#Golden Coin Collectable

1 messages · Page 1 of 1 (latest)

chilly cloak
valid ice
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Looks great

chilly cloak
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💪

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We are currently aiming to have ~20-40 golden collectable coins for the full game. Is that too much/too little?

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Also we are interested where should we put the coins? Maybe some hidden, some at challenges?

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This will be a requirement for the 100% run

valid ice
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You could also have an npc that has 3 of those red cups and one coin under them and he switches them fast and you have to look closely to get it like a mini mini game

runic heart
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please put a random vending machine you can spend your coins on for no reason

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😭

valid ice
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LMAO

empty saffron
valid ice
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I hope so

empty saffron
empty saffron
runic heart
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just a random funny idea

valid ice
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That would be hilarious

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And a narrator voice line to go with it

empty saffron
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Like the vending machine is an npc that spits out your coin and complains it’s not a bar of soap (which would make zero sense to anyone who hasn’t played the devs other game) lmao

zenith pawn
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have a difficulty mode that requires you to insert the coins to fire the cannon 😏 @chilly cloak

frigid valley
zenith pawn
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thats sexy

empty saffron
# frigid valley

Lowkey was hoping for a high pitched coin collection sound similar to Mario or sonic for the nostalgia lol

uneven panther
# frigid valley

do we have to click e on them or is it possible to make it hitbox based. would be easier for speedruns maybe

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would also make it to where you could place them floating in places that require wall jumps

empty saffron
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I'm hoping we just have to touch them without needing to press a hotkey. That would feel so much better

uneven panther
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Agreed

magic mica
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It will be just like a good old 🧼

zenith pawn
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XD also hi chastom

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Looks like it was using the same networked interactable before ?

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Watch saucy build a route where he flys through the coins rather than collecting them

empty saffron
zenith pawn
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Fun fact there's currently no upper velocity limit 👀

chilly cloak
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I've added falling max velocity of 35 unity units. There is still no upwards max velocity as I would like to have a system which cannot break in any instance and be as simple as possible

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Currenlty shooting with cannon would sometimes cause to reach vertical limit. So I just didint implement the limit when going up

zenith pawn
chilly cloak
chilly cloak
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Bi-weekly Coin% category?

What do you think about a new category where the Playground demo map stays the same, but the new upcoming Golden Collectable Coins rotate to new locations every week/bi-week or month.

Curious to hear your thoughts.

The winner takes the <@&1496503217348149399> role

stiff sinew
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Amazing idea it was definitely a thought I had lingering after the tournament "what if it could be some unique challenge or map to even the playing field?" but I couldnt think of a way to do it thats actually practical, having coins in different locations achieves that well

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Also it would force going into the cardboard fort a bit more which I've rarely done since first playthru

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Wish I had some notes to give but its already good idea imo I would definitely give it a shot 👍

sullen hull
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I agree with @stiff sinew ... no notes as its already a great idea.... i think this would be really good

stiff sinew
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I think giving role to just #1 runner might end up having it go to the same 1 or 2 people most of the time, but it would be fun to try the new challenge when it gets updated anyways

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I could be wrong about that tho just going back and forth on it in my head lol

sullen hull
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maybe gold, silver, bronze?

stiff sinew
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Yea if possible something like that would be nice

kindred light
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I do like it, but I also think having another role separate for something like this would be nice. Like one for tournaments/races, etc. Then one for other challenges.

storm adder
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I think that’d be cool

chilly cloak
valid ice
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Anyways didn’t know abt this lol

chilly cloak
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It seems that there is positive response about the suggestion, we will see what we can do as the game release is our main priority 👍

zenith pawn
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Id even go as far as to say it should be it's own difficulty level post launch "flipping is.... Random"

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There's other things we could likely randomise too