mitotic nidus feels extremely weak as-is what with sharing attack cooldowns, effectively making it a 7hp aggro target and nothing else. this could be ameliorated by giving it its own weapon cooldowns but nerfing its hp or overcharge requirement. another idea i had was instead disabling attached weapons but letting us spawn multiple like the swarm nidus but reducing the weapon damage by like 60%. that way, it still makes attached weapons more powerful while also changing the way they play.
#mitotic nidus
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