70% cdr you can nonstop use tele blast it cant be easier to kill mobs especialy when u somethimes can tele-blast them into walls and they fall to void
but like actually how do u imagine more difficulty ?
I mean only threat in game are monsters but also they are probably best way to get chaos ?
we are not realy scaling w anything other than potion perma buffs right now
monsters are not scaling with anything only numbers
gameplay is a bit stale if you play for longer time castles are same too its not like every run is different
So sorry if I wasn't clear, I want more items and fewer enemies late game, I tried to be clear that I don't want any of them gone, just less per castle in the later nights
In the gaming world there are infinite ways to increase difficulty! I don't want to put too many of my ideas out, just obersvations. I'll say this, while aknolwedging I do not think any of my ideas about this game will be better than the creators, but increased necessary mechanisms to move about the castle, increased powered varieties of enemies, or more complex mechanisms to interact with/solve enemy encounters, some that may even be wand dependent. Again, I am not complaining as someone unwilling to get through it anyway, I actually have solo'd up to 10k in chaos points, but its just too hard, and the gameplay loop curves towards hiding too much in late game.
Would you say that enemies really are the best way to get chaos points? I would say its faster to go room to room valuing destruction of 75-150 chaos point producing single cast "moments".
hmm interesting point I get that; however, gameplay is getting stale because you are focusing too much on the enemies! finding ways to break/deface items most effecitively time-wise with different spell,w wand, and potion combinations is actually an emergent mechanic that to me if giving it infinite replay ability.
Incredible game, Overall difficulty relatively high
Well I'd like more fun enemies and interesting ways to deal with them and for sure it's not direct damage dealing wands
Well you point on problem I won't say there is no such problem man but give some solution it's suggestion after all 😄
Thing is there are not many ways to deface only grotesque wand.
I thought Azul-bro will work but it's not working and it has 30 sec cd
We simply need more wands asap and we need more of everything
I was asking ppl how to maximize chaos gains
Noone responded
Really
...
Anyway I think the castle destroying should be a bit more deeper in mechanics.
Like what are the categories of destroying I didn't really care
Deface for 1 point
Then destroy for 30
Piss in jar then destroy it again
This takes lot of time as well
And all you need is to swap w mod on balcony and aero him to void to get 100points
I love this game I think it's better than repo and it has lot of potential ❤️
The enemies can be dealt with, and you can do stuff to items to get more points like using the grotesque wand, blast spells and fire onpaintings for 3 point earnings, or filling up some vases with orange juice. There are barely any none destructibles in the maps. You can burn most wooden things excluding some bookshelves with props that cant be moved in them and closets to hide in. Overall it is not that hard to deal with after some time, especially if u use potions and have a levitation wand to lock enemies that are harder to deal with.
thats what i mean you can literaly lock doors with telekinesis wand and lock all monsters in different room or you can just spam teleblast and push them of map
i more monsters is atm only difficulty lever devs have and chaos quota ofc